From e5cd38c11b229965308bc3651fd38c4301fd3525 Mon Sep 17 00:00:00 2001 From: AlexTheCoder Date: Thu, 21 Jul 2016 05:20:47 -0400 Subject: [PATCH] Revert enjin changes --- Plugins/Mineplex.EnjinTranslator/plugin.yml | 4 - .../src/mineplex/enjinTranslator/Enjin.java | 9 +- .../game/games/minestrike/Minestrike.java | 1347 ----------------- 3 files changed, 1 insertion(+), 1359 deletions(-) delete mode 100644 Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java diff --git a/Plugins/Mineplex.EnjinTranslator/plugin.yml b/Plugins/Mineplex.EnjinTranslator/plugin.yml index e3996d524..ef3eac20a 100644 --- a/Plugins/Mineplex.EnjinTranslator/plugin.yml +++ b/Plugins/Mineplex.EnjinTranslator/plugin.yml @@ -6,10 +6,6 @@ commands: description: Translates enjin commands to mineplex. usage: Don't use it, you get kicked. aliases: - enjin_clans: - description: Translates enjin commands to mineplex. - usage: Don't use it, you get kicked. - aliases: pull: description: Translates enjin commands to mineplex. usage: Don't use it, you get kicked. diff --git a/Plugins/Mineplex.EnjinTranslator/src/mineplex/enjinTranslator/Enjin.java b/Plugins/Mineplex.EnjinTranslator/src/mineplex/enjinTranslator/Enjin.java index d1887f960..3c569acb1 100644 --- a/Plugins/Mineplex.EnjinTranslator/src/mineplex/enjinTranslator/Enjin.java +++ b/Plugins/Mineplex.EnjinTranslator/src/mineplex/enjinTranslator/Enjin.java @@ -55,7 +55,6 @@ public class Enjin extends MiniPlugin implements CommandExecutor plugin.getCommand("enjin_mineplex").setExecutor(this); plugin.getCommand("pull").setExecutor(this); - plugin.getCommand("enjin_clans").setExecutor(this); } @EventHandler @@ -82,13 +81,7 @@ public class Enjin extends MiniPlugin implements CommandExecutor { if (sender instanceof Player) ((Player)sender).kickPlayer("Like bananas? I don't. Here take these and go have fun."); - - if (label.equalsIgnoreCase("enjin_clans")) - { - String clansServer = args[0]; - Long minutes = Long.parseLong(args[1]); - } - + if (label.equalsIgnoreCase("enjin_mineplex")) { final String name = args[1]; diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java deleted file mode 100644 index 862ead445..000000000 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/Minestrike.java +++ /dev/null @@ -1,1347 +0,0 @@ -package nautilus.game.arcade.game.games.minestrike; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.HashSet; - -import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.Color; -import org.bukkit.Location; -import org.bukkit.Material; -import org.bukkit.Sound; -import org.bukkit.block.Block; -import org.bukkit.block.BlockFace; -import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer; -import org.bukkit.entity.Entity; -import org.bukkit.entity.Player; -import org.bukkit.event.EventHandler; -import org.bukkit.event.EventPriority; -import org.bukkit.event.entity.EntityDamageEvent.DamageCause; -import org.bukkit.event.inventory.InventoryClickEvent; -import org.bukkit.event.player.PlayerCommandPreprocessEvent; -import org.bukkit.event.player.PlayerInteractEvent; -import org.bukkit.event.player.PlayerJoinEvent; -import org.bukkit.event.player.PlayerMoveEvent; -import org.bukkit.event.player.PlayerQuitEvent; -import org.bukkit.inventory.ItemStack; -import org.bukkit.inventory.meta.LeatherArmorMeta; -import org.bukkit.scoreboard.DisplaySlot; -import org.bukkit.scoreboard.NameTagVisibility; -import org.bukkit.scoreboard.Objective; -import org.bukkit.scoreboard.Team; -import org.bukkit.util.Vector; - -import mineplex.core.common.util.C; -import mineplex.core.common.util.F; -import mineplex.core.common.util.UtilAlg; -import mineplex.core.common.util.UtilBlock; -import mineplex.core.common.util.UtilEnt; -import mineplex.core.common.util.UtilEvent; -import mineplex.core.common.util.UtilGear; -import mineplex.core.common.util.UtilInv; -import mineplex.core.common.util.UtilMath; -import mineplex.core.common.util.UtilPlayer; -import mineplex.core.common.util.UtilServer; -import mineplex.core.common.util.UtilTextMiddle; -import mineplex.core.common.util.UtilTime; -import mineplex.core.common.util.UtilEvent.ActionType; -import mineplex.core.gadget.GadgetManager; -import mineplex.core.gadget.gadgets.gamemodifiers.GameModifierType; -import mineplex.core.gadget.gadgets.gamemodifiers.minestrike.GameModifierMineStrikeSkin; -import mineplex.core.itemstack.ItemStackFactory; -import mineplex.core.recharge.Recharge; -import mineplex.core.updater.UpdateType; -import mineplex.core.updater.event.UpdateEvent; -import mineplex.minecraft.game.core.combat.event.CombatDeathEvent; -import