Fix memory leak in CompassModule
This commit is contained in:
parent
b88f9fc642
commit
ef21106da0
@ -4,6 +4,8 @@ import mineplex.core.MiniPlugin;
|
|||||||
import mineplex.core.account.CoreClientManager;
|
import mineplex.core.account.CoreClientManager;
|
||||||
import mineplex.core.donation.DonationManager;
|
import mineplex.core.donation.DonationManager;
|
||||||
import mineplex.core.itemstack.ItemBuilder;
|
import mineplex.core.itemstack.ItemBuilder;
|
||||||
|
import mineplex.core.lifetimes.Lifetime;
|
||||||
|
import mineplex.core.lifetimes.Lifetimed;
|
||||||
import mineplex.core.shop.ShopBase;
|
import mineplex.core.shop.ShopBase;
|
||||||
import mineplex.core.shop.item.IButton;
|
import mineplex.core.shop.item.IButton;
|
||||||
|
|
||||||
@ -12,7 +14,7 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
public abstract class ShopPageInventory<PluginType extends MiniPlugin, ShopType extends ShopBase<PluginType>> extends
|
public abstract class ShopPageInventory<PluginType extends Lifetimed, ShopType extends ShopBase<PluginType>> extends
|
||||||
ShopPageBase
|
ShopPageBase
|
||||||
{
|
{
|
||||||
private int _page;
|
private int _page;
|
||||||
|
@ -6,28 +6,29 @@ import mineplex.core.shop.ShopBase;
|
|||||||
import mineplex.core.shop.page.ShopPageBase;
|
import mineplex.core.shop.page.ShopPageBase;
|
||||||
|
|
||||||
import nautilus.game.arcade.ArcadeManager;
|
import nautilus.game.arcade.ArcadeManager;
|
||||||
|
import nautilus.game.arcade.game.Game;
|
||||||
import nautilus.game.arcade.game.modules.compass.CompassModule;
|
import nautilus.game.arcade.game.modules.compass.CompassModule;
|
||||||
import nautilus.game.arcade.game.modules.compass.menu.page.CompassPage;
|
import nautilus.game.arcade.game.modules.compass.menu.page.CompassPage;
|
||||||
|
|
||||||
public class CompassMenu extends ShopBase<ArcadeManager>
|
public class CompassMenu extends ShopBase<Game>
|
||||||
{
|
{
|
||||||
private CompassModule _compassModule;
|
private CompassModule _compassModule;
|
||||||
|
|
||||||
public CompassMenu(CompassModule module)
|
public CompassMenu(CompassModule module)
|
||||||
{
|
{
|
||||||
super(module.getGame().getArcadeManager(), module.getGame().getArcadeManager().GetClients(), module.getGame().getArcadeManager().GetDonation(), "Spectate Menu");
|
super(module.getGame(), module.getGame().getArcadeManager().GetClients(), module.getGame().getArcadeManager().GetDonation(), "Spectate Menu");
|
||||||
this._compassModule = module;
|
this._compassModule = module;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected ShopPageBase<ArcadeManager, ? extends ShopBase<ArcadeManager>> buildPagesFor(Player player)
|
protected ShopPageBase<Game, ? extends ShopBase<Game>> buildPagesFor(Player player)
|
||||||
{
|
{
|
||||||
return new CompassPage(this, _compassModule, player);
|
return new CompassPage(this, _compassModule, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void update()
|
public void update()
|
||||||
{
|
{
|
||||||
for (ShopPageBase<ArcadeManager, ? extends ShopBase<ArcadeManager>> shopPage : getPlayerPageMap().values())
|
for (ShopPageBase<Game, ? extends ShopBase<Game>> shopPage : getPlayerPageMap().values())
|
||||||
{
|
{
|
||||||
shopPage.refresh();
|
shopPage.refresh();
|
||||||
}
|
}
|
||||||
|
@ -21,6 +21,7 @@ import mineplex.core.shop.item.ShopItem;
|
|||||||
import mineplex.core.shop.page.ShopPageInventory;
|
import mineplex.core.shop.page.ShopPageInventory;
|
||||||
|
|
||||||
import nautilus.game.arcade.ArcadeManager;
|
import nautilus.game.arcade.ArcadeManager;
|
||||||
|
import nautilus.game.arcade.game.Game;
|
||||||
import nautilus.game.arcade.game.GameTeam;
|
import nautilus.game.arcade.game.GameTeam;
|
||||||
import nautilus.game.arcade.game.modules.compass.CompassEntry;
|
import nautilus.game.arcade.game.modules.compass.CompassEntry;
|
||||||
import nautilus.game.arcade.game.modules.compass.CompassModule;
|
import nautilus.game.arcade.game.modules.compass.CompassModule;
|
||||||
@ -28,7 +29,7 @@ import nautilus.game.arcade.game.modules.compass.menu.CompassMenu;
|
|||||||
import nautilus.game.arcade.game.modules.compass.menu.button.CompassButton;
|
import nautilus.game.arcade.game.modules.compass.menu.button.CompassButton;
|
||||||
|
|
||||||
public class CompassPage extends
|
public class CompassPage extends
|
||||||
ShopPageInventory<ArcadeManager, CompassMenu>
|
ShopPageInventory<Game, CompassMenu>
|
||||||
{
|
{
|
||||||
private CompassModule _compassModule;
|
private CompassModule _compassModule;
|
||||||
private IButton[] _buttons;
|
private IButton[] _buttons;
|
||||||
@ -36,7 +37,7 @@ public class CompassPage extends
|
|||||||
|
|
||||||
public CompassPage(CompassMenu menu, CompassModule compassModule, Player player)
|
public CompassPage(CompassMenu menu, CompassModule compassModule, Player player)
|
||||||
{
|
{
|
||||||
super(compassModule.getGame().getArcadeManager(),
|
super(compassModule.getGame(),
|
||||||
menu,
|
menu,
|
||||||
compassModule.getGame().getArcadeManager().GetClients(),
|
compassModule.getGame().getArcadeManager().GetClients(),
|
||||||
compassModule.getGame().getArcadeManager().GetDonation(),
|
compassModule.getGame().getArcadeManager().GetDonation(),
|
||||||
|
Loading…
Reference in New Issue
Block a user