Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex

This commit is contained in:
Chiss 2014-09-13 09:17:50 +10:00
commit f0fa3469df
16 changed files with 422 additions and 56 deletions

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@ -10,7 +10,7 @@ import org.bukkit.inventory.meta.FireworkMeta;
public class FireworkUtil
{
public static void LaunchRandomFirework(Location location)
public static Firework LaunchRandomFirework(Location location)
{
Builder builder = FireworkEffect.builder();
@ -40,5 +40,7 @@ public class FireworkUtil
data.addEffects(builder.build());
data.setPower(RandomUtils.nextInt(3));
firework.setFireworkMeta(data);
return firework;
}
}

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@ -4,6 +4,7 @@ import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_7_R4.CraftWorld;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftFirework;
import org.bukkit.entity.Firework;
import org.bukkit.inventory.meta.FireworkMeta;
import org.bukkit.util.Vector;
@ -20,9 +21,9 @@ public class UtilFirework
data.addEffect(fe);
firework.setFireworkMeta(data);
((CraftWorld)loc.getWorld()).getHandle().broadcastEntityEffect(((CraftEntity)firework).getHandle(), (byte)17);
firework.remove();
((CraftFirework) firework).getHandle().expectedLifespan = 1;
// ((CraftWorld)loc.getWorld()).getHandle().broadcastEntityEffect(((CraftEntity)firework).getHandle(), (byte)17);
// firework.remove();
}
public static Firework launchFirework(Location loc, FireworkEffect fe, Vector dir, int power)

View File

@ -18,13 +18,11 @@ public class ChestData
private Block _block;
private ITreasureReward _reward;
private boolean _opened;
private boolean _finishedOpen;
public ChestData(Block block, ITreasureReward reward)
{
_block = block;
_opened = false;
_finishedOpen = false;
_reward = reward;
}
@ -33,21 +31,11 @@ public class ChestData
return _opened;
}
public boolean isFinishedOpen()
{
return _finishedOpen;
}
public void setOpened(boolean opened)
{
_opened = opened;
}
public void setFinishedOpen(boolean finishedOpen)
{
_finishedOpen = finishedOpen;
}
public Block getBlock()
{
return _block;

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@ -12,13 +12,16 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.treasure.animation.Animation;
import mineplex.core.treasure.animation.ChestExplodeAnimation;
import mineplex.core.treasure.animation.ChestOpenAnimation;
import mineplex.core.treasure.animation.ChestSpawnAnimation;
import mineplex.core.treasure.animation.CircleAnimation;
import mineplex.core.treasure.animation.FireworksAnimation;
import mineplex.core.treasure.event.TreasureFinishEvent;
import mineplex.core.treasure.reward.ITreasureReward;
import mineplex.core.treasure.reward.RewardRarity;
@ -34,6 +37,9 @@ public class Treasure
private int _tickCount;
private ChestData[] _chestData;
private boolean _finished;
private int _finishedTickCount;
private LinkedList<Animation> _animations;
private TreasureStyle _style;
@ -60,6 +66,8 @@ public class Treasure
_chestData[1] = new ChestData(_centerBlock.getRelative(-2, 1, 0), rewards[1]);
_chestData[2] = new ChestData(_centerBlock.getRelative(0, 1, 2), rewards[2]);
_chestData[3] = new ChestData(_centerBlock.getRelative(0, 1, -2), rewards[3]);
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " is opening treasure at " + F.elem(_centerBlock.getX() + ", " + _centerBlock.getZ()) + "!"));
}
private void createCenterClay()
@ -124,6 +132,16 @@ public class Treasure
public void update()
{
if (_finished)
{
if (_finishedTickCount >= 100)
{
finish();
}
_finishedTickCount++;
}
if (_tickCount == 5)
{
@ -226,19 +244,22 @@ public class Treasure
// Extra effects based off the rarity of the treasure
if (data.getReward().getRarity() == RewardRarity.UNCOMMON)
{
_animations.add(new FireworksAnimation(this, data.getBlock()));
}
else if (data.getReward().getRarity() == RewardRarity.RARE)
{
_animations.add(new CircleAnimation(this, data.getBlock().getLocation().add(0.5, 1.5, 0.5)));
}
else
// if (data.getReward().getRarity() == RewardRarity.RARE)
else if (data.getReward().getRarity() == RewardRarity.VERY_RARE)
{
_animations.add(new FireworksAnimation(this, data.getBlock()));
_animations.add(new ChestExplodeAnimation(this, data.getBlock()));
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " just opened an extremely rare treasure chest!"));
}
if (isFinished())
{
// TODO figure out finish event
System.out.println("finished");
_finished = true;
}
}
}
@ -269,6 +290,18 @@ public class Treasure
public void finish()
{
for (ChestData chestData : _chestData)
{
// Give any unopened rewards to the player
// This only applies if they leave the server
// while opening a treasure
if (!chestData.isOpened())
{
chestData.setOpened(true);
chestData.getReward().giveReward(_player);
}
}
for (Map.Entry<Block, BlockInfo> entry : _blockRestoreMap.entrySet())
{
Block block = entry.getKey();
@ -276,6 +309,7 @@ public class Treasure
block.setTypeId(data.getId());
block.setData(data.getData());
block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
}
for (Animation animation : _animations)
@ -283,6 +317,9 @@ public class Treasure
animation.finish();
}
_animations.clear();
TreasureFinishEvent event = new TreasureFinishEvent(_player, this);
Bukkit.getPluginManager().callEvent(event);
}
public TreasureStyle getStyle()

