Made new branch up to date and including previous branch's code
This commit is contained in:
parent
47331658ac
commit
eca69a8ae2
@ -65,6 +65,8 @@ public enum GameDisplay
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SkywarsTeams("Skywars Teams", "Skywars", Material.FEATHER, (byte)0, GameCategory.TEAM_VARIANT, 53),
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Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
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ChampionsCTF("Champions Capture the Flag", "Champions", Material.REDSTONE_BLOCK, (byte)0, GameCategory.CHAMPIONS, 55),
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);
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@ -9,6 +9,7 @@ import nautilus.game.arcade.game.games.bridge.Bridge;
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import nautilus.game.arcade.game.games.build.Build;
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import nautilus.game.arcade.game.games.cards.Cards;
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import nautilus.game.arcade.game.games.castlesiege.CastleSiege;
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import nautilus.game.arcade.game.games.champions.ChampionsCTF;
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import nautilus.game.arcade.game.games.champions.ChampionsDominate;
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import nautilus.game.arcade.game.games.champions.ChampionsTDM;
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import nautilus.game.arcade.game.games.christmas.Christmas;
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@ -68,6 +69,7 @@ public enum GameType
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Barbarians(Barbarians.class, GameDisplay.Barbarians),
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Bridge(Bridge.class, GameDisplay.Bridge),
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CastleSiege(CastleSiege.class, GameDisplay.CastleSiege),
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ChampionsCTF(ChampionsCTF.class, GameDisplay.ChampionsCTF),
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ChampionsDominate(ChampionsDominate.class, GameDisplay.ChampionsDominate),
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//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
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ChampionsTDM(ChampionsTDM.class, GameDisplay.ChampionsTDM),
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@ -0,0 +1,465 @@
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package nautilus.game.arcade.game.games.common;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.elo.EloPlayer;
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import mineplex.core.elo.EloTeam;
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import mineplex.core.elo.GameResult;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.combat.CombatComponent;
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import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerGameRespawnEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.TeamGame;
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import nautilus.game.arcade.game.games.champions.ChampionsCTF;
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import nautilus.game.arcade.game.games.common.ctf_data.Flag;
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import nautilus.game.arcade.game.games.common.dominate_data.PlayerData;
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import nautilus.game.arcade.kit.Kit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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public class CaptureTheFlag extends TeamGame
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{
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//Map Data
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private Location _redFlag;
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private Location _blueFlag;
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public ArrayList<Block> RedZone = new ArrayList<Block>();
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public ArrayList<Block> BlueZone = new ArrayList<Block>();
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private ArrayList<Flag> _flags = new ArrayList<Flag>();
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//Stats
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private HashMap<String, PlayerData> _stats = new HashMap<String, PlayerData>();
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//Captures
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private int _victoryCaps = 3;
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private int _redScore = 0;
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private int _blueScore = 0;
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//Times
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private long _gameTime = 300000;
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//private long _gameEndAnnounce = 0;
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protected String[] _blockedItems = new String[] {"SWORD", "AXE", "BOW"};
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public CaptureTheFlag(ArcadeManager manager, GameType type, Kit[] kits)
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{
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super(manager, type, kits,
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new String[]
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{
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"Capture The Opponent's Flag",
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"First team to 3 Captures",
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"Or with the most Captures after 5 minutes wins"
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});
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this.DeathOut = false;
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this.PrepareFreeze = true;
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this.VersionRequire1_8 = true;
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this.HungerSet = 20;
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this.WorldTimeSet = 2000;
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this.DeathSpectateSecs = 10;
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}
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@Override
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public void ParseData()
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{
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_redFlag = WorldData.GetDataLocs("RED").get(0);
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_blueFlag = WorldData.GetDataLocs("BLUE").get(0);
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for (GameTeam team : GetTeamList())
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{
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if (team.GetColor() == ChatColor.RED || team.GetColor() == ChatColor.BLUE || team.GetColor() == ChatColor.AQUA)
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{
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_flags.add(new Flag(this, team.GetColor() == ChatColor.RED ? _redFlag : _blueFlag, team));
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}
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}
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//Kit spawning
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if (this instanceof ChampionsCTF)
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{
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CreatureAllowOverride = true;
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for (int i = 0; i < GetKits().length && i < WorldData.GetDataLocs("PURPLE").size() && i < WorldData.GetDataLocs("ORANGE").size(); i++)
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{
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Entity ent = GetKits()[i].SpawnEntity(WorldData.GetDataLocs("ORANGE").get(i));
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Manager.GetLobby().AddKitLocation(ent, GetKits()[i], WorldData.GetDataLocs("ORANGE").get(i));
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ent = GetKits()[i].SpawnEntity(WorldData.GetDataLocs("PURPLE").get(i));
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Manager.GetLobby().AddKitLocation(ent, GetKits()[i], WorldData.GetDataLocs("PURPLE").get(i));
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}
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CreatureAllowOverride = false;
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}
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//End kit spawning
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for (Location red : WorldData.GetDataLocs("PINK"))
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{
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//Get 3 blocks above = exact cap zone.
