Disable 'Light em up' quest
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5fa583109f
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@ -4,6 +4,8 @@ import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.TimeUnit;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -39,7 +41,6 @@ import mineplex.core.updater.event.UpdateEvent;
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import mineplex.gemhunters.economy.EconomyModule;
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import mineplex.gemhunters.economy.EconomyModule;
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import mineplex.gemhunters.quest.command.ResetQuestsCommand;
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import mineplex.gemhunters.quest.command.ResetQuestsCommand;
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import mineplex.gemhunters.quest.types.ChestOpenerQuest;
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import mineplex.gemhunters.quest.types.ChestOpenerQuest;
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import mineplex.gemhunters.quest.types.CraftingQuest;
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import mineplex.gemhunters.quest.types.EnjoyTheViewQuest;
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import mineplex.gemhunters.quest.types.EnjoyTheViewQuest;
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import mineplex.gemhunters.quest.types.GiveItemQuest;
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import mineplex.gemhunters.quest.types.GiveItemQuest;
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import mineplex.gemhunters.quest.types.KillMostValuableQuest;
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import mineplex.gemhunters.quest.types.KillMostValuableQuest;
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@ -49,7 +50,6 @@ import mineplex.gemhunters.quest.types.SamitoDQuest;
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import mineplex.gemhunters.quest.types.SpecificChestOpenerQuest;
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import mineplex.gemhunters.quest.types.SpecificChestOpenerQuest;
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import mineplex.gemhunters.quest.types.WalkingQuest;
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import mineplex.gemhunters.quest.types.WalkingQuest;
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import mineplex.gemhunters.world.WorldDataModule;
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import mineplex.gemhunters.world.WorldDataModule;
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import net.md_5.bungee.api.ChatColor;
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@ReflectivelyCreateMiniPlugin
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@ReflectivelyCreateMiniPlugin
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public class QuestModule extends MiniClientPlugin<QuestPlayerData>
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public class QuestModule extends MiniClientPlugin<QuestPlayerData>
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@ -89,7 +89,7 @@ public class QuestModule extends MiniClientPlugin<QuestPlayerData>
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new KillMostValuableQuest(17, "Equality", "Slay the most valuable player in the game.", 100, 1500),
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new KillMostValuableQuest(17, "Equality", "Slay the most valuable player in the game.", 100, 1500),
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new CraftingQuest(18, "Light em up", "Craft " + F.count("5 Torches"), 25, 250, Material.TORCH, 5)
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//new CraftingQuest(18, "Light em up", "Craft " + F.count("5 Torches"), 25, 250, Material.TORCH, 5)
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};
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};
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private final EconomyModule _economy;
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private final EconomyModule _economy;
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