View File

@ -1,5 +1,6 @@
package mineplex.core.treasure;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -10,6 +11,7 @@ import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import mineplex.core.MiniPlugin;
@ -20,11 +22,15 @@ import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.donation.DonationManager;
import mineplex.core.inventory.InventoryManager;
import mineplex.core.treasure.event.TreasureFinishEvent;
import mineplex.core.treasure.event.TreasureStartEvent;
import mineplex.core.treasure.reward.ITreasureReward;
import mineplex.core.treasure.reward.RewardManager;
import mineplex.core.treasure.reward.RewardRarity;
import mineplex.core.treasure.reward.rewards.CoinReward;
import mineplex.core.treasure.reward.rewards.GemReward;
import mineplex.core.treasure.reward.rewards.InventoryReward;
import mineplex.core.treasure.reward.rewards.UnknownPackageReward;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
@ -36,26 +42,74 @@ public class TreasureManager extends MiniPlugin
private NautHashMap<Player, Treasure> _playerTreasureMap;
private RewardManager _rewardManager;
private DonationManager _donationManager;
private InventoryManager _inventoryManager;
public TreasureManager(JavaPlugin plugin, DonationManager donationManager)
public TreasureManager(JavaPlugin plugin, DonationManager donationManager, InventoryManager inventoryManager)
{
super("Treasure", plugin);
_donationManager = donationManager;
_playerTreasureMap = new NautHashMap<Player, Treasure>();
_rewardManager = new RewardManager();
_inventoryManager = inventoryManager;
// Very Rare
_rewardManager.addReward(new CoinReward(donationManager, 1000, 2000, 1000, RewardRarity.VERY_RARE));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Helix Particles", "Blood Helix",
new ItemStack(Material.REDSTONE), RewardRarity.VERY_RARE, 100));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Enchant Particles", "Enchanted",
new ItemStack(Material.BOOK), RewardRarity.VERY_RARE, 1000));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Fire Rings Particles", "Flame Rings",
new ItemStack(Material.BLAZE_POWDER), RewardRarity.VERY_RARE, 600));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Foot Particles", "Shadow Walk",
new ItemStack(Material.LEATHER_BOOTS), RewardRarity.VERY_RARE, 1200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Green Particles", "Green Ring",
new ItemStack(Material.EMERALD), RewardRarity.VERY_RARE, 200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Rain Particles", "Rain Cloud",
new ItemStack(Material.INK_SACK), RewardRarity.VERY_RARE, 300));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Notch Morph", "Notch",
new ItemStack(Material.INK_SACK), RewardRarity.VERY_RARE, 10));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Gem Boosters", "Gem Booster", 50, 100,
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.VERY_RARE, 500));
// Rare
_rewardManager.addReward(new CoinReward(donationManager, 500, 1000, 1000, RewardRarity.RARE));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Bat Morph", "Bat Morph",
new ItemStack(Material.SKULL_ITEM, 1, (short) 0, (byte) 1), RewardRarity.RARE, 100));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Block Morph", "Block Morph",
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.RARE, 200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Chicken Morph", "Chicken Morph",
new ItemStack(Material.FEATHER), RewardRarity.RARE, 300));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Cow Morph", "Cow Morph",
new ItemStack(Material.LEATHER), RewardRarity.RARE, 500));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Enderman Morph", "Enderman Morph",
new ItemStack(Material.ENDER_PEARL), RewardRarity.RARE, 200));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Gem Boosters", "Gem Booster", 10, 20,
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.RARE, 500));
// Uncommon
_rewardManager.addReward(new CoinReward(donationManager, 100, 500, 1000, RewardRarity.UNCOMMON));
_rewardManager.addReward(new CoinReward(donationManager, 100, 500, 2000, RewardRarity.UNCOMMON));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Ender Pearls", "Ethereal Pearl", 75, 150,
new ItemStack(Material.ENDER_PEARL), RewardRarity.UNCOMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks", 75, 150,
new ItemStack(Material.FIREWORK), RewardRarity.UNCOMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "TNT", "TNT", 30, 60,
new ItemStack(Material.TNT), RewardRarity.UNCOMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Melons", "Melon Launcher", 150, 300,
new ItemStack(Material.MELON_BLOCK), RewardRarity.UNCOMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Gem Boosters", "Gem Booster", 1, 10,
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.UNCOMMON, 500));
// Common
_rewardManager.addReward(new CoinReward(donationManager, 0, 100, 1000, RewardRarity.COMMON));
_rewardManager.addReward(new CoinReward(donationManager, 0, 100, 2000, RewardRarity.COMMON));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Ender Pearls", "Ethereal Pearl", 25, 75,
new ItemStack(Material.ENDER_PEARL), RewardRarity.COMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks", 25, 75,
new ItemStack(Material.FIREWORK), RewardRarity.COMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "TNT", "TNT", 10, 30,
new ItemStack(Material.TNT), RewardRarity.COMMON, 1000));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Melons", "Melon Launcher", 50, 150,
new ItemStack(Material.MELON_BLOCK), RewardRarity.COMMON, 1000));
}
@ -73,6 +127,15 @@ public class TreasureManager extends MiniPlugin
if (!checkNearbyBlocks(player))
return;
TreasureStartEvent event = new TreasureStartEvent(player);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
{
player.sendMessage(F.main("Treasure", "Failed to create a treasure. Unknown reason"));
return;
}
ITreasureReward[] rewards = new ITreasureReward[4];
for (int i = 0; i < 4; i++)
@ -195,6 +258,12 @@ public class TreasureManager extends MiniPlugin
}
}
@EventHandler
public void treasureFinish(TreasureFinishEvent event)
{
_playerTreasureMap.remove(event.getPlayer());
}
// @EventHandler
// public void command(PlayerCommandPreprocessEvent event)
// {

