uncommented waves
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@ -89,9 +89,9 @@ public class Halloween extends SoloGame
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_spawns.add(WorldData.GetDataLocs("BLUE"));
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_waves = new ArrayList<WaveBase>();
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//_waves.add(new Wave1(this));
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//_waves.add(new Wave2(this));
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//_waves.add(new Wave3(this));
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_waves.add(new Wave1(this));
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_waves.add(new Wave2(this));
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_waves.add(new Wave3(this));
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_waves.add(new Wave4(this));
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_waves.add(new Wave5(this));
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_waves.add(new WaveBoss(this));
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