Merge remote-tracking branch 'refs/remotes/origin/develop' into bugfix/moba-training

This commit is contained in:
Sam 2017-07-27 12:33:09 +01:00
commit ebd9986542
20 changed files with 317 additions and 142 deletions

View File

@ -1025,14 +1025,15 @@ public class UtilEnt
}
// Nicer than doing entity.getMetadata(key).get(0);
public static Object GetMetadata(Entity entity, String key)
@SuppressWarnings("unchecked")
public static <T> T GetMetadata(Entity entity, String key)
{
if (!entity.hasMetadata(key))
{
return null;
}
return entity.getMetadata(key).get(0).value();
return (T) entity.getMetadata(key).get(0).value();
}
public static void removeMetadata(Entity entity, String key)

View File

@ -461,6 +461,15 @@ public enum Achievement
new String[]{"Novice I", "Novice II", "Novice III", "Novice IV", "Novice V", "Master I", "Master II", "Master III", "Master IV", "GRANDMASTER"},
AchievementCategory.CASTLE_ASSAULT),
CASTLE_ASSAULT_ALCHEMIST_KIT("Alchemist", 0,
new String[]{"Castle Assault.AlchemistKitKills", "Castle Assault TDM.AlchemistKitKills"},
new String[]{"Kill opponents while wearing the Alchemist Kit"},
new int[][]{new int[]{0, 100, 500}, new int[]{0, 150, 750}, new int[]{0, 250, 1000}, new int[]{0, 500, 1500}, new int[]{0, 1000, 2500}, new int[]{0, 1500, 3500}, new int[]{0, 2000, 4500}, new int[]{0, 3000, 6000}, new int[]{0, 5000, 10000}, new int[]{0, 10000, 100000}},
new int[]{50, 100, 250, 500, 1000, 1500, 3000, 5000, 10000, 20000},
"Initiate",
new String[]{"Novice I", "Novice II", "Novice III", "Novice IV", "Novice V", "Master I", "Master II", "Master III", "Master IV", "GRANDMASTER"},
AchievementCategory.CASTLE_ASSAULT),
CASTLE_ASSAULT_WINNER("Assault", 0,
new String[]{"Castle Assault.Wins", "Castle Assault TDM.Wins"},
new String[]{"Win games of Castle Assault"},

View File

@ -268,7 +268,7 @@ public class MountManager extends MiniDbClientPlugin<MountOwnerData>
{
if (UtilEnt.GetMetadata(entry.getKey(), "DISMOUNT_TIME") != null)
{
Long dismount = (Long) UtilEnt.GetMetadata(entry.getKey(), "DISMOUNT_TIME");
Long dismount = UtilEnt.GetMetadata(entry.getKey(), "DISMOUNT_TIME");
if (UtilTime.elapsed(dismount.longValue(), MAX_TIME_DISMOUNTED))
{
mountIterator.remove();

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@ -123,7 +123,6 @@ public class HubVisibilityManager extends MiniPlugin
if (perspective == null || !perspective.isOnline() || online.length <= index)
{
Bukkit.broadcastMessage("Done");
iterator.remove();
continue;
}
@ -132,13 +131,8 @@ public class HubVisibilityManager extends MiniPlugin
if (!perspective.equals(subject) && !shouldHide(subject))
{
Bukkit.broadcastMessage("Making visible " + subject.getName() + " for " + perspective.getName());
VisibilityManager.Instance.setVisibility(subject, true, perspective);
}
else
{
Bukkit.broadcastMessage("Ignoring " + subject.getName() + " for " + perspective.getName());
}
_nextShownPlayer.put(perspective, ++index);
}

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@ -16,6 +16,8 @@ public enum GameType
Build("Master Builders"),
BuildMavericks("Mavericks Master Builders"),
CastleSiege("Castle Siege"),
CastleAssault("Castle Assault"),
CastleAssaultTDM("Castle Assault TDM"),
ChampionsTDM("Champions TDM", "Champions"),
ChampionsDominate("Champions Domination", "Champions"),
ChampionsCTF("Champions CTF", "Champions"),

