SSM: dont give passive item descs in game.

This commit is contained in:
Chiss 2013-09-07 19:30:06 +10:00
parent ff0e39067a
commit f612826787
6 changed files with 98 additions and 82 deletions

View File

@ -334,4 +334,10 @@ public class MountManager extends MiniPlugin
if (event.getEntity().getItemStack().getType() == Material.LEASH) if (event.getEntity().getItemStack().getType() == Material.LEASH)
event.setCancelled(true); event.setCancelled(true);
} }
@EventHandler
public void HangingBreakEvent(org.bukkit.event.hanging.HangingBreakEvent event)
{
event.setCancelled(true);
}
} }

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@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseChicken; import mineplex.core.disguise.disguises.DisguiseChicken;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
@ -63,6 +64,7 @@ public class KitChicken extends SmashKit
ChatColor.RESET + "damage and knockback to players.", ChatColor.RESET + "damage and knockback to players.",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FEATHER, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FEATHER, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Flap", C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Flap",
new String[] new String[]

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@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseCreeper; import mineplex.core.disguise.disguises.DisguiseCreeper;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
@ -65,7 +66,7 @@ public class KitCreeper extends SmashKit
ChatColor.RESET + "large damage and knockback.", ChatColor.RESET + "large damage and knockback.",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Lightning Shield", C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Lightning Shield",
new String[] new String[]

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@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSkeleton; import mineplex.core.disguise.disguises.DisguiseSkeleton;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
@ -65,6 +66,7 @@ public class KitSkeleton extends SmashKit
ChatColor.RESET + "towards it, with great power.", ChatColor.RESET + "towards it, with great power.",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1,
C.cYellow + C.Bold + "Charge Bow" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Barrage", C.cYellow + C.Bold + "Charge Bow" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Barrage",
new String[] new String[]

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@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSnowman; import mineplex.core.disguise.disguises.DisguiseSnowman;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
@ -65,6 +66,7 @@ public class KitSnowman extends SmashKit
ChatColor.RESET + "direction you are looking.", ChatColor.RESET + "direction you are looking.",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BLOCK, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BLOCK, (byte)0, 1,
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Arctic Aura", C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Arctic Aura",
new String[] new String[]

View File

@ -10,6 +10,7 @@ import mineplex.core.common.util.C;
import mineplex.core.disguise.disguises.DisguiseSpider; import mineplex.core.disguise.disguises.DisguiseSpider;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.kit.KitAvailability; import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk; import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.SmashKit; import nautilus.game.arcade.kit.SmashKit;
@ -60,6 +61,7 @@ public class KitSpider extends SmashKit
ChatColor.RESET + "opponents.", ChatColor.RESET + "opponents.",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SPIDER_EYE, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Double Jump" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Spider Leap", C.cYellow + C.Bold + "Double Jump" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Spider Leap",
new String[] new String[]
@ -70,6 +72,7 @@ public class KitSpider extends SmashKit
ChatColor.RESET + C.cAqua + "Spider Leap uses Energy (Experience Bar)", ChatColor.RESET + C.cAqua + "Spider Leap uses Energy (Experience Bar)",
})); }));
if (Manager.GetGame().GetState() == GameState.Recruit)
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FERMENTED_SPIDER_EYE, (byte)0, 1, player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.FERMENTED_SPIDER_EYE, (byte)0, 1,
C.cYellow + C.Bold + "Crouch" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Wall Grab", C.cYellow + C.Bold + "Crouch" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Wall Grab",
new String[] new String[]