Disable 'Light em up' quest

This commit is contained in:
cnr 2017-03-23 23:17:01 -05:00
parent 5fa583109f
commit e3c4d89d9a

View File

@ -4,6 +4,8 @@ import java.util.List;
import java.util.UUID; import java.util.UUID;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@ -39,7 +41,6 @@ import mineplex.core.updater.event.UpdateEvent;
import mineplex.gemhunters.economy.EconomyModule; import mineplex.gemhunters.economy.EconomyModule;
import mineplex.gemhunters.quest.command.ResetQuestsCommand; import mineplex.gemhunters.quest.command.ResetQuestsCommand;
import mineplex.gemhunters.quest.types.ChestOpenerQuest; import mineplex.gemhunters.quest.types.ChestOpenerQuest;
import mineplex.gemhunters.quest.types.CraftingQuest;
import mineplex.gemhunters.quest.types.EnjoyTheViewQuest; import mineplex.gemhunters.quest.types.EnjoyTheViewQuest;
import mineplex.gemhunters.quest.types.GiveItemQuest; import mineplex.gemhunters.quest.types.GiveItemQuest;
import mineplex.gemhunters.quest.types.KillMostValuableQuest; import mineplex.gemhunters.quest.types.KillMostValuableQuest;
@ -49,7 +50,6 @@ import mineplex.gemhunters.quest.types.SamitoDQuest;
import mineplex.gemhunters.quest.types.SpecificChestOpenerQuest; import mineplex.gemhunters.quest.types.SpecificChestOpenerQuest;
import mineplex.gemhunters.quest.types.WalkingQuest; import mineplex.gemhunters.quest.types.WalkingQuest;
import mineplex.gemhunters.world.WorldDataModule; import mineplex.gemhunters.world.WorldDataModule;
import net.md_5.bungee.api.ChatColor;
@ReflectivelyCreateMiniPlugin @ReflectivelyCreateMiniPlugin
public class QuestModule extends MiniClientPlugin<QuestPlayerData> public class QuestModule extends MiniClientPlugin<QuestPlayerData>
@ -89,7 +89,7 @@ public class QuestModule extends MiniClientPlugin<QuestPlayerData>
new KillMostValuableQuest(17, "Equality", "Slay the most valuable player in the game.", 100, 1500), new KillMostValuableQuest(17, "Equality", "Slay the most valuable player in the game.", 100, 1500),
new CraftingQuest(18, "Light em up", "Craft " + F.count("5 Torches"), 25, 250, Material.TORCH, 5) //new CraftingQuest(18, "Light em up", "Craft " + F.count("5 Torches"), 25, 250, Material.TORCH, 5)
}; };
private final EconomyModule _economy; private final EconomyModule _economy;