From e80c1097b5f89e9c87a2f6f501ac07e3d0363413 Mon Sep 17 00:00:00 2001 From: NewGarbo Date: Thu, 26 Nov 2015 07:08:30 +0000 Subject: [PATCH] corrected regions --- .../src/mineplex/game/clans/clans/regions/ClansRegions.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java index 26f72b5c5..7f40c09fd 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java @@ -39,7 +39,7 @@ import mineplex.minecraft.game.classcombat.Skill.event.SkillTeleportEvent; public class ClansRegions extends MiniPlugin { public final static String DEFAULT_WORLD_NAME = "world"; - public final static int SPAWN_RADIUS = 2; // Radius of spawn claim area (measured in chunks) + public final static int SPAWN_RADIUS = 3; // Radius of spawn claim area (measured in chunks) public final static int SHOP_RADIUS = 4; // Radius of shop claim area (measured in chunks) public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks) public final static int BORDERLANDS_RADIUS = 50; // Radius of borderlands claim area (measured in chunks) @@ -66,9 +66,9 @@ public class ClansRegions extends MiniPlugin Location worldCenter = new Location(_world, 0, 0, 0); // Initialize Spawn faction and claims - claimArea("Spawn", SPAWN_RADIUS, 1, false, new Location[]{Spawn.getEastSpawn(), Spawn.getWestSpawn()}); // Claim unsafe area around - claimArea("Spawn", SPAWN_RADIUS, 0, true, new Location[]{Spawn.getEastSpawn(), Spawn.getWestSpawn()}); // Claim the centre safe chunk + claimArea("Spawn", SPAWN_RADIUS, 0, false, new Location[]{Spawn.getEastSpawn(), Spawn.getWestSpawn()}); + claimArea("Shops", SHOP_RADIUS, 2, false, new Location[]{Spawn.getNorthTownCenter(), Spawn.getSouthTownCenter()}); claimArea("Shops", SHOP_RADIUS, 0, true, new Location[]{Spawn.getNorthTownCenter(), Spawn.getSouthTownCenter()}); // Initialize Fields and Borderlands factions and claims