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@ -14,6 +14,7 @@ import org.bukkit.ChatColor;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Chest;
@ -56,7 +57,6 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Dispenser;
import org.bukkit.material.MaterialData;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.util.Vector;
import mineplex.core.Managers;
@ -97,6 +97,7 @@ import nautilus.game.arcade.game.games.castleassault.data.KillStreakData;
import nautilus.game.arcade.game.games.castleassault.data.ObjectiveTNTSpawner;
import nautilus.game.arcade.game.games.castleassault.data.TeamCrystal;
import nautilus.game.arcade.game.games.castleassault.data.TeamKing;
import nautilus.game.arcade.game.games.castleassault.kits.KitAlchemist;
import nautilus.game.arcade.game.games.castleassault.kits.KitArcher;
import nautilus.game.arcade.game.games.castleassault.kits.KitDemolitionist;
import nautilus.game.arcade.game.games.castleassault.kits.KitFighter;
@ -143,7 +144,7 @@ public class CastleAssault extends TeamGame
super(manager, GameType.CastleAssault,
new Kit[]
{
//new KitAlchemist(manager),
new KitAlchemist(manager),
new KitArcher(manager),
new KitDemolitionist(manager),
//new KitEnchanter(manager),
@ -233,7 +234,7 @@ public class CastleAssault extends TeamGame
private void generateLoot()
{
{
_rangedGear.addLoot(new ItemStack(Material.BOW), 3);
_rangedGear.addLoot(new ItemStack(Material.EGG), 3, 5, 9);
_rangedGear.addLoot(Material.ARROW, 3, 8, 16);
}
{
@ -246,7 +247,6 @@ public class CastleAssault extends TeamGame
}
{
_potionGearRare.addLoot(new ItemBuilder(Material.POTION).setData((short)8193).build(), 2);
_potionGearRare.addLoot(new ItemBuilder(Material.POTION).setData((short)8195).build(), 2);
}
{
_miscGear.addLoot(new ItemStack(Material.ENDER_PEARL), 2);
@ -956,7 +956,8 @@ public class CastleAssault extends TeamGame
float radius = event.getRadius();
event.setRadius(0f);
Player player = UtilPlayer.searchExact(((MetadataValue)UtilEnt.GetMetadata(event.getEntity(), "THROWER")).asString());
String thrower = UtilEnt.GetMetadata(event.getEntity(), "THROWER");
Player player = UtilPlayer.searchExact(thrower);
if (player == null)
{
return;
@ -1003,7 +1004,7 @@ public class CastleAssault extends TeamGame
}
blastProtEPF = Math.min(blastProtEPF, 20);
double damage = 8 * mult;
double damage = 10 * mult;
damage = damage * (1 - (blastProtEPF / 25));
double knockbackReduction = 1 - (highestBlastProt * 0.15);
@ -1194,6 +1195,7 @@ public class CastleAssault extends TeamGame
{
if (Recharge.Instance.use(alert, "KingDamageAlert", 5000, false, false))
{
alert.playSound(alert.getLocation(), Sound.ANVIL_LAND, 10, 3);
alert.sendMessage(king.getName(true) + " is under attack!");
}
}

View File

@ -46,7 +46,6 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Dispenser;
import org.bukkit.material.MaterialData;
import org.bukkit.metadata.MetadataValue;
import mineplex.core.Managers;
import mineplex.core.common.Pair;
@ -807,7 +806,8 @@ public class CastleAssaultTDM extends TeamGame
float radius = event.getRadius();
event.setRadius(0f);
Player player = UtilPlayer.searchExact(((MetadataValue)UtilEnt.GetMetadata(event.getEntity(), "THROWER")).asString());
String thrower = UtilEnt.GetMetadata(event.getEntity(), "THROWER");
Player player = UtilPlayer.searchExact(thrower);
if (player == null)
{
return;

