Merge with master, lots of clans fixes/work
This commit is contained in:
commit
ff5d828dd7
47
Patches/Bukkit-Patches/0031-EntityDismountEvent.patch
Normal file
47
Patches/Bukkit-Patches/0031-EntityDismountEvent.patch
Normal file
@ -0,0 +1,47 @@
|
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From c6e51ae8ffc31d0fc059d33ca159df31c2b7a83e Mon Sep 17 00:00:00 2001
|
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From: libraryaddict <libraryaddict115@yahoo.co.nz>
|
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Date: Sun, 22 Nov 2015 14:37:11 +1300
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Subject: [PATCH] EntityDismountEvent
|
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diff --git a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
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index 24d4942..02943d6 100644
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--- a/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
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+++ b/src/main/java/org/spigotmc/event/entity/EntityDismountEvent.java
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@@ -2,13 +2,14 @@ package org.spigotmc.event.entity;
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||||
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import org.bukkit.entity.Entity;
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||||
import org.bukkit.event.HandlerList;
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+import org.bukkit.event.Cancellable;
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import org.bukkit.event.entity.EntityEvent;
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|
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/**
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* Called when an entity stops riding another entity.
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*
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*/
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-public class EntityDismountEvent extends EntityEvent
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+public class EntityDismountEvent extends EntityEvent implements Cancellable
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{
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private static final HandlerList handlers = new HandlerList();
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@@ -36,4 +37,17 @@ public class EntityDismountEvent extends EntityEvent
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{
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return handlers;
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}
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+
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+ @Override
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+ public boolean isCancelled()
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+ {
|
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+ return cancelled;
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||||
+ }
|
||||
+
|
||||
+ @Override
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||||
+ public void setCancelled(boolean cancel)
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+ {
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+ this.cancelled = cancel;
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+ }
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+
|
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}
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||||
--
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||||
1.9.5.msysgit.0
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|
@ -0,0 +1,159 @@
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||||
From bc86c3b02f2efa4c1194fc908e8d1ee8723f62c5 Mon Sep 17 00:00:00 2001
|
||||
From: libraryaddict <libraryaddict115@yahoo.co.nz>
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Date: Sun, 22 Nov 2015 14:41:11 +1300
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Subject: [PATCH] EntityDismountEvent & teleport crash fix
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 81ca499..7165579 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -23,6 +23,8 @@ import org.bukkit.event.painting.PaintingBreakByEntityEvent;
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import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
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import org.bukkit.event.vehicle.VehicleEnterEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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+import org.spigotmc.event.entity.EntityDismountEvent;
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+import org.spigotmc.event.entity.EntityMountEvent;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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@@ -1591,7 +1593,12 @@ public abstract class Entity implements ICommandListener {
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
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- pluginManager.callEvent( new org.spigotmc.event.entity.EntityDismountEvent( this.getBukkitEntity(), this.vehicle.getBukkitEntity() ) ); // Spigot
|
||||
+ EntityDismountEvent event = new org.spigotmc.event.entity.EntityDismountEvent(this.getBukkitEntity(), this.vehicle.getBukkitEntity());
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+ pluginManager.callEvent(event); // Spigot
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+
|
||||
+ if (event.isCancelled() || vehicle != originalVehicle) {
|
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+ return;
|
||||
+ } // Spigot
|
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this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
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this.vehicle.passenger = null;
|
||||
}
|
||||
@@ -1599,44 +1606,45 @@ public abstract class Entity implements ICommandListener {
|
||||
this.vehicle = null;
|
||||
} else {
|
||||
// CraftBukkit start
|
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- if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
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||||
+ if (entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
|
||||
// It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
|
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VehicleExitEvent exitEvent = null;
|
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+ EntityDismountEvent exitEvent1 = null;
|
||||
if (this.vehicle != null) {
|
||||
- exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle))
|
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+ exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
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pluginManager.callEvent(exitEvent);
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|
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if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
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||||
return;
|
||||
}
|
||||
+
|
||||
+ exitEvent1 = new EntityDismountEvent(this.vehicle.getBukkitEntity(), this.bukkitEntity);
|
||||
+
|
||||
+ pluginManager.callEvent(exitEvent1);
|
||||
+
|
||||
+ if (exitEvent1.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
+ return;
|
||||
+ }
|
||||
}
|
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|
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- VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
|
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- pluginManager.callEvent(event);
|
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+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle)) {
|
||||
+ VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
|
||||
+ pluginManager.callEvent(event);
|
||||
|
||||
- // If a plugin messes with the vehicle or the vehicle's passenger
|
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- if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
- // If we only cancelled the enterevent then we need to put the player in a decent position.
|
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- if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
|
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- this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
- this.vehicle.passenger = null;
|
||||
- this.vehicle = null;
|
||||
+ // If a plugin messes with the vehicle or the vehicle's passenger
|
||||
+ if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
|
||||
+ // If we only cancelled the enterevent then we need to put the player in a decent position.
|
||||
+ if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
|
||||
+ this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
+ this.vehicle.passenger = null;
|
||||
+ this.vehicle = null;
|
||||
+ }
|
||||
+ return;
|
||||
}
|
||||
- return;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
- // Spigot Start
|
||||
- if ( entity.world.isChunkLoaded( (int) entity.locX >> 4, (int) entity.locZ >> 4, true ) )
|
||||
- {
|
||||
- org.spigotmc.event.entity.EntityMountEvent event = new org.spigotmc.event.entity.EntityMountEvent( this.getBukkitEntity(), entity.getBukkitEntity() );
|
||||
- pluginManager.callEvent( event );
|
||||
- if ( event.isCancelled() )
|
||||
- {
|
||||
- return;
|
||||
- }
|
||||
- }
|
||||
- // Spigot End
|
||||
|
||||
if (this.vehicle != null) {
|
||||
this.vehicle.passenger = null;
|
||||
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
index b861dbe..96b3905 100644
|
||||
--- a/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
@@ -21,6 +21,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
+import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
import org.bukkit.craftbukkit.SpigotTimings; // Spigot
|
||||
@@ -1725,8 +1726,15 @@ public abstract class EntityLiving extends Entity {
|
||||
return;
|
||||
}
|
||||
}
|
||||
+
|
||||
+ EntityDismountEvent event = new EntityDismountEvent(this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
+ getBukkitEntity().getServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled() || vehicle != originalVehicle) {
|
||||
+ return;
|
||||
+ }
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||||
// CraftBukkit end
|
||||
-
|
||||
+
|
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if (!this.world.isClientSide) {
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this.q(this.vehicle);
|
||||
}
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
index efbf1a8..dbc7b54 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
||||
@@ -1,6 +1,7 @@
|
||||
package org.bukkit.craftbukkit.entity;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
+import com.google.common.primitives.Doubles;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
@@ -234,6 +235,12 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
|
||||
// If this entity is riding another entity, we must dismount before teleporting.
|
||||
entity.mount(null);
|
||||
|
||||
+ if (!Doubles.isFinite(location.getX()) || !Doubles.isFinite(location.getY()) || !Doubles.isFinite(location.getZ()))
|
||||
+ {
|
||||
+ Thread.dumpStack();
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
// Spigot start
|
||||
if (!location.getWorld().equals(getWorld())) {
|
||||
entity.teleportTo(location, cause.equals(TeleportCause.NETHER_PORTAL));
|
||||
--
|
||||
1.9.5.msysgit.0
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|
Binary file not shown.
@ -55,12 +55,12 @@ public class MotdManager implements Listener, Runnable
|
||||
|
||||
//String motdLine = "§f§l◄ §c§lMaintenance§f§l ►";
|
||||
//String motdLine = "§f§l◄ §a§lCarl the Creeper§f§l ►";
|
||||
String motdLine = " §2§l§n M O N S T E R M A Z E B E T A §f";
|
||||
//String motdLine = " §f§l◄ §a§lCarl the Creeper§f§l ▬ §c§l75% OFF SALE§f§l ►";
|
||||
// String motdLine = " §2§l§n M O N S T E R M A Z E B E T A §f";
|
||||
String motdLine = " §f§l◄ §b§lNew Game§f§l ▬ §3§lChampions CTF§f§l ►";
|
||||
//String motdLine = " §d§lRank Sale §a§l40% Off");
|
||||
//String motdLine = " §f§l◄§c§lMAINTENANCE§f§l►");
|
||||
|
||||
updateMainMotd(" §4§l§m §f§l§m §8§l§m[ §r §4§lMineplex§r §f§lGames§r §8§l§m ]§f§l§m §4§l§m §r", motdLine);
|
||||
updateMainMotd(" §f§l§m §8§l§m[ §r §6§lMineplex§r §f§lGames§r §8§l§m ]§f§l§m §r", motdLine);
|
||||
System.out.println("Updated Bungee MOTD");
|
||||
}
|
||||
}
|
||||
|
@ -38,9 +38,8 @@ public class PlayerTracker implements Listener, Runnable
|
||||
_plugin.getProxy().getPluginManager().registerListener(_plugin, this);
|
||||
_plugin.getProxy().getScheduler().schedule(_plugin, this, 1L, 1L, TimeUnit.MINUTES);
|
||||
|
||||
Region region = !new File("eu.dat").exists() ? Region.US : Region.EU;
|
||||
_repository = new RedisDataRepository<PlayerStatus>(ServerManager.getMasterConnection(), ServerManager.getSlaveConnection(),
|
||||
region, PlayerStatus.class, "playerStatus");
|
||||
Region.currentRegion(), PlayerStatus.class, "playerStatus");
|
||||
|
||||
ServerCommandManager.getInstance().registerCommandType("PlayerJoinCommand", mineplex.serverdata.commands.PlayerJoinCommand.class, new PlayerJoinHandler(this));
|
||||
|
||||
|
@ -35,4 +35,4 @@ public class RadarData
|
||||
{
|
||||
return _bearing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,6 @@ import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftCreature;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
|
||||
@ -291,6 +290,8 @@ public class UtilEnt
|
||||
creatureMap.put("WitherSkull", EntityType.WITHER_SKULL);
|
||||
creatureMap.put("Wolf", EntityType.WOLF);
|
||||
creatureMap.put("Zombie", EntityType.ZOMBIE);
|
||||
creatureMap.put("Guardian", EntityType.GUARDIAN);
|
||||
creatureMap.put("Rabbit", EntityType.RABBIT);
|
||||
|
||||
creatureMap.put("Item", EntityType.DROPPED_ITEM);
|
||||
}
|
||||
@ -457,6 +458,28 @@ public class UtilEnt
|
||||
return ents;
|
||||
}
|
||||
|
||||
public static HashMap<Entity, Double> getAllInRadius(Location loc, double dR)
|
||||
{
|
||||
HashMap<Entity, Double> ents = new HashMap<Entity, Double>();
|
||||
|
||||
for (Entity cur : loc.getWorld().getEntities())
|
||||
{
|
||||
if (UtilPlayer.isSpectator(cur))
|
||||
continue;
|
||||
|
||||
//Loc
|
||||
double offset = UtilMath.offset(loc, cur.getLocation());
|
||||
|
||||
if (offset < dR)
|
||||
{
|
||||
ents.put(cur, 1 - (offset/dR));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return ents;
|
||||
}
|
||||
|
||||
public static boolean hitBox(Location loc, LivingEntity ent, double mult, EntityType disguise)
|
||||
{
|
||||
if (disguise != null)
|
||||
@ -480,7 +503,7 @@ public class UtilEnt
|
||||
}
|
||||
else if (UtilMath.offset2d(loc, player.getLocation()) < 0.6 * mult)
|
||||
{
|
||||
if (loc.getY() > player.getLocation().getY() && loc.getY() < player.getEyeLocation().getY())
|
||||
if (loc.getY() >= player.getLocation().getY() - 0.2*mult && loc.getY() <= player.getEyeLocation().getY() + 0.2*mult)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -84,6 +84,8 @@ public class UtilRadar
|
||||
|
||||
text += C.cPurple + C.Bold + "] Radar";
|
||||
|
||||
UtilTextTop.display(text, player);
|
||||
|
||||
if(bossBar)
|
||||
{
|
||||
UtilTextTop.display(text, player);
|
||||
@ -109,4 +111,4 @@ public class UtilRadar
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,14 +27,7 @@ public class UpdateRank extends CommandBase<CoreClientManager>
|
||||
|
||||
@Override
|
||||
public void Execute(final Player caller, String[] args)
|
||||
{
|
||||
if (!Plugin.Get(caller).GetRank(true).has(caller, Rank.ADMIN, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
boolean testServer = Plugin.getPlugin().getConfig().getString("serverstatus.group").equalsIgnoreCase("Testing");
|
||||
|
||||
{
|
||||
if (args == null)
|
||||
{
|
||||
UtilPlayer.message(caller, F.main(Plugin.getName(), "/" + AliasUsed + " joeschmo MODERATOR"));
|
||||
@ -62,79 +55,70 @@ public class UpdateRank extends CommandBase<CoreClientManager>
|
||||
|
||||
final Rank rank = tempRank;
|
||||
|
||||
