[Mage/IcePrison] Lower the per level lasting time of ice. [PC-349]
This commit is contained in:
parent
383f9005e1
commit
e701e0c0db
@ -48,7 +48,7 @@ public class IcePrison extends SkillActive implements IThrown
|
||||
{
|
||||
"Launch an icy orb. When it collides,",
|
||||
"it creates a hollow sphere of ice",
|
||||
"thats lasts for #3#1.5 seconds.",
|
||||
"thats lasts for #3#1 seconds.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -171,7 +171,7 @@ public class IcePrison extends SkillActive implements IThrown
|
||||
if (!UtilBlock.airFoliage(freeze))
|
||||
return;
|
||||
|
||||
long time = 3500 + (1500 * level);
|
||||
long time = 3500 + (1000 * level);
|
||||
|
||||
int yDiff = freeze.getY() - mid.getY();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user