Merge branch 'pregametutorial' of http://184.154.0.242:7990/scm/min/mineplex into type-wars
# Conflicts: # Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameManager.java
This commit is contained in:
commit
dfb1837e81
@ -28,10 +28,14 @@ public abstract class GameTutorial
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private boolean _hasStarted;
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private int _tick;
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private long _started;
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public boolean SetTutorialPositions = true;
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public boolean TeleportOnEnd = true;
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public boolean RunTasksSync = true;
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public boolean PlayTutorialSounds = false;
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public boolean ShowPrepareTimer = false;
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public long TimeBetweenPhase = 0;
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public long StartAfterTutorial = 5000;
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@ -50,8 +54,9 @@ public abstract class GameTutorial
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for(TutorialPhase phase : _phases)
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phase.setTutorial(this);
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Manager.GetGame().PrepareTime = 60000;
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//Manager.GetGame().PrepareTime = 60000;
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Manager.GetChat().Silence(60000, false);
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_started = System.currentTimeMillis();
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Manager.getPluginManager().callEvent(new GameTutorialStartEvent(this));
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onStart();
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preparePlayers();
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@ -78,11 +83,19 @@ public abstract class GameTutorial
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onEnd();
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_hasEnded = true;
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endTutorial();
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Manager.getPluginManager().callEvent(new GameTutorialEndEvent(this));
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final GameTutorial tutorial = this;
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Manager.runSyncLater(new Runnable()
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{
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@Override
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public void run()
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{
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Manager.getPluginManager().callEvent(new GameTutorialEndEvent(tutorial));
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}
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}, 5);
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}
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else
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{
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Manager.GetChat().Silence(7000, false);
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Manager.GetChat().Silence(70000, false);
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onPhaseChange(_currentPhase);
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Manager.getPluginManager().callEvent(new GameTutorialPhaseEvent(this, from, _currentPhase));
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_currentPhase.start(phaseOne);
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@ -96,11 +109,18 @@ public abstract class GameTutorial
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private void endTutorial()
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{
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for(Player player : _players.keySet())
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for(final Player player : _players.keySet())
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{
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VisibilityManager.Instance.setVisibility(player, true, UtilServer.getPlayers());
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player.setAllowFlight(false);
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player.setFlying(false);
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Manager.runSyncLater(new Runnable()
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{
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@Override
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public void run()
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{
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player.setAllowFlight(false);
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player.setFlying(false);
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}
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}, 5);
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if(TeleportOnEnd)
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{
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Manager.runSyncLater(new Runnable()
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@ -192,4 +212,24 @@ public abstract class GameTutorial
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_tick++;
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return _tick;
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}
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public TutorialPhase[] getPhases()
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{
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return _phases;
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}
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public long getTutorialStart()
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{
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return _started;
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}
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public long getRunning()
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{
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return System.currentTimeMillis() - _started;
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}
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public long getPhaseTime()
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{
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return _currentPhase.getPhaseTime();
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}
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}
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@ -18,6 +18,8 @@ public abstract class TutorialPhase
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private Location _target;
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private boolean _hasEnded;
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private long _started;
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private TutorialText _currentText;
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public TutorialPhase(TutorialText[] text)
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@ -28,6 +30,7 @@ public abstract class TutorialPhase
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final public void start(boolean phaseOne)
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{
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_hasEnded = false;
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_started = System.currentTimeMillis();
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onStart();
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if(!phaseOne)
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{
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@ -71,12 +74,15 @@ public abstract class TutorialPhase
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@Override
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public void run()
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{
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for(Player player : _tutorial.getPlayers().keySet())
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if(!_hasEnded && !getTutorial().hasEnded())
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{
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player.setAllowFlight(true);
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player.setFlying(true);
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player.teleport(_location);
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}
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for(Player player : _tutorial.getPlayers().keySet())
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{
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player.setAllowFlight(true);
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player.setFlying(true);
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player.teleport(_location);
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}
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}
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}
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});
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try
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@ -121,6 +127,11 @@ public abstract class TutorialPhase
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int i = 0;
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for(Player player : _tutorial.getPlayers().keySet())
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{
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if(_tutorial.PlayTutorialSounds)
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{
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if(text.getSound() != null)
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player.playSound(player.getLocation(), text.getSound(), 2f, 2f);
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}
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players[i] = player;
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i++;
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}
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@ -212,6 +223,11 @@ public abstract class TutorialPhase
