Give build item when game starts

This commit is contained in:
Shaun Bennett 2015-05-01 18:03:56 -05:00
parent 244ffece8a
commit e04b61a91d
1 changed files with 10 additions and 0 deletions

View File

@ -646,6 +646,16 @@ public class Build extends SoloGame
_shop.attemptShopOpen(event.getPlayer());
}
@EventHandler
public void giveItemStart(GameStateChangeEvent event)
{
if (event.GetGame() == this && event.GetState() == GameState.Live)
{
for (Player player : GetPlayers(true))
player.getInventory().setItem(8, _shopItem);
}
}
@EventHandler
public void giveItem(UpdateEvent event)
{