Change how UHC handles time

This commit is contained in:
Sam 2016-11-13 12:35:38 +00:00
parent 07cd716cf7
commit efc73d220f
2 changed files with 0 additions and 8 deletions

View File

@ -215,13 +215,8 @@ public abstract class Skyfall extends Game
DamageFall = false;
SoupEnabled = true;
StrictAntiHack = false;
<<<<<<< HEAD
new CompassModule().register(this);
=======
CompassEnabled = true;
CompassGiveItem = false;
>>>>>>> refs/remotes/origin/develop
SpeedMeasurement = true;

View File

@ -86,11 +86,8 @@ import nautilus.game.arcade.game.games.skywars.kits.KitEarth;
import nautilus.game.arcade.game.games.skywars.kits.KitFire;
import nautilus.game.arcade.game.games.skywars.kits.KitIce;
import nautilus.game.arcade.game.games.skywars.kits.KitMetal;
<<<<<<< HEAD
import nautilus.game.arcade.game.modules.compass.CompassModule;
=======
import nautilus.game.arcade.game.games.skywars.modes.kits.KitElementalist;
>>>>>>> refs/remotes/origin/develop
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.ore.OreHider;