Set pitch and yaw for npc
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@ -28,7 +28,8 @@ public class WinEffectRankUltra extends WinEffectRankBased
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Location loc = getBaseLocation();
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loc.setDirection(_player.getLocation().subtract(loc).toVector().multiply(-1));
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loc.setPitch(0);
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loc.setYaw(0);
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_npc = getNPC(getPlayer(), loc);
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_creeper = loc.getWorld().spawn(loc.add(loc.getDirection().multiply(-3)), Creeper.class);
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