Reduced amount of particles from love doctor morph
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@ -55,7 +55,7 @@ public class LoveDoctorEffect extends Effect
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}
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for (int i = 0; i < 5; i++){
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_fixedLoc.add(_vector);
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UtilParticle.PlayParticle(UtilParticle.ParticleType.HEART, _fixedLoc, 0, 0, 0, 0, 2, UtilParticle.ViewDist.LONG);
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UtilParticle.PlayParticle(UtilParticle.ParticleType.HEART, _fixedLoc, 0, 0, 0, 0, 1, UtilParticle.ViewDist.LONG);
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}
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if (_fixedLoc.getBlock().getType() != Material.AIR )
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{
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