fixed an eventgame bug
This commit is contained in:
parent
6762e4b537
commit
e3eb62887d
@ -798,12 +798,12 @@ public class EventGame extends SoloGame
|
||||
if (args[1].equalsIgnoreCase("add"))
|
||||
{
|
||||
UtilServer.getServer().getWhitelistedPlayers().add(target);
|
||||
UtilPlayer.message(player, F.main("Whitelist", "Added " + args[1] + " to the whitelist."));
|
||||
UtilPlayer.message(player, F.main("Whitelist", "Added " + args[2] + " to the whitelist."));
|
||||
}
|
||||
else
|
||||
{
|
||||
UtilServer.getServer().getWhitelistedPlayers().remove(target);
|
||||
UtilPlayer.message(player, F.main("Whitelist", "Removed " + args[1] + " to the whitelist."));
|
||||
UtilPlayer.message(player, F.main("Whitelist", "Removed " + args[2] + " to the whitelist."));
|
||||
}
|
||||
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user