Fixed multiple finishes for parkours
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@ -231,7 +231,7 @@ public class ParkourManager extends MiniPlugin
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{
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final Player player = event.getPlayer();
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if (Recharge.Instance.use(player, "Finish Parkour", 30000, false))
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if (!Recharge.Instance.use(player, "Finish Parkour", 30000, false))
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return;
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for (ParkourData data : _parkour)
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