Staggered game teleports/start

This commit is contained in:
Chiss 2014-03-13 18:18:22 +11:00
parent 27f554ab61
commit f4cd2fcbb9
4 changed files with 119 additions and 89 deletions

View File

@ -71,12 +71,12 @@ public abstract class Game implements Listener
//State
private GameState _gameState = GameState.Loading;
private long _gameStateTime = System.currentTimeMillis();
private boolean _prepareCountdown = false;
private int _countdown = -1;
private boolean _countdownForce = false;
private int _playerCount = 0;
private String _customWinLine = "";
//Kits
@ -274,16 +274,6 @@ public abstract class Game implements Listener
_countdownForce = value;
}
public int GetPlayerCountAtStart()
{
return _playerCount;
}
public void SetPlayerCountAtStart(int count)
{
_playerCount = count;
}
public NautHashMap<GameTeam, ArrayList<Player>> GetTeamPreferences()
{
return _teamPreference;
@ -561,7 +551,7 @@ public abstract class Game implements Listener
}
_playerKit.put(player, kit);
kit.Selected(player);
if (announce)
@ -569,7 +559,7 @@ public abstract class Game implements Listener
player.playSound(player.getLocation(), Sound.ORB_PICKUP, 2f, 1f);
UtilPlayer.message(player, F.main("Kit", "You equipped " + F.elem(kit.GetFormattedName() + " Kit") + "."));
}
if (InProgress())
kit.ApplyKit(player);
}
@ -858,32 +848,35 @@ public abstract class Game implements Listener
public void AnnounceGame()
{
for (Player player : UtilServer.getPlayers())
{
player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
for (int i=0 ; i<6-GetDesc().length ; i++)
UtilPlayer.message(player, "");
UtilPlayer.message(player, ArcadeFormat.Line);
UtilPlayer.message(player, C.cGreen + "Game - " + C.cYellow+ C.Bold + this.GetName());
UtilPlayer.message(player, "");
for (String line : this.GetDesc())
{
UtilPlayer.message(player, C.cWhite + "- " + line);
}
UtilPlayer.message(player, "");
UtilPlayer.message(player, C.cGreen + "Map - " + C.cYellow + C.Bold + WorldData.MapName + ChatColor.RESET + C.cGray + " created by " + C.cYellow+ C.Bold + WorldData.MapAuthor);
UtilPlayer.message(player, ArcadeFormat.Line);
}
AnnounceGame(player);
if (AnnounceSilence)
Manager.GetChat().Silence(9000, false);
}
public void AnnounceGame(Player player)
{
player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
for (int i=0 ; i<6-GetDesc().length ; i++)
UtilPlayer.message(player, "");
UtilPlayer.message(player, ArcadeFormat.Line);
UtilPlayer.message(player, C.cGreen + "Game - " + C.cYellow+ C.Bold + this.GetName());
UtilPlayer.message(player, "");
for (String line : this.GetDesc())
{
UtilPlayer.message(player, C.cWhite + "- " + line);
}
UtilPlayer.message(player, "");
UtilPlayer.message(player, C.cGreen + "Map - " + C.cYellow + C.Bold + WorldData.MapName + ChatColor.RESET + C.cGray + " created by " + C.cYellow+ C.Bold + WorldData.MapAuthor);
UtilPlayer.message(player, ArcadeFormat.Line);
}
public void AnnounceEnd(GameTeam team)
{
for (Player player : UtilServer.getPlayers())
@ -1019,4 +1012,14 @@ public abstract class Game implements Listener
_helpIndex = (_helpIndex + 1)%_help.length;
}
public void StartPrepareCountdown()
{
_prepareCountdown = true;
}
public boolean CanStartPrepareCountdown()
{
return _prepareCountdown;
}
}

