diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeBlockLobbers.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeBlockLobbers.java index 65a93fee3..34b0d524d 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeBlockLobbers.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeBlockLobbers.java @@ -39,7 +39,7 @@ public class ChallengeBlockLobbers extends Challenge private static final int MAP_HEIGHT = 1; private static final int MAP_MIN_SIZE = 11; private static final int WOOL_DATA_RANGE = 16; - private static final int INVENTORY_HOTBAR_SIZE = 9; + private static final int INVENTORY_HOTBAR_SIZE = 8; private static final double FALLING_BLOCK_HEIGHT_ADD = 0.4; private static final double FALLING_BLOCK_VECTOR_MULTIPLY = 1.5; diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFallingBlocks.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFallingBlocks.java index d21790141..94eedc472 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFallingBlocks.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFallingBlocks.java @@ -41,32 +41,23 @@ import nautilus.game.arcade.game.games.mineware.challenge.NumberTracker; */ public class ChallengeFallingBlocks extends Challenge implements NumberTracker { - // The spawn chances of a falling block. - private double _spawnChance = 20.0; + private static final int MAP_SPAWN_SHIFT = 2; + private static final int MAP_HEIGHT = 1; + private static final byte STONE_DATA = 5; - // The amount of times the spawn chance will increment after each wave. - private double _incrementRate = 5.0; + private static final double SPAWN_CHANCE = 0.2; + private static final double SPAWN_CHANCE_INCREMENT = 0.05; + private static final double SPAWN_HEIGHT = 13.0; + private static final int NEXT_WAVE = 5; + private static final float WAVE_SOUND_VOLUME = 1.0F; + private static final float WAVE_SOUND_PITCH = 1.5F; + private static final double SPAWN_CHANCE_MAX = 100; - // The map height where all blocks will spawn. - private double _waveHeight = 13.0; + private static final int PLAYER_CAMP_MAX_HEIGHT = 3; + private static final byte ADDITIONAL_BLOCK_DATA = 2; + private static final float BLOCK_HITBOX_GROW = 0.7F; - // The amount of seconds until the next anvil wave appears. - private long _nextWave = 5; - - // The remaining time until the next anvil wave appears. - private int _time; - - // The number of waves completed until the challenge is ended. - private int _wavesCompleted; - - // After each wave, the block spawn chance increases. - private double _modifiedSpawnChance; - - // The remaining number of blocks before they disappear. - private Set _remaining = new HashSet<>(); - - // The array of materials used to generate random falling blocks. - private Material[] _materials = { + private static final Material[] MATERIALS = { Material.GRASS, Material.DIRT, Material.STONE, @@ -82,16 +73,15 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker Material.EMERALD_ORE, Material.FURNACE }; - // The array of materials used to generate random floor. - private Material[] _floor = { Material.GRASS, Material.DIRT, Material.STONE, Material.COBBLESTONE }; - - // The array of sounds used to play when a new wave is being deployed. - private Sound[] _sounds = { Sound.DIG_GRASS, Sound.DIG_GRAVEL, Sound.DIG_SAND, Sound.DIG_SNOW, Sound.DIG_STONE, Sound.DIG_WOOD, Sound.DIG_WOOL }; + private static final Material[] FLOOR = { Material.GRASS, Material.DIRT, Material.STONE, Material.COBBLESTONE }; + private static final Sound[] SOUNDS = { Sound.DIG_GRASS, Sound.DIG_GRAVEL, Sound.DIG_SAND, Sound.DIG_SNOW, Sound.DIG_STONE, Sound.DIG_WOOD, Sound.DIG_WOOL }; + private int _modifiedNextWave; + private double _modifiedSpawnChance; + private int _wavesCompleted; + private Set _remaining = new HashSet<>(); private int _arenaStartSize; - private Map _waveTracker = new HashMap<>(); - private boolean _trackedWave = false; public ChallengeFallingBlocks(BawkBawkBattles host) @@ -106,20 +96,22 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker Settings.setUseMapHeight(); } + @Override public ArrayList createSpawns() { ArrayList spawns = new ArrayList(); - int size = getArenaSize() - 2; + int size = getArenaSize() - MAP_SPAWN_SHIFT; for (Location location : circle(getCenter(), size, 1, true, false, 0)) { - spawns.add(location.add(0.5, 1.1, 0.5)); + spawns.add(location.add(0.5, MAP_HEIGHT, 0.5)); } return spawns; } + @Override public void createMap() { @@ -127,7 +119,7 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker for (Location location : circle(getCenter(), _arenaStartSize, 1, false, false, 0)) { - Material material = _floor[UtilMath.r(_floor.length)]; + Material material = UtilMath.randomElement(FLOOR); Block block = location.getBlock(); setBlock(block, material); @@ -135,7 +127,7 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker { if (UtilMath.random.nextBoolean()) { - setData(block, (byte) 5); + setData(block, STONE_DATA); } } @@ -146,6 +138,9 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker @Override public void onStart() { + _modifiedNextWave = NEXT_WAVE; + _modifiedSpawnChance = SPAWN_CHANCE; + initializeWaveTracker(); startWavesTask(); startWaveTimerTask(); @@ -154,10 +149,9 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker @Override public void onEnd() { - _time = (int) _nextWave; _wavesCompleted = 0; - _modifiedSpawnChance = _spawnChance; _trackedWave = false; + _arenaStartSize = 0; for (Block block : _remaining) { @@ -271,7 +265,7 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker createWave(); } - }.runTaskTimer(Host.getArcadeManager().getPlugin(), 20 * _nextWave, 20 * _nextWave); + }.runTaskTimer(Host.getArcadeManager().getPlugin(), NEXT_WAVE * TICK_MULTIPLIER, NEXT_WAVE * TICK_MULTIPLIER); } private void startWaveTimerTask() @@ -287,13 +281,13 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker return; } - if (_time <= 0) + if (_modifiedNextWave == 0) { - _time = (int) _nextWave; + _modifiedNextWave = NEXT_WAVE; } int wave = _wavesCompleted + 1; - String time = C.cWhite + C.Bold + _time; + String time = C.cWhite + C.Bold + _modifiedNextWave; if (wave > 1) { @@ -304,32 +298,33 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker UtilTextBottom.display(C.cYellow + C.Bold + "First Wave: " + time, UtilServer.getPlayers()); } - _time--; + _modifiedNextWave--; } - }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 20L); + }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, TICK_MULTIPLIER); } + private void createWave() { _trackedWave = false; - if (_modifiedSpawnChance < 100.0) - _modifiedSpawnChance += _incrementRate; + if (_modifiedSpawnChance < SPAWN_CHANCE_MAX) + _modifiedSpawnChance += SPAWN_CHANCE_INCREMENT; _wavesCompleted++; - Sound nextSound = _sounds[UtilMath.r(_sounds.length)]; + Sound nextSound = UtilMath.randomElement(SOUNDS); for (Player player : getPlayersAlive()) { - player.playSound(player.getLocation(), nextSound, 1.0F, 1.5F); + player.playSound(player.getLocation(), nextSound, WAVE_SOUND_VOLUME, WAVE_SOUND_PITCH); } - Location center = getCenter().add(0, _waveHeight, 0); + Location center = getCenter().add(0, SPAWN_HEIGHT, 0); for (Location location : UtilShapes.getCircle(center, false, _arenaStartSize)) { - if (Math.random() * 100 <= _modifiedSpawnChance) + if (Math.random() <= _modifiedSpawnChance) { createFallingBlock(location); } @@ -339,17 +334,19 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker { Location camp = player.getLocation(); - if (camp.getY() >= getCenter().getY() + 1 && camp.getY() <= getCenter().getY() + 3) + if (camp.getY() >= getCenter().getY() + 1 && camp.getY() <= getCenter().getY() + PLAYER_CAMP_MAX_HEIGHT) { - createFallingBlock(new Location(Host.WorldData.World, camp.getX(), getCenter().getY() + _waveHeight, camp.getZ())); + createFallingBlock(new Location(Host.WorldData.World, camp.getX(), getCenter().getY() + SPAWN_HEIGHT, camp.getZ())); } } } + + @SuppressWarnings("deprecation") private void createFallingBlock(Location location) { - Material material = UtilMath.randomElement(_materials); + Material material = UtilMath.randomElement(MATERIALS); World world = location.getWorld(); FallingBlock block = world.spawnFallingBlock(location, material, (byte) 0); @@ -357,10 +354,10 @@ public class ChallengeFallingBlocks extends Challenge implements NumberTracker if ((material == Material.SMOOTH_BRICK || material == Material.DIRT) && UtilMath.random.nextBoolean()) { - block = world.spawnFallingBlock(location, material, (byte) 2); + block = world.spawnFallingBlock(location, material, ADDITIONAL_BLOCK_DATA); } - Host.Manager.GetProjectile().AddThrow(block, null, Host, -1, true, false, false, true, 0.7F); + Host.Manager.GetProjectile().AddThrow(block, null, Host, -1, true, false, false, true, BLOCK_HITBOX_GROW); } @Override diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFastFood.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFastFood.java index b8120362b..7662fff2b 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFastFood.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenge/type/ChallengeFastFood.java @@ -35,7 +35,20 @@ import nautilus.game.arcade.game.games.mineware.challenge.ChallengeType; */ public class ChallengeFastFood extends Challenge { - private Material[] _food = { + private static final int MAP_SPAWN_SHIFT = 3; + private static final int MAP_HEIGHT = 1; + private static final int INVENTORY_HOTBAR_SIZE = 8; + private static final int RAW_FISH_DATA_RANGE = 3; + + private static final int RANDOM_FOOD_AMOUNT = 5; + private static final int FOOD_THROW_COOLDOWN = 100; + private static final double FOOD_THROW_EYE_LOCATION_HEIGHT_SUBTRACT = 0.5; + private static final double FOOD_THROW_CREATE_DIRT_CHANCE = 0.3; + + private static final int LONG_GRASS_DATA_RANGE = 2; + private static final int RED_ROSE_DATA_RANGE = 8; + + private static final Material[] FOOD = { Material.APPLE, Material.BREAD, Material.GRILLED_PORK, @@ -50,7 +63,7 @@ public class ChallengeFastFood extends Challenge Material.BAKED_POTATO, Material.PUMPKIN_PIE }; - private Material[] _flowers = { Material.LONG_GRASS, Material.YELLOW_FLOWER, Material.RED_ROSE }; + private static final Material[] FLOWERS = { Material.LONG_GRASS, Material.YELLOW_FLOWER, Material.RED_ROSE }; private int _itemSeperator = 0; @@ -70,11 +83,11 @@ public class ChallengeFastFood extends Challenge public ArrayList createSpawns() { ArrayList spawns = new ArrayList(); - int size = getArenaSize() - 3; + int size = getArenaSize() - MAP_SPAWN_SHIFT; for (Location location : circle(getCenter(), size, 1, true, false, 0)) { - spawns.add(location.add(0.5, 1.1, 0.5)); + spawns.add(location.add(0.5, MAP_HEIGHT, 0.5)); } return spawns; @@ -98,7 +111,7 @@ public class ChallengeFastFood extends Challenge for (Player player : getPlayersAlive()) { - for (int i = 0; i < 