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for (int i = 0 ; i < 3 ; i++)
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{
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RedZone.add(red.clone().add(0, i, 0).getBlock());
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}
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}
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for (Location blue : WorldData.GetDataLocs("LIGHT_BLUE"))
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{
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//Get 3 blocks above = exact cap zone.
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for (int i = 0 ; i < 3 ; i++)
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{
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BlueZone.add(blue.clone().add(0, i, 0).getBlock());
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}
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}
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}
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@EventHandler
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public void CustomTeamGeneration(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Recruit)
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return;
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for (GameTeam team : GetTeamList())
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if (team.GetColor() == ChatColor.AQUA)
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team.SetColor(ChatColor.BLUE);
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void blockliquidFlow(BlockPhysicsEvent event)
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{
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Material matOfBlock = event.getBlock().getType();
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if (matOfBlock == Material.STATIONARY_WATER || matOfBlock == Material.SAND || matOfBlock == Material.GRAVEL || matOfBlock == Material.STATIONARY_LAVA)
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onTNTExplode(EntityExplodeEvent event)
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{
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if (!IsLive())
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return;
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if (event.getEntityType() == EntityType.PRIMED_TNT)
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void Updates(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() == UpdateType.FASTEST)
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for (Flag flag : _flags)
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flag.Update();
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else
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ProgressTime();
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}
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public void ProgressTime()
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{
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long remain = _gameTime - (System.currentTimeMillis() - GetStateTime());
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if (remain <= 0)
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{
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if (_redScore > _blueScore)
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AnnounceEnd(GetTeam(ChatColor.RED));
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else if(_redScore < _blueScore)
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AnnounceEnd(GetTeam(ChatColor.BLUE));
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else
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AnnounceEnd((GameTeam) null);
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SetState(GameState.End);
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}
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}
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public void AddCapture(GameTeam team)
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{
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if (team.GetColor() == ChatColor.RED)
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{
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_redScore = Math.min(_victoryCaps, _redScore + 1);
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}
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else
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{
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_blueScore = Math.min(_victoryCaps, _blueScore + 1);
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}
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EndCheckScore();
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}
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public boolean isAtHome(ChatColor team)
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{
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for (Flag flag : _flags)
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{
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if (flag.getTeam().GetColor() == team)
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return flag.isAtHome();
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}
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return false;
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}
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public List<Block> getZoneBlocks(ChatColor color)
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{
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return getZoneBlocks(GetTeam(color));
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}
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public List<Block> getZoneBlocks(GameTeam team)
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{
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if (team == null)
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return new ArrayList<Block>();
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if (team.GetColor() == ChatColor.RED)
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return RedZone;
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else if (team.GetColor() == ChatColor.BLUE)
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return BlueZone;
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return new ArrayList<Block>();
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}
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@Override
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@EventHandler