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@ -30,7 +30,7 @@ public enum TreasureStyle
Material.STAINED_CLAY, (byte) 6,
Material.STAINED_GLASS_PANE, (byte) 0,
ParticleType.HEART,
ParticleType.FLAME,
ParticleType.CLOUD,
null),
@ -39,21 +39,21 @@ public enum TreasureStyle
Material.STAINED_GLASS_PANE, (byte) 8,
ParticleType.FLAME,
ParticleType.HAPPY_VILLAGER,
ParticleType.LAVA),
ParticleType.LAVA);
FANCY(Material.DIAMOND_BLOCK,(byte) 0,
Material.GOLD_BLOCK, (byte) 0,
Material.AIR, (byte) 0,
ParticleType.FLAME,
ParticleType.CLOUD,
ParticleType.LAVA),
FANCY_2(Material.IRON_BLOCK,(byte) 0,
Material.EMERALD_BLOCK, (byte) 0,
Material.AIR, (byte) 0,
ParticleType.FLAME,
ParticleType.HAPPY_VILLAGER,
null);
// FANCY(Material.DIAMOND_BLOCK,(byte) 0,
// Material.GOLD_BLOCK, (byte) 0,
// Material.AIR, (byte) 0,
// ParticleType.FLAME,
// ParticleType.CLOUD,
// ParticleType.LAVA),
//
// FANCY_2(Material.IRON_BLOCK,(byte) 0,
// Material.EMERALD_BLOCK, (byte) 0,
// Material.AIR, (byte) 0,
// ParticleType.FLAME,
// ParticleType.HAPPY_VILLAGER,
// null);
private Material _primaryMaterial;
private byte _primaryData;

