fixed shield smash and fissure affecting spectators
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parent
f300fd2c98
commit
f8401e0eeb
@ -85,6 +85,9 @@ public class ShieldSmash extends SkillActive
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if (cur.equals(player))
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continue;
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if (UtilPlayer.isSpectator(cur))
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continue;
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if (UtilMath.offset(loc, cur.getLocation()) > 2.5)
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continue;
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@ -94,13 +94,16 @@ public class FissureData
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_loc.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
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//Slow
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for (Player cur : block.getWorld().getPlayers())
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for (Player cur : block.getWorld().getPlayers()) {
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if(UtilPlayer.isSpectator(cur)) continue;
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if (!cur.equals(_player))
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if (UtilMath.offset(block.getLocation().add(0.5, 0.5, 0.5), cur.getLocation()) < 1.5)
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{
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//Condition
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Host.Factory.Condition().Factory().Slow("Fissure", cur, _player, 1 + _level, 1, false, true, true, true);
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}
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}
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}
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}
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@ -142,7 +145,10 @@ public class FissureData
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up.getWorld().playEffect(up.getLocation(), Effect.STEP_SOUND, block.getTypeId());
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//Damage
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for (Player cur : up.getWorld().getPlayers())
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for (Player cur : up.getWorld().getPlayers()) {
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if (UtilPlayer.isSpectator(cur))
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continue;
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if (!cur.equals(_player))
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{
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//Teleport
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@ -168,7 +174,7 @@ public class FissureData
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UtilPlayer.message(cur, F.main(Host.GetClassType().name(), F.name(_player.getName()) +" hit you with " + F.skill(Host.GetName(_level)) + "."));
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}
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}
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}
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//Next Column
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if (_height >= Math.min(3, _handled/2 + 1))
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{
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