Increase the height of the crown

This commit is contained in:
LCastr0 2017-04-27 20:33:31 -03:00
parent e7c270847b
commit f1670bc550

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@ -64,7 +64,7 @@ public class ParticleKing extends ParticleGadget
double angle = (i * Math.PI / 180); double angle = (i * Math.PI / 180);
double x = 0.5 * Math.cos(angle); double x = 0.5 * Math.cos(angle);
double z = 0.5 * Math.sin(angle); double z = 0.5 * Math.sin(angle);
Location crown = player.getEyeLocation().add(x, 0.15, z); Location crown = player.getEyeLocation().add(x, 0.3, z);
UtilParticle.PlayParticleToAll(UtilParticle.ParticleType.FLAME, crown, null, 0, 1, UtilParticle.ViewDist.NORMAL); UtilParticle.PlayParticleToAll(UtilParticle.ParticleType.FLAME, crown, null, 0, 1, UtilParticle.ViewDist.NORMAL);
} }
} }