Fixed multiple finishes for parkours

This commit is contained in:
Jonathan Williams 2013-09-27 12:45:24 -07:00
parent b6d33010ca
commit f9400a0eb4

View File

@ -231,7 +231,7 @@ public class ParkourManager extends MiniPlugin
{
final Player player = event.getPlayer();
if (Recharge.Instance.use(player, "Finish Parkour", 30000, false))
if (!Recharge.Instance.use(player, "Finish Parkour", 30000, false))
return;
for (ParkourData data : _parkour)