fixed ssm enderman always facing south on teleport

This commit is contained in:
fooify 2015-11-30 19:27:34 -08:00
parent 61df87b446
commit ed96c8e3b3
1 changed files with 7 additions and 4 deletions

View File

@ -13,10 +13,10 @@ import org.bukkit.event.player.PlayerQuitEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
@ -41,6 +41,9 @@ public class PerkEndermanTeleport extends SmashPerk
if (event.getType() != UpdateType.TICK)
return;
if(!Manager.GetGame().IsLive())
return;
for (Player player : UtilServer.getPlayers())
{
if (!Kit.HasKit(player))
@ -88,7 +91,7 @@ public class PerkEndermanTeleport extends SmashPerk
}
player.playSound(player.getLocation(), Sound.ENDERMAN_TELEPORT, 1f, 0.5f);
player.teleport(block.getLocation().add(0.5, 1, 0.5));
player.teleport(block.getLocation().add(0.5, 1, 0.5).setDirection(player.getLocation().getDirection()));
player.playSound(player.getLocation(), Sound.ENDERMAN_TELEPORT, 1f, 0.5f);
UtilParticle.PlayParticle(ParticleType.WITCH_MAGIC, player.getLocation().add(0, 1, 0), 1f, 1f, 1f, 0.1f, 100, ViewDist.LONG, UtilServer.getPlayers());