View File

@ -2,7 +2,12 @@ package nautilus.game.arcade.game.games.castleassault.kits;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import mineplex.core.common.util.C;
import mineplex.core.itemstack.ItemBuilder;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.KitAvailability;
@ -12,21 +17,130 @@ public class KitAlchemist extends KitPlayer
{
public KitAlchemist(ArcadeManager manager)
{
super(manager, "Alchemist", KitAvailability.Free, new String[] {}, new Perk[] {}, Material.POTION);
super(manager, "Alchemist", KitAvailability.Free,
new String[]
{
C.cWhiteB + "Starting Kit:",
C.cGray + "Diamond Sword",
C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
C.cGray + "Speed I Potion",
C.cGreenB + "Passive Ability:",
C.cGreen + "Netherborne: Permanent Fire Resistance"
},
new Perk[][]
{
new Perk[] {},
new Perk[] {},
new Perk[] {},
new Perk[] {},
new Perk[] {},
new Perk[] {}
},
new String[][]
{
{
C.cGray + "Receive a Regeneration II Potion"
},
{
C.cGray + "Obtain a time extension on your Speed I Potion"
},
{
C.cGray + "Obtain a time extension on your Regeneration II Potion"
},
{
C.cGray + "Receive a Resistance I Potion"
},
{
C.cGray + "Obtain a time extension on your Resistance I Potion"
}
},
Material.POTION);
}
@Override
public void GiveItems(Player player)
{
player.getInventory().setItem(0, new ItemBuilder(Material.IRON_SWORD).setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setData((short)8194).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setData((short)8193).build());
player.getInventory().setHelmet(new ItemBuilder(Material.IRON_HELMET).setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.IRON_BOOTS).setUnbreakable(true).build());
giveRegeneration(player);
player.addPotionEffect(new PotionEffect(PotionEffectType.FIRE_RESISTANCE, 100000, 0));
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
int level = getUpgradeLevel(player.getUniqueId());
if (level == 0)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8194).build());
}
else if (level == 1)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8194).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8225).build());
}
else if (level == 2)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8225).build());
}
else if (level == 3)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
}
else if (level == 4)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8205).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 60, 0), true);
item.setItemMeta(pm);
player.getInventory().addItem(item);
}
else if (level == 5)
{
player.getInventory().setItem(1, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8258).build());
player.getInventory().setItem(2, new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8289).build());
ItemStack item = new ItemBuilder(Material.POTION).setLore(C.cGold + "Kit Item").setData((short)8205).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
pm.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 130, 0), true);
item.setItemMeta(pm);
player.getInventory().addItem(item);
}
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
@Override
public void awardKillStreak(Player player, int streak) {}
public void awardKillStreak(Player player, int streak)
{
if (streak == 2)
{
player.sendMessage(C.cRed + "You have received a Slowness I Splash Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16394).build());
}
else if (streak == 4)
{
player.sendMessage(C.cRed + "You have received a Weakness I Splash Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16392).build());
}
else if (streak == 6)
{
player.sendMessage(C.cRed + "You have received 4 Instant Damage II Splash Potions as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION, 4).setData((short)16428).build());
}
else if (streak == 8)
{
player.sendMessage(C.cRed + "You have received a Regeneration III Potion as a Kill Streak Reward!");
ItemStack item = new ItemBuilder(Material.POTION).setData((short)8193).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
pm.addCustomEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 10, 2), true);
item.setItemMeta(pm);
player.getInventory().addItem(item);
}
}
}

