SSM: dont give passive item descs in game.

This commit is contained in:
Chiss 2013-09-07 19:30:06 +10:00
parent ff0e39067a
commit f612826787
6 changed files with 98 additions and 82 deletions

View File

@ -334,4 +334,10 @@ public class MountManager extends MiniPlugin
if (event.getEntity().getItemStack().getType() == Material.LEASH)
event.setCancelled(true);
}
@EventHandler
public void HangingBreakEvent(org.bukkit.event.hanging.HangingBreakEvent event)
{
event.setCancelled(true);
}
}

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseChicken;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit;
@ -34,7 +35,7 @@ public class KitChicken extends SmashKit
new PerkFlap(0.8, 0.8, false),
new PerkEggGun(),
new PerkChickenRocket()
},
EntityType.CHICKEN,
new ItemStack(Material.EGG));
@ -52,7 +53,7 @@ public class KitChicken extends SmashKit
ChatColor.RESET + "They won't deal any knockback, but if",
ChatColor.RESET + "they they can deal some serious damage.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1,
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Chicken Missile",
new String[]
@ -62,20 +63,21 @@ public class KitChicken extends SmashKit
ChatColor.RESET + "collides with anything, giving large",
ChatColor.RESET + "damage and knockback to players.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FEATHER, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Flap",
new String[]
{
ChatColor.RESET + "You are able to use your double jump",
ChatColor.RESET + "up to 6 times in a row. However, with",
ChatColor.RESET + "each flap, it loses some potency.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Flap uses Energy (Experience Bar)",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FEATHER, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Flap",
new String[]
{
ChatColor.RESET + "You are able to use your double jump",
ChatColor.RESET + "up to 6 times in a row. However, with",
ChatColor.RESET + "each flap, it loses some potency.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Flap uses Energy (Experience Bar)",
}));
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.LEATHER_CHESTPLATE));
//Disguise
DisguiseChicken disguise = new DisguiseChicken(player);
disguise.SetName(C.cYellow + player.getName());

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseCreeper;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit;
@ -51,9 +52,9 @@ public class KitCreeper extends SmashKit
ChatColor.RESET + "Throw a small bomb of sulphur.",
ChatColor.RESET + "Explodes on contact with players,",
ChatColor.RESET + "dealing some damage and knockback.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SPADE, (byte)0, 1,
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Explosive Leap",
new String[]
@ -63,32 +64,32 @@ public class KitCreeper extends SmashKit
ChatColor.RESET + "You are sent flying in the direction",
ChatColor.RESET + "you are looking, while opponents take",
ChatColor.RESET + "large damage and knockback.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Lightning Shield",
new String[]
{
ChatColor.RESET + "When attacked by a non-melee attack,",
ChatColor.RESET + "you gain Lightning Shield for 3 seconds.",
ChatColor.RESET + "",
ChatColor.RESET + "Lightning Shield blocks 1 melee attack,",
ChatColor.RESET + "striking lightning on the attacker.",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Lightning Shield",
new String[]
{
ChatColor.RESET + "When attacked by a non-melee attack,",
ChatColor.RESET + "you gain Lightning Shield for 3 seconds.",
ChatColor.RESET + "",
ChatColor.RESET + "Lightning Shield blocks 1 melee attack,",
ChatColor.RESET + "striking lightning on the attacker.",
}));
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.LEATHER_HELMET));
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.LEATHER_CHESTPLATE));
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.LEATHER_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.LEATHER_BOOTS));
//Disguise
DisguiseCreeper disguise = new DisguiseCreeper(player);
disguise.SetName(C.cYellow + player.getName());
disguise.SetCustomNameVisible(true);
Manager.GetDisguise().disguise(disguise);
}
@Override
public int GetCost()
{

