NPE fix
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@ -67,11 +67,8 @@ public class BossMobs
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ent.setHealth(5);
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//Target
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Player player = UtilAlg.Random(Host.Host.GetPlayers(true));
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//Add
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_ents.put(ent, player);
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_ents.put(ent, null);
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}
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private void MoveDieHit()
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