if (rank == Rank.ADMIN || rank == Rank.YOUTUBE || rank == Rank.TWITCH || rank == Rank.MODERATOR || rank == Rank.JNR_DEV || rank == Rank.HELPER || rank == Rank.ALL || rank == Rank.MAPDEV || rank == Rank.SNR_MODERATOR || rank == Rank.SUPPORT)
|
||||
Plugin.getRepository().matchPlayerName(new Callback<List<String>>()
|
||||
{
|
||||
if (!testServer && rank.has(Rank.ADMIN) && !Plugin.hasRank(caller, Rank.LT))
|
||||
public void run(List<String> matches)
|
||||
{
|
||||
UtilPlayer.message(caller, F.main(Plugin.getName(), ChatColor.RED + "" + ChatColor.BOLD + "Insufficient privileges!"));
|
||||
return;
|
||||
}
|
||||
|
||||
Plugin.getRepository().matchPlayerName(new Callback<List<String>>()
|
||||
{
|
||||
public void run(List<String> matches)
|
||||
boolean matchedExact = false;
|
||||
|
||||
for (String match : matches)
|
||||
{
|
||||
boolean matchedExact = false;
|
||||
|
||||
for (String match : matches)
|
||||
if (match.equalsIgnoreCase(playerName))
|
||||
{
|
||||
if (match.equalsIgnoreCase(playerName))
|
||||
{
|
||||
matchedExact = true;
|
||||
}
|
||||
matchedExact = true;
|
||||
}
|
||||
|
||||
if (matchedExact)
|
||||
{
|
||||
for (Iterator<String> matchIterator = matches.iterator(); matchIterator.hasNext();)
|
||||
{
|
||||
if (!matchIterator.next().equalsIgnoreCase(playerName))
|
||||
{
|
||||
matchIterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (UtilPlayer.isOnline(playerName))
|
||||
{
|
||||
Player p = UtilServer.getServer().getPlayer(playerName);
|
||||
if (Plugin.Get(p).GetRank() != Plugin.Get(p).GetRank(true))
|
||||
Plugin.Get(p).resetTemp();
|
||||
|
||||
OnlineRankUpdateEvent event = new OnlineRankUpdateEvent(caller, Plugin.Get(caller).GetRank(), rank, true);
|
||||
Plugin.Get(p).SetRank(rank, false);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
|
||||
UtilPlayer.message(p, F.main(Plugin.getName(), "Your rank has been updated to " + rank.Name + "!"));
|
||||
}
|
||||
|
||||
UtilPlayer.searchOffline(matches, new Callback<String>()
|
||||
{
|
||||
public void run(final String target)
|
||||
{
|
||||
if (target == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UUID uuid = Plugin.loadUUIDFromDB(playerName);
|
||||
|
||||
if (uuid == null)
|
||||
uuid = UUIDFetcher.getUUIDOf(playerName);
|
||||
|
||||
Plugin.getRepository().saveRank(new Callback<Rank>()
|
||||
{
|
||||
public void run(Rank rank)
|
||||
{
|
||||
caller.sendMessage(F.main(Plugin.getName(), target + "'s rank has been updated to " + rank.Name + "!"));
|
||||
}
|
||||
}, target, uuid, rank, true);
|
||||
|
||||
}
|
||||
}, caller, playerName, true);
|
||||
}
|
||||
}, playerName);
|
||||
}
|
||||
|
||||
if (matchedExact)
|
||||
{
|
||||
for (Iterator<String> matchIterator = matches.iterator(); matchIterator.hasNext();)
|
||||
{
|
||||
if (!matchIterator.next().equalsIgnoreCase(playerName))
|
||||
{
|
||||
matchIterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (UtilPlayer.isOnline(playerName))
|
||||
{
|
||||
Player p = UtilServer.getServer().getPlayer(playerName);
|
||||
if (Plugin.Get(p).GetRank() != Plugin.Get(p).GetRank(true))
|
||||
Plugin.Get(p).resetTemp();
|
||||
|
||||
OnlineRankUpdateEvent event = new OnlineRankUpdateEvent(caller, Plugin.Get(caller).GetRank(), rank, true);
|
||||
Plugin.Get(p).SetRank(rank, false);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
|
||||
UtilPlayer.message(p, F.main(Plugin.getName(), "Your rank has been updated to " + rank.Name + "!"));
|
||||
}
|
||||
|
||||
UtilPlayer.searchOffline(matches, new Callback<String>()
|
||||
{
|
||||
public void run(final String target)
|
||||
{
|
||||
if (target == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UUID uuid = Plugin.loadUUIDFromDB(playerName);
|
||||
|
||||
if (uuid == null)
|
||||
uuid = UUIDFetcher.getUUIDOf(playerName);
|
||||
|
||||
Plugin.getRepository().saveRank(new Callback<Rank>()
|
||||
{
|
||||
public void run(Rank rank)
|
||||
{
|
||||
caller.sendMessage(F.main(Plugin.getName(), target + "'s rank has been updated to " + rank.Name + "!"));
|
||||
}
|
||||
}, target, uuid, rank, true);
|
||||
|
||||
}
|
||||
}, caller, playerName, true);
|
||||
}
|
||||
}, playerName);
|
||||
}
|
||||
}
|
||||
}
|
@ -277,8 +277,8 @@ public enum Achievement
|
||||
|
||||
//Champions
|
||||
CHAMPIONS_WINS("Champion", 600,
|
||||
new String[]{"Champions Domination.Wins", "Champions TDM.Wins"},
|
||||
new String[]{"Win 80 games of Dominate or TDM"},
|
||||
new String[]{"Champions Domination.Wins", "Champions TDM.Wins", "Champions Capture the Flag.Wins"},
|
||||
new String[]{"Win 80 games of Dominate, TDM, or CTF"},
|
||||
new int[]{80},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
@ -295,28 +295,46 @@ public enum Achievement
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_ASSASSINATION("Assassination", 1000,
|
||||
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination"},
|
||||
new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions Capture the Flag.Assassination"},
|
||||
new String[]{"Kill 40 players with Backstab without", "taking any damage from them"},
|
||||
new int[]{40},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 1200,
|
||||
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution"},
|
||||
new String[]{"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution", "Champions Capture the Flag.MassElectrocution"},
|
||||
new String[]{"Hit 4 enemies with a Lightning Orb"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 1200,
|
||||
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot"},
|
||||
new String[]{"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot", "Champions Capture the Flag.TheLongestShot"},
|
||||
new String[]{"Kill someone using Longshot who", "is over 64 Blocks away from you"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_EARTHQUAKE("Earthquake", 1200,
|
||||
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake"},
|
||||
new String[]{"Champions Domination.Earthquake", "Champions TDM.Earthquake", "Champions Capture the Flag.Earthquake"},
|
||||
new String[]{"Launch 5 enemies using Seismic Slam"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_CAPTURES("Sticky Fingers", 2500,
|
||||
new String[]{"Champions Capture the Flag.Captures"},
|
||||
new String[]{"Capture the Enemy Flag 20 times"},
|
||||
new int[]{20},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_CLUTCH("Clutch", 600,
|
||||
new String[]{"Champions Capture the Flag.Clutch"},
|
||||
new String[]{"Kill the Enemy Flag Carrier in Sudden Death"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
CHAMPIONS_SPECIAL_WIN("Champion of Champions", 3000,
|
||||
new String[]{"Champions Capture the Flag.SpecialWin"},
|
||||
new String[]{"Win the game with 5 more captures than the other team"},
|
||||
new int[]{1},
|
||||
AchievementCategory.CHAMPIONS),
|
||||
|
||||
//Paintball
|
||||
SUPER_PAINTBALL_WINS("Paintball King", 600,
|
||||
|
@ -78,8 +78,8 @@ public enum AchievementCategory
|
||||
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.GEMS_EARNED },
|
||||
Material.BOOK_AND_QUILL, 0, GameCategory.CLASSICS, "Extra Tools Kit"),
|
||||
|
||||
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM"},
|
||||
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED },
|
||||
CHAMPIONS("Champions", new String[] {"Champions Domination", "Champions TDM", "Champions Capture the Flag"},
|
||||
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED, new StatDisplay("Flags Captured", "Captures") },
|
||||
Material.BEACON, 0, GameCategory.CHAMPIONS, "Extra Class Skills"),
|
||||
|
||||
MASTER_BUILDERS("Master Builders", null,
|
||||
|
@ -1,5 +1,9 @@
|
||||
package mineplex.core.blockrestore;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
|
||||
@ -18,6 +22,8 @@ public class BlockRestoreData
|
||||
|
||||
protected long _meltDelay = 0;
|
||||
protected long _meltLast = 0;
|
||||
|
||||
protected HashMap<Location, Byte> _pad = new HashMap<Location, Byte>();
|
||||
|
||||
protected boolean _restoreOnBreak;
|
||||
|
||||
@ -140,6 +146,11 @@ public class BlockRestoreData
|
||||
{
|
||||
if (_toID == 78 && _toData == (byte)7)
|
||||
_block.setTypeIdAndData(80, (byte)0, true);
|
||||
else if (_toID == 8 || _toID == 9 || _toID == 79)
|
||||
{
|
||||
handleLilypad(false);
|
||||
_block.setTypeIdAndData(_toID, _toData, true);
|
||||
}
|
||||
else
|
||||
_block.setTypeIdAndData(_toID, _toData, true);
|
||||
}
|
||||
@ -152,6 +163,7 @@ public class BlockRestoreData
|
||||
public void restore()
|
||||
{
|
||||
_block.setTypeIdAndData(_fromID, _fromData, true);
|
||||
handleLilypad(true);
|
||||
}
|
||||
|
||||
public void setFromId(int i)
|
||||
@ -163,4 +175,24 @@ public class BlockRestoreData
|
||||
{
|
||||
_fromData = i;
|
||||
}
|
||||
|
||||
private void handleLilypad(boolean restore)
|
||||
{
|
||||
if (restore)
|
||||
{
|
||||
for (Location l : _pad.keySet())
|
||||
{
|
||||
l.getBlock().setType(Material.WATER_LILY);
|
||||
l.getBlock().setData(_pad.get(l));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_block.getRelative(BlockFace.UP, 1).getType() == Material.WATER_LILY)
|
||||
{
|
||||
_pad.put(_block.getRelative(BlockFace.UP, 1).getLocation(), _block.getRelative(BlockFace.UP, 1).getData());
|
||||
_block.getRelative(BlockFace.UP, 1).setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -112,7 +112,7 @@ public class MobCommand extends MultiCommandBase<Creature>
|
||||
HashSet<Entity> entSet = new HashSet<Entity>();
|
||||
for (int i = 0 ; i < count ; i++)
|
||||
{
|
||||
entSet.add(Plugin.SpawnEntity(caller.getTargetBlock((Set<Material>) null, 0).getLocation().add(0.5, 1, 0.5), type));
|
||||
entSet.add(Plugin.SpawnEntity(caller.getTargetBlock((Set<Material>) null, 150).getLocation().add(0.5, 1, 0.5), type));
|
||||
}
|
||||
|
||||
//Search Vars
|
||||
|
@ -74,6 +74,8 @@ public abstract class Gadget extends SalesPackageBase implements Listener
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println(player.getName() + " has activated " + Name);
|
||||
|
||||
EnableCustom(player);
|
||||
Manager.setActive(player, this);
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.core.game;
|
||||
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Material;
|
||||
|
||||
public enum GameDisplay
|
||||
@ -11,7 +12,6 @@ public enum GameDisplay
|
||||
Bridge("The Bridges", Material.IRON_PICKAXE, (byte)0, GameCategory.SURVIVAL, 3),
|
||||
CastleSiege("Castle Siege", Material.DIAMOND_CHESTPLATE, (byte)0, GameCategory.CLASSICS, 4),
|
||||
ChampionsDominate("Champions Domination", "Champions", Material.BEACON, (byte)0, GameCategory.CHAMPIONS, 6),
|
||||
//ChampionsMOBA(ChampionsMOBA.class, "Champions MOBA", "Champions", Material.SKULL_ITEM, (byte)0, GameCategory.CHAMPIONS, 7),
|
||||
ChampionsTDM("Champions TDM", "Champions", Material.GOLD_SWORD, (byte)0, GameCategory.CHAMPIONS, 5),
|
||||
Christmas("Christmas Chaos", Material.SNOW_BALL, (byte)0, GameCategory.CLASSICS, 8),
|
||||
DeathTag("Death Tag", Material.SKULL_ITEM, (byte)0, GameCategory.ARCADE, 9),
|
||||
@ -22,8 +22,7 @@ public enum GameDisplay
|
||||
DragonsTeams("Dragons Teams", Material.ENDER_STONE, (byte)0, GameCategory.TEAM_VARIANT, 14),
|
||||
Draw("Draw My Thing", Material.BOOK_AND_QUILL, (byte)0, GameCategory.CLASSICS, 15),
|
||||
Evolution("Evolution", Material.EMERALD, (byte)0, GameCategory.ARCADE, 16),
|
||||
//FlappyBird(FlappyBird.class, "Flappy Bird", Material.FEATHER, (byte)0, GameCategory.ARCADE, 17),
|
||||
Gravity("Gravity", Material.SEA_LANTERN, (byte)0, GameCategory.EXTRA, 18),
|
||||
Gravity("Gravity", Material.ENDER_PORTAL, (byte)0, GameCategory.EXTRA, 18),
|
||||
Halloween("Halloween Horror", Material.PUMPKIN, (byte)0, GameCategory.CLASSICS, 19),
|
||||
HideSeek("Block Hunt", Material.GRASS, (byte)0, GameCategory.CLASSICS, 20),
|
||||
HoleInTheWall("Hole in the Wall", Material.STAINED_GLASS, (byte) 2, GameCategory.ARCADE, 52),
|
||||
@ -67,6 +66,8 @@ public enum GameDisplay
|
||||
MonsterMaze("Monster Maze", Material.ROTTEN_FLESH, (byte)0, GameCategory.ARCADE, 55),
|
||||
|
||||
Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
|
||||
|
||||
ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
|
||||
|
||||
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);
|
||||
|
||||
|
@ -11,9 +11,19 @@ import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.giveaway.GiveawayManager;
|
||||
import mineplex.core.globalpacket.command.GlobalPacketCommand;
|
||||
import mineplex.core.globalpacket.listeners.GlobalGiveCoins;
|
||||
import mineplex.core.globalpacket.listeners.GlobalGiveGems;
|
||||
import mineplex.core.globalpacket.listeners.GlobalGiveItem;
|
||||
import mineplex.core.globalpacket.listeners.GlobalRawr;
|
||||
import mineplex.core.globalpacket.redis.GlobalPacketHandler;
|
||||
import mineplex.core.globalpacket.redis.GlobalPacketMessage;
|
||||
import mineplex.core.inventory.InventoryManager;
|
||||
import mineplex.core.pet.PetManager;
|
||||
import mineplex.core.reward.RewardManager;
|
||||
import mineplex.core.stats.StatsManager;
|
||||
import mineplex.core.status.ServerStatusManager;
|
||||
import mineplex.serverdata.commands.ServerCommandManager;
|
||||
|
||||
@ -21,15 +31,32 @@ public class GlobalPacketManager extends MiniPlugin
|
||||
{
|
||||
private CoreClientManager _clientManager;
|
||||
private ServerStatusManager _statusManager;
|
||||
private InventoryManager _inventoryManager;
|
||||
private DonationManager _donationManager;
|
||||
private RewardManager _rewardManager;
|
||||
|
||||
public GlobalPacketManager(JavaPlugin plugin, CoreClientManager clientManager, ServerStatusManager statusManager)
|
||||
public GlobalPacketManager(JavaPlugin plugin, CoreClientManager clientManager, ServerStatusManager statusManager, InventoryManager inventoryManager, DonationManager donationManager, PetManager petManager, StatsManager statsManager, GiveawayManager giveawayManager)
|
||||
{
|
||||
super("Global Packet Manager", plugin);
|
||||
|
||||
_clientManager = clientManager;
|
||||
_statusManager = statusManager;
|
||||
_inventoryManager = inventoryManager;
|
||||
_donationManager = donationManager;
|
||||
|
||||
_rewardManager = new RewardManager(clientManager, statusManager, donationManager, inventoryManager, petManager, statsManager, giveawayManager,
|
||||
100, 250,
|
||||
500, 1000,
|
||||
1500, 2500,
|
||||
6000, 12000,
|
||||
false, false);
|
||||
|
||||
ServerCommandManager.getInstance().registerCommandType("GlobalPacketMessage", GlobalPacketMessage.class, new GlobalPacketHandler(statusManager));
|
||||
|
||||
getPluginManager().registerEvents(new GlobalGiveItem(inventoryManager, _rewardManager), getPlugin());
|
||||
getPluginManager().registerEvents(new GlobalGiveGems(donationManager), getPlugin());
|
||||
getPluginManager().registerEvents(new GlobalGiveCoins(donationManager, clientManager), getPlugin());
|
||||
getPluginManager().registerEvents(new GlobalRawr(), getPlugin());
|
||||
}
|
||||
|
||||
public void callGlobalCommand(Player caller, String[] args)
|
||||
|
@ -12,7 +12,7 @@ public class GlobalPacketCommand extends CommandBase<GlobalPacketManager>
|
||||
{
|
||||
public GlobalPacketCommand(GlobalPacketManager plugin)
|
||||
{
|
||||
super(plugin, Rank.ADMIN, "globalpacket");
|
||||
super(plugin, Rank.JNR_DEV, "global", "globalpacket");
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -20,8 +20,8 @@ public class GlobalPacketCommand extends CommandBase<GlobalPacketManager>
|
||||
{
|
||||
if (args == null || args.length < 1)
|
||||
{
|
||||
UtilPlayer.message(caller, F.main("Global", "Please call the globalpacket command with at least 1 argument"));
|
||||
UtilPlayer.message(caller, F.main("Global", "For help please see /globalpacket google doc"));
|
||||
UtilPlayer.message(caller, F.main("Global", "Please call the global command with at least 1 argument"));
|
||||
UtilPlayer.message(caller, F.main("Global", "For help please see /global google doc"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,82 @@
|
||||
package mineplex.core.globalpacket.listeners;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.globalpacket.event.GlobalPacketEvent;
|
||||
|
||||
/**
|
||||
* Created by William (WilliamTiger).
