Implement auto restart system for clans servers in off-peak times

This commit is contained in:
AlexTheCoder 2016-08-05 14:24:00 -04:00
parent ee1f2a7ef9
commit e01b57ceac
3 changed files with 176 additions and 29 deletions

View File

@ -9,6 +9,35 @@ import java.util.Set;
import java.util.TimeZone; import java.util.TimeZone;
import java.util.UUID; import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Horse;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import mineplex.core.MiniClientPlugin; import mineplex.core.MiniClientPlugin;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.achievement.AchievementManager; import mineplex.core.achievement.AchievementManager;
@ -97,6 +126,7 @@ import mineplex.game.clans.gameplay.HiddenChestManager;
import mineplex.game.clans.gameplay.safelog.SafeLog; import mineplex.game.clans.gameplay.safelog.SafeLog;
import mineplex.game.clans.gameplay.safelog.npc.NPCManager; import mineplex.game.clans.gameplay.safelog.npc.NPCManager;
import mineplex.game.clans.items.GearManager; import mineplex.game.clans.items.GearManager;
import mineplex.game.clans.restart.RestartManager;
import mineplex.game.clans.spawn.Spawn; import mineplex.game.clans.spawn.Spawn;
import mineplex.game.clans.tutorial.TutorialManager; import mineplex.game.clans.tutorial.TutorialManager;
import mineplex.minecraft.game.classcombat.Class.ClassManager; import mineplex.minecraft.game.classcombat.Class.ClassManager;
@ -119,35 +149,6 @@ import mineplex.minecraft.game.core.fire.Fire;
import mineplex.minecraft.game.core.mechanics.Weapon; import mineplex.minecraft.game.core.mechanics.Weapon;
import mineplex.serverdata.commands.ServerCommandManager; import mineplex.serverdata.commands.ServerCommandManager;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Horse;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
public class ClansManager extends MiniClientPlugin<ClientClan>implements IRelation public class ClansManager extends MiniClientPlugin<ClientClan>implements IRelation
{ {
public static final int CLAIMABLE_RADIUS = 800; public static final int CLAIMABLE_RADIUS = 800;
@ -455,6 +456,8 @@ public class ClansManager extends MiniClientPlugin<ClientClan>implements IRelati
_siegeManager = new SiegeManager(this); _siegeManager = new SiegeManager(this);
_netherManager = new NetherManager(this); _netherManager = new NetherManager(this);
_amplifierManager = new AmplifierManager(plugin); _amplifierManager = new AmplifierManager(plugin);
new RestartManager(plugin);
} }
@Override @Override

View File

@ -0,0 +1,23 @@
package mineplex.game.clans.restart;
import org.bukkit.entity.Player;
import mineplex.core.command.CommandBase;
import mineplex.core.common.Rank;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer;
public class RestartCommand extends CommandBase<RestartManager>
{
public RestartCommand(RestartManager plugin)
{
super(plugin, Rank.ADMIN, "forceRestart");
}
@Override
public void Execute(Player caller, String[] args)
{
UtilPlayer.message(caller, F.main("Clans", "Initiating server restart!"));
Plugin.restart();
}
}

View File

@ -0,0 +1,121 @@
package mineplex.game.clans.restart;
import java.util.Calendar;
import java.util.LinkedList;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.plugin.java.JavaPlugin;
import mineplex.core.MiniPlugin;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.portal.Portal;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.game.clans.clans.ClansManager;
public class RestartManager extends MiniPlugin
{
private static final int MAX_RESTART_TIME = 2; //Server won't auto restart after 2am
private final LinkedList<Long> _warnings = new LinkedList<>();
private Long _restartUnlock;
private Long _restartTime = -1L;
private boolean _restarting;
public RestartManager(JavaPlugin plugin)
{
super("Restart Manager", plugin);
if (inRestartZone(Calendar.HOUR_OF_DAY))
{
_restartUnlock = System.currentTimeMillis() + 1000 + UtilTime.convert(MAX_RESTART_TIME - Calendar.HOUR_OF_DAY, TimeUnit.HOURS, TimeUnit.MILLISECONDS);
}
else
{
_restartUnlock = System.currentTimeMillis();
}
_warnings.add(60000L);
_warnings.add(30000L);
_warnings.add(10000L);
_warnings.add(5000L);
addCommand(new RestartCommand(this));
}
private boolean inRestartZone(int hour)
{
return hour >= 0 && hour < MAX_RESTART_TIME; //12 am = 0
}
private boolean tryRestart()
{
if (!inRestartZone(Calendar.HOUR_OF_DAY) || System.currentTimeMillis() < _restartUnlock)
{
return false;
}
if (ClansManager.getInstance().getAmplifierManager().hasActiveAmplifier())
{
return false;
}
if (ClansManager.getInstance().getNetherManager().InNether.size() > 0)
{
return false;
}
if (ClansManager.getInstance().getWorldEvent().getEvents().size() > 0)
{
return false;
}
return true;
}
public void restart()
{
Bukkit.broadcastMessage(F.main("Clans", "This Clans server will be restarting in " + F.elem(UtilTime.MakeStr(120000)) + "!"));
UtilTextMiddle.display(C.cRed + "Server Restart", C.cGray + "This server will restart in " + F.elem(UtilTime.MakeStr(120000)) + "!");
_restartTime = System.currentTimeMillis() + 120000;
}
@EventHandler
public void checkRestart(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
{
return;
}
if (_restarting)
{
return;
}
if (_restartTime != -1)
{
if (!_warnings.isEmpty())
{
if (_restartTime - System.currentTimeMillis() <= _warnings.getFirst())
{
Long time = _warnings.removeFirst();
Bukkit.broadcastMessage(F.main("Clans", "This Clans server will be restarting in " + F.elem(UtilTime.MakeStr(time)) + "!"));
}
}
if (System.currentTimeMillis() >= _restartTime)
{
_restarting = true;
Portal.getInstance().sendAllPlayers("ClansHub");
runSyncLater(() -> {Bukkit.shutdown();}, 120L);
}
}
else
{
if (tryRestart())
{
restart();
}
}
}
}