Some more wither updates

This commit is contained in:
Chiss 2014-11-21 16:32:12 +11:00
parent 0d78433bd2
commit f1ba5947a4
13 changed files with 53 additions and 26 deletions

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@ -279,7 +279,7 @@ public enum Achievement
SUPER_PAINTBALL_SPEEDRUNNER("Speedrunner", 1000,
new String[]{"Super Paintball.Speedrunner"},
new String[]{"Win a game in 20 seconds"},
new String[]{"Win a game in 30 seconds"},
new int[]{1},
AchievementCategory.SUPER_PAINTBALL),

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@ -1,6 +1,6 @@
package mineplex.core.gadget.gadgets;
import java.util.HashSet;
import java.util.ArrayList;
import java.util.Iterator;
import org.bukkit.Effect;
@ -34,7 +34,7 @@ import mineplex.core.updater.event.UpdateEvent;
public class ItemMelonLauncher extends ItemGadget implements IThrown
{
private HashSet<Item> _melon = new HashSet<Item>();
private ArrayList<Item> _melon = new ArrayList<Item>();
public ItemMelonLauncher(GadgetManager manager)
{
@ -145,5 +145,11 @@ public class ItemMelonLauncher extends ItemGadget implements IThrown
melon.remove();
}
}
while (_melon.size() > 60)
{
Item item = _melon.remove(0);
item.remove();
}
}
}

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@ -22,7 +22,7 @@ public class CripplingBlow extends Skill
SetDesc(new String[]
{
"Your powerflow axe blows give",
"Your powerful axe attacks give",
"targets Slow 1 for 1.5 second,",
"as well as no knockback."
});

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@ -126,7 +126,7 @@ public class Paintball extends TeamGame
new KillFastStatTracker(this, 4, 5, "KillingSpree"),
new WinWithoutLosingTeammateStatTracker(this, "FlawlessVictory"),
new MedicStatTracker(this),
new WinFastStatTracker(this, 20, "Speedrunner"),
new WinFastStatTracker(this, 30, "Speedrunner"),
new LastStandStatTracker(this)
);
}

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@ -81,8 +81,10 @@ public class WitherGame extends TeamGame implements IBlockRestorer
new Kit[]
{
new KitHumanArcher(manager),
new KitHumanBuilder(manager),
new KitHumanRunner(manager),
//new KitHumanBuilder(manager),
//new KitHumanRunner(manager),
new NullKit(manager),
new NullKit(manager),
new NullKit(manager),
new KitWitherMinion(manager),
//new KitWitherWeb(manager),
@ -379,13 +381,13 @@ public class WitherGame extends TeamGame implements IBlockRestorer
ArrayList<Location> collisions = new ArrayList<Location>();
//Fly Speed
double speed = 0.06 - (_yLimit - player.getLocation().getY()) * 0.0075;
double speed = 0.09 - (_yLimit - player.getLocation().getY()) * 0.006;
if (speed > 0.16)
speed = 0.16;
if (speed < 0.015)
speed = 0.015;
if (speed < 0.016)
speed = 0.016;
player.setFlySpeed((float)speed);
@ -505,6 +507,17 @@ public class WitherGame extends TeamGame implements IBlockRestorer
event.GetDamageePlayer().playEffect(EntityEffect.HURT);
playerOut(event.GetDamageePlayer());
if (event.GetDamagerPlayer(true) != null)
{
AddGems(event.GetDamagerPlayer(true), 2, "Humans Stunned", true);
Bukkit.broadcastMessage(C.cBlue + "Death> " + C.cGreen + event.GetDamageePlayer().getName() + C.cGray + " was killed by " + C.cRed + event.GetDamagerPlayer(true).getName() + C.cGray + ".");
}
else
{
Bukkit.broadcastMessage(C.cBlue + "Death> " + C.cGreen + event.GetDamageePlayer().getName() + C.cGray + " was killed.");
}
}
public void playerOut(Player player)
@ -512,6 +525,8 @@ public class WitherGame extends TeamGame implements IBlockRestorer
//State
SetPlayerState(player, PlayerState.OUT);
player.setHealth(20);
player.setFlySpeed(0.1f);
//Conditions
Manager.GetCondition().Factory().Blind("Hit", player, player, 1.5, 0, false, false, false);