mineplex.minecraft.game.core.condition.Condition.ConditionType; -import mineplex.minecraft.game.core.damage.CustomDamageEvent; -import nautilus.game.arcade.ArcadeManager; -import nautilus.game.arcade.GameType; -import nautilus.game.arcade.events.GameStateChangeEvent; -import nautilus.game.arcade.events.PlayerKitGiveEvent; -import nautilus.game.arcade.game.GameTeam; -import nautilus.game.arcade.game.TeamGame; -import nautilus.game.arcade.game.GameTeam.PlayerState; -import nautilus.game.arcade.game.games.minestrike.GunModule.RoundOverEvent; -import nautilus.game.arcade.game.games.minestrike.data.Bomb; -import nautilus.game.arcade.game.games.minestrike.items.guns.Gun; -import nautilus.game.arcade.game.games.minestrike.items.guns.GunStats; -import nautilus.game.arcade.game.games.minestrike.kits.KitPlayer; -import nautilus.game.arcade.kit.Kit; -import nautilus.game.arcade.managers.chat.ChatStatData; -import nautilus.game.arcade.stats.KaboomStatTracker; -import nautilus.game.arcade.stats.KillAllOpposingMineStrikeRoundStatTracker; -import nautilus.game.arcade.stats.KillFastStatTracker; -import nautilus.game.arcade.stats.KillReasonStatTracker; -import nautilus.game.arcade.stats.KillsWithConditionStatTracker; -import nautilus.game.arcade.stats.MineStrikeGunStats; -import nautilus.game.arcade.stats.MineStrikeLastAliveKillStatTracker; -import nautilus.game.arcade.stats.TeamDeathsStatTracker; -import nautilus.game.arcade.stats.TeamKillsStatTracker; - -/** - * Minestrike - * - * @author xXVevzZXx - */ -public class Minestrike extends TeamGame -{ - - //Managers - private ShopManager _shopManager; - - //Data - private int _roundsToWin = 8; - private long _roundTime = 120000; - - //Round Data - private String _winText = null; - private boolean _roundOver = false; - - //Money Data - private boolean _bombPlanted = false; - private boolean _ctWonLast = false; - private int _winStreak = 0; - - private HashMap _score = new HashMap(); - - //Map Data - private ArrayList _bombSites; - - private Player _bombPlanter; - private Player _bombDefuser; - private Player _bombPlantedBy; - - private boolean _bombScoreboardFlash = false; - - private GunModule _gunModule; - - //Scoreboard - private Objective _scoreObj; - - public Minestrike(ArcadeManager manager) - { - super(manager, GameType.MineStrike, - - new Kit[] - { - new KitPlayer(manager), - }, - - new String[] - { - C.cAqua + "SWAT" + C.cWhite + " Defend the Bomb Sites", - C.cAqua + "SWAT" + C.cWhite + " Kill the Bombers", - " ", - C.cRed + "Bombers" + C.cWhite + " Plant the Bomb at Bomb Site", - C.cRed + "Bombers" + C.cWhite + " Kill the SWAT Team", - }); - - _shopManager = new ShopManager(this); - Manager.getCosmeticManager().setHideParticles(true); - - this.StrictAntiHack = true; - - AnnounceStay = false; - - this.HungerSet = 20; - - this.ItemDrop = true; - - this.DeathTeleport = false; - - this.InventoryClick = true; - - this.JoinInProgress = true; - - this.DontAllowOverfill = true; - - _scoreObj = Scoreboard.GetScoreboard().registerNewObjective("HP", "dummy"); - _scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME); - - this._help = new String[] - { - //"Tap Crouch when close to an ally to Boost", - "Open Inventory at spawn to buy guns", - "Hold Right-Click to Plant Bomb", - "Look at the Bomb to Defuse it", - "Moving decreases accuracy", - "Sprinting heavily decreases accuracy", - "Jumping massively decreases accuracy", - "Crouching increases accuracy", - "Left-Click to drop Grenades", - "Right-Click to throw Grenades", - "Burst Fire for greater accuracy", - "Sniper Rifles are only accurate while scoped", - "Rifles have 30% recoil reduction while scoped", - "Pick up better weapons from dead players" - }; - - registerStatTrackers( - new KillReasonStatTracker(this, "Headshot", "BoomHeadshot", true), - new KillAllOpposingMineStrikeRoundStatTracker(this), - new KaboomStatTracker(this), - new KillReasonStatTracker(this, "Backstab", "Assassination", false), - new MineStrikeLastAliveKillStatTracker(this), - new KillFastStatTracker(this, 4, 5, "KillingSpree"), - new KillsWithConditionStatTracker(this, "Blindfolded", ConditionType.BLINDNESS, "Flash Bang", 2), - - new TeamDeathsStatTracker(this), - new TeamKillsStatTracker(this), - - new MineStrikeGunStats(this) - ); - - registerChatStats( - Kills, - Deaths, - KDRatio, - BlankLine, - new ChatStatData("BoomHeadshot", "Headshots", true), - Assists - ); - - _gunModule = new GunModule(this); - } - - @EventHandler - public void CustomTeamGeneration(GameStateChangeEvent event) - { - if (event.GetState() != GameState.Recruit) - return; - - this.GetTeamList().get(0).SetColor(ChatColor.AQUA); - this.GetTeamList().get(0).SetName("SWAT"); - - this.GetTeamList().get(1).SetColor(ChatColor.RED); - this.GetTeamList().get(1).SetName("Bombers"); - } - - @EventHandler - public void SetScoreboardNameVisibility(GameStateChangeEvent event) - { - if (event.GetState() != GameState.Prepare) - return; - - System.out.println("Hiding Scoreboard Nametags for Other Teams"); - for (Team curTeam : Scoreboard.GetScoreboard().getTeams()) - { - curTeam.