View File

@ -57,9 +57,9 @@ public class GameTeam
private Creature _teamEntity = null;
private HashSet<Kit> _kitRestrict = new HashSet<Kit>();
private int _spawnDistance = 0;
private boolean _visible = true;
public GameTeam(String name, ChatColor color, ArrayList<Location> spawns)
@ -87,40 +87,40 @@ public class GameTeam
public Location GetSpawn()
{
ArrayList<Location> valid = new ArrayList<Location>();
Location best = null;
double bestDist = 0;
for (Location loc : _spawns)
{
double closestPlayer = -1;
for (Player player : GetPlayers(true))
{
double playerDist = UtilMath.offset(player.getLocation(), loc);
if (closestPlayer == -1 || playerDist < closestPlayer)
closestPlayer = playerDist;
}
if (best == null || closestPlayer > bestDist)
{
best = loc;
bestDist = closestPlayer;
}
if (closestPlayer > _spawnDistance)
{
valid.add(loc);
}
}
if (valid.size() > 0)
valid.get(UtilMath.r(valid.size()));
if (best != null)
return best;
return _spawns.get(UtilMath.r(_spawns.size()));
}
@ -150,22 +150,22 @@ public class GameTeam
for (Player player : _players.keySet())
if (player.getName().equals(name))
return player;
return null;
}
public boolean HasPlayer(Player player)
{
return _players.containsKey(player);
}
public boolean HasPlayer(String name, boolean alive)
{
for (Player player : _players.keySet())
if (player.getName().equals(name))
if (!alive || (alive && _players.get(player) == PlayerState.IN))
return true;
return false;
}
@ -178,7 +178,7 @@ public class GameTeam
{
if (player == null)
return;
_players.put(player, state);
}
@ -207,13 +207,18 @@ public class GameTeam
return GetColor() + "§l" + GetName();
}
public void SpawnTeleport(Player player)
{
player.leaveVehicle();
player.eject();
player.teleport(GetSpawn());
}
public void SpawnTeleport()
{
for (Player player : GetPlayers(true))
{
player.leaveVehicle();
player.eject();
player.teleport(GetSpawn());
SpawnTeleport(player);
}
}
@ -226,7 +231,7 @@ public class GameTeam
{
if (kit.GetAvailability() == KitAvailability.Null)
return false;
return !_kitRestrict.contains(kit);
}
@ -268,7 +273,7 @@ public class GameTeam
if (GetColor() == ChatColor.RED) return (byte)14;
else return (byte)15;
}
public Color GetColorBase()
{
if (GetColor() == ChatColor.WHITE) return Color.WHITE;
@ -302,7 +307,7 @@ public class GameTeam
{
_spawns = spawns;
}
public void SetSpawnRequirement(int value)
{
_spawnDistance = value;
@ -312,7 +317,7 @@ public class GameTeam
{
_visible = b;
}
public boolean GetVisible()
{
return _visible;

View File

@ -101,6 +101,8 @@ public abstract class Kit implements Listener
perk.Apply(player);
GiveItems(player);
UtilInv.Update(player);
}
public abstract void GiveItems(Player player);

View File

@ -1,5 +1,6 @@
package nautilus.game.arcade.managers;
import java.util.ArrayList;
import java.util.Iterator;
import mineplex.core.common.util.C;
@ -119,26 +120,29 @@ public class GameManager implements Listener
}
else if (game.GetState() == GameState.Prepare)
{
if (UtilTime.elapsed(game.GetStateTime(), 9000))
if (game.CanStartPrepareCountdown())
{
for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_PLING, 2f, 2f);
if (game.GetPlayers(true).size() < 2)
if (UtilTime.elapsed(game.GetStateTime(), 9000))
{
game.Announce(C.cWhite + C.Bold + game.GetName() + " ended, not enough players!");
game.SetState(GameState.Dead);
for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_PLING, 2f, 2f);
if (game.GetPlayers(true).size() < 2)
{
game.Announce(C.cWhite + C.Bold + game.GetName() + " ended, not enough players!");
game.SetState(GameState.Dead);
}
else
{
game.SetState(GameState.Live);
}
}
else
{
game.SetState(GameState.Live);
for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1f, 1f);
}
}
else
{
for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1f, 1f);
}
}
else if (game.GetState() == GameState.Live)
{
@ -466,32 +470,48 @@ public class GameManager implements Listener
@EventHandler
public void PlayerPrepare(GameStateChangeEvent event)
{
Game game = event.GetGame();
final Game game = event.GetGame();
if (event.GetState() != GameState.Prepare)
return;
//Teleport
for (GameTeam team : game.GetTeamList())
team.SpawnTeleport();
//Save Initial Player Count
game.SetPlayerCountAtStart(game.GetPlayers(true).size());
//Announce
game.AnnounceGame();
final ArrayList<Player> players = game.GetPlayers(true);
//Prepare Players
for (Player player : game.GetPlayers(true))
for (int i=0 ; i<players.size() ; i++)
{
Manager.Clear(player);
UtilInv.Clear(player);
final Player player = players.get(i);
final GameTeam team = game.GetTeam(player);
UtilServer.getServer().getScheduler().runTaskLater(Manager.GetPlugin(), new Runnable()
{
public void run()
{
//Teleport
if (team != null)
team.SpawnTeleport(player);
Manager.Clear(player);
UtilInv.Clear(player);
game.ValidateKit(player, game.GetTeam(player));
game.ValidateKit(player, game.GetTeam(player));
if (game.GetKit(player) != null)
game.GetKit(player).ApplyKit(player);
if (game.GetKit(player) != null)
game.GetKit(player).ApplyKit(player);
}
}, i);
}
//Announce Game after every player is TP'd in
UtilServer.getServer().getScheduler().runTaskLater(Manager.GetPlugin(), new Runnable()
{
public void run()
{
game.AnnounceGame();
game.StartPrepareCountdown();
}
}, players.size());
}
@EventHandler