Changed beta testing to Ultra and up.
Did some work on DOM 2.0
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d99a3c9253
commit
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@ -34,7 +34,7 @@ public class NewsManager extends MiniPlugin
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_news = new String[]
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_news = new String[]
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{
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{
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"New SSM Kit: " + C.cYellow + C.Bold + "Skeletal Horse",
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"New SSM Kit: " + C.cYellow + C.Bold + "Skeletal Horse",
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"Beta Servers Live! " + C.cPurple + C.Bold + "HERO ONLY",
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"Beta Servers Live! " + C.cPurple + C.Bold + "ULTRA ONLY",
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"Beta Game: " + C.cYellow + C.Bold + "Sheep Quest",
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"Beta Game: " + C.cYellow + C.Bold + "Sheep Quest",
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};
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};
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}
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}
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@ -390,11 +390,15 @@ public class ServerManager extends MiniPlugin
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if (partyPlayer == null)
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if (partyPlayer == null)
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continue;
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continue;
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if ((serverInfo.Name.contains("BETA") && !_clientManager.Get(partyPlayer).GetRank().Has(Rank.HERO)))
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if (serverInfo.Name.contains("BETA"))
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{
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{
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continue;
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if (!_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA))
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continue;
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}
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}
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if (!_clientManager.Get(partyPlayer).GetRank().Has(Rank.MODERATOR) && serverInfo.CurrentPlayers >= serverInfo.MaxPlayers * 1.5)
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continue;
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if (_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA) || _donationManager.Get(partyPlayer.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA"))
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if (_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA) || _donationManager.Get(partyPlayer.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA"))
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continue;
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continue;
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@ -411,11 +415,15 @@ public class ServerManager extends MiniPlugin
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if (partyPlayer == null)
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if (partyPlayer == null)
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continue;
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continue;
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if ((serverInfo.Name.contains("BETA") && !_clientManager.Get(partyPlayer).GetRank().Has(Rank.HERO)))
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if (serverInfo.Name.contains("BETA"))
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{
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{
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continue;
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if (!_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA))
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continue;
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}
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}
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if (!_clientManager.Get(partyPlayer).GetRank().Has(Rank.MODERATOR) && serverInfo.CurrentPlayers >= serverInfo.MaxPlayers * 1.5)
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continue;
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if (_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA) || _donationManager.Get(partyPlayer.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA"))
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if (_clientManager.Get(partyPlayer).GetRank().Has(Rank.ULTRA) || _donationManager.Get(partyPlayer.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA"))
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{
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{
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partyPlayer.leaveVehicle();
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partyPlayer.leaveVehicle();
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@ -61,15 +61,14 @@ public class ServerNpcPage extends ShopPageBase<ServerManager, ServerNpcShop> im
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int slot = 10;
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int slot = 10;
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int greenCount = 0;
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int greenCount = 0;
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int yellowCount = 0;
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int yellowCount = 0;
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String openFull = ChatColor.RESET + C.Line + "Get Ultra to join full servers!";
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String openFull = ChatColor.RESET + C.Line + "Get Ultra to join full servers!";
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String beta = ChatColor.RESET + C.Line + "Get Hero to join Beta servers!";
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String beta = ChatColor.RESET + C.Line + "Get Ultra to join Beta servers!";
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String openFullUltra = ChatColor.RESET + C.Line + "Click to join!";
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String openFullUltra = ChatColor.RESET + C.Line + "Click to join!";
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for (ServerInfo serverInfo : serverList)
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for (ServerInfo serverInfo : serverList)
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{
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{
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boolean ownsUltraPackage = DonationManager.Get(Player.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA") || Client.GetRank().Has(Rank.ULTRA);
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boolean ownsUltraPackage = DonationManager.Get(Player.getName()).OwnsUnknownPackage(serverInfo.ServerType + " ULTRA") || Client.GetRank().Has(Rank.ULTRA);
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boolean hero = Client.GetRank().Has(Rank.HERO);
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String inProgress = (serverInfo.Game == null || serverInfo.ServerType.equalsIgnoreCase("Competitive")) ? (ChatColor.RESET + C.Line + "Game in progress.") : (ChatColor.RESET + C.Line + "Click to spectate");
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String inProgress = (serverInfo.Game == null || serverInfo.ServerType.equalsIgnoreCase("Competitive")) ? (ChatColor.RESET + C.Line + "Game in progress.") : (ChatColor.RESET + C.Line + "Click to spectate");
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String inProgressLine2 = (serverInfo.Game == null || serverInfo.ServerType.equalsIgnoreCase("Competitive")) ? null : (ChatColor.RESET + C.Line + "and wait for next game!");
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String inProgressLine2 = (serverInfo.Game == null || serverInfo.ServerType.equalsIgnoreCase("Competitive")) ? null : (ChatColor.RESET + C.Line + "and wait for next game!");
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@ -99,7 +98,7 @@ public class ServerNpcPage extends ShopPageBase<ServerManager, ServerNpcShop> im
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lore.add(ChatColor.RESET + "");
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lore.add(ChatColor.RESET + "");
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lore.add(ChatColor.RESET + serverInfo.MOTD);
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lore.add(ChatColor.RESET + serverInfo.MOTD);
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if (serverInfo.Name.contains("BETA") && !hero)
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if (serverInfo.Name.contains("BETA") && !ownsUltraPackage)
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{
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{
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lore.add(beta);
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lore.add(beta);
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}
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}
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@ -19,18 +19,13 @@ import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
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import org.bukkit.entity.Chicken;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockBurnEvent;
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import org.bukkit.event.block.BlockBurnEvent;
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import org.bukkit.event.block.BlockFadeEvent;
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import org.bukkit.event.block.BlockFadeEvent;