View File

@ -20,21 +20,22 @@ public class KitArcher extends KitPlayer
super(manager, "Archer", KitAvailability.Free,
new String[]
{
C.cGrayB + "Starting Kit:",
C.cWhiteB + "Starting Kit:",
C.cGray + "Diamond Sword",
C.cGray + "Bow",
C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
C.cGray + "10 Fletched Arrows",
C.cGreenB + "Starting Ability:",
C.cGreen + "Fletcher: Obtain 1 Fletched Arrow every 7 seconds (Max of 10)"
C.cGreen + "Fletcher: Obtain 1 Fletched Arrow every 6 seconds (Max of 10)"
},
new Perk[][]
{
new Perk[] {new PerkFletcher(7, 10, true, false)},
new Perk[] {new PerkFletcher(7, 16, true, false)},
new Perk[] {new PerkFletcher(7, 24, true, false)},
new Perk[] {new PerkFletcher(7, 32, true, false)},
new Perk[] {new PerkFletcher(7, 32, true, false)},
new Perk[] {new PerkFletcher(7, 32, true, false)}
new Perk[] {new PerkFletcher(6, 10, true, false)},
new Perk[] {new PerkFletcher(6, 16, true, false)},
new Perk[] {new PerkFletcher(6, 24, true, false)},
new Perk[] {new PerkFletcher(6, 32, true, false)},
new Perk[] {new PerkFletcher(6, 32, true, false)},
new Perk[] {new PerkFletcher(6, 32, true, false)}
},
new String[][]
{
@ -43,7 +44,8 @@ public class KitArcher extends KitPlayer
},
{
C.cGray + "Increase maximum and starting amount of Fletched Arrows to 24",
C.cGray + "Obtain a Power I Enchantment on your Bow"
C.cGray + "Obtain a Power I Enchantment on your Bow",
C.cGray + "Receive a Feather Falling II Enchantment on your Diamond Boots"
},
{
C.cGray + "Increase maximum and starting amount of Fletched Arrows to 32",
@ -100,10 +102,14 @@ public class KitArcher extends KitPlayer
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
if (level < 5)
if (level < 2)
{
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level < 5)
{
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).addEnchantment(Enchantment.PROTECTION_FALL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else
{
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).addEnchantment(Enchantment.PROTECTION_FALL, 4).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
@ -115,23 +121,24 @@ public class KitArcher extends KitPlayer
{
if (streak == 2)
{
player.sendMessage(C.cRedB + "You have received 8 Arrows as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 8 Arrows as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.ARROW).setAmount(8).setTitle(F.item("Fletched Arrow")).build());
}
else if (streak == 4)
{
player.sendMessage(C.cRedB + "You have received 12 Arrows as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 12 Arrows as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.ARROW).setAmount(12).setTitle(F.item("Fletched Arrow")).build());
}
else if (streak == 6)
{
player.sendMessage(C.cRedB + "You have received a Punch I book as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Punch I book as a Kill Streak Reward!");
player.getInventory().addItem(new EnchantedBookBuilder(1).setLevel(Enchantment.ARROW_KNOCKBACK, 1).build());
}
else if (streak == 8)
{
player.sendMessage(C.cRedB + "You have received 32 Arrows as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 32 Arrows and a Flame I book as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.ARROW).setAmount(32).setTitle(F.item("Fletched Arrow")).build());
player.getInventory().addItem(new EnchantedBookBuilder(1).setLevel(Enchantment.ARROW_FIRE, 1).build());
}
}
}

View File

@ -19,7 +19,7 @@ public class KitDemolitionist extends KitPlayer
super(manager, "Demolitionist", KitAvailability.Free,
new String[]
{
C.cGrayB + "Starting Kit:",
C.cWhiteB + "Starting Kit:",
C.cGray + "Diamond Sword, Flint and Steel",
C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
C.cGray + "Blast Protection IV on all Armor",
@ -130,23 +130,24 @@ public class KitDemolitionist extends KitPlayer
{
if (streak == 2)
{
player.sendMessage(C.cRedB + "You have received 2 Throwing TNT as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 2 Throwing TNT as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.TNT).setTitle(F.item("Throwing TNT")).setAmount(2).build());
}
else if (streak == 4)
{
player.sendMessage(C.cRedB + "You have received 3 Throwing TNT as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 3 Throwing TNT as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.TNT).setTitle(F.item("Throwing TNT")).setAmount(3).build());
}
else if (streak == 6)
{
player.sendMessage(C.cRedB + "You have received 4 Throwing TNT as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 4 Throwing TNT as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.TNT).setTitle(F.item("Throwing TNT")).setAmount(4).build());
}
else if (streak == 8)
{
player.sendMessage(C.cRedB + "You have received 5 Throwing TNT as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received 5 Throwing TNT and a 30-Use Flint and Steel as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.TNT).setTitle(F.item("Throwing TNT")).setAmount(5).build());
player.getInventory().addItem(new ItemBuilder(Material.FLINT_AND_STEEL).setData((short) (Material.FLINT_AND_STEEL.getMaxDurability() - 30)).build());
}
}
}

