Undead camp finishing stuff
This commit is contained in:
parent
8a972075da
commit
e4981c7491
@ -198,7 +198,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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_npcManager = new NpcManager(plugin, creature);
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_condition = new SkillConditionManager(plugin);
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DamageManager damageManager = new DamageManager(plugin, _combatManager, _npcManager, _disguiseManager, _condition);
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_worldEvent = new WorldEventManager(plugin, this, damageManager, _lootManager, blockRestore);
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_worldEvent = new WorldEventManager(plugin, this, damageManager, _lootManager, blockRestore, _clanRegions);
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TaskManager taskManager = new TaskManager(plugin, _clientManager, webServerAddress);
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@ -1,144 +1,131 @@
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package mineplex.game.clans.clans.worldevent;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilMath;
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import mineplex.game.clans.clans.ClansManager;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilMath;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.clans.regions.ClansRegions;
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public class EventTerrainFinder
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{
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private WorldEventManager _eventManager;
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private ClansManager _clansManager;
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private ClansRegions _clansRegions;
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public EventTerrainFinder(WorldEventManager eventManager, ClansManager clansManager)
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public EventTerrainFinder(WorldEventManager eventManager, ClansManager clansManager, ClansRegions clansRegions)
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{
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_eventManager = eventManager;
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_clansManager = clansManager;
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_clansRegions = clansRegions;
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}
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public double posNeg()
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{
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if (Math.random() > 0.5)
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return -1;
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if (Math.random() > 0.5) return -1;
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return 1;
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}
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public Location findArea(World world, int size, int vert)
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public Location findAreaInBorderlands(World world, int size, int vert)
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{
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for (int i=0 ; i<20 ; i++)
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System.out.println("Starting finding area...");
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int borderlandsDist = 31;
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int borderlandsWidth = 47 - borderlandsDist;
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for (int i = 0; i < 20; i++)
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{
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int x = 0;
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int z = 0;
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//X Side
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if (Math.random() > 0.5)
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x = (borderlandsDist * 16) + (UtilMath.clamp(UtilMath.random.nextInt(borderlandsWidth), 2, borderlandsWidth - 2) * 16);
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z = (borderlandsDist * 16) + (UtilMath.clamp(UtilMath.random.nextInt(borderlandsWidth), 2, borderlandsWidth - 2) * 16);
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if (UtilMath.random.nextBoolean())
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{
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x = (int) (posNeg() * ((400 + size) + UtilMath.r(200 - (size*2))));
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z = (int) (posNeg() * UtilMath.r(600 - size));
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}
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//Z Side
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else
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{
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z = (int) (posNeg() * ((400 + size) + UtilMath.r(200 - (size*2))));
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x = (int) (posNeg() * UtilMath.r(600 - size));
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x = -x;
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z = -z;
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}
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Location loc = UtilBlock.getHighest(world, x, z).getLocation();
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int total = ((size*2)+1)*((size*2)+1);
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int blocks = ((size * 2) + 1) * ((size * 2) + 1);
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int liquid = 0;
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HashMap<Integer, Integer> heights = new HashMap<Integer, Integer>();
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boolean suitable = true;
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HashSet<Chunk> chunks = new HashSet<Chunk>();
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boolean wilderness = true;
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//Gather Data
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for (x=-size ; x<=size && wilderness ; x++)
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for (z=-size ; z<=size && wilderness ; z++)
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int liquids = 0;
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for (x = -size; x < size; x++)
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{
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Block block = UtilBlock.getHighest(world, loc.getBlockX()+x, loc.getBlockZ()+z);
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if (!chunks.contains(block.getChunk()))
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if (_clansManager.getClanUtility().isClaimed(block.getLocation()))
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for (z = -size; z < size; z++)
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{
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chunks.add(block.getChunk());
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wilderness = false;
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break;
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Block topBlock = loc.getWorld().getBlockAt(loc.getBlockX() + x, loc.getWorld().getHighestBlockYAt(loc.getBlockX() + x, loc.getBlockZ() + z), loc.getBlockZ());
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if (255 - topBlock.getY() < size)
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{
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suitable = false;
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continue;
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}
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//Liquid
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if (block.getRelative(BlockFace.DOWN).isLiquid() || block.isLiquid())
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liquid++;
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//Height
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int heightDiff = block.getY() - loc.getBlockY();
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if (!heights.containsKey(heightDiff)) heights.put(heightDiff, 1);
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else heights.put(heightDiff, heights.get(heightDiff) + 1);
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}
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if (!wilderness)
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continue;
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//Too Watery
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if ((double)liquid/(double)total > 0.25)
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continue;
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//Too Height Variable
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int withinHeight = 0;
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for (int h=-vert ; h<=vert ; h++)
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if (topBlock.isLiquid())
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{
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if (!heights.containsKey(h))
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continue;
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withinHeight += heights.get(h);
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liquids++;
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}
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}
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}
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if ((double)withinHeight/(double)total < 0.9)
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continue;
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if (liquids > 1 && (((double) blocks)) / ((double) liquids) > 0.25)
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{
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System.out.println("water bad");
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suitable = false;
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}
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//Success
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// If this region is not suitable, try again.