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@ -0,0 +1,68 @@
package mineplex.core.treasure.animation;
import java.util.Random;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.treasure.Treasure;
/**
* Created by shaun on 14-09-12.
*/
public class ChestExplodeAnimation extends Animation
{
/**
* Played when a "Very Rare" chest is opened
*/
private Random _random = new Random();
private Block _chestBlock;
public ChestExplodeAnimation(Treasure treasure, Block chestBlock)
{
super(treasure);
_chestBlock = chestBlock;
}
@Override
protected void tick()
{
if (getTicks() == 1)
{
// _chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.WITHER_SPAWN, 10F, 1.2F);
_chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.ENDERDRAGON_DEATH, 10F, 2.0F);
}
if (getTicks() == 10)
{
FireworkEffect effect = FireworkEffect.builder().with(FireworkEffect.Type.BALL_LARGE).withColor(Color.RED).withFade(Color.BLACK).build();
UtilFirework.playFirework(_chestBlock.getLocation().add(0.5, 0.5, 0.5), effect);
// ((CraftWorld) _chestBlock.getWorld()).getHandle().triggerEffect(1005, _chestBlock.getX(), _chestBlock.getY(), _chestBlock.getZ(), 2257);
}
else if (getTicks() < 10)
{
double xDif = _random.nextGaussian() * 0.5;
double zDif = _random.nextGaussian() * 0.5;
double yDif = _random.nextGaussian() * 0.5;
Location loc = _chestBlock.getLocation().add(0.5, 0.5, 0.5).add(xDif, zDif, yDif);
loc.getWorld().createExplosion(loc.getX(), loc.getY(), loc.getZ(), 0F);
}
else
{
finish();
}
}
@Override
protected void onFinish()
{
}
}

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@ -57,8 +57,6 @@ public class ChestOpenAnimation extends Animation
{
_hologram = new Hologram(_chestData.getBlock().getLocation().add(0.5, 1.1, 0.5), _text);
_hologram.sendToPlayers(_chestData.getBlock().getLocation().getWorld().getPlayers().toArray(new Player[0]));
_chestData.setFinishedOpen(true);
}
}

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@ -3,6 +3,7 @@ package mineplex.core.treasure.animation;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import mineplex.core.common.util.UtilFirework;
@ -15,7 +16,7 @@ import mineplex.core.treasure.Treasure;
public class CircleAnimation extends Animation
{
/**
* Uncommon Rarity
* Played when a "Rare" chest is opened
*/
private Location _centerLocation;
@ -30,9 +31,10 @@ public class CircleAnimation extends Animation
@Override
protected void tick()
{
if (getTicks() == 1)
if (getTicks() == 2)
{
UtilFirework.playFirework(_centerLocation, FireworkEffect.builder().withColor(Color.RED).build());
UtilFirework.playFirework(_centerLocation, FireworkEffect.builder().withColor(Color.ORANGE).with(FireworkEffect.Type.BURST).build());
_centerLocation.getWorld().playSound(_centerLocation, Sound.WITHER_SPAWN, 10F, 1.2F);
}
else if (getTicks() >= 60)
{

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@ -2,11 +2,21 @@ package mineplex.core.treasure.animation;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftFirework;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.Firework;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_7_R4.PacketPlayOutEntityStatus;
import mineplex.core.common.util.FireworkUtil;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.treasure.Treasure;
/**
@ -15,7 +25,7 @@ import mineplex.core.treasure.Treasure;
public class FireworksAnimation extends Animation
{
/**
* Rare Rarity
* Played when an "Uncommon" chest is opened
*/
private Random _random = new Random();
@ -36,17 +46,18 @@ public class FireworksAnimation extends Animation
if (getTicks() % 10 == 0)
{
double xDif = _random.nextGaussian() * _random.nextInt(4);
double zDif = _random.nextGaussian() * _random.nextInt(4);
double yDif = _random.nextInt(5) + 1;
double xDif = _random.nextGaussian() * 2;
double zDif = _random.nextGaussian() * 2;
double yDif = (_random.nextInt(3) * _random.nextDouble()) + 2;
FireworkEffect effect = FireworkEffect.builder().withColor(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255)))
.withFade(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255)))
.with(FireworkEffect.Type.values()[_random.nextInt(FireworkEffect.Type.values().length)])
.with(FireworkEffect.Type.STAR)
.build();
UtilFirework.playFirework(_block.getLocation().add(xDif, yDif, zDif), effect);
}
}
@Override

