From e20cae8be9279bc31aff79adf552e179faf1a14b Mon Sep 17 00:00:00 2001 From: Sam Date: Sat, 14 Jul 2018 14:32:57 +0100 Subject: [PATCH] Tick dragons when far away to prevent them getting stuck --- .../src/nautilus/game/arcade/game/games/dragons/Dragons.java | 1 + 1 file changed, 1 insertion(+) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/dragons/Dragons.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/dragons/Dragons.java index 964d0dabf..9b5d6504a 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/dragons/Dragons.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/dragons/Dragons.java @@ -149,6 +149,7 @@ public class Dragons extends SoloGame EnderDragon dragon = location.getWorld().spawn(location, EnderDragon.class); UtilEnt.vegetate(dragon); UtilEnt.ghost(dragon, true, false); + UtilEnt.setTickWhenFarAway(dragon, true); location.getWorld().playSound(location, Sound.ENDERDRAGON_GROWL, 20f, 1f);