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@ -130,7 +130,7 @@ public class Gladiators extends SoloGame
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Location loc = WorldData.GetDataLocs("RED").get(0);
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Location loc = WorldData.GetDataLocs("RED").get(0);
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e.getTutorial().getPhase(1).setLocation(loc.add(0, 50, 0));
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e.getTutorial().getPhase(1).setLocation(loc.clone().add(0, 50, 0));
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e.getTutorial().getPhase(1).setTarget(loc);
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e.getTutorial().getPhase(1).setTarget(loc);
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}
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}
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