View File

@ -18,11 +18,11 @@ public class KitFighter extends KitPlayer
super(manager, "Fighter", KitAvailability.Free,
new String[]
{
C.cGrayB + "Starting Kit:",
C.cWhiteB + "Starting Kit:",
C.cGray + "Diamond Sword",
C.cGray + "1 Golden Applegate",
C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
C.cGreenB + "Passive Ability:",
C.cGreenB + "Starting Ability:",
C.cGreen + "Bloodlust: Deal half a heart more damage for 3 seconds after killing an enemy"
},
new Perk[][]
@ -32,7 +32,7 @@ public class KitFighter extends KitPlayer
new Perk[] {new PerkBloodlust(1, 3)},
new Perk[] {new PerkBloodlust(1, 3)},
new Perk[] {new PerkBloodlust(1, 3)},
new Perk[] {new PerkBloodlust(1, 3)}
new Perk[] {new PerkBloodlust(1, 5)}
},
new String[][]
{
@ -50,7 +50,7 @@ public class KitFighter extends KitPlayer
C.cGray + "Increase starting amount of Golden Applegates to 3"
},
{
C.cGray + "Obtain a Sharpness II Enchantment on your Diamond Sword"
C.cGray + "Increase duration of Bloodlust to 5 seconds"
}
},
Material.DIAMOND_SWORD);
@ -92,7 +92,7 @@ public class KitFighter extends KitPlayer
}
else if (level == 5)
{
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(0, new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(1, new ItemBuilder(Material.FISHING_ROD).addEnchantment(Enchantment.KNOCKBACK, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setItem(2, new ItemBuilder(Material.GOLDEN_APPLE).setAmount(3).setTitle(C.cPurple + "Golden Applegate").build());
}
@ -108,22 +108,22 @@ public class KitFighter extends KitPlayer
{
if (streak == 2)
{
player.sendMessage(C.cRedB + "You have received a Golden Applegate as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Golden Applegate as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.GOLDEN_APPLE).setAmount(1).setTitle(C.cPurple + "Golden Applegate").build());
}
else if (streak == 4)
{
player.sendMessage(C.cRedB + "You have received a Splash Healing II Potion as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Healing II Splash Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)16421).build());
}
else if (streak == 6)
{
player.sendMessage(C.cRedB + "You have received a Speed II Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)8290).build());
player.sendMessage(C.cRed + "You have received a Speed II Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)8226).build());
}
else if (streak == 8)
{
player.sendMessage(C.cRedB + "You have received a Fire Aspect I book as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Fire Aspect I book as a Kill Streak Reward!");
player.getInventory().addItem(new EnchantedBookBuilder(1).setLevel(Enchantment.FIRE_ASPECT, 1).build());
}
}

View File

@ -39,7 +39,9 @@ public abstract class KitPlayer extends ProgressingKit
protected void giveRegeneration(Player player)
{
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 5, 3));
player.getActivePotionEffects().forEach(p -> player.removePotionEffect(p.getType()));
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 20 * 8, 4));
player.addPotionEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20 * 8, 3));
}
@Override