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS); - //UtilServer.getServer().dispatchCommand(UtilServer.getServer().getConsoleSender(), - // "scoreboard teams option " + curTeam.getName() + " nametagVisibility hideForOtherTeams"); - } - } - - @Override - public void ParseData() - { - _bombSites = WorldData.GetDataLocs("RED"); - } - - @EventHandler - public void giveStartEquipment(PlayerKitGiveEvent event) - { - GameTeam team = GetTeam(event.getPlayer()); - if (team == null) - return; - - GadgetManager gadgetManager = Manager.getCosmeticManager().getGadgetManager(); - GameModifierMineStrikeSkin knifeSkin = (GameModifierMineStrikeSkin) gadgetManager.getActiveGameModifier(event.getPlayer(), - GameModifierType.MineStrike, GameModifierMineStrikeSkin.getWeaponFilter("Knife")); - - Material mat = Material.IRON_AXE; - byte data = 0; - String name = "Knife"; - - if(knifeSkin != null) - { - mat = knifeSkin.getSkinMaterial(); - data = knifeSkin.getSkinData(); - name = knifeSkin.getName(); - } - - ItemStack knife = ItemStackFactory.Instance.CreateStack(mat, data, 1, name); - - if (team.GetColor() == ChatColor.RED) - { - if (IsAlive(event.getPlayer())) - { - //Pistol - Gun gun = new Gun(GunStats.GLOCK_18, _gunModule); - _gunModule.registerGun(gun, event.getPlayer()); - gun.giveToPlayer(event.getPlayer(), true); - gun.updateSkin(event.getPlayer(), getArcadeManager().getCosmeticManager().getGadgetManager()); - gun.updateWeaponName(event.getPlayer(), _gunModule); - - //Knife - if(knifeSkin == null) knife.setType(Material.IRON_AXE); - - event.getPlayer().getInventory().setItem(2, knife); - - //Armor - giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 75, 75)); - } - } - else if (team.GetColor() == ChatColor.AQUA) - { - if (IsAlive(event.getPlayer())) - { - //Pistol - Gun gun = new Gun(GunStats.P2000, _gunModule); - _gunModule.registerGun(gun, event.getPlayer()); - gun.giveToPlayer(event.getPlayer(), true); - gun.updateWeaponName(event.getPlayer(), _gunModule); - gun.updateSkin(event.getPlayer(), getArcadeManager().getCosmeticManager().getGadgetManager()); - - //Knife - if(knifeSkin == null) knife.setType(Material.IRON_SWORD); - - event.getPlayer().getInventory().setItem(2, knife); - - //Armor - giveTeamArmor(event.getPlayer(), Color.fromRGB(125, 200, 255)); - } - } - - //Enter Shop - _shopManager.enterShop(event.getPlayer()); - } - - public void giveTeamArmor(Player player, Color color) - { - ItemStack armor = new ItemStack(Material.LEATHER_CHESTPLATE); - LeatherArmorMeta meta = (LeatherArmorMeta)armor.getItemMeta(); - meta.setColor(color); - armor.setItemMeta(meta); - player.getInventory().setChestplate(armor); - - ItemStack legs = new ItemStack(Material.LEATHER_LEGGINGS); - LeatherArmorMeta metaLegs = (LeatherArmorMeta)legs.getItemMeta(); - metaLegs.setColor(color); - legs.setItemMeta(metaLegs); - player.getInventory().setLeggings(legs); - - ItemStack boots = new ItemStack(Material.LEATHER_BOOTS); - LeatherArmorMeta metaBoots = (LeatherArmorMeta)boots.getItemMeta(); - metaBoots.setColor(color); - boots.setItemMeta(metaBoots); - player.getInventory().setBoots(boots); - } - - @EventHandler - public void shopInventoryClick(InventoryClickEvent event) - { - _shopManager.inventoryClick(event); - } - - @EventHandler - public void shopUpdate(UpdateEvent event) - { - if (event.getType() != UpdateType.SEC) - return; - - _shopManager.update(); - } - - @EventHandler - public void quitClean(PlayerQuitEvent event) - { - _shopManager.leaveShop(event.getPlayer(), false, true); - _gunModule.undisguise(event.getPlayer()); - _gunModule.removeScope(event.getPlayer()); - _gunModule.dropInventory(event.getPlayer()); - } - - @EventHandler - public void giveBombInitial(GameStateChangeEvent event) - { - if (event.GetState() != GameState.Prepare) - return; - - UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable() - { - public void run() - { - Player player = UtilAlg.Random(GetTeam(ChatColor.RED).GetPlayers(true)); - - _gunModule.giveBombToPlayer(player); - } - }, 40); - } - - - @EventHandler - public void killReward(CombatDeathEvent event) - { - if (!