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@ -15,6 +15,7 @@ import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
import nautilus.game.arcade.kit.perks.PerkFletcher;
import nautilus.game.arcade.kit.perks.PerkRopedArrow;
import nautilus.game.arcade.kit.perks.PerkWitherArrowBlind;
@ -32,7 +33,7 @@ public class KitHumanArcher extends Kit
new Perk[]
{
new PerkRopedArrow("Roped Arrow", 1, 4000),
new PerkDoubleJump("Double Jump", 1, 0.8, true, 4000, true),
new PerkWitherArrowBlind(6),
new PerkFletcher(4, 4, true),
@ -48,7 +49,7 @@ public class KitHumanArcher extends Kit
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW));
ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
ItemStack potion = new ItemStack(Material.POTION, 2, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);

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@ -16,6 +16,7 @@ import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.perks.PerkBlockRestorer;
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
import nautilus.game.arcade.kit.perks.PerkIronShell;
public class KitHumanBuilder extends Kit
@ -31,6 +32,7 @@ public class KitHumanBuilder extends Kit
new Perk[]
{
new PerkDoubleJump("Double Jump", 1, 0.8, true, 6000, true),
new PerkIronShell(),
new PerkBlockRestorer()
},
@ -45,7 +47,7 @@ public class KitHumanBuilder extends Kit
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SPADE));
ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
ItemStack potion = new ItemStack(Material.POTION, 2, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);

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@ -44,7 +44,7 @@ public class KitHumanRunner extends Kit
{
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE));
ItemStack potion = new ItemStack(Material.POTION, 3, (short)16429); // 16422
ItemStack potion = new ItemStack(Material.POTION, 2, (short)16429); // 16422
PotionMeta potionMeta = (PotionMeta)potion.getItemMeta();
potionMeta.setDisplayName(ChatColor.RESET + "Revival Potion");
potion.setItemMeta(potionMeta);

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@ -99,18 +99,18 @@ public class PerkWitherArrowBlind extends Perk
if (UtilMath.offset(player.getLocation().add(0, 3, 0), arrow.getLocation()) < _proximityHit)
{
Manager.GetCondition().Factory().Blind(GetName(), player, null, 4, 0, false, false, false);
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, arrow.getLocation(), 0, 0, 0, 0, 1);
arrowIterator.remove();
arrow.remove();
hit = true;
continue;
}
}
if (hit)
{
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, arrow.getLocation(), 0, 0, 0, 0, 1);
arrowIterator.remove();
arrow.remove();
continue;
}
}
//Dead

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@ -47,7 +47,7 @@ public class PerkWitherArrows extends Perk
{
player.setExp((float) Math.max(0, player.getExp()-(1f/20f)));
for (int i=0 ; i<1 ; i++)
for (int i=0 ; i<2 ; i++)
{
Arrow arrow = player.getWorld().spawnArrow(
player.getEyeLocation().add(player.getLocation().getDirection()),

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@ -137,7 +137,7 @@ public class PerkWitherAttack extends Perk
double scale = 0.4 + 0.6 * Math.min(1, skull.getTicksLived()/20d);
//Players
HashMap<Player, Double> players = UtilPlayer.getInRadius(skull.getLocation(), 6);
HashMap<Player, Double> players = UtilPlayer.getInRadius(skull.getLocation(), 7);
for (Player player : players.keySet())
{
if (!Manager.GetGame().IsAlive(player))
@ -145,7 +145,7 @@ public class PerkWitherAttack extends Perk
//Damage Event
Manager.GetDamage().NewDamageEvent(player, (LivingEntity)skull.getShooter(), null,
DamageCause.CUSTOM, 10 * players.get(player) * scale, true, true, false,
DamageCause.CUSTOM, 2 + 10 * players.get(player) * scale, true, true, false,
UtilEnt.getName((LivingEntity)skull.getShooter()), GetName());
}

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@ -108,7 +108,7 @@ public class GameGemManager implements Listener
if (event.GetState() != PlayerState.OUT)
return;
if (event.GetGame().GetType() == GameType.Paintball || event.GetGame().GetType() == GameType.MineStrike)
if (event.GetGame().GetType() == GameType.WitherAssault || event.GetGame().GetType() == GameType.Paintball || event.GetGame().GetType() == GameType.MineStrike)
return;
RewardGems(event.GetGame(), event.GetPlayer(), false);

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@ -58,9 +58,12 @@ public class GameLootManager implements Listener
false);
//Chest
_rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 2,
_rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 1,
new ItemStack(Material.CHEST), RewardRarity.COMMON, 4));
_rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 2,
new ItemStack(Material.CHEST), RewardRarity.COMMON, 1));
//Key
_rewardManager.addReward(new InventoryReward(_rewardManager, Manager.getInventoryManager(), "Treasure Key", "Treasure Key", 1, 1,
new ItemStack(Material.DIAMOND), RewardRarity.UNCOMMON, 1000));