From fa3e6c3d1f6ce183152b216bac7ff3ef9d09dc4a Mon Sep 17 00:00:00 2001 From: Ty Sayers Date: Wed, 3 Jun 2015 20:10:32 -0400 Subject: [PATCH] Fix bug with multiple locations being used for claiming separate areas for server-side clans such as Spawn. --- .../src/mineplex/game/clans/clans/regions/ClansRegions.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java index 0d82fd183..dc456c716 100644 --- a/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java +++ b/Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/regions/ClansRegions.java @@ -63,9 +63,9 @@ public class ClansRegions if (clan == null) { + clan = _manager.getClanDataAccess().create("ClansRegions", clanName, true); for (Location location : locations) { - clan = _manager.getClanDataAccess().create("ClansRegions", clanName, true); claimArea(clan, location, chunkRadius, claimOffset, safe); log(String.format("Initialized %s faction territory and creation!", clanName)); }