|
||||
* 17/11/15
|
||||
*/
|
||||
public class GlobalGiveCoins implements Listener
|
||||
{
|
||||
|
||||
private DonationManager _donationManager;
|
||||
private CoreClientManager _clientManager;
|
||||
|
||||
public GlobalGiveCoins(DonationManager donationManager, CoreClientManager coreClientManager)
|
||||
{
|
||||
_donationManager = donationManager;
|
||||
_clientManager = coreClientManager;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void giveCoins(final GlobalPacketEvent e)
|
||||
{
|
||||
if (!e.getCallerRank().has(Rank.ADMIN))
|
||||
return;
|
||||
|
||||
if (e.getParts() == null || e.getParts().length < 1)
|
||||
return;
|
||||
|
||||
if (!e.getParts()[0].equalsIgnoreCase("givecoins"))
|
||||
return;
|
||||
|
||||
if (e.getParts().length != 2)
|
||||
{
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "/global givecoins <amount>"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int amount = 1;
|
||||
try
|
||||
{
|
||||
amount = Integer.parseInt(e.getParts()[1]);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// No number
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "[" + F.elem(amount + "") + "] is not a valid amount."));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
final int fAmount = amount;
|
||||
for (final Player p : UtilServer.getPlayers())
|
||||
{
|
||||
_donationManager.RewardCoins(new Callback<Boolean>()
|
||||
{
|
||||
@Override
|
||||
public void run(Boolean data)
|
||||
{
|
||||
UtilPlayer.message(p, F.main("Global", "You received " + F.elem(fAmount + " Coins") + "."));
|
||||
UtilTextMiddle.display(C.cYellow + fAmount + " Coins", C.cGold + "received from " + e.getCallerName() + "!", p);
|
||||
}
|
||||
}, "Global Coins", p.getName(), _clientManager.getAccountId(p), amount);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,79 @@
|
||||
package mineplex.core.globalpacket.listeners;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.globalpacket.event.GlobalPacketEvent;
|
||||
|
||||
/**
|
||||
* Created by William (WilliamTiger).
|
||||
* 17/11/15
|
||||
*/
|
||||
public class GlobalGiveGems implements Listener
|
||||
{
|
||||
|
||||
private DonationManager _donationManager;
|
||||
|
||||
public GlobalGiveGems(DonationManager donationManager)
|
||||
{
|
||||
_donationManager = donationManager;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void giveGems(final GlobalPacketEvent e)
|
||||
{
|
||||
if (!e.getCallerRank().has(Rank.ADMIN))
|
||||
return;
|
||||
|
||||
if (e.getParts() == null || e.getParts().length < 1)
|
||||
return;
|
||||
|
||||
if (!e.getParts()[0].equalsIgnoreCase("givegems"))
|
||||
return;
|
||||
|
||||
if (e.getParts().length != 2)
|
||||
{
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "/global givegems <amount>"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int amount = 1;
|
||||
try
|
||||
{
|
||||
amount = Integer.parseInt(e.getParts()[1]);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// No number
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "[" + F.elem(amount + "") + "] is not a valid amount."));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
final int fAmount = amount;
|
||||
for (final Player p : UtilServer.getPlayers())
|
||||
{
|
||||
_donationManager.RewardGems(new Callback<Boolean>()
|
||||
{
|
||||
@Override
|
||||
public void run(Boolean data)
|
||||
{
|
||||
UtilPlayer.message(p, F.main("Global", "You received " + F.elem(fAmount + " Gems") + "."));
|
||||
UtilTextMiddle.display(C.cYellow + fAmount + " Gems", C.cGold + "received from " + e.getCallerName() + "!", p);
|
||||
}
|
||||
}, "Global Gems", p.getName(), p.getUniqueId(), amount);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,156 @@
|
||||
package mineplex.core.globalpacket.listeners;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.globalpacket.event.GlobalPacketEvent;
|
||||
import mineplex.core.inventory.InventoryManager;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.reward.RewardData;
|
||||
import mineplex.core.reward.RewardManager;
|
||||
import mineplex.core.reward.RewardType;
|
||||
|
||||
/**
|
||||
* Created by William (WilliamTiger).
|
||||
* 17/11/15
|
||||
*/
|
||||
public class GlobalGiveItem implements Listener
|
||||
{
|
||||
|
||||
private InventoryManager _inventoryManager;
|
||||
private RewardManager _rewardManager;
|
||||
|
||||
public GlobalGiveItem(InventoryManager inventoryManager, RewardManager rewardManager)
|
||||
{
|
||||
_inventoryManager = inventoryManager;
|
||||
_rewardManager = rewardManager;
|
||||
}
|
||||
|
||||
public enum GlobalItem
|
||||
{
|
||||
OLD_CHEST("Old Chest"),
|
||||
ANCIENT_CHEST("Ancient Chest"),
|
||||
MYTHICAL_CHEST("Mythical Chest"),
|
||||
|
||||
GAME_LOOT("Game Loot");
|
||||
|
||||
private String _invName;
|
||||
|
||||
GlobalItem(String invName)
|
||||
{
|
||||
_invName = invName;
|
||||
}
|
||||
|
||||
public String getInvName()
|
||||
{
|
||||
return _invName;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void giveItem(final GlobalPacketEvent e)
|
||||
{
|
||||
if (!e.getCallerRank().has(Rank.ADMIN))
|
||||
return;
|
||||
|
||||
if (e.getParts() == null || e.getParts().length < 1)
|
||||
return;
|
||||
|
||||
if (!e.getParts()[0].equalsIgnoreCase("giveitem"))
|
||||
return;
|
||||
|
||||
if (e.getParts().length != 3)
|
||||
{
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "/global giveitem <item> <amount>"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
GlobalItem item = null;
|
||||
|
||||
try
|
||||
{
|
||||
item = GlobalItem.valueOf(e.getParts()[1]);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Wrong item
|
||||
|
||||
if (e.getCaller() != null)
|
||||
{
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "That GlobalItem type can't be found. Types:"));
|
||||
|
||||
String list = "";
|
||||
for (GlobalItem i : GlobalItem.values())
|
||||
list += i.toString() + " ";
|
||||
|
||||
UtilPlayer.message(e.getCaller(), C.cYellow + list);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int amount = 1; // Default, shouldn't happen anyway.
|
||||
|
||||
try
|
||||
{
|
||||
amount = Integer.parseInt(e.getParts()[2]);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Not a number
|
||||
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "[" + F.elem(e.getParts()[2]) + "] is not a valid number."));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (item.toString().contains("CHEST"))
|
||||
{
|
||||
for (final Player p : UtilServer.getPlayers())
|
||||
{
|
||||
final int fAmount = amount;
|
||||
final GlobalItem fItem = item;
|
||||
_inventoryManager.addItemToInventory(new Callback<Boolean>()
|
||||
{
|
||||
@Override
|
||||
public void run(Boolean data)
|
||||
{
|
||||
UtilPlayer.message(p, F.main("Global", "You received " + F.elem(fAmount + " " + fItem.getInvName() + "(s)") + " from " + F.name(e.getCallerName()) + "."));
|
||||
UtilTextMiddle.display(C.cYellow + fAmount + " " + fItem.getInvName() + "(s)", C.cGold + "received from " + e.getCallerName() + "!", p);
|
||||
}
|
||||
}, p, item.getInvName(), amount);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else if (item.toString().equalsIgnoreCase("GAME_LOOT"))
|
||||
{
|
||||
for (final Player p : UtilServer.getPlayers())
|
||||
{
|
||||
Reward reward = _rewardManager.nextReward(p, null, false, RewardType.GameLoot, true);
|
||||
reward.giveReward(RewardType.GameLoot, p, new Callback<RewardData>()
|
||||
{
|
||||
@Override
|
||||
public void run(RewardData data)
|
||||
{
|
||||
UtilPlayer.message(p, F.main("Global", "You received " + F.elem("Game Loot") + " from " + F.name(e.getCallerName()) + "."));
|
||||
UtilPlayer.message(p, F.main("Global", "You won " + F.elem(data.getFriendlyName()) + "!"));
|
||||
UtilTextMiddle.display(C.cYellow + data.getFriendlyName(), C.cGold + "received from " + e.getCallerName() + "!", p);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
package mineplex.core.globalpacket.listeners;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.globalpacket.event.GlobalPacketEvent;
|
||||
|
||||
/**
|
||||
* Created by William (WilliamTiger).
|
||||
* 18/11/15
|
||||
*/
|
||||
public class GlobalRawr implements Listener
|
||||
{
|
||||
|
||||
@EventHandler
|
||||
public void globalRawr(GlobalPacketEvent e)
|
||||
{
|
||||
if (e.getParts() == null || e.getParts().length < 1)
|
||||
return;
|
||||
|
||||
if (!e.getParts()[0].equalsIgnoreCase("rawr"))
|
||||
return;
|
||||
|
||||
if (e.getParts().length < 2)
|
||||
{
|
||||
if (e.getCaller() != null)
|
||||
UtilPlayer.message(e.getCaller(), F.main("Global", "/global rawr <msg>"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
String msg = "";
|
||||
for (int i = 1; i < e.getParts().length; i++)
|
||||
{
|
||||
msg += e.getParts()[i] + " ";
|
||||
}
|
||||
msg = msg.trim();
|
||||
|
||||
for (Player p : UtilServer.getPlayers())
|
||||
{
|
||||
UtilTextMiddle.display("§6§lRAWR!", "§e" + msg, p);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -83,7 +83,7 @@ public class MessageManager extends MiniClientPlugin<ClientMessage>
|
||||
addCommand(new ResendAdminCommand(this));
|
||||
|
||||
addCommand(new AnnounceCommand(this));
|
||||
addCommand(new GlobalCommand(this));
|
||||
//addCommand(new GlobalCommand(this));
|
||||
|
||||
addCommand(new AdminCommand(this));
|
||||
}
|
||||
@ -219,16 +219,16 @@ public class MessageManager extends MiniClientPlugin<ClientMessage>
|
||||
Get(from).LastToTime = System.currentTimeMillis();
|
||||
|
||||
// Chiss or defek7
|
||||
if (to.getName().equals("Chiss") || to.getName().equals("defek7") || to.getName().equals("Phinary") || to.getName().equals("fooify"))
|
||||
if (to.getName().equals("Chiss") || to.getName().equals("defek7") || to.getName().equals("Phinary") || to.getName().equals("fooify") || to.getName().equals("sampepere"))
|
||||
{
|
||||
UtilPlayer.message(from, C.cPurple + to.getName() + " is often AFK or minimized, due to plugin development.");
|
||||
UtilPlayer.message(from, C.cPurple + "Please be patient if he does not reply instantly.");
|
||||
}
|
||||
|
||||
if(to.getName().equals("ishh"))
|
||||
/*if(to.getName().equals("ishh"))
|
||||
{
|
||||
UtilPlayer.message(from, C.cPurple + "Hi, my name is ishh. If I don't respond to your message, please be patient and try again later!");
|
||||
}
|
||||
}*/
|
||||
|
||||
// Log
|
||||
// Logger().logChat("Private Message", from, to.getName(), message);
|
||||
|
@ -1,32 +0,0 @@
|
||||
package mineplex.core.message.commands;
|
||||
|
||||
import mineplex.core.command.CommandBase;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.message.MessageManager;
|
||||
import mineplex.serverdata.commands.AnnouncementCommand;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class GlobalCommand extends CommandBase<MessageManager>
|
||||
{
|
||||
public GlobalCommand(MessageManager plugin)
|
||||
{
|
||||
super(plugin, Rank.ADMIN, "global");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Execute(Player caller, String[] args)
|
||||
{
|
||||
if (args == null || args.length == 0)
|
||||
{
|
||||
Plugin.Help(caller);
|
||||
}
|
||||
else
|
||||
{
|
||||
new AnnouncementCommand(false, F.combine(args, 0, null, false)).publish();
|
||||
}
|
||||
}
|
||||
}
|
@ -97,11 +97,11 @@ public class LagMeter extends MiniPlugin
|
||||
|
||||
_count++;
|
||||
|
||||
if (System.currentTimeMillis() - _start > 60000)
|
||||
if (System.currentTimeMillis() - _start > 30000)
|
||||
{
|
||||
if (_timingsRunning)
|
||||
{
|
||||
if (_ticksPerSecond > 15 || System.currentTimeMillis() - _timingsStarted > 60000)
|
||||
if (System.currentTimeMillis() - _timingsStarted > 30000)
|
||||
{
|
||||
getPlugin().getServer().dispatchCommand(Bukkit.getConsoleSender(), "timings paste");
|
||||
_timingsRunning = false;
|
||||
|
@ -10,6 +10,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
@ -149,6 +150,12 @@ public class ProjectileManager extends MiniPlugin
|
||||
expireTime, hitPlayer, hitNonPlayerEntity, hitBlock, idle, false,
|
||||
sound, soundVolume, soundPitch, null, 0, effectRate, particle, pX, pY, pZ, pS, pC, hitboxMult, canHit));
|
||||
}
|
||||
|
||||
public void deleteThrown(Entity thrown)
|
||||
{
|
||||
_thrown.remove(thrown);
|
||||
thrown.remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Update(UpdateEvent event)
|
||||
|
@ -16,6 +16,7 @@ import net.minecraft.server.v1_8_R3.MathHelper;
|
||||
import net.minecraft.server.v1_8_R3.MovingObjectPosition;
|
||||
import net.minecraft.server.v1_8_R3.Vec3D;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Sound;
|
||||
@ -268,6 +269,13 @@ public class ProjectileUser
|
||||
nmsEntity.locY -= nmsEntity.motY / f2 * 0.0500000007450581D;
|
||||
nmsEntity.locZ -= nmsEntity.motZ / f2 * 0.0500000007450581D;
|
||||
|
||||
if (nmsEntity.locX == Double.NaN)
|
||||
System.out.println(_thrown + " has made " + nmsEntity + "'s locX NaN.");
|
||||
if (nmsEntity.locY == Double.NaN)
|
||||
System.out.println(_thrown + " has made " + nmsEntity + "'s locY NaN.");
|
||||
if (nmsEntity.locZ == Double.NaN)
|
||||
System.out.println(_thrown + " has made " + nmsEntity + "'s locZ NaN.");
|
||||
|
||||
_callback.Collide(null, block, this);
|
||||
return true;
|
||||
}
|
||||
|
@ -16,6 +16,8 @@ import mineplex.core.common.util.UtilTime.TimeUnit;
|
||||
import mineplex.core.punish.Command.PunishCommand;
|
||||
import mineplex.core.punish.Tokens.PunishClientToken;
|
||||
import mineplex.core.punish.Tokens.PunishmentToken;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.serverdata.commands.ServerCommandManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
@ -107,6 +109,33 @@ public class Punish extends MiniPlugin
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void banRefresh(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Player check : UtilServer.getPlayers())
|
||||
{
|
||||
PunishClient client = GetClient(check.getName());
|
||||
if (client != null && client.IsBanned())
|
||||
{
|
||||
Punishment punishment = client.GetPunishment(PunishmentSentence.Ban);
|
||||
String time = UtilTime.convertString(punishment.GetRemaining(), 0, TimeUnit.FIT);
|
||||
|
||||
if (punishment.GetHours() == -1)
|
||||
time = "Permanent";
|
||||
|
||||
String reason = C.cRed + C.Bold + "You are banned for " + time +
|
||||
"\n" + C.cWhite + punishment.GetReason() +
|
||||
"\n" + C.cDGreen + "Unfairly banned? Appeal at " + C.cGreen + "www.mineplex.com/appeals"
|
||||
;
|
||||
|
||||
check.kickPlayer(reason);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Help(Player caller)
|
||||
{
|
||||
|
@ -32,7 +32,7 @@ public class ResPackManager implements CommandCallback
|
||||
{
|
||||
if (_packUnloadCheck.canSendUnload(player))
|
||||
{
|
||||
player.setResourcePack("http://www.chivebox.com/file/c/empty.zip");
|
||||
player.setResourcePack("http://file.mineplex.com/ResReset.zip");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,22 @@
|
||||
package mineplex.core.reward;
|
||||
|
||||
import mineplex.core.common.Rank;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class RankRewardData extends RewardData
|
||||
{
|
||||
private Rank _rank;
|
||||
|
||||
public RankRewardData(String friendlyName, ItemStack displayItem, RewardRarity rarity, Rank rank)
|
||||
{
|
||||
super(friendlyName, displayItem, rarity);
|
||||
_rank = rank;
|
||||
}
|
||||
|
||||
public Rank getWonRank()
|
||||
{
|
||||
return _rank;
|
||||
}
|
||||
|
||||
}
|
@ -407,7 +407,7 @@ public class RewardManager
|
||||
}
|
||||
if (canGiveMythical && type == RewardType.MythicalChest && !_clientManager.Get(player).GetRank().has(Rank.TITAN))
|
||||
{
|
||||
return new RankReward(_clientManager, _statusManager, 0, rarity);
|
||||
return new RankReward(_clientManager, 0, rarity);
|
||||
}
|
||||
else if (!canGiveMythical || _clientManager.Get(player).GetRank().has(Rank.LEGEND))
|
||||
{
|
||||
@ -415,7 +415,7 @@ public class RewardManager
|
||||
}
|
||||
else
|
||||
{
|
||||
return new RankReward(_clientManager, _statusManager, 0, rarity);
|
||||
return new RankReward(_clientManager, 0, rarity);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,7 +62,7 @@ public class GiveawayReward extends Reward
|
||||
// Dang, I guess we failed!
