diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/christmas/parts/Part4.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/christmas/parts/Part4.java index 146402ed2..39889aadd 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/christmas/parts/Part4.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/christmas/parts/Part4.java @@ -3,6 +3,7 @@ package nautilus.game.arcade.game.games.christmas.parts; import java.util.ArrayList; import java.util.Iterator; +import org.bukkit.Bukkit; import org.bukkit.Effect; import org.bukkit.Location; import org.bukkit.Material; @@ -179,11 +180,16 @@ public class Part4 extends Part //Create Location loc = UtilAlg.Random(_mobSpawns); - + + Bukkit.broadcastMessage(Host.CreatureAllowOverride + ""); + Host.CreatureAllowOverride = true; Zombie ent = UtilVariant.spawnZombieVillager(loc); + Bukkit.broadcastMessage("SPAWNING"); Host.CreatureAllowOverride = false; - + + Bukkit.broadcastMessage(Host.CreatureAllowOverride + ""); + ent.getEquipment().setItemInHand(new ItemStack(Material.WOOD_PICKAXE)); ent.getEquipment().setChestplate(new ItemStack(Material.LEATHER_CHESTPLATE)); ent.getEquipment().setLeggings(new ItemStack(Material.LEATHER_LEGGINGS));