(event.GetEvent().getEntity() instanceof Player)) - return; - - Player killed = (Player)event.GetEvent().getEntity(); - - if (event.GetLog().GetKiller() != null) - { - Player killer = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName()); - - if (killer == null || killer.equals(killed)) - return; - - if (GetTeam(killed).equals(GetTeam(killer))) - return; - - int amount = 300; - - if (event.GetLog().GetLastDamager().GetReason().contains("AWP")) - amount = 100; - - else if (event.GetLog().GetLastDamager().GetReason().contains("PP-Bizon")) - amount = 600; - - else if (event.GetLog().GetLastDamager().GetReason().contains("Nova")) - amount = 900; - - else if (event.GetLog().GetLastDamager().GetReason().contains("Knife")) - amount = 1500; - - _shopManager.addMoney(killer, amount, "kill with " + event.GetLog().GetLastDamager().GetReason()); - - /* - if(event.GetLog().GetLastDamager().GetReason().contains("Knife")) - { - GadgetManager gadgetManager = Manager.getCosmeticManager().getGadgetManager(); - GameModifierMineStrikeSkin knifeSkin = (GameModifierMineStrikeSkin) gadgetManager.getActiveGameModifier(event.getPlayer(), - GameModifierType.MineStrike, GameModifierMineStrikeSkin.getWeaponFilter("Knife")); - - if(knifeSkin != null) - { - int kills = GetStats().get(killer).get("") - ItemStack item = killer.getInventory().getItem(2); - ItemMeta im = item.getItemMeta(); - im.setDisplayName(C.cYellow + C.Bold + knifeSkin.GetName() + " - Kills: " + kills); - - AddStat(killer, "Knife." + knifeSkin.GetName() + ".Kills", 1, false, false); - } - } - */ - } - } - - @EventHandler - public void plantBomb(PlayerInteractEvent event) - { - Player player = event.getPlayer(); - - if (!UtilGear.isMat(player.getItemInHand(), Material.GOLD_SWORD)) - return; - - // Fixed bomb able to be planted after the round is over. - if (_roundOver) - { - UtilPlayer.message(player, F.main("Game", "You cannot plant the bomb once the round is over.")); - event.setCancelled(true); - return; - } - - // Added a small tip for players that are trying to right-click with the bomb. - if (UtilEvent.isAction(event, ActionType.L)) - { - UtilPlayer.message(player, F.main("Game", "You must " + F.elem("Right-Click") + " while holding the bomb to plant it.")); - event.setCancelled(true); - return; - } - - if (!UtilEnt.isGrounded(player)) - { - UtilPlayer.message(player, F.main("Game", "You can only plant the bomb on the ground.")); - event.setCancelled(true); - return; - } - - //Should never occur with 1 Bomb - if (_bombPlanter != null) - { - UtilPlayer.message(player, F.main("Game", "Someone else is planting the bomb.")); - event.setCancelled(true); - return; - } - - //Check Bomb Sites - boolean near = false; - for (Location loc : _bombSites) - { - if (UtilMath.offset(player.getLocation(), loc) < 5) - { - near = true; - break; - } - } - - //Too Far - if (!near) - { - UtilPlayer.message(player, F.main("Game", "You can only plant the bomb at a bomb site.")); - event.setCancelled(true); - return; - } - - _bombPlanter = player; - _bombPlanter.setExp(0f); - - UtilPlayer.message(player, F.main("Game", "You are now placing the bomb.")); - - //Radio - _gunModule.playSound(Radio.T_BOMB_PLANT, null, GetTeam(_bombPlanter)); - } - - @EventHandler - public void plantBombUpdate(UpdateEvent event) - { - if (event.getType() != UpdateType.TICK) - return; - - // Added to check if the round is over when a bomb is being planted. - if (_roundOver) - return; - - if (_bombPlanter == null) - return; - - if (!_bombPlanter.isBlocking() || !_bombPlanter.isOnline()) - { - _bombPlanter.setExp(0f); - UtilTextMiddle.clear(_bombPlanter); - _bombPlanter = null; - return; - } - - _bombPlanter.setExp(Math.min(_bombPlanter.getExp() + 0.017f, 0.99999f)); - - if (Math.random() > 0.90) - _bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 2f, 3f); - - UtilTextMiddle.display(C.cRed + C.Bold + "Planting Bomb", UtilTextMiddle.progress(_bombPlanter.getExp()), 0, 10, 0, _bombPlanter); - - if (_bombPlanter.getExp() >= 0.98f) - { - _gunModule.setBomb(new Bomb(_bombPlanter)); - - _shopManager.addMoney(_bombPlanter, 300, "planting the bomb"); - - Announce(C.cRed + C.Bold + _bombPlanter.getName() + " has planted the bomb!"); - - _bombPlantedBy = _bombPlanter; - - _bombPlanter.setExp(0f); - _bombPlanter.setItemInHand(null); - _bombPlanter = null; - _gunModule.setBombHolder(null); - - //Sound - _gunModule.playSound(Radio.BOMB_PLANT, null, null); - - //Title - UtilTextMiddle.display(null, C.cRed + C.Bold + "Bomb has been planted!", 10, 50, 10); - } - } - - @EventHandler - public void plantDefuseBombRestrictMovement(PlayerMoveEvent event) - { - if (_bombPlanter != null && _bombPlanter.equals(event.getPlayer())) - if (UtilMath.offset(event.getFrom(), event.getTo()) > 0) - event.setTo(event.getFrom()); - - // if (_bombDefuser != null && _bombDefuser.equals(event.getPlayer())) - // if (UtilMath.offset(event.getFrom(), event.getTo()) > 0) - // event.setTo(event.getFrom()); - } - - @EventHandler - public void defuseKitMessage(PlayerInteractEvent event) - { - Player player = event.getPlayer(); - - if (!UtilGear.isMat(player.getItemInHand(), Material.SHEARS)) - return; - - UtilPlayer.message(player, F.main("Game", "Look at the Bomb to defuse it.")); - } - - public void startDefuse() - { - for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(true)) - { - HashSet ignoreBlocks = new HashSet(); - ignoreBlocks.add(Material.AIR); - ignoreBlocks.add(Material.PORTAL); - - Block block = player.getTargetBlock(ignoreBlocks, 5); - - if (block == null || !_gunModule.getBomb().isBlock(block)) - continue; - - if (UtilMath.offset(player.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3) - continue; - - if (_bombDefuser != null) - { - if (Recharge.Instance.use(player, "Defuse Message", 2000, false, false)) - UtilPlayer.message(player, F.main("Game", _bombDefuser.getName() + " is already defusing the Bomb.")); - - continue; - } - - _bombDefuser = player; - _bombDefuser.setExp(0f); - - UtilPlayer.message(player, F.main("Game", "You are defusing the Bomb.")); - - _bombDefuser.getWorld().playSound(_bombDefuser.getLocation(), Sound.PISTON_RETRACT, 2f, 1f); - } - } - - @EventHandler - public void defuseBombUpdate(UpdateEvent event) - { - if (_gunModule.getBomb() == null) - return; - - if (!IsLive()) - return; - - if (event.getType() != UpdateType.TICK) - return; - - if (_bombDefuser == null) - { - startDefuse(); - } - - if (_bombDefuser == null) - return; - - HashSet ignoreBlocks = new HashSet(); - ignoreBlocks.add(Material.AIR); - ignoreBlocks.add(Material.PORTAL); - - Block block = _bombDefuser.getTargetBlock(ignoreBlocks, 5); - - if (!IsAlive(_bombDefuser) || block == null || !_gunModule.getBomb().isBlock(block) || !_bombDefuser.isOnline() || UtilMath.offset(_bombDefuser.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3) - { - _bombDefuser.setExp(0f); - _bombDefuser = null; - return; - } - - //Kit or Not? - float defuseRate = 0.005f; - if (UtilGear.isMat(_bombDefuser.getInventory().getItem(8), Material.SHEARS)) - defuseRate = 0.01f; - - _bombDefuser.setExp(Math.min(_bombDefuser.getExp() + defuseRate, 0.99999f)); - - UtilTextMiddle.display(C.cAqua + C.Bold + "Defusing Bomb", UtilTextMiddle.progress(_bombDefuser.getExp()), 0, 10, 0, _bombDefuser); - - if (_bombDefuser.getExp() >= 0.98f) - { - _gunModule.getBomb().defuse(); - - _winText = _bombDefuser.getName() + " defused the bomb!"; - - _gunModule.setBomb(null); - _bombDefuser.setExp(0f); - _bombDefuser = null; - - //Sound - _gunModule.playSound(Radio.BOMB_DEFUSE, null, null); - - setWinner(GetTeam(ChatColor.AQUA), true); - } - } - - @EventHandler - public void bombUpdate(UpdateEvent event) - { - if (!IsLive()) - return; - - if (event.getType() != UpdateType.TICK) - return; - - if (_gunModule.getBomb() == null) - return; - - if (!_gunModule.getBomb().update()) - return; - - /* - Set blocks = UtilBlock.getInRadius(_bomb.Block.getLocation(), 10d).keySet(); - - Iterator blockIterator = blocks.iterator(); - while (blockIterator.hasNext()) - { - Block block = blockIterator.next(); - - if (block.getY() < 2) - blockIterator.remove(); - } - - Manager.GetExplosion().BlockExplosion(blocks, _bomb.Block.getLocation(), false); - */ - - - HashMap players = UtilPlayer.getInRadius(_gunModule.getBomb().Block.getLocation(), 48); - for (Player player : players.keySet()) - { - if (!IsAlive(player)) - continue; - - // Damage Event - Manager.GetDamage().NewDamageEvent(player, null, null, - DamageCause.CUSTOM, 1 + (players.get(player) * 40), - true, true, false, "Bomb", "C4 Explosion"); - } - - - _gunModule.setBomb(null); - - _winText = _bombPlantedBy.getName() + " destroyed the bomb site!"; - - setWinner(GetTeam(ChatColor.RED), false); - } - - public int getScore(GameTeam team) - { - if (!