Updating Map source.

This commit is contained in:
Sarah 2015-07-14 23:14:56 +02:00
parent 3a2011ee6a
commit e6aec58ece
4 changed files with 8 additions and 10 deletions

View File

@ -101,7 +101,7 @@ public enum GameType
Smash(SoloSuperSmash.class, GameDisplay.Smash),
SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination),
SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, new GameType[]{GameType.Smash}, false),
//SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, new GameType[]{GameType.Smash}, false),
Snake(Snake.class, GameDisplay.Snake),
SneakyAssassins(SneakyAssassins.class, GameDisplay.SneakyAssassins),
SnowFight(SnowFight.class, GameDisplay.SnowFight),
@ -110,7 +110,7 @@ public enum GameType
SquidShooter(SquidShooter.class, GameDisplay.SquidShooter),
Stacker(Stacker.class, GameDisplay.Stacker),
SurvivalGames(SoloSurvivalGames.class, GameDisplay.SurvivalGames),
SurvivalGamesTeams(TeamSurvivalGames.class, GameDisplay.SurvivalGamesTeams, new GameType[]{GameType.SurvivalGames}, false),
//SurvivalGamesTeams(TeamSurvivalGames.class, GameDisplay.SurvivalGamesTeams, new GameType[]{GameType.SurvivalGames}, false),
Tug(Tug.class, GameDisplay.Tug),
TurfWars(TurfForts.class, GameDisplay.TurfWars),
UHC(UHC.class, GameDisplay.UHC),
@ -121,7 +121,7 @@ public enum GameType
Build(Build.class, GameDisplay.Build),
Cards(Cards.class, GameDisplay.Cards),
Skywars(SoloSkywars.class, GameDisplay.Skywars),
SkywarsTeams(TeamSkywars.class, GameDisplay.SkywarsTeams, new GameType[]{GameType.Skywars}, false),
//SkywarsTeams(TeamSkywars.class, GameDisplay.SkywarsTeams, new GameType[]{GameType.Skywars}, false),
Event(EventGame.class, GameDisplay.Event, new GameType[]{
GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
@ -130,9 +130,9 @@ public enum GameType
GameType.Draw, GameType.Evolution, GameType.Gravity, GameType.Halloween, GameType.HideSeek,
GameType.HoleInTheWall, GameType.Horse, GameType.Micro, GameType.MilkCow, GameType.MineStrike, GameType.MineWare,
GameType.OldMineWare, GameType.Paintball, GameType.Quiver, GameType.QuiverTeams, GameType.Runner, GameType.SearchAndDestroy,
GameType.Sheep, GameType.Skywars, GameType.SkywarsTeams, GameType.Smash, GameType.SmashDomination, GameType.SmashTeams,
GameType.Sheep, GameType.Skywars, /*GameType.SkywarsTeams,*/ GameType.Smash, GameType.SmashDomination, /*GameType.SmashTeams,*/
GameType.Snake, GameType.SneakyAssassins, GameType.SnowFight, GameType.Spleef, GameType.SpleefTeams, GameType.SquidShooter,
GameType.Stacker, GameType.SurvivalGames, GameType.SurvivalGamesTeams, GameType.Tug, GameType.TurfWars, GameType.UHC,
GameType.Stacker, GameType.SurvivalGames, /*GameType.SurvivalGamesTeams,*/ GameType.Tug, GameType.TurfWars, GameType.UHC,
GameType.WitherAssault, GameType.Wizards, GameType.ZombieSurvival}, true);
GameDisplay _display;

View File

@ -29,7 +29,7 @@ public class TeamSkywars extends Skywars
public TeamSkywars(ArcadeManager manager)
{
super(manager, GameType.SkywarsTeams,
super(manager, GameType.Skywars,
new String[]
{
"Free for all battle in the sky!",

View File

@ -12,8 +12,6 @@ import nautilus.game.arcade.game.GameTeam;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@ -26,7 +24,7 @@ public class TeamSuperSmash extends SuperSmash
public TeamSuperSmash(ArcadeManager manager)
{
super(manager, GameType.SmashTeams,
super(manager, GameType.Smash,
new String[]
{
"Each player has 3 respawns",

View File

@ -27,7 +27,7 @@ public class TeamSurvivalGames extends SurvivalGames
public TeamSurvivalGames(ArcadeManager manager)
{
super(manager, GameType.SurvivalGamesTeams,
super(manager, GameType.SurvivalGames,
new String[]
{
"Search for chests to find loot",