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public void ScoreboardUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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return;
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ScoreboardWrite();
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}
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private void ScoreboardWrite()
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{
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if (!InProgress())
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return;
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//Wipe Last
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Scoreboard.Reset();
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//Scores
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Scoreboard.WriteBlank();
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Scoreboard.Write("First to " + _victoryCaps);
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Scoreboard.WriteBlank();
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Scoreboard.Write(C.cRed + "Red Team");
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Scoreboard.Write(_redScore + C.cRed);
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Scoreboard.WriteBlank();
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Scoreboard.Write(C.cAqua + "Blue Team");
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Scoreboard.Write(_blueScore + C.cAqua);
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Scoreboard.WriteBlank();
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Scoreboard.Write("Time Remaining:");
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Scoreboard.Write(UtilTime.MakeStr(Math.max(_gameTime - (System.currentTimeMillis() - GetStateTime()), 0)) + C.cWhite);
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Scoreboard.Draw();
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}
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public void EndCheckScore()
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{
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if (!IsLive())
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return;
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GameTeam winner = null;
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if (_redScore >= _victoryCaps)
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winner = GetTeam(ChatColor.RED);
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else if (_blueScore >= _victoryCaps)
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winner = GetTeam(ChatColor.BLUE);
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if (winner == null)
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return;
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ScoreboardWrite();
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//Announce
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AnnounceEnd(winner);
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for (GameTeam team : GetTeamList())
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{
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if (WinnerTeam != null && team.equals(WinnerTeam))
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{
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for (Player player : team.GetPlayers(false))
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AddGems(player, 10, "Winning Team", false, false);
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}
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for (Player player : team.GetPlayers(false))
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if (player.isOnline())
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AddGems(player, 10, "Participation", false, false);
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}
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if (EloRanking)
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{
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EloTeam teamWinner = new EloTeam();
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EloTeam teamLoser = new EloTeam();
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for (GameTeam team : GetTeamList())
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{
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if (WinnerTeam != null && team.equals(WinnerTeam))
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{
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for (Player player : WinnerTeam.GetPlayers(false))
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{
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EloPlayer eloPlayer = new EloPlayer();
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eloPlayer.UniqueId = player.getUniqueId().toString();
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eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
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teamWinner.addPlayer(eloPlayer);
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}
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}
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else
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{
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for (Player player : team.GetPlayers(false))
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{
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EloPlayer eloPlayer = new EloPlayer();
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eloPlayer.UniqueId = player.getUniqueId().toString();
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eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
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teamLoser.addPlayer(eloPlayer);
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}
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}
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}
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for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
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{
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Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
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}
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for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
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{
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Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
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}
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}
