Remove cloud particles from smoke grenade to reduce lag

This commit is contained in:
ArcticZeroo 2017-10-28 16:46:34 -04:00 committed by Alexander Meech
parent 53bbd75692
commit efcf3db854

View File

@ -43,9 +43,6 @@ public class Smoke extends Grenade
// UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
// ViewDist.MAX, UtilServer.getPlayers());
UtilParticle.PlayParticle(ParticleType.CLOUD, ent.getLocation(), 1.5f, 1.5f, 1.5f, 0, 100,
ViewDist.MAX, UtilServer.getPlayers());
ent.getWorld().playSound(ent.getLocation(), Sound.FIZZ, 0.1f, 0.1f);