Ensure messages shown to players are consistent
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4ed51b5747
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@ -43,10 +43,10 @@ public class ReportHandlerMessenger extends BukkitRunnable
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_reportManager.getReportRepository().getAccountName(_report.getSuspectId())
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.thenAccept(suspectName ->
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{
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String prefix = F.main("Report", "");
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String prefix = F.main(ReportManager.getReportPrefix(reportId), "");
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ChildJsonMessage jsonMessage = new JsonMessage("\n")
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.extra(prefix + C.cAqua + "Handling" + C.cGold + " #" + reportId)
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.extra(prefix + C.cAqua + "Report Overview")
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.add("\n")
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.add(prefix + C.cAqua + "Suspect - " + C.cGold + suspectName)
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.add("\n")
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@ -9,8 +9,10 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.gui.SimpleGui;
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import mineplex.core.report.ReportCategory;
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import mineplex.core.report.ReportManager;
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import mineplex.core.report.ReportPlugin;
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/**
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@ -66,7 +68,7 @@ public class ReportCategoryPage extends SimpleGui
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if (reportIdOptional.isPresent())
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{
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_reporter.sendMessage(C.cGreen + "Report sent successfully (" + C.cGold + "#" + reportIdOptional.get() + C.cGreen + ").");
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_reporter.sendMessage(F.main(ReportManager.getReportPrefix(reportIdOptional.get()), C.cGreen + "Successfully created report."));
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error = false;
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}
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}
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