|
||||
if (!_clientManager.hasRank(player, Rank.TITAN))
|
||||
{
|
||||
Reward reward = new RankReward(_clientManager, _serverStatusManager, 0, getRarity());
|
||||
Reward reward = new RankReward(_clientManager, 0, getRarity());
|
||||
reward.giveReward(rewardType, player, rewardDataCallback);
|
||||
}
|
||||
else
|
||||
|
@ -2,31 +2,28 @@ package mineplex.core.reward.rewards;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.reward.RankRewardData;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.reward.RewardData;
|
||||
import mineplex.core.reward.RewardRarity;
|
||||
import mineplex.core.reward.RewardType;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.reward.RewardData;
|
||||
import mineplex.core.reward.RewardRarity;
|
||||
import mineplex.core.reward.RewardType;
|
||||
import mineplex.core.status.ServerStatusManager;
|
||||
import mineplex.core.titangiveaway.redis.TitanChestGiveawayMessage;
|
||||
|
||||
public class RankReward extends Reward
|
||||
{
|
||||
private Random _random;
|
||||
private CoreClientManager _clientManager;
|
||||
private ServerStatusManager _statusManager;
|
||||
|
||||
public RankReward(CoreClientManager clientManager, ServerStatusManager statusManager, int weight, RewardRarity rarity)
|
||||
public RankReward(CoreClientManager clientManager, int weight, RewardRarity rarity)
|
||||
{
|
||||
super(rarity, weight);
|
||||
|
||||
_clientManager = clientManager;
|
||||
_statusManager = statusManager;
|
||||
_random = new Random();
|
||||
}
|
||||
|
||||
@ -47,14 +44,8 @@ public class RankReward extends Reward
|
||||
|
||||
_clientManager.Get(player).SetRank(rank, false);
|
||||
_clientManager.getRepository().saveRank(null, player.getName(), player.getUniqueId(), rank, true);
|
||||
|
||||
if (rank == Rank.TITAN)
|
||||
{
|
||||
TitanChestGiveawayMessage message = new TitanChestGiveawayMessage(player.getName(), _statusManager.getCurrentServerName());
|
||||
message.publish();
|
||||
}
|
||||
|
||||
return new RewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR), getRarity());
|
||||
return new RankRewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR), getRarity(), rank);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -68,7 +59,7 @@ public class RankReward extends Reward
|
||||
if (rank == null)
|
||||
return new RewardData(getRarity().getColor() + "Rank Upgrade Error", new ItemStack(Material.PAPER), getRarity());
|
||||
|
||||
return new RewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR), getRarity());
|
||||
return new RankRewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR), getRarity(), rank);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -6,30 +6,25 @@ import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_8_R3.BlockPosition;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutBlockAction;
|
||||
import mineplex.core.blockrestore.BlockRestore;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.hologram.HologramManager;
|
||||
import mineplex.core.reward.RankRewardData;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.reward.RewardData;
|
||||
import mineplex.core.reward.RewardRarity;
|
||||
import mineplex.core.reward.RewardType;
|
||||
import mineplex.core.status.ServerStatusManager;
|
||||
import mineplex.core.titangiveaway.redis.TitanChestGiveawayMessage;
|
||||
import mineplex.core.treasure.animation.Animation;
|
||||
import mineplex.core.treasure.animation.BlockChangeAnimation;
|
||||
import mineplex.core.treasure.animation.ChestOpenAnimation;
|
||||
@ -37,16 +32,25 @@ import mineplex.core.treasure.animation.ChestSpawnAnimation;
|
||||
import mineplex.core.treasure.animation.LootLegendaryAnimation;
|
||||
import mineplex.core.treasure.animation.LootMythicalAnimation;
|
||||
import mineplex.core.treasure.animation.LootRareAnimation;
|
||||
import mineplex.core.treasure.animation.TreasureRemoveAnimation;
|
||||
import mineplex.core.treasure.animation.LootUncommonAnimation;
|
||||
import mineplex.core.treasure.animation.TreasureRemoveAnimation;
|
||||
import net.minecraft.server.v1_8_R3.BlockPosition;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutBlockAction;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
* Created by Shaun on 8/27/2014.
|
||||
*/
|
||||
public class Treasure
|
||||
{
|
||||
private BlockRestore _blockRestore;
|
||||
|
||||
private BlockRestore _blockRestore;
|
||||
|
||||
private List<BlockInfo> _chestBlockInfo = new ArrayList<BlockInfo>();
|
||||
private List<BlockInfo> _openedChestBlockInfo = new ArrayList<BlockInfo>();
|
||||
private List<BlockInfo> _otherBlockInfo = new ArrayList<BlockInfo>();
|
||||
@ -60,8 +64,9 @@ public class Treasure
|
||||
private ChestData[] _chestData;
|
||||
private int _currentChest;
|
||||
|
||||
private RewardData[] _rewardDatas;
|
||||
private Reward[] _rewards;
|
||||
private RewardType _rewardType;
|
||||
private ConcurrentHashMap<Integer, RewardData> _rewardData = new ConcurrentHashMap<Integer, RewardData>();
|
||||
private int _currentReward;
|
||||
|
||||
private boolean _finished;
|
||||
@ -70,15 +75,16 @@ public class Treasure
|
||||
private LinkedList<Animation> _animations;
|
||||
|
||||
private HologramManager _hologramManager;
|
||||
private ServerStatusManager _statusManager;
|
||||
|
||||
public Treasure(Player player, Reward[] rewards, RewardType rewardType, Block centerBlock, Block[] chestBlocks, TreasureType treasureType, BlockRestore blockRestore, HologramManager hologramManager)
|
||||
public Treasure(Player player, Reward[] rewards, RewardType rewardType, Block centerBlock, Block[] chestBlocks, TreasureType treasureType, BlockRestore blockRestore, HologramManager hologramManager, ServerStatusManager statusManager)
|
||||
{
|
||||
this(player, new Random(), rewards, rewardType, centerBlock, chestBlocks, treasureType, hologramManager);
|
||||
|
||||
this(player, new Random(), rewards, rewardType, centerBlock, chestBlocks, treasureType, hologramManager, statusManager);
|
||||
|
||||
_blockRestore = blockRestore;
|
||||
}
|
||||
|
||||
public Treasure(Player player, Random seed, Reward[] rewards, RewardType rewardType, Block centerBlock, Block[] chestBlocks, TreasureType treasureType, HologramManager hologramManager)
|
||||
public Treasure(Player player, Random seed, Reward[] rewards, RewardType rewardType, Block centerBlock, Block[] chestBlocks, TreasureType treasureType, HologramManager hologramManager, ServerStatusManager statusManager)
|
||||
{
|
||||
_player = player;
|
||||
_random = seed;
|
||||
@ -88,23 +94,12 @@ public class Treasure
|
||||
_centerBlock = centerBlock;
|
||||
_animations = new LinkedList<Animation>();
|
||||
_hologramManager = hologramManager;
|
||||
_statusManager = statusManager;
|
||||
|
||||
_currentChest = 0;
|
||||
_currentReward = 0;
|
||||
_rewardType = rewardType;
|
||||
|
||||
for (int i = 0; i < _rewardDatas.length; i++)
|
||||
{
|
||||
final int index = i;
|
||||
rewards[i].giveReward(rewardType, player, new Callback<RewardData>()
|
||||
{
|
||||
@Override
|
||||
public void run(RewardData data)
|
||||
{
|
||||
_rewardDatas[index] = data;
|
||||
}
|
||||
});
|
||||
}
|
||||
_rewards = rewards;
|
||||
|
||||
_chestData = new ChestData[chestBlocks.length];
|
||||
for (int i = 0; i < _chestData.length; i++)
|
||||
@ -113,6 +108,19 @@ public class Treasure
|
||||
}
|
||||
|
||||
_animations.add(new BlockChangeAnimation(this, _otherBlockInfo));
|
||||
|
||||
for (int i = 0; i < _rewards.length; i++)
|
||||
{
|
||||
Reward reward = _rewards[i];
|
||||
final int count = i;
|
||||
reward.giveReward(_rewardType, player, new Callback<RewardData>()
|
||||
{
|
||||
@Override
|
||||
public void run(RewardData data) {
|
||||
_rewardData.put(count, data);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public int getFinishedTickCount()
|
||||
@ -213,48 +221,64 @@ public class Treasure
|
||||
{
|
||||
// This is very experimental! Pray to god that this works
|
||||
final ChestData data = getChestData(block);
|
||||
if (data != null && !data.isOpened() && _currentReward < _rewardDatas.length)
|
||||
if (data != null && !data.isOpened() && _currentReward < _rewards.length)
|
||||
{
|
||||
RewardData rewardData = _rewardDatas[_currentReward];
|
||||
//final Reward reward = _rewards[_currentReward];
|
||||
final RewardData rewardData = _rewardData.get(_currentReward);
|
||||
data.setOpened(true);
|
||||
_currentReward++;
|
||||
if (swapList)
|
||||
{
|
||||
BlockInfo info = getBlockInfo(block);
|
||||
_chestBlockInfo.remove(info);
|
||||
_openedChestBlockInfo.add(info);
|
||||
}
|
||||
//reward.giveReward(_rewardType, _player, new Callback<RewardData>()
|
||||
//{
|
||||
//@Override
|
||||
//public void run(RewardData rewardData)
|
||||
//{
|
||||
if (swapList)
|
||||
{
|
||||
BlockInfo info = getBlockInfo(block);
|
||||
_chestBlockInfo.remove(info);
|
||||
_openedChestBlockInfo.add(info);
|
||||
}
|
||||
|
||||
ChestOpenAnimation chestOpenTask = new ChestOpenAnimation(Treasure.this, data, rewardData, _hologramManager);
|
||||
_animations.add(chestOpenTask);
|
||||
ChestOpenAnimation chestOpenTask = new ChestOpenAnimation(Treasure.this, data, rewardData, _hologramManager);
|
||||
_animations.add(chestOpenTask);
|
||||
|
||||
// Extra effects based off the rarity of the treasure
|
||||
if (rewardData.getRarity() == RewardRarity.UNCOMMON)
|
||||
{
|
||||
_animations.add(new LootUncommonAnimation(Treasure.this, data.getBlock()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.RARE)
|
||||
{
|
||||
_animations.add(new LootRareAnimation(Treasure.this, data.getBlock().getLocation().add(0.5, 1.5, 0.5)));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cPurple + "Rare " + rewardData.getFriendlyName()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.LEGENDARY)
|
||||
{
|
||||
_animations.add(new LootLegendaryAnimation(Treasure.this, data.getBlock()));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cGreen + "Legendary " + rewardData.getFriendlyName()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.MYTHICAL)
|
||||
{
|
||||
_animations.add(new LootMythicalAnimation(Treasure.this, data.getBlock()));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cRed + "Mythical " + rewardData.getFriendlyName()));
|
||||
}
|
||||
// Extra effects based off the rarity of the treasure
|
||||
if (rewardData.getRarity() == RewardRarity.UNCOMMON)
|
||||
{
|
||||
_animations.add(new LootUncommonAnimation(Treasure.this, data.getBlock()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.RARE)
|
||||
{
|
||||
_animations.add(new LootRareAnimation(Treasure.this, data.getBlock().getLocation().add(0.5, 1.5, 0.5)));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cPurple + "Rare " + rewardData.getFriendlyName()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.LEGENDARY)
|
||||
{
|
||||
_animations.add(new LootLegendaryAnimation(Treasure.this, data.getBlock()));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cGreen + "Legendary " + rewardData.getFriendlyName()));
|
||||
}
|
||||
else if (rewardData.getRarity() == RewardRarity.MYTHICAL)
|
||||
{
|
||||
if (rewardData instanceof RankRewardData)
|
||||
{
|
||||
if (((RankRewardData)rewardData).getWonRank() == Rank.TITAN)
|
||||
{
|
||||
TitanChestGiveawayMessage message = new TitanChestGiveawayMessage(_player.getName(), _statusManager.getCurrentServerName());
|
||||
message.publish();
|
||||
}
|
||||
}
|
||||
_animations.add(new LootMythicalAnimation(Treasure.this, data.getBlock()));
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cRed + "Mythical " + rewardData.getFriendlyName()));
|
||||
}
|
||||
|
||||
if (isFinished())
|
||||
{
|
||||
TreasureRemoveAnimation animation = new TreasureRemoveAnimation(Treasure.this, _openedChestBlockInfo, _chestBlockInfo);
|
||||
_animations.add(animation);
|
||||
_finished = true;
|
||||
}
|
||||
if (isFinished())
|
||||
{
|
||||
TreasureRemoveAnimation animation = new TreasureRemoveAnimation(Treasure.this, _openedChestBlockInfo, _chestBlockInfo);
|
||||
_animations.add(animation);
|
||||
_finished = true;
|
||||
}
|
||||
//}
|
||||
//});
|
||||
}
|
||||
}
|
||||
|
||||
@ -306,12 +330,25 @@ public class Treasure
|
||||
|
||||
public boolean isFinished()
|
||||
{
|
||||
return _currentReward == _rewardDatas.length;
|
||||
return _currentReward == _rewards.length;
|
||||
}
|
||||
|
||||
public void cleanup()
|
||||
{
|
||||
_currentReward = _rewardDatas.length;
|
||||
|
||||
for (int i = _currentReward; i < _rewards.length; i++)
|
||||
{
|
||||
_rewards[_currentReward].giveReward(_rewardType, _player, new Callback<RewardData>()
|
||||
{
|
||||
@Override
|
||||
public void run(RewardData data)
|
||||
{
|
||||
// Do nothing
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
_currentReward = _rewards.length;
|
||||
|
||||
// Remove any extra blocks
|
||||
resetBlockInfo(_chestBlockInfo);
|
||||
|
@ -2,6 +2,26 @@ package mineplex.core.treasure;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.gadget.event.GadgetBlockEvent;
|
||||
import mineplex.core.hologram.Hologram;
|
||||
import mineplex.core.hologram.HologramManager;
|
||||
import mineplex.core.inventory.InventoryManager;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.status.ServerStatusManager;
|
||||
import mineplex.core.treasure.event.TreasureFinishEvent;
|
||||
import mineplex.core.treasure.event.TreasureStartEvent;
|
||||
import mineplex.core.treasure.gui.TreasureShop;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -18,31 +38,13 @@ import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerVelocityEvent;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.gadget.event.GadgetBlockEvent;
|
||||
import mineplex.core.hologram.Hologram;
|
||||
import mineplex.core.hologram.HologramManager;
|
||||
import mineplex.core.inventory.InventoryManager;
|
||||
import mineplex.core.reward.Reward;
|
||||
import mineplex.core.treasure.event.TreasureFinishEvent;
|
||||
import mineplex.core.treasure.event.TreasureStartEvent;
|
||||
import mineplex.core.treasure.gui.TreasureShop;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
|
||||
public class TreasureLocation implements Listener
|
||||
{
|
||||
private TreasureManager _treasureManager;
|
||||
private InventoryManager _inventoryManager;
|
||||
private Hologram _hologram;
|
||||
private HologramManager _hologramManager;
|
||||