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@ -0,0 +1,44 @@
package mineplex.core.treasure.event;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import mineplex.core.treasure.Treasure;
/**
* Created by shaun on 14-09-12.
*/
public class TreasureFinishEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
private final Player _player;
private final Treasure _treasure;
public TreasureFinishEvent(Player player, Treasure treasure)
{
_player = player;
_treasure = treasure;
}
public Player getPlayer()
{
return _player;
}
public Treasure getTreasure()
{
return _treasure;
}
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}

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@ -0,0 +1,49 @@
package mineplex.core.treasure.event;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Created by shaun on 14-09-12.
*/
public class TreasureStartEvent extends Event implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
private Player _player;
private boolean _cancelled = false;
public TreasureStartEvent(Player player)
{
_player = player;
}
public Player getPlayer()
{
return _player;
}
@Override
public boolean isCancelled()
{
return _cancelled;
}
@Override
public void setCancelled(boolean cancelled)
{
_cancelled = cancelled;
}
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}

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@ -40,17 +40,17 @@ public class RewardManager
double rand = _random.nextDouble();
RewardRarity rarity;
if (rand >= 0.98)
if (rand <= 0.04)
{
// 2%
// 4%
rarity = RewardRarity.VERY_RARE;
}
else if (rand >= 0.90)
else if (rand <= 0.10)
{
// 8%
// 6%
rarity = RewardRarity.RARE;
}
else if (rand >= 0.60)
else if (rand <= 0.40)
{
// 30%
rarity = RewardRarity.UNCOMMON;

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@ -0,0 +1,57 @@
package mineplex.core.treasure.reward.rewards;
import java.util.Random;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.inventory.InventoryManager;
import mineplex.core.treasure.reward.RewardRarity;
/**
* Created by shaun on 14-09-12.
*/
public class InventoryReward extends AbstractReward
{
private Random _random;
private InventoryManager _inventoryManager;
private String _name;
private String _packageName;
private int _minAmount;
private int _maxAmount;
public InventoryReward(InventoryManager inventoryManager, String name, String packageName, int minAmount, int maxAmount, ItemStack itemStack, RewardRarity rarity, int weight)
{
this(RANDOM, inventoryManager, name, packageName, minAmount, maxAmount, itemStack, rarity, weight);
}
public InventoryReward(Random random, InventoryManager inventoryManager, String name, String packageName, int minAmount, int maxAmount, ItemStack itemStack, RewardRarity rarity, int weight)
{
super(itemStack, rarity, weight);
_random = random;
_name = name;
_packageName = packageName;
_minAmount = minAmount;
_maxAmount = maxAmount;
_inventoryManager = inventoryManager;
}
@Override
public String giveReward(Player player)
{
int amountToGive = _random.nextInt(_maxAmount - _minAmount) + _minAmount;
_inventoryManager.addItemToInventory(player, "Item", _packageName, amountToGive);
return C.cAqua + amountToGive + " " + _name;
}
@Override
public boolean canGiveReward(Player player)
{
return true;
}
}

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@ -0,0 +1,40 @@
package mineplex.core.treasure.reward.rewards;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import mineplex.core.donation.DonationManager;
import mineplex.core.treasure.reward.RewardRarity;
/**
* Created by shaun on 14-09-12.
*/
public class UnknownPackageReward extends AbstractReward
{
private DonationManager _donationManager;
private String _name;
private String _packageName;
public UnknownPackageReward(DonationManager donationManager, String name, String packageName, ItemStack itemStack, RewardRarity rarity, int weight)
{
super(itemStack, rarity, weight);
_donationManager = donationManager;
_name = name;
_packageName = packageName;
}
@Override
public String giveReward(Player player)
{
_donationManager.Get(player.getName()).AddUnknownSalesPackagesOwned(_packageName);
return _name;
}
@Override
public boolean canGiveReward(Player player)
{
return _donationManager.Get(player.getName()).OwnsUnknownPackage(_packageName);
}
}

View File

@ -161,7 +161,7 @@ public class HubManager extends MiniClientPlugin<HubClient>
_inventoryManager = new InventoryManager(plugin);
_gadgetManager = new GadgetManager(_plugin, clientManager, donationManager, _inventoryManager, _mountManager, petManager, preferences, disguiseManager, blockRestore, new ProjectileManager(plugin));
new CosmeticManager(_plugin, clientManager, donationManager, _inventoryManager, _gadgetManager, _mountManager, petManager, false);
new TreasureManager(_plugin, donationManager);
new TreasureManager(_plugin, donationManager, _inventoryManager);
_partyManager = partyManager;
_preferences = preferences;