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import org.bukkit.event.block.BlockSpreadEvent;
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import org.bukkit.event.block.BlockSpreadEvent;
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import org.bukkit.event.block.LeavesDecayEvent;
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import org.bukkit.event.block.LeavesDecayEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@ -39,9 +34,11 @@ import org.bukkit.event.server.ServerListPingEvent;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Class.IPvpClass;
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import mineplex.minecraft.game.classcombat.Class.IPvpClass;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.classcombat.itempack.ItemPackFactory;
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import mineplex.minecraft.game.classcombat.shop.ClassCombatCustomBuildShop;
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import mineplex.minecraft.game.classcombat.shop.ClassCombatCustomBuildShop;
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import mineplex.minecraft.game.classcombat.shop.ClassShopManager;
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import mineplex.minecraft.game.classcombat.shop.ClassShopManager;
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import mineplex.minecraft.game.core.IRelation;
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import mineplex.minecraft.game.core.IRelation;
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import mineplex.minecraft.game.core.combat.CombatManager;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import mineplex.minecraft.game.core.damage.DamageManager;
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import mineplex.minecraft.game.core.damage.DamageManager;
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@ -58,7 +55,9 @@ import mineplex.core.common.util.*;
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import mineplex.core.creature.Creature;
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import mineplex.core.creature.Creature;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.movement.Movement;
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import mineplex.core.packethandler.PacketHandler;
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import mineplex.core.packethandler.PacketHandler;
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import mineplex.core.energy.Energy;
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import mineplex.core.explosion.Explosion;
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import mineplex.core.explosion.Explosion;
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import mineplex.core.portal.Portal;
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import mineplex.core.portal.Portal;
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import mineplex.core.projectile.ProjectileManager;
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import mineplex.core.projectile.ProjectileManager;
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@ -140,16 +139,17 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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_firework = new FireworkHandler();
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_firework = new FireworkHandler();
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_fire = new Fire(plugin, conditionManager, damageManager);
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_fire = new Fire(plugin, conditionManager, damageManager);
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_projectileManager = new ProjectileManager(plugin);
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_projectileManager = new ProjectileManager(plugin);
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/*
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_skillFactory = new SkillFactory(plugin, damageManager, this, new CombatManager(plugin), conditionManager, _projectileManager, _blockRestore, _fire, new Movement(plugin), plugin.GetTeleport(), new Energy(plugin), webAddress);
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_classManager = new ClassManager(plugin, clientManager, donationManager, _skillFactory, webAddress);
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_classShopManager = new ClassShopManager(_plugin, _classManager, _skillFactory, new ItemPackFactory(_plugin));
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_classCustomBuildShop = new ClassCombatCustomBuildShop(_classShopManager, clientManager, donationManager, webAddress);
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*/
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if (serverConfig.GameList.contains(GameType.Champions))
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{
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_skillFactory = new SkillFactory(plugin, damageManager, this, new CombatManager(plugin), conditionManager, _projectileManager, _blockRestore, _fire, new Movement(plugin), plugin.GetTeleport(), new Energy(plugin), webAddress);
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_classManager = new ClassManager(plugin, clientManager, donationManager, _skillFactory, webAddress);
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_classShopManager = new ClassShopManager(_plugin, _classManager, _skillFactory, new ItemPackFactory(_plugin));
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_classCustomBuildShop = new ClassCombatCustomBuildShop(_classShopManager, clientManager, donationManager, webAddress);
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}
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//_statsManager = new StatsManager(plugin);
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//_statsManager = new StatsManager(plugin);
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_portal = portal;
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_portal = portal;
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@ -74,8 +74,8 @@ public class Champions extends TeamGame
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this.PrepareFreeze = false;
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this.PrepareFreeze = false;
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this.DeathSpectateSecs = 8;
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this.DeathSpectateSecs = 8;
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//_shop = new ClassCombatCustomBuildShop(null, null, manager.GetDonation(), "Class Setup");
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_shop = new ClassCombatCustomBuildShop(null, null, manager.GetDonation(), "Class Setup");
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}
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}
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@Override
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@Override
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@ -96,8 +96,7 @@ public class Champions extends TeamGame
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_emerald.add(new Emerald(this, loc));
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_emerald.add(new Emerald(this, loc));
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}
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}
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/* NPCs
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/*
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for (Location loc : WorldData.GetDataLocs("GRAY")) //Knight
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for (Location loc : WorldData.GetDataLocs("GRAY")) //Knight
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SpawnNPC(Knight, loc);
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SpawnNPC(Knight, loc);
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@ -112,8 +111,7 @@ public class Champions extends TeamGame
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for (Location loc : WorldData.GetDataLocs("ORANGE")) //Mage
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for (Location loc : WorldData.GetDataLocs("ORANGE")) //Mage
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SpawnNPC(Mage, loc);
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SpawnNPC(Mage, loc);
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*/
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*/
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}
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}
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@EventHandler
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@EventHandler
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@ -122,11 +120,9 @@ public class Champions extends TeamGame
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if (event.GetState() != GameState.Recruit)
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if (event.GetState() != GameState.Recruit)
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return;
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return;
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/*
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for (GameTeam team : GetTeamList())
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for (GameTeam team : GetTeamList())
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if (team.GetColor() == ChatColor.AQUA)
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if (team.GetColor() == ChatColor.AQUA)
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team.SetColor(ChatColor.BLUE);
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team.SetColor(ChatColor.BLUE);
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*/
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}
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}
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@EventHandler
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@EventHandler
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Block a user