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if (!suitable)
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{
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continue;
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}
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System.out.println("Done finding area... [success]");
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// Success
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return loc;
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}
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System.out.println("Done finding area...");
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return null;
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}
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public Location locateSpace(Location areaSource, int areaRadius, int xArea, int yArea, int zArea, boolean replaceBlocks, boolean aboveOther, Set<Block> otherBlock)
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{
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for (int i=0 ; i<20 ; i++)
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for (int i = 0; i < 20; i++)
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{
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int x = UtilMath.r(areaRadius*2) - areaRadius + areaSource.getBlockX();
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int z = UtilMath.r(areaRadius*2) - areaRadius + areaSource.getBlockZ();
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int x = UtilMath.r(areaRadius * 2) - areaRadius + areaSource.getBlockX();
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int z = UtilMath.r(areaRadius * 2) - areaRadius + areaSource.getBlockZ();
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Block block = UtilBlock.getHighest(areaSource.getWorld(), x, z);
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if (!aboveOther)
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if (otherBlock.contains(block.getRelative(BlockFace.DOWN)))
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continue;
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if (!aboveOther) if (otherBlock.contains(block.getRelative(BlockFace.DOWN))) continue;
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boolean valid = true;
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int overlaps = 0;
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//Previous
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for (x=-xArea ; x<=xArea ; x++)
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// Previous
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for (x = -xArea; x <= xArea; x++)
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{
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for (z=-zArea ; z<=zArea ; z++)
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for (z = -zArea; z <= zArea; z++)
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{
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for (int y=0 ; y<=yArea ; y++)
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for (int y = 0; y <= yArea; y++)
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{
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//Check Blocks
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Block cur = areaSource.getWorld().getBlockAt(block.getX()+x, block.getY()+y, block.getZ()+z);
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// Check Blocks
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Block cur = areaSource.getWorld().getBlockAt(block.getX() + x, block.getY() + y, block.getZ() + z);
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if (cur.getRelative(BlockFace.DOWN).isLiquid())
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{
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@ -152,24 +139,19 @@ public class EventTerrainFinder
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break;
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}
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//Check Area
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if (!UtilBlock.airFoliage(cur))
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overlaps += 1;
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// Check Area
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if (!UtilBlock.airFoliage(cur)) overlaps += 1;
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}
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if (!valid)
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break;
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if (!valid) break;
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}
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if (!valid)
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break;
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if (!valid) break;
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}
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if (!replaceBlocks && overlaps > 0)
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continue;
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if (!replaceBlocks && overlaps > 0) continue;
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if (!valid)
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continue;
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if (!valid) continue;
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return block.getLocation();
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}
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@ -27,6 +27,7 @@ import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.clans.loot.LootManager;
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import mineplex.game.clans.clans.regions.ClansRegions;
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import mineplex.game.clans.clans.worldevent.command.WorldEventCommand;
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import mineplex.minecraft.game.core.boss.EventState;
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import mineplex.minecraft.game.core.boss.WorldEvent;
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@ -43,24 +44,28 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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private LootManager _lootManager;
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private BlockRestore _blockRestore;
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private long _lastEventEnd;
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private long _nextEventStart;
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public WorldEventManager(JavaPlugin plugin, ClansManager clansManager, DamageManager damageManager, LootManager lootManager, BlockRestore blockRestore)
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public WorldEventManager(JavaPlugin plugin, ClansManager clansManager, DamageManager damageManager, LootManager lootManager, BlockRestore blockRestore, ClansRegions clansRegions)
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{
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super("World Event", plugin);
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_random = new Random();
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_terrainFinder = new EventTerrainFinder(this, clansManager);
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_terrainFinder = new EventTerrainFinder(this, clansManager, clansRegions);
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_clansManager = clansManager;