private ServerStatusManager _statusManager;
|
||||
private Treasure _currentTreasure;
|
||||
private Block _chestBlock;
|
||||
private byte _chestBlockData;
|
||||
@ -50,7 +52,7 @@ public class TreasureLocation implements Listener
|
||||
private TreasureShop _shop;
|
||||
private Location _resetLocation;
|
||||
|
||||
public TreasureLocation(TreasureManager treasureManager, InventoryManager inventoryManager, CoreClientManager clientManager, DonationManager donationManager, Block chestBlock, Block[] chestSpawns, Location resetLocation, HologramManager hologramManager)
|
||||
public TreasureLocation(TreasureManager treasureManager, InventoryManager inventoryManager, CoreClientManager clientManager, DonationManager donationManager, Block chestBlock, Block[] chestSpawns, Location resetLocation, HologramManager hologramManager, ServerStatusManager statusManager)
|
||||
{
|
||||
_treasureManager = treasureManager;
|
||||
_resetLocation = resetLocation;
|
||||
@ -59,6 +61,7 @@ public class TreasureLocation implements Listener
|
||||
_chestBlockData = _chestBlock.getData();
|
||||
_chestSpawns = chestSpawns;
|
||||
_hologramManager = hologramManager;
|
||||
_statusManager = statusManager;
|
||||
_currentTreasure = null;
|
||||
_hologram = new Hologram(_hologramManager, chestBlock.getLocation().add(0.5, 2.5, 0.5), C.cGreen + C.Bold + "Open Treasure");
|
||||
setHoloChestVisible(true);
|
||||
@ -107,7 +110,7 @@ public class TreasureLocation implements Listener
|
||||
Bukkit.broadcastMessage(F.main("Treasure", F.name(player.getName()) + " is opening a " + treasureType.getName()));
|
||||
|
||||
Reward[] rewards = _treasureManager.getRewards(player, treasureType.getRewardType());
|
||||
Treasure treasure = new Treasure(player, rewards, treasureType.getRewardType(), _chestBlock, _chestSpawns, treasureType, _treasureManager.getBlockRestore(), _hologramManager);
|
||||
Treasure treasure = new Treasure(player, rewards, treasureType.getRewardType(), _chestBlock, _chestSpawns, treasureType, _treasureManager.getBlockRestore(), _hologramManager, _statusManager);
|
||||
_currentTreasure = treasure;
|
||||
|
||||
UtilTextMiddle.display(treasureType.getName(), "Choose 4 Chests To Open", 20, 180, 20, player);
|
||||
|
@ -65,7 +65,7 @@ public class TreasureManager extends MiniPlugin
|
||||
Block chestLoc7 = world.getBlockAt(-18, 72, -16);
|
||||
Block chestLoc8 = world.getBlockAt(-16, 72, -18);
|
||||
Location resetLocation = new Location(world, -23.5, 72, -23.5);
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager));
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager, statusManager));
|
||||
}
|
||||
|
||||
{
|
||||
@ -79,7 +79,7 @@ public class TreasureManager extends MiniPlugin
|
||||
Block chestLoc7 = world.getBlockAt(18, 72, 16);
|
||||
Block chestLoc8 = world.getBlockAt(16, 72, 18);
|
||||
Location resetLocation = new Location(world, 23.5, 72, 23.5);
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager));
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager, statusManager));
|
||||
}
|
||||
|
||||
{
|
||||
@ -93,7 +93,7 @@ public class TreasureManager extends MiniPlugin
|
||||
Block chestLoc7 = world.getBlockAt(18, 72, -16);
|
||||
Block chestLoc8 = world.getBlockAt(16, 72, -18);
|
||||
Location resetLocation = new Location(world, 23.5, 72, -23.5);
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager));
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager, statusManager));
|
||||
}
|
||||
|
||||
{
|
||||
@ -107,7 +107,7 @@ public class TreasureManager extends MiniPlugin
|
||||
Block chestLoc7 = world.getBlockAt(-18, 72, 16);
|
||||
Block chestLoc8 = world.getBlockAt(-16, 72, 18);
|
||||
Location resetLocation = new Location(world, -23.5, 72, 23.5);
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager));
|
||||
_treasureLocations.add(new TreasureLocation(this, _inventoryManager, clientManager, donationManager, chestBlock, new Block[]{chestLoc1, chestLoc2, chestLoc3, chestLoc4, chestLoc5, chestLoc6, chestLoc7, chestLoc8}, resetLocation, _hologramManager, statusManager));
|
||||
}
|
||||
|
||||
for (TreasureLocation treasureLocation : _treasureLocations)
|
||||
|
@ -131,8 +131,10 @@ public class Hub extends JavaPlugin implements IRelation
|
||||
|
||||
PartyManager partyManager = new PartyManager(this, portal, clientManager, preferenceManager);
|
||||
|
||||
SkillConditionManager conditionManager = new SkillConditionManager(this);
|
||||
|
||||
PersonalServerManager personalServerManager = new PersonalServerManager(this, clientManager);
|
||||
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, new ConditionManager(this), disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
|
||||
HubManager hubManager = new HubManager(this, blockRestore, clientManager, donationManager, inventoryManager, conditionManager, disguiseManager, new TaskManager(this, clientManager, webServerAddress), portal, partyManager, preferenceManager, petManager, pollManager, statsManager, achievementManager, new HologramManager(this), npcManager, personalServerManager, packetHandler, punish, serverStatusManager, giveawayManager);
|
||||
|
||||
QueueManager queueManager = new QueueManager(this, clientManager, donationManager, new EloManager(this, clientManager), partyManager);
|
||||
|
||||
@ -150,7 +152,7 @@ public class Hub extends JavaPlugin implements IRelation
|
||||
return true;
|
||||
}
|
||||
});
|
||||
new GlobalPacketManager(this, clientManager, serverStatusManager);
|
||||
new GlobalPacketManager(this, clientManager, serverStatusManager, inventoryManager, donationManager, petManager, statsManager, giveawayManager);
|
||||
//new Replay(this, packetHandler);
|
||||
|
||||
AprilFoolsManager.Initialize(this, clientManager, disguiseManager);
|
||||
@ -158,9 +160,11 @@ public class Hub extends JavaPlugin implements IRelation
|
||||
CombatManager combatManager = new CombatManager(this);
|
||||
|
||||
ProjectileManager throwManager = new ProjectileManager(this);
|
||||
SkillConditionManager conditionManager = new SkillConditionManager(this);
|
||||
|
||||
|
||||
DamageManager damage = new DamageManager(this, combatManager, npcManager, disguiseManager, conditionManager);
|
||||
conditionManager.setDamageManager(damage);
|
||||
|
||||
Fire fire = new Fire(this, conditionManager, damage);
|
||||
Teleport teleport = new Teleport(this);
|
||||
Energy energy = new Energy(this);
|
||||
@ -168,15 +172,15 @@ public class Hub extends JavaPlugin implements IRelation
|
||||
|
||||
ItemFactory itemFactory = new ItemFactory(this, blockRestore, conditionManager, damage, energy, fire, throwManager, webServerAddress);
|
||||
SkillFactory skillManager = new SkillFactory(this, damage, this, combatManager, conditionManager, throwManager, disguiseManager, blockRestore, fire, new Movement(this), teleport, energy, webServerAddress);
|
||||
ClassManager classManager = new ClassManager(this, clientManager, donationManager, skillManager, itemFactory, webServerAddress);
|
||||
ClassManager classManager = new ClassManager(this, clientManager, donationManager, hubManager.GetGadget(), skillManager, itemFactory, webServerAddress);
|
||||
|
||||
ClassShopManager shopManager = new ClassShopManager(this, classManager, skillManager, itemFactory, achievementManager, clientManager);
|
||||
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Brute", classManager.GetClass("Brute"));
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Mage", classManager.GetClass("Mage"));
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Ranger", classManager.GetClass("Ranger"));
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Knight", classManager.GetClass("Knight"));
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Assassin", classManager.GetClass("Assassin"));
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Brute", classManager.GetClass("Brute"), true);
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Mage", classManager.GetClass("Mage"), true);
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Ranger", classManager.GetClass("Ranger"), true);
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Knight", classManager.GetClass("Knight"), true);
|
||||
new ClassCombatShop(shopManager, clientManager, donationManager, false, "Assassin", classManager.GetClass("Assassin"), true);
|
||||
|
||||
//Updates
|
||||
getServer().getScheduler().scheduleSyncRepeatingTask(this, new Updater(this), 1, 1);
|
||||
|
@ -67,7 +67,6 @@ import mineplex.hub.modules.NewsManager;
|
||||
import mineplex.hub.modules.ParkourManager;
|
||||
import mineplex.hub.modules.SoccerManager;
|
||||
import mineplex.hub.modules.TextManager;
|
||||
import mineplex.hub.modules.TrickOrTreatManager;
|
||||
import mineplex.hub.modules.WorldManager;
|
||||
import mineplex.hub.profile.gui.GUIProfile;
|
||||
import mineplex.hub.tutorial.TutorialManager;
|
||||
|
@ -224,6 +224,8 @@ public class StackerManager extends MiniPlugin implements IThrown
|
||||
UtilPlayer.message(thrower, F.main("Stacker", "You threw " + F.name(UtilEnt.getName(throwee))));
|
||||
UtilPlayer.message(throwee, F.main("Stacker", "You were thrown by " + F.name(thrower.getName())));
|
||||
|
||||
System.out.println("Stacker throw.");
|
||||
|
||||
UtilAction.velocity(throwee, thrower.getLocation().getDirection(), 1.8, false, 0, 0.3, 2, false);
|
||||
|
||||
_projectileManager.AddThrow(throwee, thrower, this, 4000, true, false, true, false, 0.5f);
|
||||
@ -244,7 +246,9 @@ public class StackerManager extends MiniPlugin implements IThrown
|
||||
|
||||
if (!Manager.hasPlayerStackingEnabled(target))
|
||||
return;
|
||||
|
||||
|
||||
System.out.println("Stacker collide.");
|
||||
|
||||
//Velocity
|
||||
UtilAction.velocity(target, UtilAlg.getTrajectory2d(data.GetThrown(), target), 1, true, 0.8, 0, 10, true);
|
||||
|
||||
|
@ -60,9 +60,12 @@ public class TextManager extends MiniPlugin
|
||||
|
||||
UtilBlockText.MakeText("TEAM DEATHMATCH", locComp.clone().add(15, 21, 0), faceComp, 159, (byte)1, TextAlign.CENTER);
|
||||
UtilBlockText.MakeText("TEAM DEATHMATCH", locComp.clone().add(16, 21, 0), faceComp, (Manager.Type == HubType.Halloween) ? 89 : 159, (Manager.Type == HubType.Halloween) ? (byte)0 : (byte)15, TextAlign.CENTER);
|
||||
|
||||
UtilBlockText.MakeText("CAPTURE THE FLAG", locComp.clone().add(15, 28, 0), faceComp, 159, (byte)14, TextAlign.CENTER);
|
||||
UtilBlockText.MakeText("CAPTURE THE FLAG", locComp.clone().add(16, 28, 0), faceComp, (Manager.Type == HubType.Halloween) ? 89 : 159, (Manager.Type == HubType.Halloween) ? (byte)0 : (byte)15, TextAlign.CENTER);
|
||||
|
||||
UtilBlockText.MakeText("CLANS", locComp.clone().add(15, 28, 0), faceComp, 159, (byte)14, TextAlign.CENTER);
|
||||
UtilBlockText.MakeText("CLANS", locComp.clone().add(16, 28, 0), faceComp, (Manager.Type == HubType.Halloween) ? 89 : 159, (Manager.Type == HubType.Halloween) ? (byte)0 : (byte)15, TextAlign.CENTER);
|
||||
// UtilBlockText.MakeText("CLANS", locComp.clone().add(15, 28, 0), faceComp, 159, (byte)14, TextAlign.CENTER);
|
||||
// UtilBlockText.MakeText("CLANS", locComp.clone().add(16, 28, 0), faceComp, (Manager.Type == HubType.Halloween) ? 89 : 159, (Manager.Type == HubType.Halloween) ? (byte)0 : (byte)15, TextAlign.CENTER);
|
||||
|
||||
//Arcade
|
||||
UtilBlockText.MakeText("ARCADE", locArcade, faceArcade, 159, (byte)5, TextAlign.CENTER);
|
||||
|
@ -15,6 +15,7 @@ public enum GameType
|
||||
CastleSiege("Castle Siege"),
|
||||
ChampionsTDM("Champions TDM", "Champions"),
|
||||
ChampionsDominate("Champions Domination", "Champions"),
|
||||
ChampionsCTF("Champions CTF", "Champions"),
|
||||
ChampionsMOBA("Champions MOBA", "Champions"),
|
||||
Christmas("Christmas Chaos"),
|
||||
DeathTag("Death Tag"),
|
||||
@ -26,6 +27,7 @@ public enum GameType
|
||||
Draw("Draw My Thing"),
|
||||
Evolution("Evolution"),
|
||||
FlappyBird("Flappy Bird"),
|
||||
Gladiators("Gladiators"),
|
||||
Gravity("Gravity"),
|
||||
Halloween("Halloween Horror"),
|
||||
HideSeek("Block Hunt"),
|
||||
|
@ -2,7 +2,18 @@ package mineplex.minecraft.game.classcombat.Class;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import mineplex.core.MiniClientPlugin;
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.account.event.ClientWebResponseEvent;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.gadget.GadgetManager;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Class.repository.ClassRepository;
|
||||
import mineplex.minecraft.game.classcombat.Class.repository.token.ClientClassTokenWrapper;
|
||||
@ -10,14 +21,6 @@ import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildTok
|
||||
import mineplex.minecraft.game.classcombat.Skill.ISkill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.core.MiniClientPlugin;
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.account.event.ClientWebResponseEvent;
|
||||
import mineplex.core.common.Rank;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -34,12 +37,15 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
||||
private SkillFactory _skillFactory;
|
||||
private ItemFactory _itemFactory;
|
||||
private ClassRepository _repository;
|
||||
private GadgetManager _gadgetManager;
|
||||
private HashMap<String, IPvpClass> _classes;
|
||||
private HashMap<Integer, IPvpClass> _classSalesPackageIdMap;
|
||||
|
||||
private Object _clientLock = new Object();
|
||||
|
||||
private boolean _enabled = true;
|
||||
|
||||
private ConcurrentHashMap<String, Callback<String>> _messageSuppressed;
|
||||
|
||||
public ClassManager(JavaPlugin plugin, CoreClientManager clientManager, DonationManager donationManager,
|
||||
SkillFactory skillFactory, ItemFactory itemFactory, String webAddress)
|
||||
@ -54,6 +60,26 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
||||
_repository = new ClassRepository(webAddress);
|
||||
_classes = new HashMap<String, IPvpClass>();
|
||||
_classSalesPackageIdMap = new HashMap<Integer, IPvpClass>();
|
||||
_messageSuppressed = new ConcurrentHashMap<String, Callback<String>>();
|
||||
|
||||
PopulateClasses();
|
||||
}
|
||||
|
||||
public ClassManager(JavaPlugin plugin, CoreClientManager clientManager, DonationManager donationManager, GadgetManager gadgetManager,
|
||||
SkillFactory skillFactory, ItemFactory itemFactory, String webAddress)
|
||||
{
|
||||
super("Class Manager", plugin);
|
||||