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//End
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SetState(GameState.End);
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}
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@Override
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public double GetKillsGems(Player killer, Player killed, boolean assist)
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{
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return 1;
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}
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public String GetMode()
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{
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return "Capture the Flag";
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}
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@EventHandler
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public void RespawnRegen(PlayerGameRespawnEvent event)
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{
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Manager.GetCondition().Factory().Regen("Respawn", event.GetPlayer(), event.GetPlayer(), 8, 3, false, false, false);
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Manager.GetCondition().Factory().Protection("Respawn", event.GetPlayer(), event.GetPlayer(), 8, 3, false, false, false);
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}
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public PlayerData GetStats(Player player)
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{
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if (!_stats.containsKey(player.getName()))
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_stats.put(player.getName(), new PlayerData(player.getName()));
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return _stats.get(player.getName());
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}
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@EventHandler
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public void StatsKillAssistDeath(CombatDeathEvent event)
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{
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Game game = Manager.GetGame();
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if (game == null) return;
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if (!(event.GetEvent().getEntity() instanceof Player))
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return;
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Player killed = (Player)event.GetEvent().getEntity();
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GetStats(killed).Deaths++;
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if (event.GetLog().GetKiller() != null)
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{
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Player killer = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName());
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if (killer != null && !killer.equals(killed))
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GetStats(killer).Kills++;
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}
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for (CombatComponent log : event.GetLog().GetAttackers())
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{
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if (event.GetLog().GetKiller() != null && log.equals(event.GetLog().GetKiller()))
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continue;
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Player assist = UtilPlayer.searchExact(log.GetName());
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//Assist
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if (assist != null)
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GetStats(assist).Assists++;
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void StatsKillAssistDeath(CustomDamageEvent event)
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{
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Player damager = event.GetDamagerPlayer(true);
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if (damager != null)
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{
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GetStats(damager).DamageDealt += event.GetDamage();
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}
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Player damagee = event.GetDamageePlayer();
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if (damagee != null)
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{
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GetStats(damagee).DamageTaken += event.GetDamage();
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void UsableInteract(PlayerInteractEvent event)
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{
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if (UtilBlock.usable(event.getClickedBlock()))
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event.setCancelled(true);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void GrabFlag(PlayerInteractEvent event)
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{
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if (!IsLive())
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return;
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if (event.isCancelled())
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return;
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if (!IsAlive(event.getPlayer()))
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return;
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for (String blocked : _blockedItems)
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{
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if (event.getPlayer().getItemInHand().getType().toString().contains(blocked))
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return;
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}
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for (Flag flag : _flags)
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if (flag.Pickup(event.getPlayer(), event.getClickedBlock()))
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event.setCancelled(true);
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}
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}
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@ -0,0 +1,265 @@
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package nautilus.game.arcade.game.games.common.ctf_data;