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return _target;
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}
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public long getPhaseTime()
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{
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return _started;
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}
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public void onStart(){}
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public void onMessageDisplay(TutorialText text){}
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@ -1,5 +1,7 @@
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package nautilus.game.arcade.gametutorial;
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import org.bukkit.Sound;
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public class TutorialText
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{
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@ -7,17 +9,29 @@ public class TutorialText
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private String _text;
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private int _stayTime;
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private int _id;
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private Sound _sound;
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public TutorialText(String text, int stayTime, int id)
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public TutorialText(String text, int stayTime, int id, Sound sound)
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{
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_text = text;
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_id = id;
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_stayTime = stayTime;
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_sound = sound;
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}
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public TutorialText(String text, int id)
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{
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this(text, (int) (Math.round(1.5 * text.length()) + 25), id);
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this(text, (int) (Math.round(1.5 * text.length()) + 25), id, Sound.NOTE_PLING);
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}
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public TutorialText(String text, int id, Sound sound)
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{
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this(text, (int) (Math.round(1.5 * text.length()) + 25), id, sound);
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}
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public TutorialText(String text, int stayTime, int id)
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{
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this(text, stayTime, id, Sound.NOTE_PLING);
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}
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public String getText()
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@ -30,6 +44,11 @@ public class TutorialText
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return _id;
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}
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public Sound getSound()
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{
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return _sound;
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}
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public int getStayTime()
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{
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return _stayTime;
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@ -19,33 +19,31 @@ import mineplex.core.disguise.disguises.DisguiseWither;
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import mineplex.core.gadget.gadgets.MorphWither;
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import mineplex.core.gadget.types.Gadget;
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import mineplex.core.gadget.types.GadgetType;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import mineplex.core.mount.Mount;
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import mineplex.core.mount.types.MountDragon;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.RestartServerEvent;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GamePrepareCountdownCommence;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.uhc.UHC;
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import nautilus.game.arcade.gametutorial.GameTutorial;
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import nautilus.game.arcade.gametutorial.TutorialPhase;
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import nautilus.game.arcade.gametutorial.TutorialText;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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import org.bukkit.GameMode;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.entity.Creature;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wither;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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@ -122,7 +120,7 @@ public class GameManager implements Listener
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}
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}
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public boolean isInTutorial()
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public boolean isInTutorial(boolean checkForTimer)
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{
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if (Manager.GetGame() == null || Manager.GetGame().GetState() != GameState.Prepare)
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return false;
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@ -147,21 +145,44 @@ public class GameManager implements Listener
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if(player.getWorld() == Manager.GetLobby().GetSpawn().getWorld())
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return true;
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}
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long prepTime = 0;
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for(GameTeam team : game.GetTeamList())
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{
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long timeUsage = 0;
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if(team.getTutorial() != null)
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{
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if(!team.getTutorial().hasStarted())
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{
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team.getTutorial().setTeam(team);
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team.getTutorial().start();
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timeUsage = team.getTutorial().StartAfterTutorial;
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timeUsage = timeUsage + (team.getTutorial().TimeBetweenPhase * team.getTutorial().getPhases().length);
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for(TutorialPhase phase : team.getTutorial().getPhases())
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{
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for(TutorialText text : phase.getText())
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{
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timeUsage = timeUsage + (text.getStayTime() * 50);
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}
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}
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}
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if(!team.getTutorial().hasEnded())
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{
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finished = false;
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}
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if(checkForTimer)
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{
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if(team.getTutorial().ShowPrepareTimer)
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finished = false;
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else
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finished = true;
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}
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}
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if(prepTime <= timeUsage)
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prepTime = timeUsage;
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}
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if(prepTime > 0)
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Manager.GetGame().PrepareTime = prepTime;
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if(!finished)
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return true;
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}
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@ -179,7 +200,7 @@ public class GameManager implements Listener
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Game game = Manager.GetGame();
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if(isInTutorial())
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if(isInTutorial(true))
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return;
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double percentage = (double) (System.currentTimeMillis() - game.GetStateTime()) / game.PrepareTime;
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@ -265,7 +286,7 @@ public class GameManager implements Listener
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}
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else if (game.GetState() == GameState.Prepare)
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{
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if(isInTutorial())
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if(isInTutorial(false))
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return;
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if (game.CanStartPrepareCountdown())
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