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_damageManager = damageManager;
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_lootManager = lootManager;
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_blockRestore = blockRestore;
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_runningEvents = new LinkedList<WorldEvent>();
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_lastEventEnd = System.currentTimeMillis();
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updateNextEventTime();
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}
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public void addCommands()
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{
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addCommand(new WorldEventCommand(this));
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}
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// PS: This never gets called
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@Override
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public void disable()
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{
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@ -71,9 +76,12 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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}
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@EventHandler
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public void removeEvent(UpdateEvent event)
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public void cleanupEvent(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC) return;
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if (event.getType() != UpdateType.SEC)
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{
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return;
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}
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boolean removed = false;
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@ -86,14 +94,13 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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HandlerList.unregisterAll(worldEvent);
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iterator.remove();
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// If the event was cancelled, we don't need to run a cleanup
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// If the event was cancelled, cleanup was already done.
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if (worldEvent.getState() == EventState.COMPLETE)
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{
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worldEvent.cleanup();
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}
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removed = true;
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_lastEventEnd = System.currentTimeMillis();
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}
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}
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@ -101,18 +108,13 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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{
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updateNextEventTime();
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}
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}
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@EventHandler
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public void startEvent(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC) return;
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if (_runningEvents.size() == 0 && System.currentTimeMillis() > _nextEventStart)
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if (_runningEvents.size() == 0 && System.currentTimeMillis() >= _nextEventStart)
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{
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if (UtilServer.getPlayers().length > 0)
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{
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startRandomEvent();
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tryStartEvent();
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}
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else
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{
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@ -121,11 +123,11 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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}
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}
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private void startRandomEvent()
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private void tryStartEvent()
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{
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WorldEventType[] types = WorldEventType.values();
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WorldEventType type = types[_random.nextInt(types.length)];
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Location location = _terrainFinder.findArea(Bukkit.getWorlds().get(0), type.getAreaNeeded(), type.getAreaNeeded());
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Location location = _terrainFinder.findAreaInBorderlands(Bukkit.getWorlds().get(0), type.getAreaNeeded(), type.getAreaNeeded());
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if (location != null)
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{
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initializeEvent(type.createInstance(this, location));
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@ -133,7 +135,7 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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else
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{
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// Try again in 5 minutes
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_nextEventStart = System.currentTimeMillis() + 300000;
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_nextEventStart = System.currentTimeMillis() + 25000;//300000;
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}
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}
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@ -194,16 +196,10 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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return _terrainFinder;
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}
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@Override
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public void addCommands()
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{
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addCommand(new WorldEventCommand(this));
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}
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private void updateNextEventTime()
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{
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// 45 Minutes + 0 - 15 Minutes
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long waitTime = 2700000L + _random.nextInt(900000);
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// 45 Minutes + (0 - 15 Minutes)
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long waitTime = 25000;//2700000L + _random.nextInt(900000);
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_nextEventStart = System.currentTimeMillis() + waitTime;
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}