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import mineplex.core.common.util.C;
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||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.games.common.CaptureTheFlag;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.FireworkEffect;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
public class Flag
|
||||
{
|
||||
private CaptureTheFlag Host;
|
||||
|
||||
private Location _spawn;
|
||||
private Block[] _flagBlocks;
|
||||
|
||||
private GameTeam _team;
|
||||
|
||||
private ItemStack _representation;
|
||||
|
||||
private Player _holding = null;
|
||||
|
||||
private boolean _moved = false;
|
||||
private boolean _dropped = false;
|
||||
private long _dropTime = 0;
|
||||
|
||||
public Flag (CaptureTheFlag host, Location spawn, GameTeam team)
|
||||
{
|
||||
Host = host;
|
||||
_spawn = spawn;
|
||||
_team = team;
|
||||
|
||||
ItemStack i;
|
||||
if (team.GetColor() == ChatColor.RED)
|
||||
i = new ItemStack(Material.REDSTONE_BLOCK);
|
||||
else
|
||||
i = new ItemStack(Material.LAPIS_BLOCK);
|
||||
|
||||
ItemMeta im = i.getItemMeta();
|
||||
im.setDisplayName(team.GetColor() + team.GetName() + "'s Flag".replace("s's", "s'"));
|
||||
i.setItemMeta(im);
|
||||
|
||||
_representation = i;
|
||||
|
||||
SpawnFlag(spawn, team.GetColor() == ChatColor.RED);
|
||||
}
|
||||
|
||||
public GameTeam getTeam()
|
||||
{
|
||||
return _team;
|
||||
}
|
||||
|
||||
public boolean isAtHome()
|
||||
{
|
||||
return !_moved;
|
||||
}
|
||||
|
||||
private void AnnounceCapture()
|
||||
{
|
||||
UtilTextMiddle.display("Your flag has", "been stolen! Retrieve it!", _team.GetPlayers(true).toArray(new Player[0]));
|
||||
for (Player player : _team.GetPlayers(true))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Game", "Your flag has been stolen! Retrieve it!"));
|
||||
}
|
||||
}
|
||||
|
||||
private void AnnounceDrop()
|
||||
{
|
||||
UtilTextMiddle.display("Your flag has", "been dropped! Defend it!", _team.GetPlayers(true).toArray(new Player[0]));
|
||||
for (Player player : _team.GetPlayers(true))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Game", "Your flag has been dropped! Defend it!"));
|
||||
}
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (_moved)
|
||||
{
|
||||
if (_dropped)
|
||||
{
|
||||
//Bukkit.broadcastMessage(System.currentTimeMillis() + ":" + _dropTime + (10 * 60 * 1000));
|
||||
if (!UtilTime.elapsed(_dropTime, 200 * 60))
|
||||
return;
|
||||
|
||||
for (Block block : _flagBlocks)
|
||||
{
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
|
||||
SpawnFlag(_spawn, _team.GetColor() == ChatColor.RED);
|
||||
|
||||
UtilTextMiddle.display("Your flag has", "returned to safety!", _team.GetPlayers(true).toArray(new Player[0]));
|
||||
for (Player player : _team.GetPlayers(true))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Game", "Your flag has returned to safety!"));
|
||||
}
|
||||
|
||||
UtilFirework.playFirework(_spawn.clone().add(0, 1, 0), FireworkEffect.builder().flicker(false).withColor(_team.GetColorBase()).with(Type.BURST).trail(true).build());
|
||||
_moved = false;
|
||||
_dropped = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_holding.isOnline())
|
||||
{
|
||||
Drop(_holding);
|
||||
return;
|
||||
}
|
||||
|
||||
if (UtilPlayer.isSpectator(_holding))
|
||||
{
|
||||
Drop(_holding);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Host.IsAlive(_holding))
|
||||
{
|
||||
Drop(_holding);
|
||||
return;
|
||||
}
|
||||
|
||||
Score(_holding);
|
||||
}
|
||||
}
|
||||
|
||||
public void SpawnFlag(Location loc, boolean red)
|
||||
{
|
||||
_flagBlocks = new Block[]
|
||||
{
|
||||
loc.getBlock(),
|
||||
loc.clone().add(0, 1, 0).getBlock()
|
||||
};
|
||||
|
||||
for (Block block : _flagBlocks)
|
||||
{
|
||||
block.setType(_representation.getType());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean Pickup(Player player, Block block)
|
||||
{
|
||||
if (_holding == null)
|
||||
{
|
||||
if (Host.GetTeam(player) != _team)
|
||||
{
|
||||
if (block != null)
|
||||
{
|
||||
if (block.getType() == _representation.getType())
|
||||
{
|
||||
boolean isFlag = false;
|
||||
for (Block flagBlock : _flagBlocks)
|
||||
{
|
||||
if (block.getLocation().equals(flagBlock.getLocation()))
|
||||
{
|
||||
isFlag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!isFlag)
|
||||
return false;
|
||||
|
||||
for (Block flagBlock : _flagBlocks)
|
||||
{
|
||||
flagBlock.setType(Material.AIR);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
player.getInventory().setItem(i, _representation);
|
||||
}
|
||||
player.updateInventory();
|
||||
|
||||
AnnounceCapture();
|
||||
_holding = player;
|
||||
_dropped = false;
|
||||
_dropTime = 0;
|
||||
_moved = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Drop(Player player)
|
||||
{
|
||||
if (_moved)
|
||||
{
|
||||
if (_holding != null)
|
||||
{
|
||||
if (_holding.getUniqueId() == player.getUniqueId())
|
||||
{
|
||||
SpawnFlag(player.getLocation(), _team.GetColor() == ChatColor.RED);
|
||||
AnnounceDrop();
|
||||
_holding = null;
|
||||
_dropped = true;
|
||||
_dropTime = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Score(Player player)
|
||||
{
|
||||
if (_moved)
|
||||
{
|
||||
if (_holding != null)
|
||||
{
|
||||
if (_holding.getUniqueId() == player.getUniqueId())
|
||||
{
|
||||
// List<Block> zone = null;
|
||||
// if (Host.GetTeam(player).GetColor() == ChatColor.RED) zone = Host.RedZone;
|
||||
// else zone = Host.BlueZone;
|
||||
|
||||
if (Host.getZoneBlocks(_team.GetColor() == ChatColor.RED ? ChatColor.BLUE : ChatColor.RED).contains(player.getLocation().getBlock()))
|
||||
{
|
||||
if (!Host.isAtHome(_team.GetColor() == ChatColor.RED ? ChatColor.BLUE : ChatColor.RED))
|
||||
{
|
||||
if (Recharge.Instance.use(player, "No Cap Message", 1000, false, false))
|
||||
{
|
||||
UtilTextMiddle.display("", C.cRed + "Your flag must be at home to capture!", player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Host.Manager.getClassManager().Get(player).ResetItems();
|
||||
UtilTextMiddle.display(player.getName(), "has captured " + _team.GetName() + "'s flag!".replace("s's", "s'"));
|
||||
for (Player p : UtilServer.getPlayers())
|
||||
{
|
||||
UtilPlayer.message(p, F.main("Game", player.getName() + " has captured " + _team.GetName() + "'s flag!".replace("s's", "s'")));
|
||||
}
|
||||
Host.AddGems(player, 10, "Enemy Flag Captured", true, true);
|
||||
Host.AddCapture(Host.GetTeam(player));
|
||||
|
||||
SpawnFlag(_spawn, _team.GetColor() == ChatColor.RED);
|
||||
_moved = false;
|
||||
_dropped = false;
|
||||
_dropTime = 0;
|
||||
_holding = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user