|
||||
_plugin = plugin;
|
||||
_clientManager = clientManager;
|
||||
_donationManager = donationManager;
|
||||
_gadgetManager = gadgetManager;
|
||||
_skillFactory = skillFactory;
|
||||
_itemFactory = itemFactory;
|
||||
_repository = new ClassRepository(webAddress);
|
||||
_classes = new HashMap<String, IPvpClass>();
|
||||
_classSalesPackageIdMap = new HashMap<Integer, IPvpClass>();
|
||||
_messageSuppressed = new ConcurrentHashMap<String, Callback<String>>();
|
||||
|
||||
PopulateClasses();
|
||||
}
|
||||
@ -289,6 +315,11 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
||||
{
|
||||
return _skillFactory;
|
||||
}
|
||||
|
||||
public ItemFactory GetItemFactory()
|
||||
{
|
||||
return _itemFactory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ClientClass AddPlayer(String player)
|
||||
@ -300,6 +331,11 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
||||
{
|
||||
return _repository;
|
||||
}
|
||||
|
||||
public GadgetManager getGadgetManager()
|
||||
{
|
||||
return _gadgetManager;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void SkillDisplay(PlayerCommandPreprocessEvent event)
|
||||
@ -344,4 +380,25 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
|
||||
{
|
||||
_enabled = var;
|
||||
}
|
||||
|
||||
public void hideNextEquipMessage(String name)
|
||||
{
|
||||
_messageSuppressed.put(name, new Callback<String>()
|
||||
{
|
||||
public void run(String name)
|
||||
{
|
||||
_messageSuppressed.remove(name);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void forceRemoveFromSuppressed(String name)
|
||||
{
|
||||
_messageSuppressed.remove(name);
|
||||
}
|
||||
|
||||
public Callback<String> getMessageSuppressedCallback(String name)
|
||||
{
|
||||
return _messageSuppressed.get(name);
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,6 @@ import mineplex.minecraft.game.classcombat.Skill.ISkill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.ISkill.SkillType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.AxeThrow;
|
||||
import mineplex.minecraft.game.classcombat.item.IItem;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
|
||||
public class ClientClass
|
||||
@ -149,19 +148,7 @@ public class ClientClass
|
||||
if (slotToken.Material.isEmpty())
|
||||
continue;
|
||||
|
||||
IItem item = _itemFactory.GetItem(slotToken.Name.equalsIgnoreCase("Cobweb") ? "Web" : slotToken.Name);
|
||||
|
||||
if (item == null)
|
||||
{
|
||||
System.out.println("================");
|
||||
System.out.println("======ClientClass.Load======");
|
||||
System.out.println("Huh? " + slotToken.Name);
|
||||
System.out.println("================");
|
||||
System.out.println("================");
|
||||
continue;
|
||||
}
|
||||
|
||||
itemTokenUsage += item.getTokenCost();
|
||||
itemTokenUsage += _itemFactory.GetItem(slotToken.Name.equalsIgnoreCase("Cobweb") ? "Web" : slotToken.Name).getTokenCost();
|
||||
}
|
||||
|
||||
itemTokenUsage += buildToken.ItemTokens;
|
||||
@ -474,21 +461,13 @@ public class ClientClass
|
||||
{
|
||||
return _gameClass;
|
||||
}
|
||||
|
||||
public boolean IsGameClass(ClassType... types)
|
||||
|
||||
public boolean IsGameClass(ClassType type)
|
||||
{
|
||||
if (GetGameClass() == null)
|
||||
return false;
|
||||
|
||||
for (ClassType type : types)
|
||||
{
|
||||
if (type == GetGameClass().GetType())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return GetGameClass().GetType() == type;
|
||||
}
|
||||
|
||||
public Collection<ISkill> GetSkills()
|
||||
@ -584,22 +563,15 @@ public class ClientClass
|
||||
|
||||
public void DisplaySkills(Player player)
|
||||
{
|
||||
player.sendMessage("------------------------------------------");
|
||||
|
||||
String bar = "------------------------------------------";
|
||||
player.sendMessage(bar);
|
||||
for (SkillType type : _lastSkillMap.keySet())
|
||||
{
|
||||
if (_lastSkillMap.get(type).getKey() != null)
|
||||
player.sendMessage(C.cGreen + type + ": " + C.cWhite + _lastSkillMap.get(type).getKey().GetName() + " " + _lastSkillMap.get(type).getValue());
|
||||
else
|
||||
{
|
||||
System.out.println("================");
|
||||
System.out.println("======ClientClass.DisplaySkills======");
|
||||
System.out.println("Huh? " + type + " " + _lastSkillMap.get(type).getKey());
|
||||
System.out.println("================");
|
||||
System.out.println("================");
|
||||
}
|
||||
if (_lastSkillMap.get(type).getKey() == null)
|
||||
continue;
|
||||
player.sendMessage(C.cGreen + type + ": " + C.cWhite + _lastSkillMap.get(type).getKey().GetName() + " " + _lastSkillMap.get(type).getValue());
|
||||
}
|
||||
|
||||
player.sendMessage(bar);
|
||||
}
|
||||
|
||||
//This is used to fix a dual class bug using Twitch broadcasting GUI (F6)
|
||||
|
@ -1,6 +1,5 @@
|
||||
package mineplex.minecraft.game.classcombat.Class;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
|
||||
|
@ -1,10 +1,11 @@
|
||||
package mineplex.minecraft.game.classcombat.Class;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.gadget.types.GadgetType;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
|
||||
import mineplex.minecraft.game.classcombat.Skill.ISkill;
|
||||
@ -194,13 +195,17 @@ public class PvpClass implements IPvpClass
|
||||
!((LeatherArmorMeta)inv.getBoots().getItemMeta()).getColor().equals(_leatherColor))
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_classes.getGadgetManager().getActive(cur, GadgetType.Costume) != null)
|
||||
continue;
|
||||
|
||||
Equip(cur);
|
||||
Equip(cur, _classes.getMessageSuppressedCallback(cur.getName()) == null);
|
||||
_classes.getMessageSuppressedCallback(cur.getName()).run(cur.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Equip(Player player)
|
||||
public void Equip(Player player, boolean inform)
|
||||
{
|
||||
ClientClass client = _classes.Get(player);
|
||||
|
||||
@ -208,12 +213,12 @@ public class PvpClass implements IPvpClass
|
||||
|
||||
if (customBuild != null)
|
||||
{
|
||||
client.EquipCustomBuild(customBuild, true, true);
|
||||
client.EquipCustomBuild(customBuild, inform, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
client.SetGameClass(this);
|
||||
client.EquipCustomBuild(client.GetCustomBuilds(this).get(0), true, true);
|
||||
client.EquipCustomBuild(client.GetCustomBuilds(this).get(0), inform, true);
|
||||
}
|
||||
|
||||
//Ensure Sneak Removed
|
||||
|
@ -1,8 +1,11 @@
|
||||
package mineplex.minecraft.game.classcombat.Condition;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.condition.ConditionEffect;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
@ -90,6 +90,13 @@ public class Assassin extends Skill
|
||||
event.AddMod(null, GetName(), -1.5, false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void CancelEnergy(EnergyEvent event)
|
||||
{
|
||||
if (getLevel(event.GetPlayer()) > 0)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
@ -1,6 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
@ -24,6 +26,7 @@ import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
@ -31,7 +34,7 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class Evade extends SkillActive
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
|
||||
|
||||
public Evade(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -56,12 +59,6 @@ public class Evade extends SkillActive
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #26#-2 and #18#-2 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
@ -77,36 +74,12 @@ public class Evade extends SkillActive
|
||||
@Override
|
||||
public void Skill(Player player, int level)
|
||||
{
|
||||
_active.add(player);
|
||||
_active.put(player, System.currentTimeMillis());
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared to " + F.skill(GetName()) + "."));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Energy(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (!UtilPlayer.isBlocking(cur))
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.9 - (getLevel(cur) * 0.1), true, true))
|
||||
{
|
||||
_active.remove(cur);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
@ -125,7 +98,7 @@ public class Evade extends SkillActive
|
||||
return;
|
||||
|
||||
//Active
|
||||
if (!_active.contains(damagee))
|
||||
if (!_active.containsKey(damagee))
|
||||
return;
|
||||
|
||||
//Damager
|
||||
@ -136,9 +109,6 @@ public class Evade extends SkillActive
|
||||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(damagee, GetName(), 500, false, false))
|
||||
return;
|
||||
|
||||
//Cancel
|
||||
event.SetCancelled(GetName());
|
||||
|
||||
@ -230,4 +200,24 @@ public class Evade extends SkillActive
|
||||
{
|
||||
_active.remove(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
Iterator<Player> activeIter = _active.keySet().iterator();
|
||||
|
||||
while (activeIter.hasNext())
|
||||
{
|
||||
Player player = activeIter.next();
|
||||
|
||||
if (!player.isOnline() || !player.isBlocking() || UtilTime.elapsed(_active.get(player), 750))
|
||||
{
|
||||
activeIter.remove();
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You failed to " + F.skill(GetName()) + "."));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ public class Flash extends SkillActive
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #10#-1 Seconds per Charge";
|
||||
return "Recharge: #8#-1 Seconds per Charge";
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -93,7 +93,7 @@ public class Flash extends SkillActive
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Recharge(UpdateEvent event)
|
||||
public void recharge(UpdateEvent event)
|
||||
{
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
@ -109,7 +109,7 @@ public class Flash extends SkillActive
|
||||
if (charges >= 1 + level)
|
||||
continue;
|
||||
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(cur, "Flash Recharge", 10000 - (1000 * level), false, false))
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(cur, "Flash Recharge", 8000 - (1000 * level), false, false))
|
||||
continue;
|
||||
|
||||
_flash.put(cur, charges + 1);
|
||||
|
@ -73,12 +73,6 @@ public class Illusion extends SkillActive
|
||||
setAchievementSkill(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #40#-3 and #12.5#-0.5 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
@ -103,6 +97,9 @@ public class Illusion extends SkillActive
|
||||
UtilEnt.Vegetate(skel);
|
||||
UtilEnt.silence(skel, true);
|
||||
|
||||
skel.setMaxHealth(14);
|
||||
skel.setHealth(14);
|
||||
|
||||
ClassCombatCreatureAllowSpawnEvent disableEvent = new ClassCombatCreatureAllowSpawnEvent(false);
|
||||
UtilServer.getServer().getPluginManager().callEvent(disableEvent);
|
||||
|
||||
|
@ -39,8 +39,8 @@ public class Leap extends SkillActive
|
||||
"Take a great leap forwards.",
|
||||
"",
|
||||
"Wall Kick by using Leap with your",
|
||||
"back against a wall. This uses no",
|
||||
"Energy or Recharge.",
|
||||
"back against a wall. This doesn't",
|
||||
"trigger Leaps Recharge.",
|
||||
"",
|
||||
"Cannot be used while Slowed."
|
||||
});
|
||||
|
@ -31,6 +31,7 @@ import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
public class Recall extends Skill
|
||||
{
|
||||
private HashMap<Player, LinkedList<Location>> _locMap = new HashMap<Player, LinkedList<Location>>();
|
||||
private HashMap<Player, LinkedList<Double>> _healthMap = new HashMap<Player, LinkedList<Double>>();
|
||||
|
||||
public Recall(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -40,8 +41,9 @@ public class Recall extends Skill
|
||||
{
|
||||
"Drop Axe/Sword to Use.",
|
||||
"",
|
||||
"Instantly teleport back to where",
|
||||
"you were #2#2 seconds ago.",
|
||||
"Go back in time #2#2 seconds,",
|
||||
"restoring your location and",
|
||||
"up to #3#1 health."
|
||||
});
|
||||
}
|
||||
|
||||
@ -52,7 +54,7 @@ public class Recall extends Skill
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Use(PlayerDropItemEvent event)
|
||||
public void use(PlayerDropItemEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
@ -79,14 +81,23 @@ public class Recall extends Skill
|
||||
if (locs == null)
|
||||
return;
|
||||
|
||||
LinkedList<Double> health = _healthMap.remove(player);
|
||||
if (health == null)
|
||||
return;
|
||||
|
||||
//Heal
|
||||
double newHealth = Math.min(health.getLast(), player.getHealth() + 3 + level);
|
||||
player.setHealth(newHealth);
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_UNFECT, 2f, 2f);
|
||||
|
||||
//Teleport
|
||||
Location current = player.getLocation();
|
||||
Location target = locs.getLast();
|
||||
|
||||
player.teleport(target);
|
||||
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
|
||||
@ -102,21 +113,32 @@ public class Recall extends Skill
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void StoreLocation(UpdateEvent event)
|
||||
public void storeLocation(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
//Create
|
||||
if (!_locMap.containsKey(cur))
|
||||
_locMap.put(cur, new LinkedList<Location>());
|
||||
|
||||
if (!_healthMap.containsKey(cur))
|
||||
_healthMap.put(cur, new LinkedList<Double>());
|
||||
|
||||
//Store
|
||||
_locMap.get(cur).addFirst(cur.getLocation());
|
||||
_healthMap.get(cur).addFirst(cur.getHealth());
|
||||
|
||||
int level = getLevel(cur);
|
||||
|
||||
//Cull
|
||||
if (_locMap.get(cur).size() > (2 + 2 * level) * 20)
|
||||
_locMap.get(cur).removeLast();
|
||||
|
||||
if (_healthMap.get(cur).size() > (2 + 2 * level) * 20)
|
||||
_healthMap.get(cur).removeLast();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,7 +52,7 @@ public class SilencingArrow extends SkillActive
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your next arrow will Silence",
|
||||
"target for #1#3 seconds.",
|
||||
"target for #2#2 seconds.",
|
||||
"",
|
||||
"Silence stops skills being used."
|
||||
});
|
||||
@ -129,7 +129,7 @@ public class SilencingArrow extends SkillActive
|
||||
if (level == 0) return;
|
||||
|
||||
//Confuse
|
||||
Factory.Condition().Factory().Silence(GetName(), damagee, damager, 3 + 3*level, true, true);
|
||||
Factory.Condition().Factory().Silence(GetName(), damagee, damager, 2 + 2*level, true, true);
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
|
||||
|
@ -22,7 +22,8 @@ public class ViperStrikes extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your attacks give enemies",
|
||||
"Poison 1 for #1#2 seconds."
