Updated references to the util method.
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@ -9,6 +9,7 @@ import org.bukkit.Effect;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Item;
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import org.bukkit.inventory.ItemStack;
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public class DemolitionData
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{
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@ -72,9 +73,12 @@ public class DemolitionData
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{
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despawnHologram();
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Item item = Block.getWorld().dropItem(Block.getLocation().add(0.5, 0.5, 0.5), UtilBlock.blockToInventoryItemStack(Block));
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Parent.DroppedItems.add(item);
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for (ItemStack itemStack : UtilBlock.blockToInventoryItemStacks(Block))
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{
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Item item = Block.getWorld().dropItem(Block.getLocation().add(0.5, 0.5, 0.5), itemStack);
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Parent.DroppedItems.add(item);
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}
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Block.getWorld().playEffect(Block.getLocation(), Effect.STEP_SOUND, Block.getTypeId());
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@ -15,6 +15,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class RecreationData
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{
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@ -147,11 +148,12 @@ public class RecreationData
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{
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for (Block block : getBlocks())
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{
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Item item = block.getWorld().dropItem(getMidpoint(), UtilBlock.blockToInventoryItemStack(block));
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//UtilAction.velocity(item, new Vector(0, 0, 0));
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DroppedItems.add(item);
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for (ItemStack itemStack : UtilBlock.blockToInventoryItemStacks(block))
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{
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Item item = block.getWorld().dropItem(getMidpoint(), itemStack);
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DroppedItems.add(item);
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}
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}
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CornerA.getWorld().playEffect(getMidpoint(), Effect.STEP_SOUND, Material.LOG.getId());
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