View File

@ -22,10 +22,10 @@ public class KitTank extends KitPlayer
super(manager, "Tank", KitAvailability.Free,
new String[]
{
C.cGrayB + "Starting Kit:",
C.cWhiteB + "Starting Kit:",
C.cGray + "Diamond Sword",
C.cGray + "Diamond Helmet, Iron Chestplate, Iron Leggings, Diamond Boots",
C.cGray + "Protection I on Iron Armor"
C.cGray + "Protection I on Iron Chestplace"
},
new Perk[][]
{
@ -39,21 +39,19 @@ public class KitTank extends KitPlayer
new String[][]
{
{
C.cGray + "Obtain a Protection II Enchantment on your Iron Armor"
C.cGray + "Obtain a Protection I Enchantment on your Iron Leggings"
},
{
C.cGray + "Obtain a Protection II Enchantment on your Iron Chestplate"
},
{
C.cGray + "Obtain a Protection II Enchantment on your Iron Leggings"
},
{
C.cGray + "Obtain a Protection I Enchantment on your Diamond Helmet"
},
{
C.cGray + "Obtain a Protection I Enchantment on your Diamond Boots"
},
{
C.cGray + "Obtain a Protection II Enchantment on your Diamond Helmet",
C.cGray + "Obtain a Protection II Enchantment on your Diamond Boots"
},
{
C.cGray + "Obtain a Protection III Enchantment on your Iron Chestplate",
C.cGray + "Obtain a Protection III Enchantment on your Iron Leggings"
}
},
Material.DIAMOND_CHESTPLATE);
@ -71,44 +69,44 @@ public class KitTank extends KitPlayer
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 1)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 2)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 3)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 2)
else if (level == 4)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 3)
else if (level == 5)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 4)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
else if (level == 5)
{
player.getInventory().setHelmet(new ItemBuilder(Material.DIAMOND_HELMET).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setChestplate(new ItemBuilder(Material.IRON_CHESTPLATE).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setLeggings(new ItemBuilder(Material.IRON_LEGGINGS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
player.getInventory().setBoots(new ItemBuilder(Material.DIAMOND_BOOTS).addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2).setLore(C.cGold + "Kit Item").setUnbreakable(true).build());
}
}
@Override
@ -116,17 +114,17 @@ public class KitTank extends KitPlayer
{
if (streak == 2)
{
player.sendMessage(C.cRedB + "You have received a Golden Applegate as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Golden Applegate as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.GOLDEN_APPLE).setAmount(1).setTitle(C.cPurple + "Golden Applegate").build());
}
else if (streak == 4)
{
player.sendMessage(C.cRedB + "You have received a Regeneration II Potion as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Regeneration II Potion as a Kill Streak Reward!");
player.getInventory().addItem(new ItemBuilder(Material.POTION).setData((short)8289).build());
}
else if (streak == 6)
{
player.sendMessage(C.cRedB + "You have received a Resistance I Potion as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Resistance I Potion as a Kill Streak Reward!");
ItemStack item = new ItemBuilder(Material.POTION).setData((short)8205).build();
PotionMeta pm = (PotionMeta) item.getItemMeta();
pm.clearCustomEffects();
@ -136,7 +134,7 @@ public class KitTank extends KitPlayer
}
else if (streak == 8)
{
player.sendMessage(C.cRedB + "You have received a Thorns II book as a Kill Streak Reward!");
player.sendMessage(C.cRed + "You have received a Thorns II book as a Kill Streak Reward!");
player.getInventory().addItem(new EnchantedBookBuilder(1).setLevel(Enchantment.THORNS, 2).build());
}
}

View File

@ -27,7 +27,7 @@ public class PerkBloodlust extends Perk
public PerkBloodlust(double damageBoost, int duration)
{
super("Bloodlust",
new String[]
new String[]
{
C.cGray + "Deal an extra " + (damageBoost / 2) + " hearts of damage for " + duration + " seconds after a kill.",
}
@ -92,7 +92,7 @@ public class PerkBloodlust extends Perk
Bukkit.getScheduler().cancelTask(id.intValue());
}
player.sendMessage(C.cRed + "You are now channeling bloodlust for 3 seconds!");
player.sendMessage(C.cRed + "You are now channeling bloodlust for " + _duration + " seconds!");
_lusting.put(player, Bukkit.getScheduler().runTaskLater(UtilServer.getPlugin(), () -> _lusting.remove(player), _duration * 20).getTaskId());
}