_score.containsKey(team)) - _score.put(team, 0); - - return _score.get(team); - } - - public void addScore(GameTeam team) - { - _score.put(team, getScore(team) + 1); - } - - @EventHandler - public void roundTimerUpdate(UpdateEvent event) - { - if (!IsLive()) - return; - - if (event.getType() != UpdateType.TICK) - return; - - if (_gunModule.getBomb() != null) - return; - - if (UtilTime.elapsed(GetStateTime(), _roundTime)) - { - _winText = "Bomb sites were successfully defended!"; - drawScoreboard(); - setWinner(GetTeam(ChatColor.AQUA), false); - } - } - - @EventHandler - public void roundPlayerCheck(UpdateEvent event) - { - if (!IsLive()) - return; - - if (event.getType() != UpdateType.TICK) - return; - - ArrayList teamsAlive = new ArrayList(); - - for (GameTeam team : this.GetTeamList()) - if (team.GetPlayers(true).size() > 0) - teamsAlive.add(team); - - if (teamsAlive.size() == 1) - { - //Bomb Planted - CT cannot win without defusing - if (_gunModule.getBomb() != null) - { - if (teamsAlive.size() > 0) - { - if (teamsAlive.get(0).GetColor() == ChatColor.AQUA) - { - return; - } - } - } - - setWinner(teamsAlive.get(0), false); - } - else if (teamsAlive.size() == 0) - { - if (_gunModule.getBomb() == null) - { - _winText = "Bomb sites were successfully defended!"; - setWinner(GetTeam(ChatColor.AQUA), false); - } - else - { - _winText = "Bomb site will be destroyed!"; - setWinner(GetTeam(ChatColor.RED), false); - } - } - } - - public void setWinner(final GameTeam winner, boolean defuse) - { - if (_roundOver) - return; - - Bukkit.getPluginManager().callEvent(new RoundOverEvent(this)); - - _roundOver = true; - - String winnerLine = C.Bold + "The round was a draw!"; - ChatColor color = ChatColor.GRAY; - if (winner != null) - { - if(winner.GetName().contains("Bombers")) { - winnerLine= winner.GetColor() + C.Bold + winner.GetName() + " have won the round!"; - } else { - winnerLine= winner.GetColor() + C.Bold + winner.GetName() + " has won the round!"; - } - addScore(winner); - drawScoreboard(); - color = winner.GetColor(); - - - } - - //Sound - if (winner != null) - { - UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable() - { - public void run() - { - if (winner.GetColor() == ChatColor.RED) - _gunModule.playSound(Radio.T_WIN, null, null); - else - _gunModule.playSound(Radio.CT_WIN, null, null); - } - }, defuse ? 60 : 0); - } - - //Record Streak for Money - if (winner.GetColor() == ChatColor.RED) - { - _winStreak++; - - if (_ctWonLast) - { - _ctWonLast = false; - _winStreak = 0; - } - } - else - { - _winStreak++; - - if (!_ctWonLast) - { - _ctWonLast = true; - _winStreak = 0; - } - } - - //Announce - Announce("", false); - Announce(color + "===================================", false); - Announce("", false); - Announce(winnerLine, false); - if (_winText != null) - Announce(_winText, false); - Announce("", false); - Announce(color + "===================================", false); - - for (Player player : UtilServer.getPlayers()) - { - player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f); - _gunModule.removeScope(player); - - Recharge.Instance.Reset(player, "reload"); - } - - UtilTextMiddle.display(null, winnerLine, 20, 120, 20); - - //Check for total game win - EndCheck(); - - //Next Round (if not over) - if (IsLive()) - { - UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable() - { - public void run() - { - restartRound(); - } - }, 100); - } - } - - public void restartRound() - { - giveMoney(); - - //Clean - resetGame(); - - //Teleport to Spawn - for (GameTeam team : GetTeamList()) - team.SpawnTeleport(false); - - //Revive Dead Players - for (Player player : GetPlayers(false)) - if (!IsAlive(player)) - { - SetPlayerState(player, PlayerState.IN); - - GameTeam team = GetTeam(player); - - //Teleport - team.SpawnTeleport(player); - - Manager.Clear(player); - UtilInv.Clear(player); - - ValidateKit(player, GetTeam(player)); - - if (GetKit(player) != null) - GetKit(player).ApplyKit(player); - } - - //Remove Scope - for (Player player : GetPlayers(false)) - _gunModule.removeScope(player); - - //Get Hit By Bullets - for (Player player : GetPlayers(false)) - ((CraftPlayer) player).getHandle().spectating = false; - - //Prepare Sound - for (Player player : GetPlayers(false)) - { - player.playSound(player.getLocation(), Sound.HORSE_ARMOR, 1f, 2f); - Manager.GetCondition().Factory().Blind("Respawn", player, null, 2, 0, false, false, false); - UtilPlayer.message(player, F.main("Game", "You have " + F.elem(C.cGreen + "$" + _shopManager.getMoney(player)) + ". Open your Inventory to spend it.")); - - UtilTextMiddle.display(C.cGreen + "$" + _shopManager.getMoney(player), "Open your Inventory to buy new equipment", 10, 120, 10, player); - } - - //Update Scoreboard Teams - for (GameTeam team : GetTeamList()) - for (Player teamMember : team.GetPlayers(true)) - GetScoreboard().SetPlayerTeam(teamMember, team.GetName().toUpperCase()); - - //Alternate Bullets - if (_gunModule.BulletAlternate) - _gunModule.BulletInstant = (_gunModule.BulletInstant + 1)%3; - - //Debug Details - if (_gunModule.Debug) - { - Announce(C.cDPurple + C.Bold + "ROUND