More hitbox nerfs

This commit is contained in:
Cheese 2015-04-14 16:43:02 +10:00
parent 6cc18b61d1
commit f7ef44b007
2 changed files with 2 additions and 2 deletions

View File

@ -91,7 +91,7 @@ public class AxeThrow extends SkillActive implements IThrown
player.setItemInHand(null);
//Projectile
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true, false, 0.5f);
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true, false, 0.4f);
//Store
_thrown.put(item, player);

View File

@ -73,7 +73,7 @@ public class GlacialBlade extends SkillActive implements IThrown
Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()).subtract(0, 0.2, 0), ItemStackFactory.Instance.CreateStack(370));
UtilAction.velocity(item, player.getLocation().getDirection(), 1.6, false, 0, 0.2, 10, false);
Factory.Projectile().AddThrow(item, player, this, -1, true, true, true,
null, 0, 0, ParticleType.SNOW_SHOVEL, UpdateType.TICK, 0.4f);
null, 0, 0, ParticleType.SNOW_SHOVEL, UpdateType.TICK, 0.3f);
//Effect
item.getWorld().playSound(item.getLocation(), Sound.ORB_PICKUP, 1f, 2f);