Fix a bunch of bugs
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parent
0d708a99f4
commit
eb23a25eb5
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@ -586,7 +586,7 @@ public class FriendManager extends MiniDbClientPlugin<List<FriendStatus>>
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pending++;
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break;
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case Accepted:
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if (!friend.Online)
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if (!friend.isOnline())
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{
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offline++;
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}
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@ -612,7 +612,7 @@ public class FriendManager extends MiniDbClientPlugin<List<FriendStatus>>
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if (compress)
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{
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if (type != FriendStatusType.Accepted || !friend.Online)
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if (type != FriendStatusType.Accepted || !friend.isOnline())
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{
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continue;
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}
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@ -88,7 +88,7 @@ public class FriendMainPage extends ShopPageBase<FriendManager, FriendShop>
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{
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playAcceptSound(player);
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_pageType = pageType;
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refresh();
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_pageManager.setPage(0);
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}
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});
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@ -669,15 +669,12 @@ public class SpeedBuilders extends SoloGame
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public void checkPerfectBuild(Player player)
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{
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if (_perfectBuild.containsKey(player))
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return;
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Manager.runSyncLater(() ->
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{
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if (!IsLive() || !_buildRecreations.containsKey(player) || _perfectBuild.containsKey(player))
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if (!IsLive() || _state != SpeedBuildersState.BUILDING || !_buildRecreations.containsKey(player) || _perfectBuild.containsKey(player))
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{
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return;
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};
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}
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if (_buildRecreations.get(player).calculateScoreFromBuild(_currentBuild) == _currentBuild.getPerfectScore())
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{
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@ -64,7 +64,7 @@ public class MapCrumbleModule extends Module
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{
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Block block = world.getBlockAt(x, y, z);
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if (block.getType() != Material.AIR && !block.isLiquid())
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if (block.getType() != Material.AIR)
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{
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_worldBlocks.add(block);
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}
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@ -194,36 +194,15 @@ public class MapCrumbleModule extends Module
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void blockPlace(BlockPlaceEvent event)
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{
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if (event.isCancelled())
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{
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return;
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}
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addWorldBlock(event.getBlock());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void blockPlace(BlockBreakEvent event)
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{
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if (event.isCancelled())
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{
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return;
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}
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_worldBlocks.remove(event.getBlock());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void blockPhysics(BlockPhysicsEvent event)
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{
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if (event.isCancelled())
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{
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return;
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}
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addWorldBlock(event.getBlock());
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}
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}
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