Colorize the messages for when a /game start fails
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@ -18,12 +18,15 @@ public class StartCommand extends CommandBase<ArcadeManager>
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@Override
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public void Execute(Player caller, String[] args)
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{
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if (Plugin.GetGame() == null)
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if (Plugin.GetGame() == null || Plugin.GetGame().GetState() == GameState.Loading)
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{
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caller.sendMessage(C.cRed + C.Bold + "Game is loading...");
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return;
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}
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if (Plugin.GetGame().GetState() != GameState.Recruit)
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{
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caller.sendMessage("Game is already in progress...");
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caller.sendMessage(C.cRed + C.Bold + "Game is already in progress...");
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return;
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}
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