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@ -12,8 +12,10 @@ import org.bukkit.Location;
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public enum WorldEventType
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{
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SLIME_KING("Slime King", SlimeBoss.class, 30), KING_OF_THE_HILL("King of The Hill", KingHill.class, 30), UNDEAD_CAMP(
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"Undead Camp", UndeadCamp.class, 30), Golem("Iron Wizard", GolemBoss.class, 30);
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SLIME_KING("Slime King", SlimeBoss.class, 30),
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KING_OF_THE_HILL("King of The Hill", KingHill.class, 30),
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UNDEAD_CAMP("Undead Camp", UndeadCamp.class, 30),
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Golem("Iron Wizard", GolemBoss.class, 30);
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private String _name;
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private Class<? extends WorldEvent> _clazz;
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@ -47,13 +49,11 @@ public enum WorldEventType
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}
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else if (classes.length == 4)
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{
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worldEvent = (WorldEvent) con.newInstance(eventManager.getDamage(), eventManager.getBlockRestore(),
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eventManager.getClans().getCondition(), centerLocation);
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worldEvent = (WorldEvent) con.newInstance(eventManager.getDamage(), eventManager.getBlockRestore(), eventManager.getClans().getCondition(), centerLocation);
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}
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else
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{
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worldEvent = (WorldEvent) con.newInstance(eventManager.getDamage(), eventManager.getBlockRestore(),
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eventManager.getClans().getCondition(), eventManager.getClans().getProjectile(), centerLocation);
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worldEvent = (WorldEvent) con.newInstance(eventManager.getDamage(), eventManager.getBlockRestore(), eventManager.getClans().getCondition(), eventManager.getClans().getProjectile(), centerLocation);
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}
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}
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}
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@ -18,7 +18,7 @@ public class ClearCommand extends CommandBase<WorldEventManager>
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{
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public ClearCommand(WorldEventManager plugin)
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{
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super(plugin, Rank.DEVELOPER, "clear");
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super(plugin, Rank.DEVELOPER, new Rank[] { Rank.JNR_DEV }, "clear");
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}
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@Override
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@ -13,7 +13,7 @@ public class StartCommand extends CommandBase<WorldEventManager>
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{
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public StartCommand(WorldEventManager plugin)
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{
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super(plugin, Rank.DEVELOPER, "start", "create");
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super(plugin, Rank.DEVELOPER, new Rank[] { Rank.JNR_DEV }, "start", "create");
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}
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@Override
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@ -54,7 +54,7 @@ public abstract class WorldEvent implements Listener
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private Schematic _schematic;
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// Creatures
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private List<EventCreature> _creatures;
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private List<EventCreature<?>> _creatures;
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// Block Restore
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private BlockRestoreMap _blocks;
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private boolean _isArcade;
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@ -81,7 +81,7 @@ public abstract class WorldEvent implements Listener
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_random = new Random();
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_ticks = 0;
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_creatures = new ArrayList<EventCreature>();
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_creatures = new ArrayList<>();
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_blocks = blockRestore.createMap();
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_lastActive = System.currentTimeMillis();
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@ -240,18 +240,18 @@ public abstract class WorldEvent implements Listener
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return _map == null ? _cornerLocation : _map.getCenterLocation();
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}
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public List<EventCreature> getCreatures()
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public List<EventCreature<?>> getCreatures()
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{
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return _creatures;
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}
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public void registerCreature(EventCreature creature)
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public void registerCreature(EventCreature<?> creature)
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{
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UtilServer.getServer().getPluginManager().registerEvents(creature, _damageManager.getPlugin());
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_creatures.add(creature);
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}
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public void removeCreature(EventCreature creature)
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public void removeCreature(EventCreature<?> creature)
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{
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HandlerList.unregisterAll(creature);
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_creatures.remove(creature);
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@ -267,7 +267,7 @@ public abstract class WorldEvent implements Listener
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public void clearCreatures()
|
||||
{
|
||||
for (EventCreature creature : _creatures)
|
||||
for (EventCreature<?> creature : _creatures)
|
||||
{
|
||||
creature.remove(false);
|
||||
HandlerList.unregisterAll(creature);
|
||||
|
Loading…
Reference in New Issue
Block a user