diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/kits/KitAlchemist.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/kits/KitAlchemist.java index d42c40ae0..91656877f 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/kits/KitAlchemist.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/castleassault/kits/KitAlchemist.java @@ -2,7 +2,12 @@ package nautilus.game.arcade.game.games.castleassault.kits; import org.bukkit.Material; import org.bukkit.entity.Player; +import org.bukkit.inventory.ItemStack; +import org.bukkit.inventory.meta.PotionMeta; +import org.bukkit.potion.PotionEffect; +import org.bukkit.potion.PotionEffectType; +import mineplex.core.common.util.C; import mineplex.core.itemstack.ItemBuilder; import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.kit.KitAvailability; @@ -12,21 +17,130 @@ public class KitAlchemist extends KitPlayer { public KitAlchemist(ArcadeManager manager) { - super(manager, "Alchemist", KitAvailability.Free, new String[] {}, new Perk[] {}, Material.POTION); + super(manager, "Alchemist", KitAvailability.Free, + new String[] + { + C.cGrayB + "Starting Kit:", + C.cGray + "Diamond Sword", + C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots", + C.cGray + "Speed I Potion", + C.cGreenB + "Passive Ability:", + C.cGreen + "Netherborne: Permanent Fire Resistance" + }, + new Perk[][] + { + new Perk[] {}, + new Perk[] {}, + new Perk[] {}, + new Perk[] {}, + new Perk[] {}, + new Perk[] {} + }, + new String[][] + { + { + C.cGray + "Receive a Regeneration II Potion" + }, + { + C.cGray + "Obtain a time extension on your Speed I Potion" + }, + { + C.cGray + "Obtain a time extension on your Regeneration II Potion" + }, + { + C.cGray + "Receive a Resistance I Potion" + }, + { + C.cGray + "Obtain a time extension on your Resistance I Potion" + } + }, + Material.POTION); } @Override public void GiveItems(Player player) { - player.getInventory().setItem(0, new ItemBuilder(Material.IRON_SWORD).setUnbreakable(true).build()); - player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build()); - player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8193).build()); - player.getInventory().setHelmet(new ItemBuilder(Material.IRON_HELMET).setUnbreakable(true).build()); - player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).setUnbreakable(true).build()); - player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setUnbreakable(true).build()); - player.getInventory().setBoots(new ItemBuilder(Material.IRON_BOOTS).setUnbreakable(true).build()); + giveRegeneration(player); + player.addPotionEffect(new PotionEffect(PotionEffectType.FIRE_RESISTANCE, 100000, 0)); + + player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); + + int level = getUpgradeLevel(player.getUniqueId()); + if (level == 0) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build()); + } + else if (level == 1) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build()); + player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8225).build()); + } + else if (level == 2) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build()); + player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8225).build()); + } + else if (level == 3) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build()); + player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build()); + } + else if (level == 4) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build()); + player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build()); + ItemStack item = new ItemBuilder(Material.POTION).setData((short)8205).build(); + PotionMeta pm = (PotionMeta) item.getItemMeta(); + pm.clearCustomEffects(); + pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 60, 0), true); + item.setItemMeta(pm); + player.getInventory().addItem(item); + } + else if (level == 5) + { + player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8258).build()); + player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8289).build()); + ItemStack item = new ItemBuilder(Material.POTION).setData((short)8205).build(); + PotionMeta pm = (PotionMeta) item.getItemMeta(); + pm.clearCustomEffects(); + pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 130, 0), true); + item.setItemMeta(pm); + player.getInventory().addItem(item); + } + + player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); + player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); + player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); + player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build()); } @Override - public void awardKillStreak(Player player, int streak) {} + public void awardKillStreak(Player player, int streak) + { + if (streak == 2) + { + player.sendMessage(C.cRedB + "You have received a Slowness I Splash Potion as a Kill Streak Reward!"); + player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16394).build()); + } + else if (streak == 4) + { + player.sendMessage(C.cRedB + "You have received a Weakness I Splash Potion as a Kill Streak Reward!"); + player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16392).build()); + } + else if (streak == 6) + { + player.sendMessage(C.cRedB + "You have received 4 Instant Damage II Splash Potions as a Kill Streak Reward!"); + player.getInventory().addItem(new ItemBuilder(Material.POTION, 4).setData((short)16428).build()); + } + else if (streak == 8) + { + player.sendMessage(C.cRedB + "You have received a Regeneration III Potion as a Kill Streak Reward!"); + ItemStack item = new ItemBuilder(Material.POTION).setData((short)8193).build(); + PotionMeta pm = (PotionMeta) item.getItemMeta(); + pm.clearCustomEffects(); + pm.addCustomEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 10, 2), true); + item.setItemMeta(pm); + player.getInventory().addItem(item); + } + } } \ No newline at end of file