[Mage/IcePrison] Lower the per level lasting time of ice. [PC-349]

This commit is contained in:
Ben 2016-05-21 00:46:57 +01:00
parent 383f9005e1
commit e701e0c0db
1 changed files with 2 additions and 2 deletions

View File

@ -48,7 +48,7 @@ public class IcePrison extends SkillActive implements IThrown
{ {
"Launch an icy orb. When it collides,", "Launch an icy orb. When it collides,",
"it creates a hollow sphere of ice", "it creates a hollow sphere of ice",
"thats lasts for #3#1.5 seconds.", "thats lasts for #3#1 seconds.",
}); });
} }
@ -171,7 +171,7 @@ public class IcePrison extends SkillActive implements IThrown
if (!UtilBlock.airFoliage(freeze)) if (!UtilBlock.airFoliage(freeze))
return; return;
long time = 3500 + (1500 * level); long time = 3500 + (1000 * level);
int yDiff = freeze.getY() - mid.getY(); int yDiff = freeze.getY() - mid.getY();