View File

@ -285,15 +285,18 @@ public class Moba extends TeamGame
setKits(_kits);
// Store player data
for (Player player : GetPlayers(true))
{
_playerData.add(new MobaPlayer(player));
MobaUtil.setTeamEntity(player, GetTeam(player));
}
GetPlayers(true).forEach(this::setupPlayerData);
// Make sure to cleanup
cleanupLobby();
}
public void setupPlayerData(Player player)
{
_playerData.add(new MobaPlayer(player));
MobaUtil.setTeamEntity(player, GetTeam(player));
}
@EventHandler
public void preventOverfill(PlayerPrepareTeleportEvent event)
{

View File

@ -10,7 +10,6 @@ import nautilus.game.arcade.game.games.moba.general.HotJoiningManager;
import nautilus.game.arcade.game.games.moba.prepare.PrepareManager;
import nautilus.game.arcade.game.games.moba.prepare.PrepareSelection;
import nautilus.game.arcade.game.modules.CustomScoreboardModule;
import nautilus.game.arcade.game.modules.GameStatisticsModule;
import nautilus.game.arcade.scoreboard.GameScoreboard;
import org.bukkit.ChatColor;
import org.bukkit.entity.LivingEntity;
@ -98,7 +97,7 @@ public class MobaClassic extends Moba
{
suffix = C.cYellow + " Unknown";
}
else if (mobaPlayer.getKit() == null)
else if (mobaPlayer == null || mobaPlayer.getKit() == null)
{
suffix = C.cYellow + " Selecting";
}

View File

@ -4,6 +4,8 @@ import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@ -36,25 +38,7 @@ public class BuffManager implements Listener
_buffs.get(buff.getEntity()).add(buff);
buff.apply();
}
public boolean hasBuff(LivingEntity entity, Class<? extends Buff<? extends LivingEntity>> clazz)
{
if (!_buffs.containsKey(entity))
{
return false;
}
for (Buff<? extends LivingEntity> buff : _buffs.get(entity))
{
if (buff.getClass().equals(clazz))
{
return true;
}
}
return false;
}
@EventHandler
public void update(UpdateEvent event)
{
@ -91,4 +75,15 @@ public class BuffManager implements Listener
}
}
}
@EventHandler
public void end(GameStateChangeEvent event)
{
if (event.GetState() != GameState.End)
{
return;
}
_buffs.forEach((livingEntity, buffs) -> buffs.forEach(Buff::expire));
}
}

