Make booster gui smaller
This commit is contained in:
parent
2f1954e41c
commit
ea551182b6
@ -24,7 +24,7 @@ public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
|
||||
{
|
||||
public BoosterPage(BoosterManager plugin, BoosterShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player)
|
||||
{
|
||||
super(plugin, shop, clientManager, donationManager, "Boosters", player, 54);
|
||||
super(plugin, shop, clientManager, donationManager, "Boosters", player, 45);
|
||||
|
||||
buildPage();
|
||||
}
|
||||
@ -48,6 +48,11 @@ public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
|
||||
lore.add(C.cGray + "Booster would activate " + C.cGreen + "now");
|
||||
lore.add(" ");
|
||||
lore.add(C.cWhite + "Click to Activate Booster");
|
||||
lore.add(" ");
|
||||
lore.add(C.cGray + C.Italics + "Once a booster is activated");
|
||||
lore.add(C.cGray + C.Italics + "or queued, you are not able to");
|
||||
lore.add(C.cGray + C.Italics + "cancel it. You will still get");
|
||||
lore.add(C.cGray + C.Italics + "tips if you are offline.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -65,11 +70,11 @@ public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
|
||||
ShopItem booster = new ShopItem(Material.SUGAR, "Game Booster", lore.toArray(new String[0]), 0, false, false);
|
||||
if (getPlugin().canActivateBoosters())
|
||||
{
|
||||
addButton(4, booster, new ActivateBoosterButton(getShop(), getPlugin()));
|
||||
addButton(13, booster, new ActivateBoosterButton(getShop(), getPlugin()));
|
||||
}
|
||||
else
|
||||
{
|
||||
setItem(4, booster);
|
||||
setItem(13, booster);
|
||||
}
|
||||
|
||||
addActiveBoosters();
|
||||
@ -93,38 +98,46 @@ public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
|
||||
}
|
||||
|
||||
int startIndex = Math.max(0, (9 - boosters.size()) / 2);
|
||||
for (int i = 0; i < 9 && i < boosters.size(); i++)
|
||||
if (boosters.size() > 0)
|
||||
{
|
||||
int queueIndex = boosters.get(i).getLeft();
|
||||
int deliveryAmount = 1;
|
||||
Booster booster = boosters.get(i).getRight();
|
||||
boolean active = booster.isActive();
|
||||
|
||||
int index = 18 + startIndex + i;
|
||||
long timeActivatedDif = System.currentTimeMillis() - booster.getActivationTime().getTime();
|
||||
String activationTime = UtilTime.convertString(timeActivatedDif, 0, UtilTime.TimeUnit.FIT);
|
||||
|
||||
List<String> lore = new ArrayList<String>();
|
||||
lore.add(" ");
|
||||
if (active)
|
||||
for (int i = 0; i < 9 && i < boosters.size(); i++)
|
||||
{
|
||||
lore.add(C.cWhite + "Active");
|
||||
lore.add(C.cWhite + "Expires in " + C.cGreen + UtilTime.convertColonString(booster.getTimeRemaining(), UtilTime.TimeUnit.MINUTES, UtilTime.TimeUnit.SECONDS));
|
||||
}
|
||||
else
|
||||
{
|
||||
deliveryAmount = Math.max(1, queueIndex);
|
||||
long timeToActive = booster.getStartTime().getTime() - System.currentTimeMillis();
|
||||
lore.add(C.cWhite + "Starts in " + C.cGreen + UtilTime.convertColonString(timeToActive, UtilTime.TimeUnit.HOURS, UtilTime.TimeUnit.SECONDS));
|
||||
lore.add(C.cWhite + "Position " + C.cGreen + deliveryAmount + C.cWhite + " in queue");
|
||||
}
|
||||
int queueIndex = boosters.get(i).getLeft();
|
||||
int deliveryAmount = 1;
|
||||
Booster booster = boosters.get(i).getRight();
|
||||
boolean active = booster.isActive();
|
||||
|
||||
lore.add(" ");
|
||||
lore.add(C.cGray + "Added " + activationTime + " ago");
|
||||
int index = 27 + startIndex + i;
|
||||
long timeActivatedDif = System.currentTimeMillis() - booster.getActivationTime().getTime();
|
||||
String activationTime = UtilTime.convertString(timeActivatedDif, 0, UtilTime.TimeUnit.FIT);
|
||||
|
||||
ShopItem shopItem = new ShopItem(booster.isActive() ? Material.EMERALD_BLOCK : Material.REDSTONE_BLOCK,
|
||||
"Game Booster", lore.toArray(new String[0]), deliveryAmount, !active, false);
|
||||
setItem(index, shopItem);
|
||||
List<String> lore = new ArrayList<String>();
|
||||
lore.add(" ");
|
||||
if (active)
|
||||
{
|
||||
lore.add(C.cWhite + "Active");
|
||||
lore.add(C.cWhite + "Expires in " + C.cGreen + UtilTime.convertColonString(booster.getTimeRemaining(), UtilTime.TimeUnit.MINUTES, UtilTime.TimeUnit.SECONDS));
|
||||
} else
|
||||
{
|
||||
deliveryAmount = Math.max(1, queueIndex);
|
||||
long timeToActive = booster.getStartTime().getTime() - System.currentTimeMillis();
|
||||
lore.add(C.cWhite + "Starts in " + C.cGreen + UtilTime.convertColonString(timeToActive, UtilTime.TimeUnit.HOURS, UtilTime.TimeUnit.SECONDS));
|
||||
lore.add(C.cWhite + "Position " + C.cGreen + deliveryAmount + C.cWhite + " in queue");
|
||||
}
|
||||
|
||||
lore.add(" ");
|
||||
lore.add(C.cGray + "Added " + activationTime + " ago");
|
||||
|
||||
ShopItem shopItem = new ShopItem(booster.isActive() ? Material.EMERALD_BLOCK : Material.REDSTONE_BLOCK,
|
||||
"Game Booster", lore.toArray(new String[0]), deliveryAmount, !active, false);
|
||||
setItem(index, shopItem);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
String[] lore = new String[] { " ", C.cGray + "Your active Boosters will show here", C.cGray + "Use the sugar above to activate boosters" };
|
||||
ShopItem shopItem = new ShopItem(Material.BEDROCK, "No Active Boosters", lore, 1, false, false);
|
||||
setItem(27 + 4, shopItem);
|
||||
}
|
||||
}
|
||||
|
||||
@ -179,7 +192,7 @@ public class BoosterPage extends ShopPageBase<BoosterManager, BoosterShop>
|
||||
|
||||
ShopItem shopItem = new ShopItem(Material.GOLD_BLOCK,
|
||||
"Game Booster", lore.toArray(new String[0]), 1, false, false);
|
||||
setItem(startIndex + i, shopItem);
|
||||
setItem(startIndex + i + 27, shopItem);
|
||||
}
|
||||
|
||||
|
||||
|
@ -115,6 +115,7 @@ import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Entity;
|
||||
@ -123,17 +124,11 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
import org.bukkit.event.block.BlockFadeEvent;
|
||||
import org.bukkit.event.block.BlockSpreadEvent;
|
||||
import org.bukkit.event.block.LeavesDecayEvent;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.event.server.ServerListPingEvent;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.util.Vector;
|
||||
@ -619,6 +614,18 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
||||
return true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractEvent event)
|
||||
{
|
||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST)
|
||||
{
|
||||
Chest chest = ((Chest) event.getClickedBlock().getState());
|
||||
event.getPlayer().openInventory(chest.getBlockInventory());
|
||||
Bukkit.broadcastMessage("cancelled and fired!");
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSafe(Player player)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user