SETTINGS:"); - - if (_gunModule.CustomHitbox) - Announce(C.cPurple + C.Bold + "Hitbox: " + ChatColor.RESET + "Accurate with Headshots"); - else - Announce(C.cPurple + C.Bold + "Hitbox: " + ChatColor.RESET + "Default with No Headshot"); - - if (_gunModule.BulletInstant == 0) - Announce(C.cPurple + C.Bold + "Bullets: " + ChatColor.RESET + "Slow and Visible"); - else if (_gunModule.BulletInstant == 1) - Announce(C.cPurple + C.Bold + "Bullets: " + ChatColor.RESET + "Instant and Invisible"); - else - Announce(C.cPurple + C.Bold + "Bullets: " + ChatColor.RESET + "Slow and Visible with Instant Sniper"); - } - } - - public void giveMoney() - { - if (_ctWonLast) - { - int ctMoney = 3250; - int tMoney = 1400 + (Math.min(4,_winStreak) * 500); - - if (_bombPlanted) - { - ctMoney += 250; - tMoney += 800; - } - - //Award - for (Player player : GetTeam(ChatColor.RED).GetPlayers(false)) - _shopManager.addMoney(player, tMoney, "losing the round"); - - for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(false)) - _shopManager.addMoney(player, ctMoney, "winning the round"); - } - else - { - int tMoney = 3250; - int ctMoney = 1400 + (Math.min(4,_winStreak) * 500); - - //Award - for (Player player : GetTeam(ChatColor.RED).GetPlayers(false)) - _shopManager.addMoney(player, tMoney, "winning the round"); - - for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(false)) - _shopManager.addMoney(player, ctMoney, "losing the round"); - } - } - - public void resetGame() - { - //General - _roundOver = false; - SetStateTime(System.currentTimeMillis()); - _gunModule.setFreezeTime(10); - _winText = null; - - //Bomb - if (_gunModule.getBomb() != null) - _gunModule.getBomb().clean(); - - if (_gunModule.getBombItem() != null) - _gunModule.getBombItem().remove(); - - if (_gunModule.getBombHolder() != null) - { - _gunModule.getBombHolder().getInventory().remove(Material.GOLD_SWORD); - _gunModule.setBombHolder(null); - } - - _gunModule.setBomb(null); - _gunModule.setBombItem(null); - - _bombPlanter = null; - _bombDefuser = null; - _bombPlantedBy = null; - _bombPlanted = false; - - _gunModule.reset(); - - //Health - for (Player player : UtilServer.getPlayers()) - player.setHealth(20); - - //Reset Shop - for (Player player : UtilServer.getPlayers()) - _shopManager.leaveShop(player, false, false); - } - - @EventHandler(priority = EventPriority.HIGHEST) - public void specToTeam(PlayerJoinEvent event) - { - if (GetState() == GameState.Recruit || GetState() == GameState.Loading) - return; - - //Target Team - GameTeam targetTeam = null; - if (GetTeamList().get(0).GetPlayers(false).size() < GetTeamList().get(1).GetPlayers(false).size()) - targetTeam = GetTeamList().get(0); - else if (GetTeamList().get(0).GetPlayers(false).size() > GetTeamList().get(1).GetPlayers(false).size()) - targetTeam = GetTeamList().get(1); - else if (Math.random() > 0.5) - targetTeam = GetTeamList().get(1); - else - targetTeam = GetTeamList().get(0); - - SetPlayerTeam(event.getPlayer(), targetTeam, false); - - ((CraftPlayer) event.getPlayer()).getHandle().spectating = true; - } - - @EventHandler(priority = EventPriority.HIGHEST) - public void quitLeaveTeam(PlayerQuitEvent event) - { - GameTeam team = GetTeam(event.getPlayer()); - - if (team != null) - { - team.RemovePlayer(event.getPlayer()); - } - } - - @EventHandler - public void restartFreezeCountdown(UpdateEvent event) - { - if (event.getType() != UpdateType.SEC) - return; - - if (_gunModule.getFreezeTime() <= 0) - return; - - _gunModule.setFreezeTime(_gunModule.getFreezeTime() - 1); - - for (Player player : UtilServer.getPlayers()) - { - if (_gunModule.getFreezeTime() > 0) - player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1f, 1f); - else - player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 1f, 1f); - } - - if (_gunModule.getFreezeTime() == 0) - { - //Give Bomb - Player bombPlayer = UtilAlg.Random(GetTeam(ChatColor.RED).GetPlayers(true)); - _gunModule.giveBombToPlayer(bombPlayer); - - //Sound - _gunModule.playSound(Radio.CT_START, null, GetTeam(ChatColor.AQUA)); - _gunModule.playSound(Radio.T_START, null, GetTeam(ChatColor.RED)); - } - } - - @Override - @EventHandler - public void ScoreboardUpdate(UpdateEvent event) - { - if (event != null && event.getType() != UpdateType.FAST) - return; - - drawScoreboard(); - } - - public void drawScoreboard() - { - Scoreboard.Reset(); - - for (GameTeam team : this.GetTeamList()) - { - - Scoreboard.WriteBlank(); - - Scoreboard.Write(getScore(team) + " " + team.GetColor() + C.Bold + team.GetName()); - //Scoreboard.Write(team.GetColor() + "" + getScore(team) + "" + " Wins" + team.GetColor()); - Scoreboard.Write(team.GetPlayers(true).size() + "" + " Alive" + team.GetColor()); - - } - - Scoreboard.WriteBlank(); - Scoreboard.Write(C.cGold + C.Bold + "Playing To"); - Scoreboard.Write(_roundsToWin + " Wins"); - - if (InProgress()) - { - Scoreboard.WriteBlank(); - - if (_gunModule.getBomb() == null) - { - Scoreboard.Write(C.cGold + C.Bold + "Time Left"); - Scoreboard.Write(UtilTime.MakeStr(_roundTime - (System.currentTimeMillis() - this.GetStateTime()), 1)); - } - else - { - if (_bombScoreboardFlash) - Scoreboard.Write(C.cRed + C.Bold + "Bomb Active"); - else - Scoreboard.Write(C.cWhite + C.Bold + "Bomb Active"); - - _bombScoreboardFlash = !