Apply wool bomb damage to self in team games
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70d554fa2d
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@ -15,6 +15,7 @@ import org.bukkit.entity.Item;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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@ -43,6 +44,7 @@ import mineplex.core.recharge.RechargedEvent;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.kit.Perk;
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import nautilus.game.arcade.kit.perks.data.WoolBombData;
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@ -289,6 +291,32 @@ public class PerkWoolBomb extends Perk implements IThrown
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return true;
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onDamageSelf(CustomDamageEvent event)
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{
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if(event.GetDamageePlayer() == null || event.GetDamagerPlayer(true) == null)
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{
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return;
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}
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if(!event.GetDamageePlayer().equals(event.GetDamagerPlayer(true)))
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{
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return;
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}
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if(event.GetCause() != DamageCause.CUSTOM)
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{
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return;
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}
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if(!event.IsCancelled())
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{
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return;
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}
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event.GetCancellers().remove("Team Damage");
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}
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@Override
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public void Collide(LivingEntity target, Block block, ProjectileUser data)
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{
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