View File

@ -1,21 +1,26 @@
package nautilus.game.arcade.game.games.moba.general;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilTime;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.games.moba.Moba;
import nautilus.game.arcade.game.games.moba.kit.HeroSkill;
import nautilus.game.arcade.game.games.moba.progression.MobaExperienceCalculateEvent;
import nautilus.game.arcade.game.games.moba.structure.tower.Tower;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class HotJoiningManager implements Listener
{
@ -23,18 +28,22 @@ public class HotJoiningManager implements Listener
private static final int HOT_JOIN_EXP_REWARD = 100;
private final Moba _host;
private final List<Player> _pending;
private final List<Player> _hotJoined;
private final List<UUID> _played;
public HotJoiningManager(Moba host)
{
_host = host;
_pending = new ArrayList<>();
_hotJoined = new ArrayList<>();
_played = new ArrayList<>(8);
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerJoin(PlayerJoinEvent event)
@EventHandler(priority = EventPriority.LOWEST)
public void playerLogin(PlayerLoginEvent event)
{
if (!_host.IsLive())
if (!_host.IsLive() || !_host.getArcadeManager().IsRewardStats())
{
return;
}
@ -42,11 +51,36 @@ public class HotJoiningManager implements Listener
Player player = event.getPlayer();
GameTeam team = _host.ChooseTeam(player);
if (team == null || _host.getArcadeManager().isVanished(player))
if (team == null || team.GetSize() >= 4)
{
return;
}
_pending.add(player);
team.AddPlayer(player, true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerJoin(PlayerJoinEvent event)
{
Player player = event.getPlayer();
if (!_pending.remove(player))
{
return;
}
GameTeam team = _host.GetTeam(player);
if (_host.getArcadeManager().isVanished(player))
{
if (team != null)
{
team.RemovePlayer(player);
}
return;
}
for (Tower tower : _host.getTowerManager().getTowers())
{
// If the team's second tower is dead
@ -57,16 +91,34 @@ public class HotJoiningManager implements Listener
}
}
team.AddPlayer(player, true);
boolean played = _played.contains(player.getUniqueId());
team.SpawnTeleport(player);
_hotJoined.add(player);
if (!played)
{
_hotJoined.add(player);
}
_host.setupPlayerData(player);
_host.getArcadeManager().runSyncLater(() ->
{
Kit kit = _host.getFirstKit(player);
player.sendMessage(F.main("Game", "Thanks for choosing to join a game in progress! If you stay until the end of the game you will earn an additional " + HOT_JOIN_EXP_REWARD + " experience points"));
if (!played)
{
player.sendMessage(F.main("Game", "Thanks for choosing to join a game in progress! If you stay until the end of the game you will were an additional " + F.elem(HOT_JOIN_EXP_REWARD) + " " + F.greenElem("Heroes of GWEN Role") + " experience."));
}
_host.SetKit(player, kit, true);
Perk perk = kit.GetPerks()[kit.GetPerks().length - 1];
// Put Ultimates on cooldown
if (perk instanceof HeroSkill)
{
((HeroSkill) perk).useSkill(player);
}
}, 1);
}
@ -74,9 +126,21 @@ public class HotJoiningManager implements Listener
public void playerQuit(PlayerQuitEvent event)
{
Player player = event.getPlayer();
_pending.remove(player);
_hotJoined.remove(player);
}
@EventHandler
public void live(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
{
return;
}
_host.GetPlayers(true).forEach(player -> _played.add(player.getUniqueId()));
}
@EventHandler
public void expCalculate(MobaExperienceCalculateEvent event)
{

View File

@ -50,7 +50,7 @@ public class SkillInfinity extends HeroSkill
@EventHandler
public void interact(PlayerInteractEvent event)
{
if (!isSkillItem(event) || _active.contains(event.getPlayer()))
if (!isSkillItem(event))
{
return;
}
@ -66,13 +66,11 @@ public class SkillInfinity extends HeroSkill
// Give 1 arrow just incase the player didn't have one
_kit.giveAmmo(player, 1);
bow.addEnchantment(Enchantment.ARROW_INFINITE, 1);
_active.add(player);
broadcast(player);
useActiveSkill(() ->
{
bow.removeEnchantment(Enchantment.ARROW_INFINITE);
_active.remove(player);
}, player, 7000);
}

View File

@ -26,7 +26,6 @@ import nautilus.game.arcade.game.games.moba.shop.hunter.MobaHunterShop;
import nautilus.game.arcade.game.games.moba.shop.mage.MobaMageShop;
import nautilus.game.arcade.game.games.moba.shop.warrior.MobaWarriorShop;
import nautilus.game.arcade.game.games.moba.util.MobaConstants;
import nautilus.game.arcade.kit.Kit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
@ -249,6 +248,7 @@ public class MobaShop implements Listener
public List<MobaItem> getOwnedItems(Player player)
{
_upgrades.putIfAbsent(player, new ArrayList<>());
return _upgrades.get(player);
}
@ -329,20 +329,6 @@ public class MobaShop implements Listener
Handle MobaItem events
*/
@EventHandler
public void prepare(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
{
return;
}
for (Player player : _host.GetPlayers(true))
{
_upgrades.put(player, new ArrayList<>());
}
}
@EventHandler
public void ammoGive(AmmoGiveEvent event)
{