|
||||
"Shock, Slow 1 and Poison 1",
|
||||
"for #0#1 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@ -48,10 +49,8 @@ public class ViperStrikes extends Skill
|
||||
if (damagee == null) return;
|
||||
|
||||
//Confuse
|
||||
Factory.Condition().Factory().Poison(GetName(), damagee, damager, 1 + 2*level, 0, false, false, false);
|
||||
|
||||
//Damage
|
||||
//event.AddMod(damager.getName(), GetName(), -1 - level, true);
|
||||
Factory.Condition().Factory().PoisonShock(GetName(), damagee, damager, level, false);
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, 0, false, false, true, false);
|
||||
|
||||
//Sound
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.SPIDER_IDLE, 1f, 2f);
|
||||
|
@ -37,8 +37,6 @@ import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillCharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.BlockTossExpireEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.BlockTossLandEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
@ -47,23 +45,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
{
|
||||
private HashMap<Player, FallingBlock> _holding = new HashMap<Player, FallingBlock>();
|
||||
private HashMap<FallingBlock, Player> _falling = new HashMap<FallingBlock, Player>();
|
||||
|
||||
private Material[] _blacklist = new Material[]
|
||||
{
|
||||
Material.TNT,
|
||||
Material.IRON_DOOR,
|
||||
Material.IRON_DOOR_BLOCK,
|
||||
Material.WOOD_DOOR,
|
||||
Material.WOODEN_DOOR,
|
||||
Material.ENCHANTMENT_TABLE,
|
||||
Material.CHEST,
|
||||
Material.FURNACE,
|
||||
Material.BURNING_FURNACE,
|
||||
Material.WORKBENCH,
|
||||
Material.WATER,
|
||||
Material.LAVA
|
||||
};
|
||||
|
||||
|
||||
public BlockToss(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, levels,
|
||||
@ -82,7 +64,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: " + "#" + UtilMath.trim(1, 4000/1000d) + "#" + UtilMath.trim(1, -500/1000d) + " Seconds";
|
||||
return "Recharge: " + "#4#-0.5 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -95,10 +77,6 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
|
||||
if (!UtilGear.isSword(player.getItemInHand()))
|
||||
return;
|
||||
|
||||
//Level
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
//Check Allowed
|
||||
SkillTriggerEvent trigger = new SkillTriggerEvent(player, GetName(), GetClassType());
|
||||
@ -109,6 +87,14 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
|
||||
if (_holding.containsKey(player))
|
||||
return;
|
||||
|
||||
//Level
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
//Recharge
|
||||
if (!Recharge.Instance.usable(player, GetName()))
|
||||
return;
|
||||
|
||||
//Water
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
@ -118,23 +104,16 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
}
|
||||
|
||||
Block grab = event.getClickedBlock();
|
||||
|
||||
//Recharge
|
||||
if (!Recharge.Instance.use(player, GetName(), 1000, false, false))
|
||||
return;
|
||||
|
||||
//Blacklist
|
||||
for (Material mat : _blacklist)
|
||||
if (mat == grab.getType())
|
||||
return;
|
||||
|
||||
//Usable
|
||||
if (UtilBlock.usable(grab))
|
||||
|
||||
//Door and Banner
|
||||
if (grab.getRelative(BlockFace.UP).getTypeId() == 64 || grab.getRelative(BlockFace.UP).getTypeId() == 71 || grab.getRelative(BlockFace.UP).getType() == Material.STANDING_BANNER)
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetName(), "You cannot grab this block."));
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
// Ladder and beacon grabs
|
||||
if (grab.getType() == Material.LADDER || grab.getType() == Material.BEACON)
|
||||
if (grab.getType() == Material.LADDER || grab.getType() == Material.BEACON || grab.getType() == Material.WEB || grab.getType() == Material.STANDING_BANNER || grab.getType() == Material.WALL_BANNER)
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetName(), "You cannot grab this block."));
|
||||
return;
|
||||
@ -157,6 +136,12 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Factory.BlockRestore().Contains(grab))
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetName(), "You cannot grab this block."));
|
||||
return;
|
||||
}
|
||||
|
||||
//Block to Item
|
||||
FallingBlock block = player.getWorld().spawnFallingBlock(player.getEyeLocation(), event.getClickedBlock().getType(), event.getClickedBlock().getData());
|
||||
@ -201,7 +186,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
}
|
||||
|
||||
//Throw
|
||||
if (!UtilPlayer.isBlocking(cur))
|
||||
if (!cur.isBlocking())
|
||||
throwSet.add(cur);
|
||||
|
||||
//Charged Tick
|
||||
@ -217,6 +202,9 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
|
||||
for (Player cur : throwSet)
|
||||
{
|
||||
Recharge.Instance.recharge(cur, GetName());
|
||||
Recharge.Instance.use(cur, GetName(), 4000 - (500 * getLevel(cur)), false, true);
|
||||
|
||||
FallingBlock block = _holding.remove(cur);
|
||||
float charge = _charge.remove(cur);
|
||||
|
||||
@ -288,6 +276,19 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void blockSolidify(EntityChangeBlockEvent event)
|
||||
{
|
||||
if (_falling.containsKey(event.getEntity()))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
|
||||
createBlock((FallingBlock)event.getEntity(), event.getBlock());
|
||||
|
||||
_falling.remove(event.getEntity());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void CreateBlock(UpdateEvent event)
|
||||
{
|
||||
@ -304,57 +305,46 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
continue;
|
||||
|
||||
fallIter.remove();
|
||||
|
||||
Block block = fall.getLocation().getBlock();
|
||||
|
||||
if (block.getType() != fall.getMaterial())
|
||||
continue;
|
||||
|
||||
// Call and trigger block expiry event
|
||||
BlockTossExpireEvent expireEvent = new BlockTossExpireEvent(block);
|
||||
Bukkit.getServer().getPluginManager().callEvent(expireEvent);
|
||||
|
||||
if (!expireEvent.isCancelled())
|
||||
{
|
||||
block.setTypeIdAndData(0, (byte)0, false);
|
||||
|
||||
//Block Replace
|
||||
Factory.BlockRestore().add(block, fall.getBlockId(), (byte) 0, 10000);
|
||||
|
||||
//Effect
|
||||
block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
|
||||
}
|
||||
createBlock(fall, fall.getLocation().getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockLand(EntityChangeBlockEvent event)
|
||||
public void createBlock(FallingBlock fall, Block block)
|
||||
{
|
||||
if (event.getEntity() instanceof FallingBlock)
|
||||
{
|
||||
if (!event.getBlock().getType().isSolid()) // Falling block is landing and turning block from air to type
|
||||
{
|
||||
BlockTossLandEvent landEvent = new BlockTossLandEvent(event.getBlock());
|
||||
Bukkit.getServer().getPluginManager().callEvent(landEvent);
|
||||
|
||||
if (landEvent.isCancelled())
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!UtilBlock.airFoliage(block))
|
||||
return;
|
||||
|
||||
int id = fall.getBlockId();
|
||||
|
||||
if (id == 12) id = Material.SANDSTONE.getId();
|
||||
if (id == 13) id = Material.STONE.getId();
|
||||
|
||||
//Block Replace
|
||||
Factory.BlockRestore().Add(block, id, (byte)0, 10000);
|
||||
|
||||
//Effect
|
||||
block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ItemSpawn(ItemSpawnEvent event)
|
||||
{
|
||||
int id = event.getEntity().getItemStack().getTypeId();
|
||||
|
||||
if (
|
||||
id != 1 &&
|
||||
id != 2 &&
|
||||
id != 3 &&
|
||||
id != 4 &&
|
||||
id != 12 &&
|
||||
id != 13 &&
|
||||
id != 80)
|
||||
return;
|
||||
|
||||
for (FallingBlock block : _falling.keySet())
|
||||
{
|
||||
if (UtilMath.offset(event.getEntity().getLocation(), block.getLocation()) < 1)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -18,7 +18,7 @@ public class Colossus extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"You are so huge that you take",
|
||||
"#15#20 % less knockback from attacks."
|
||||
"35% less knockback from attacks."
|
||||
});
|
||||
}
|
||||
|
||||
@ -36,7 +36,7 @@ public class Colossus extends Skill
|
||||
|
||||
//Damage
|
||||
event.AddMod(damagee.getName(), GetName(), 0, false);
|
||||
event.AddKnockback(GetName(), 0.85 - 0.20*level);
|
||||
event.AddKnockback(GetName(), 0.65);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -24,7 +24,7 @@ public class CripplingBlow extends Skill
|
||||
{
|
||||
"Your powerful axe attacks give",
|
||||
"targets Slow 2 for 1.5 second,",
|
||||
"as well as no knockback."
|
||||
"as well as 50% less knockback."
|
||||
});
|
||||
}
|
||||
|
||||
@ -57,7 +57,7 @@ public class CripplingBlow extends Skill
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
event.SetKnockback(false);
|
||||
event.AddKnockback(GetName(), 0.5);
|
||||
|
||||
//Event
|
||||
UtilServer.getServer().getPluginManager().callEvent(new SkillEvent(damager, GetName(), ClassType.Brute, damagee));
|
||||
|
@ -14,6 +14,7 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
@ -58,7 +59,7 @@ public class DwarfToss extends SkillActive
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Hold Block to pick up target player.",
|
||||
"Release Block to throw with #1.2#0.2 velocity.",
|
||||
"Release Block to throw target player.",
|
||||
"",
|
||||
"Players you are holding cannot harm",
|
||||
"you, or be harmed by others.",
|
||||
@ -115,19 +116,23 @@ public class DwarfToss extends SkillActive
|
||||
return true;
|
||||
}
|
||||
|
||||
//getEntity is the vehicle
|
||||
@EventHandler
|
||||
public void PreventDismount(VehicleExitEvent event)
|
||||
public void PreventDismount(EntityDismountEvent event)
|
||||
{
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (!(event.getExited() instanceof Player))
|
||||
System.out.println(UtilEnt.getName(event.getDismounted()));
|
||||
System.out.println(UtilEnt.getName(event.getEntity()));
|
||||
|
||||
if (!(event.getDismounted() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getVehicle() instanceof Player))
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (_holding.containsKey((Player)event.getVehicle()) && _holding.get((Player)event.getVehicle()) == event.getExited())
|
||||
if (_holding.containsKey((Player)event.getEntity()) && _holding.get((Player)event.getEntity()) == event.getDismounted())
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@ -209,8 +214,8 @@ public class DwarfToss extends SkillActive
|
||||
_time.put(player, System.currentTimeMillis());
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You picked up " + F.name(UtilEnt.getName(target)) + " with " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(target, F.main(GetClassType().name(), F.name(player.getName()) + " grabbed you with " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You picked up " + F.name(UtilEnt.getName(target)) + " with " + F.skill(GetName()) + "."));
|
||||
UtilPlayer.message(target, F.main(GetClassType().name(), F.name(player.getName()) + " grabbed you with " + F.skill(GetName()) + "."));
|
||||
|
||||
//Hide!
|
||||
if (target instanceof Player)
|
||||
@ -303,9 +308,8 @@ public class DwarfToss extends SkillActive
|
||||
{
|
||||
LivingEntity target = _holding.remove(cur);
|
||||
_time.remove(cur);
|
||||
int level = getLevel(cur);
|
||||
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), F.name(UtilEnt.getName(target)) + " escaped your " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), F.name(UtilEnt.getName(target)) + " escaped your " + F.skill(GetName()) + "."));
|
||||
|
||||
//Show!
|
||||
if (target instanceof Player)
|
||||
@ -316,7 +320,6 @@ public class DwarfToss extends SkillActive
|
||||
{
|
||||
final LivingEntity target = _holding.remove(cur);
|
||||
long time = _time.remove(cur);
|
||||
int level = getLevel(cur);
|
||||
|
||||
//Time Reduce
|
||||
double timeScale = 1;
|
||||
@ -332,7 +335,7 @@ public class DwarfToss extends SkillActive
|
||||
//Throw
|
||||
cur.eject();
|
||||
target.leaveVehicle();
|
||||
final double mult = (1.2 + (0.2 * level)) * timeScale;
|
||||
final double mult = (1.8) * timeScale;
|
||||
|
||||
//Delay
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(Factory.getPlugin(), new Runnable()
|
||||
@ -351,8 +354,8 @@ public class DwarfToss extends SkillActive
|
||||
}, 5);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), "You threw " + F.name(UtilEnt.getName(target)) + " with " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(target, F.main(GetClassType().name(), F.name(cur.getName()) + " threw you with " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), "You threw " + F.name(UtilEnt.getName(target)) + " with " + F.skill(GetName()) + "."));
|
||||
UtilPlayer.message(target, F.main(GetClassType().name(), F.name(cur.getName()) + " threw you with " + F.skill(GetName()) + "."));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -53,8 +53,8 @@ public class FleshHook extends SkillActiveCharge implements IThrown
|
||||
GetChargeString(),
|
||||
"",
|
||||
"If Flesh Hook hits a player, it",
|
||||
"deals up to #2#2 damage, and rips them",
|
||||
"towards you with #1.2#0.2 velocity.",
|
||||
"deals up to #5#1 damage, and rips them",
|
||||
"towards you with #1.2#0.3 velocity.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -149,14 +149,14 @@ public class FleshHook extends SkillActiveCharge implements IThrown
|
||||
//Pull
|
||||
UtilAction.velocity(target,
|
||||
UtilAlg.getTrajectory(target.getLocation(), player.getLocation()),
|
||||
1.2 + (0.2 * level), false, 0, 0.8, 1.5, true);
|
||||
1.2 + (0.3 * level), false, 0, 0.7, 1.2, true);
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Falling(GetName(), target, player, 10, false, true);
|
||||
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(target, player, null,
|
||||
DamageCause.CUSTOM, velocity * (1 + (1*level)), false, true, false,
|
||||
DamageCause.CUSTOM, 5 + level, false, true, false,
|
||||
player.getName(), GetName());
|
||||
|
||||
|
||||
|
@ -81,7 +81,7 @@ public class SeismicSlam extends SkillActive
|
||||
{
|
||||
"Jump up and slam back into the ground.",
|
||||
"Players within #5.5#0.5 Blocks take up to",
|
||||
"#1#1 damage and are thrown into the air.",
|
||||
"#1#1 damage and are smashed away from you.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -151,7 +151,7 @@ public class SeismicSlam extends SkillActive
|
||||
//Velocity
|
||||
UtilAction.velocity(cur,
|
||||
UtilAlg.getTrajectory2d(player.getLocation().toVector(), cur.getLocation().toVector()),
|
||||
0.4 + 2 * targets.get(cur), true, 0, 0.2 + 1.2 * targets.get(cur), 1.6, true);
|
||||
0.6 + 2 * targets.get(cur), true, 0, 0.2 + 1.0 * targets.get(cur), 1.4, true);
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Falling(GetName(), cur, player, 10, false, true);
|
||||
|
@ -95,9 +95,6 @@ public class AxeThrow extends SkillActive implements IThrown
|
||||
|
||||
//Store
|
||||
_thrown.put(item, player);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -42,7 +42,7 @@ public class HoldPosition extends SkillActive
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Hold your position, gaining",
|
||||
"Protection 3, Slow 4 and no",
|
||||
"Protection 3, Slow 3 and no",
|
||||
"knockback for #3#1 seconds."
|
||||
});
|
||||
}
|
||||
@ -65,8 +65,9 @@ public class HoldPosition extends SkillActive
|
||||
double duration = 3 + (1 * level);
|
||||
|
||||
//Action
|
||||
Factory.Condition().Factory().Slow(GetName(), player, player, duration, 3, false, true, false, true);
|
||||
Factory.Condition().Factory().Protection(GetName(), player, player, duration, 2, false, true, true);
|
||||
Factory.Condition().Factory().Slow(GetName(), player, player, duration, 2, false, true, false, true);
|
||||
Factory.Condition().Factory().Protection(GetName(), player, player, duration, 2, false, false, true);
|
||||
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), player, player, duration, false);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
@ -116,6 +117,9 @@ public class HoldPosition extends SkillActive
|
||||
UtilParticle.PlayParticle(ParticleType.MOB_SPELL, player.getLocation(),
|
||||
(float)(Math.random() - 0.5), 0.2f + (float)(Math.random() * 1), (float)(Math.random() - 0.5), 0, 3 + getLevel(player),
|
||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
||||
|
||||
player.setFoodLevel(2);
|
||||
player.setSprinting(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,7 @@ public class Riposte extends SkillActive
|
||||
"to riposte.",
|
||||
"",
|
||||
"If successful, you deal an additional",
|
||||
"#0.5#0.5 bonus damage.",
|
||||
"#0#0.5 bonus damage.",
|
||||
"",
|
||||
"You must block, parry, then riposte",
|
||||
"all within 1 second of each other."
