Update game display

This commit is contained in:
Shaun Bennett 2015-12-21 04:40:30 -05:00
parent a235103066
commit fae2a5d2bf

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@ -68,8 +68,9 @@ public enum GameDisplay
Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57), Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58),
TypeWars("Type Wars", Material.BOOK_AND_QUILL, (byte) 0, GameCategory.ARCADE, 59),
BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57),
Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58),
TypeWars("Type Wars", Material.NAME_TAG, (byte) 0, GameCategory.ARCADE, 59),
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);