Increase the height of the crown
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@ -64,7 +64,7 @@ public class ParticleKing extends ParticleGadget
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double angle = (i * Math.PI / 180);
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double angle = (i * Math.PI / 180);
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double x = 0.5 * Math.cos(angle);
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double x = 0.5 * Math.cos(angle);
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double z = 0.5 * Math.sin(angle);
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double z = 0.5 * Math.sin(angle);
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Location crown = player.getEyeLocation().add(x, 0.15, z);
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Location crown = player.getEyeLocation().add(x, 0.3, z);
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UtilParticle.PlayParticleToAll(UtilParticle.ParticleType.FLAME, crown, null, 0, 1, UtilParticle.ViewDist.NORMAL);
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UtilParticle.PlayParticleToAll(UtilParticle.ParticleType.FLAME, crown, null, 0, 1, UtilParticle.ViewDist.NORMAL);
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}
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}
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}
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}
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