fix
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@ -310,7 +310,7 @@ public class SheepGame extends TeamGame
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//Damage Event
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Manager.GetDamage().NewDamageEvent(bottom, event.GetDamagerEntity(true), event.GetProjectile(),
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event.GetCause(), event.GetDamageInitial(), true, false, false,
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UtilEnt.getName(event.GetDamagerEntity(true)), GetName());
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UtilEnt.getName(event.GetDamagerEntity(true)), event.GetReason());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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