_bombScoreboardFlash; - } - } - - - Scoreboard.Draw(); - } - - @Override - public void EndCheck() - { - endCheckScore(); - endCheckPlayer(); - } - - public void endCheckScore() - { - if (!IsLive()) - return; - - for (GameTeam team : GetTeamList()) - { - if (getScore(team) >= _roundsToWin) - { - //Announce - AnnounceEnd(team); - - for (GameTeam other : GetTeamList()) - { - if (WinnerTeam != null && other.equals(WinnerTeam)) - { - for (Player player : other.GetPlayers(false)) - AddGems(player, 10, "Winning Team", false, false); - } - - for (Player player : other.GetPlayers(false)) - if (player.isOnline()) - AddGems(player, 10, "Participation", false, false); - } - - //End - SetState(GameState.End); - } - } - } - - public void endCheckPlayer() - { - if (!IsLive()) - return; - - ArrayList teamsAlive = new ArrayList(); - - for (GameTeam team : this.GetTeamList()) - if (team.GetPlayers(false).size() > 0) - teamsAlive.add(team); - - if (teamsAlive.size() <= 1) - { - //Announce - if (teamsAlive.size() > 0) - AnnounceEnd(teamsAlive.get(0)); - - for (GameTeam team : GetTeamList()) - { - if (WinnerTeam != null && team.equals(WinnerTeam)) - { - for (Player player : team.GetPlayers(false)) - AddGems(player, 10, "Winning Team", false, false); - } - - for (Player player : team.GetPlayers(false)) - if (player.isOnline()) - AddGems(player, 10, "Participation", false, false); - } - - //End - SetState(GameState.End); - } - } - - @EventHandler - public void healthUpdate(UpdateEvent event) - { - if (!IsLive()) - return; - - if (event.getType() != UpdateType.SEC) - return; - - for (Player player : UtilServer.getPlayers()) - _scoreObj.getScore(player.getName()).setScore((int)(player.getHealth() * 5)); - } - - @EventHandler(priority = EventPriority.MONITOR) - public void damageHealth(CustomDamageEvent event) - { - Player player = event.GetDamagerPlayer(true); - if (player == null) - return; - - _scoreObj.getScore(player.getName()).setScore((int)(player.getHealth() * 5)); - } - - @EventHandler - public void debug(PlayerCommandPreprocessEvent event) - { - if (!event.getPlayer().isOp()) - return; - - if (event.getMessage().contains("money")) - { - _shopManager.addMoney(event.getPlayer(), 16000, "Debug"); - event.setCancelled(true); - } - } - - //Used for fire grenade spread - public int getRound() - { - int rounds = 0; - - for (int i : _score.values()) - rounds += i; - - return rounds; - } - - @Override - public Location GetSpectatorLocation() - { - if (SpectatorSpawn != null) - return SpectatorSpawn; - - Vector vec = new Vector(0, 0, 0); - double count = 0; - - for (GameTeam team : this.GetTeamList()) - { - for (Location spawn : team.GetSpawns()) - { - count++; - vec.add(spawn.toVector()); - } - } - - SpectatorSpawn = new Location(this.WorldData.World, 0, 0, 0); - - vec.multiply(1d / count); - - SpectatorSpawn.setX(vec.getX()); - SpectatorSpawn.setY(vec.getY() + 7); //ADD 7 - SpectatorSpawn.setZ(vec.getZ()); - - // Move Up - Out Of Blocks - while (!UtilBlock.airFoliage(SpectatorSpawn.getBlock()) - || !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP))) - { - SpectatorSpawn.add(0, 1, 0); - } - - int Up = 0; - - // Move Up - Through Air - for (int i = 0; i < 15; i++) - { - if (UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP))) - { - SpectatorSpawn.add(0, 1, 0); - Up++; - } - else - { - break; - } - } - - // Move Down - Out Of Blocks - while (Up > 0 && !UtilBlock.airFoliage(SpectatorSpawn.getBlock()) - || !UtilBlock.airFoliage(SpectatorSpawn.getBlock().getRelative(BlockFace.UP))) - { - SpectatorSpawn.subtract(0, 1, 0); - Up--; - } - - SpectatorSpawn = SpectatorSpawn.getBlock().getLocation().add(0.5, 0.1, 0.5); - - while (SpectatorSpawn.getBlock().getTypeId() != 0 || SpectatorSpawn.getBlock().getRelative(BlockFace.UP).getTypeId() != 0) - SpectatorSpawn.add(0, 1, 0); - - return SpectatorSpawn; - } - - public GunModule getGunModule() - { - return _gunModule; - } -} \ No newline at end of file