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSkeleton;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit;
@ -44,7 +45,7 @@ public class KitSkeleton extends SmashKit
EntityType.SKELETON,
new ItemStack(Material.BOW));
}
@Override
public void GiveItems(Player player)
{
@ -55,7 +56,7 @@ public class KitSkeleton extends SmashKit
ChatColor.RESET + "Releases an explosion of bones from",
ChatColor.RESET + "your body, repelling all nearby enemies.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW, (byte)0, 1,
C.cYellow + C.Bold + "Left-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Roped Arrow",
new String[]
@ -64,21 +65,22 @@ public class KitSkeleton extends SmashKit
ChatColor.RESET + "collides with something, you are pulled",
ChatColor.RESET + "towards it, with great power.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1,
C.cYellow + C.Bold + "Charge Bow" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Barrage",
new String[]
{
ChatColor.RESET + "Slowly load more arrows into your bow.",
ChatColor.RESET + "When you release, you will quickly fire",
ChatColor.RESET + "all the arrows in succession.",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1,
C.cYellow + C.Bold + "Charge Bow" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Barrage",
new String[]
{
ChatColor.RESET + "Slowly load more arrows into your bow.",
ChatColor.RESET + "When you release, you will quickly fire",
ChatColor.RESET + "all the arrows in succession.",
}));
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_HELMET));
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
//Disguise
DisguiseSkeleton disguise = new DisguiseSkeleton(player);
disguise.SetName(C.cYellow + player.getName());

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSnowman;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit;
@ -56,7 +57,7 @@ public class KitSnowman extends SmashKit
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Blizzard uses Energy (Experience Bar)",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1,
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Ice Path",
new String[]
@ -64,30 +65,31 @@ public class KitSnowman extends SmashKit
ChatColor.RESET + "Create a temporary icy path in the",
ChatColor.RESET + "direction you are looking.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BLOCK, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Arctic Aura",
new String[]
{
ChatColor.RESET + "Creates a field of snow around you",
ChatColor.RESET + "granting 150% damage to opponents",
ChatColor.RESET + "who are standing on it.",
ChatColor.RESET + "",
ChatColor.RESET + "Your aura shrinks on low energy.",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BLOCK, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Arctic Aura",
new String[]
{
ChatColor.RESET + "Creates a field of snow around you",
ChatColor.RESET + "granting 150% damage to opponents",
ChatColor.RESET + "who are standing on it.",
ChatColor.RESET + "",
ChatColor.RESET + "Your aura shrinks on low energy.",
}));
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_HELMET));
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
//Disguise
DisguiseSnowman disguise = new DisguiseSnowman(player);
disguise.SetName(C.cYellow + player.getName());
disguise.SetCustomNameVisible(true);
Manager.GetDisguise().disguise(disguise);
}
@Override
public int GetCost()
{

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSpider;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit;
@ -50,7 +51,7 @@ public class KitSpider extends SmashKit
ChatColor.RESET + "your mouth, dealing damage and small",
ChatColor.RESET + "knockback to opponents.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1,
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Web Shot",
new String[]
@ -59,41 +60,43 @@ public class KitSpider extends SmashKit
ChatColor.RESET + "it creates a temporary web that traps.",
ChatColor.RESET + "opponents.",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Double Jump" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Spider Leap",
new String[]
{
ChatColor.RESET + "Your double jump is special. It goes",
ChatColor.RESET + "exactly in the direction you are looking.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Spider Leap uses Energy (Experience Bar)",
}));
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FERMENTED_SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Crouch" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Wall Grab",
new String[]
{
ChatColor.RESET + "While crouching, you stick to walls.",
ChatColor.RESET + "",
ChatColor.RESET + "Grasping onto a wall allows you to",
ChatColor.RESET + "use Spider Leap again.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Wall Grab uses Energy (Experience Bar)",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Double Jump" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Spider Leap",
new String[]
{
ChatColor.RESET + "Your double jump is special. It goes",
ChatColor.RESET + "exactly in the direction you are looking.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Spider Leap uses Energy (Experience Bar)",
}));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FERMENTED_SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Crouch" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Wall Grab",
new String[]
{
ChatColor.RESET + "While crouching, you stick to walls.",
ChatColor.RESET + "",
ChatColor.RESET + "Grasping onto a wall allows you to",
ChatColor.RESET + "use Spider Leap again.",
ChatColor.RESET + "",
ChatColor.RESET + C.cAqua + "Wall Grab uses Energy (Experience Bar)",
}));
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.LEATHER_HELMET));
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
//Disguise
DisguiseSpider disguise = new DisguiseSpider(player);
disguise.SetName(C.cYellow + player.getName());
disguise.SetCustomNameVisible(true);
Manager.GetDisguise().disguise(disguise);
}
@Override
public int GetCost()
{