9; i++) + for (int i = 0; i <= INVENTORY_HOTBAR_SIZE; i++) { player.getInventory().setItem(i, getRandomFood()); } @@ -124,7 +137,7 @@ public class ChallengeFastFood extends Challenge if (!isPlayerValid(player)) return; - if (UtilEvent.isAction(event, ActionType.L) && !Data.isDone(player)) + if (UtilEvent.isAction(event, ActionType.L)) { if (event.getItem() != null) { @@ -160,8 +173,7 @@ public class ChallengeFastFood extends Challenge if (!item.isValid() || item.isDead() || item.isOnGround() || item.getItemStack().getType() == Material.INK_SACK) continue; - UtilParticle.PlayParticle(ParticleType.INSTANT_SPELL, item.getLocation(), 0, 0, 0, 0, 1, ViewDist.NORMAL, - UtilServer.getPlayers()); + UtilParticle.PlayParticle(ParticleType.INSTANT_SPELL, item.getLocation(), 0, 0, 0, 0, 1, ViewDist.NORMAL, UtilServer.getPlayers()); } } } @@ -170,25 +182,25 @@ public class ChallengeFastFood extends Challenge private ItemStack getRandomFood() { - Material foodMaterial = UtilMath.randomElement(_food); + Material foodMaterial = UtilMath.randomElement(FOOD); byte data = 0; if (foodMaterial == Material.RAW_FISH) { - data = (byte) (UtilMath.r(3) + 1); + data = (byte) (UtilMath.r(RAW_FISH_DATA_RANGE) + 1); } else if (foodMaterial == Material.COOKED_FISH) { data = (byte) UtilMath.r(1); } - ItemStack itemStack = new ItemStack(foodMaterial, 5, (byte) data); + ItemStack itemStack = new ItemStack(foodMaterial, RANDOM_FOOD_AMOUNT, (byte) data); return itemStack; } private void changeItemSlot(Player player) { - for (int i = 0; i < 9; i++) + for (int i = 0; i <= INVENTORY_HOTBAR_SIZE; i++) { if (player.getInventory().getItem(i) != null) { @@ -206,7 +218,7 @@ public class ChallengeFastFood extends Challenge @SuppressWarnings("deprecation") private void throwItemInGround(Player player, ItemStack item) { - if (!Recharge.Instance.use(player, "Food Throw", 100, false, false)) + if (!Recharge.Instance.use(player, "Food Throw", FOOD_THROW_COOLDOWN, false, false)) return; player.getWorld().playSound(player.getLocation(), Sound.EAT, 0.5F, 1.1F); @@ -215,9 +227,9 @@ public class ChallengeFastFood extends Challenge _itemSeperator++; ItemStack toThrow = ItemStackFactory.Instance.CreateStack(item.getType(), item.getData().getData(), 1, Integer.toString(_itemSeperator)); - double randomMultiply = 0.5 + (1 - 0.5) * UtilMath.random.nextDouble(); + double randomMultiply = UtilMath.random.nextDouble(); - Item thrownItem = player.getWorld().dropItem(player.getEyeLocation().subtract(0, 0.5, 0), toThrow); + Item thrownItem = player.getWorld().dropItem(player.getEyeLocation().subtract(0, FOOD_THROW_EYE_LOCATION_HEIGHT_SUBTRACT, 0), toThrow); thrownItem.setVelocity(player.getLocation().getDirection().normalize().multiply(randomMultiply)); growGrassTask(thrownItem); @@ -239,9 +251,7 @@ public class ChallengeFastFood extends Challenge if (item.isOnGround()) { - double random = Math.random() * 100; - - if (random < 30.0) + if (Math.random() < FOOD_THROW_CREATE_DIRT_CHANCE) { Location drop = item.getLocation(); Block block = drop.getBlock(); @@ -262,16 +272,16 @@ public class ChallengeFastFood extends Challenge if (block.isEmpty() && !below.isEmpty()) { - Material flower = UtilMath.randomElement(_flowers); + Material flower = UtilMath.randomElement(FLOWERS); setBlock(block, flower); if (flower == Material.LONG_GRASS) { - setData(block, (byte) (UtilMath.r(2) + 1)); + setData(block, (byte) (UtilMath.r(LONG_GRASS_DATA_RANGE) + 1)); } else if (flower == Material.RED_ROSE) { - setData(block, (byte) UtilMath.r(8)); + setData(block, (byte) UtilMath.r(RED_ROSE_DATA_RANGE)); } blockBreakEffect(block, false);