Update game display
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@ -68,8 +68,9 @@ public enum GameDisplay
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Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
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Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
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ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
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ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
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BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57), Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58),
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BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57),
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TypeWars("Type Wars", Material.BOOK_AND_QUILL, (byte) 0, GameCategory.ARCADE, 59),
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Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58),
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TypeWars("Type Wars", Material.NAME_TAG, (byte) 0, GameCategory.ARCADE, 59),
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);
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