Players now look at the middle of the middle block instead of the corner.
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@ -51,7 +51,6 @@ import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.world.StructureGrowEvent;
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import org.bukkit.util.Vector;
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public class SpeedBuilder extends SoloGame
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{
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@ -131,7 +130,7 @@ public class SpeedBuilder extends SoloGame
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for (Location loc : GetTeamList().get(0).GetSpawns())
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{
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loc.setDirection(UtilAlg.getTrajectory(loc, _buildMiddle));
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loc.setDirection(UtilAlg.getTrajectory(loc, _buildMiddle.clone().add(0.5, 0, 0.5)));
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}
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}
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