|
||||
@ -119,7 +119,7 @@ public class Riposte extends SkillActive
|
||||
//Effect
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.ZOMBIE_METAL, 0.5f, 1.6f);
|
||||
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.4, false, false);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(damagee, F.main(GetClassType().name(), "You parried with " + F.skill(GetName(level)) + "."));
|
||||
@ -155,15 +155,13 @@ public class Riposte extends SkillActive
|
||||
_prepare.remove(damager);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0.5 + 0.5 * level, true);
|
||||
event.AddMod(damager.getName(), GetName(), 0.5 * level, true);
|
||||
|
||||
//Effect
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.ZOMBIE_METAL, 1f, 1.2f);
|
||||
|
||||
//UtilPlayer.health(damager, 1);
|
||||
//UtilParticle.PlayParticle(ParticleType.HEART, damager.getEyeLocation(), 0, 0.3f, 0, 0, 1);
|
||||
|
||||
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(damager, F.main(GetClassType().name(), "You countered with " + F.skill(GetName(level)) + "."));
|
||||
|
@ -43,10 +43,9 @@ public class ArcticArmor extends Skill
|
||||
"",
|
||||
"Create a freezing area around you",
|
||||
"in a #3#1 Block radius. Allies inside",
|
||||
"this area receive Protection 1.",
|
||||
"this area receive Protection 2.",
|
||||
"",
|
||||
"You are permanently immune to the",
|
||||
"Slowing effect of snow."
|
||||
"You receive Protection 1."
|
||||
});
|
||||
}
|
||||
|
||||
@ -151,6 +150,8 @@ public class ArcticArmor extends Skill
|
||||
HashMap<Block, Double> blocks = UtilBlock.getInRadius(cur.getLocation().getBlock().getLocation(), 3d + level);
|
||||
for (Block block : blocks.keySet())
|
||||
{
|
||||
if (block.getType().toString().contains("BANNER") || block.getRelative(BlockFace.UP).getType().toString().contains("BANNER"))
|
||||
continue;
|
||||
//Freeze
|
||||
if (!block.getRelative(BlockFace.UP).isLiquid())
|
||||
if (block.getLocation().getY() <= cur.getLocation().getY())
|
||||
@ -174,7 +175,7 @@ public class ArcticArmor extends Skill
|
||||
//Protection
|
||||
for (Player other : UtilPlayer.getNearby(cur.getLocation(), 3 + getLevel(cur)))
|
||||
if (!Factory.Relation().canHurt(cur, other) || other.equals(cur))
|
||||
Factory.Condition().Factory().Protection(GetName(), other, cur, 1.9, 0, false, true, true);
|
||||
Factory.Condition().Factory().Protection(GetName(), other, cur, 1.9, cur.equals(other) ? 0 : 1, false, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -218,43 +219,6 @@ public class ArcticArmor extends Skill
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// @EventHandler
|
||||
// public void Slow(UpdateEvent event)
|
||||
// {
|
||||
// if (event.getType() != UpdateType.TICK)
|
||||
// return;
|
||||
//
|
||||
// for (Player cur : UtilServer.getPlayers())
|
||||
// {
|
||||
// if (cur.getLocation().getChunk() == null)
|
||||
// continue;
|
||||
//
|
||||
// Block block = cur.getLocation().getBlock();
|
||||
//
|
||||
// if (block.getTypeId() != 78)
|
||||
// continue;
|
||||
//
|
||||
// if (block.getData() == 0)
|
||||
// continue;
|
||||
//
|
||||
// if (getLevel(cur) > 0)
|
||||
// continue;
|
||||
//
|
||||
// int level = 0;
|
||||
// if (block.getData() == 2 || block.getData() == 3)
|
||||
// level = 1;
|
||||
// else if (block.getData() == 4 || block.getData() == 5)
|
||||
// level = 2;
|
||||
// else if (block.getData() == 6 || block.getData() == 7)
|
||||
// level = 3;
|
||||
//
|
||||
// //Slow
|
||||
// Factory.Condition().Factory().Custom("Thick Snow", cur, cur,
|
||||
// ConditionType.SLOW, 1.9, level, false,
|
||||
// Material.SNOW_BALL, (byte)0, true);
|
||||
// }
|
||||
// }
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
|
@ -19,7 +19,6 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
@ -88,7 +87,7 @@ public class Blizzard extends SkillActive
|
||||
{
|
||||
_active.add(player);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void Energy(UpdateEvent event)
|
||||
{
|
||||
@ -100,7 +99,7 @@ public class Blizzard extends SkillActive
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (!UtilPlayer.isBlocking(cur))
|
||||
if (!cur.isBlocking())
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
@ -135,7 +134,7 @@ public class Blizzard extends SkillActive
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (!UtilPlayer.isBlocking(cur))
|
||||
if (!cur.isBlocking())
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
@ -150,44 +149,60 @@ public class Blizzard extends SkillActive
|
||||
}
|
||||
|
||||
//Target
|
||||
HashSet<Byte> ignore = new HashSet<Byte>();
|
||||
ignore.add((byte) 0);
|
||||
ignore.add((byte) 78);
|
||||
ignore.add((byte) 80);
|
||||
// HashSet<Byte> ignore = new HashSet<Byte>();
|
||||
// ignore.add((byte) 0);
|
||||
// ignore.add((byte) 78);
|
||||
// ignore.add((byte) 80);
|
||||
|
||||
Block target = cur.getTargetBlock(ignore, 7);
|
||||
// Block target = cur.getTargetBlock(ignore, 7);
|
||||
|
||||
//Snow
|
||||
if (target == null || target.getType() == Material.AIR || UtilMath.offset(target.getLocation(), cur.getLocation()) > 5)
|
||||
for (int i=0 ; i<1+level ; i++)
|
||||
{
|
||||
Projectile snow = cur.launchProjectile(Snowball.class);
|
||||
|
||||
double mult = 0.25 + 0.15 * level;
|
||||
double x = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
double y = (UtilMath.r(20)/100d) * mult;
|
||||
double z = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
|
||||
|
||||
|
||||
snow.setVelocity(cur.getLocation().getDirection().add(new Vector(x,y,z)).multiply(2));
|
||||
_snowball.put(snow, cur);
|
||||
}
|
||||
|
||||
if (target == null || target.getType() == Material.AIR)
|
||||
continue;
|
||||
|
||||
if (UtilMath.offset(target.getLocation(), cur.getLocation()) > 7)
|
||||
continue;
|
||||
|
||||
HashMap<Block, Double> blocks = UtilBlock.getInRadius(target.getLocation(), 2d, 1);
|
||||
for (Block block : blocks.keySet())
|
||||
//Snowballs
|
||||
// if (target == null || target.getType() == Material.AIR || UtilMath.offset(target.getLocation(), cur.getLocation()) > 5)
|
||||
// for (int i=0 ; i<1+level ; i++)
|
||||
// {
|
||||
// Projectile snow = cur.launchProjectile(Snowball.class);
|
||||
//
|
||||
// double mult = 0.25 + 0.15 * level;
|
||||
// double x = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
// double y = (UtilMath.r(20)/100d) * mult;
|
||||
// double z = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
//
|
||||
//
|
||||
//
|
||||
// snow.setVelocity(cur.getLocation().getDirection().add(new Vector(x,y,z)).multiply(2));
|
||||
// _snowball.put(snow, cur);
|
||||
// }
|
||||
//
|
||||
// if (target == null || target.getType() == Material.AIR)
|
||||
// continue;
|
||||
//
|
||||
// if (UtilMath.offset(target.getLocation(), cur.getLocation()) > 7)
|
||||
// continue;
|
||||
//
|
||||
// HashMap<Block, Double> blocks = UtilBlock.getInRadius(target.getLocation(), 2d, 1);
|
||||
// for (Block block : blocks.keySet())
|
||||
// {
|
||||
// Factory.BlockRestore().Snow(block, (byte)(1 + (int)(2*blocks.get(block))), (byte)(7*level), 2500, 250, 3);
|
||||
// }
|
||||
|
||||
//Snowballs
|
||||
for (int i=0 ; i<1+level ; i++)
|
||||
{
|
||||
Factory.BlockRestore().snow(block, (byte) (1 + (int) (2 * blocks.get(block))), (byte) (7 * level), 2500, 250, 3);
|
||||
Projectile snow = cur.launchProjectile(Snowball.class);
|
||||
|
||||
double mult = 0.25 + 0.15 * level;
|
||||
double x = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
double y = (UtilMath.r(20)/100d) * mult;
|
||||
double z = (0.2 - (UtilMath.r(40)/100d)) * mult;
|
||||
|
||||
|
||||
|
||||
snow.setVelocity(cur.getLocation().getDirection().add(new Vector(x,y,z)).multiply(2));
|
||||
_snowball.put(snow, cur);
|
||||
}
|
||||
|
||||
//Effect
|
||||
target.getWorld().playEffect(target.getLocation(), Effect.STEP_SOUND, 80);
|
||||
// target.getWorld().playEffect(target.getLocation(), Effect.STEP_SOUND, 80);
|
||||
cur.getWorld().playSound(cur.getLocation(), Sound.STEP_SNOW, 0.1f, 0.5f);
|
||||
}
|
||||
}
|
||||
@ -214,30 +229,33 @@ public class Blizzard extends SkillActive
|
||||
UtilAction.velocity(damagee, proj.getVelocity().multiply(0.1).add(new Vector(0, 0.15, 0)));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void SnowballForm(ProjectileHitEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Snowball))
|
||||
return;
|
||||
|
||||
if (_snowball.remove(event.getEntity()) == null)
|
||||
return;
|
||||
|
||||
Factory.BlockRestore().snow(event.getEntity().getLocation().getBlock(), (byte) 1, (byte) 7, 2000, 250, 0);
|
||||
}
|
||||
// @EventHandler
|
||||
// public void SnowballForm(ProjectileHitEvent event)
|
||||
// {
|
||||
// if (!(event.getEntity() instanceof Snowball))
|
||||
// return;
|
||||
//
|
||||
// if (_snowball.remove(event.getEntity()) == null)
|
||||
// return;
|
||||
//
|
||||
// Factory.BlockRestore().Snow(event.getEntity().getLocation().getBlock(), (byte)1, (byte)7, 2000, 250, 0);
|
||||
// }
|
||||
|
||||
@EventHandler
|
||||
public void clearInvalidSnowballedPlayers(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
if (event.getType() != UpdateType.FASTER)
|
||||
return;
|
||||
|
||||
for (Iterator<Entry<Projectile, Player>> snowBallIterator = _snowball.entrySet().iterator(); snowBallIterator.hasNext();)
|
||||
{
|
||||
Entry<Projectile, Player> entry = snowBallIterator.next();
|
||||
|
||||
if (!entry.getKey().isValid() || entry.getKey().getTicksLived() > 60 || !entry.getValue().isOnline())
|
||||
if (!entry.getKey().isValid() || entry.getKey().getTicksLived() > 25 || !entry.getValue().isOnline())
|
||||
{
|
||||
snowBallIterator.remove();
|
||||
entry.getKey().remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,14 +112,18 @@ public class FissureData
|
||||
Block block = _path.get(_handled);
|
||||
|
||||
//Cannot raise TNT/ICE/WATER
|
||||
if (block.getTypeId() == 46
|
||||
if (block.getTypeId() == 46
|
||||
|| block.getTypeId() == 79
|
||||
|| block.getTypeId() == 8
|
||||
|| block.getTypeId() == 9)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (block.getType().toString().contains("BANNER"))
|
||||
return false;
|
||||
if (block.getRelative(BlockFace.UP).getType().toString().contains("BANNER"))
|
||||
return false;
|
||||
|
||||
Block up = block.getRelative(0, _height + 1, 0);
|
||||
|
||||
//Done Column
|
||||
|
@ -46,7 +46,7 @@ public class IcePrison extends SkillActive implements IThrown
|
||||
{
|
||||
"Launch an icy orb. When it collides,",
|
||||
"it creates a hollow sphere of ice",
|
||||
"thats lasts for #2#1 seconds.",
|
||||
"thats lasts for #3#1.5 seconds.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -146,7 +146,7 @@ public class IcePrison extends SkillActive implements IThrown
|
||||
if (!UtilBlock.airFoliage(freeze))
|
||||
return;
|
||||
|
||||
long time = 2500 + (1000 * level);
|
||||
long time = 3500 + (1500 * level);
|
||||
|
||||
int yDiff = freeze.getY() - mid.getY();
|
||||
|
||||
|
@ -214,7 +214,7 @@ public class Immolate extends Skill
|
||||
|
||||
Item fire = cur.getWorld().dropItem(cur.getLocation().add(0, 0.5, 0), itemStack);
|
||||
fire.setVelocity(new Vector((Math.random() - 0.5)/3,Math.random()/3,(Math.random() - 0.5)/3));
|
||||
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName());
|
||||
Factory.Fire().Add(fire, cur, 2, 0, 0.25 + (level * 0.25), 0, GetName(), false);
|
||||
|
||||
//Sound
|
||||
cur.getWorld().playSound(cur.getLocation(), Sound.FIZZ, 0.2f, 1f);
|
||||
|
@ -113,7 +113,7 @@ public class Inferno extends SkillActive
|
||||
itemStack.setItemMeta(meta);
|
||||
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation().add(cur.getLocation().getDirection()), itemStack);
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName());
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), 1, GetName(), false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
|
@ -275,7 +275,7 @@ public class LifeBonds extends Skill
|
||||
HashSet<Item> remove = new HashSet<Item>();
|
||||
|
||||
for (Item cur : _items)
|
||||
if (UtilEnt.isGrounded(cur) || cur.getTicksLived() > 400 || cur.isDead() || !cur.isValid())
|
||||
if (UtilEnt.isGrounded(cur) || cur.getTicksLived() > 40 || cur.isDead() || !cur.isValid())
|
||||
remove.add(cur);
|
||||
|
||||
for (Item cur : remove)
|
||||
|
@ -11,6 +11,7 @@ import org.bukkit.event.*;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
@ -18,7 +19,6 @@ import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
@ -78,8 +78,8 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
"Launch a lightning orb. Upon a direct",
|
||||
"hit with player, or #5#-0.4 seconds, it will",
|
||||
"strike all enemies within #3#0.5 Blocks ",
|
||||
"with lightning, giving them Slow 2",
|
||||
"for 4 seconds."
|
||||
"with lightning, dealing #4#1 damage and",
|
||||
"giving Slow 2 for 4 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@ -101,7 +101,7 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
//Action
|
||||
Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()), ItemStackFactory.Instance.CreateStack(57));
|
||||
item.setVelocity(player.getLocation().getDirection());
|
||||
Factory.Projectile().AddThrow(item, player, this, System.currentTimeMillis() + 5000 - (400 * level), true, true, false, false,
|
||||
Factory.Projectile().AddThrow(item, player, this, 5000 - (400 * level), true, true, false, false,
|
||||
Sound.FIZZ, 0.6f, 1.6f, ParticleType.FIREWORKS_SPARK, UpdateType.TICK, 0.4f);
|
||||
|
||||
//Inform
|
||||
@ -147,12 +147,6 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
|
||||
HashMap<LivingEntity, Double> hit = UtilEnt.getInRadius(data.GetThrown().getLocation(), 3 + 0.5 * level);
|
||||
|
||||
//Lightning Condition
|
||||
for (LivingEntity cur : hit.keySet())
|
||||
{
|
||||
Factory.Condition().Factory().Lightning(GetName(), cur, player, 0, 0.5, false, true);
|
||||
}
|
||||
|
||||
List<LivingEntity> struck = new ArrayList<>();
|
||||
|
||||
//Lightning
|
||||
@ -161,14 +155,16 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
if (cur.equals(player))
|
||||
continue;
|
||||
|
||||
if (cur instanceof Player)
|
||||
{
|
||||
//Inform
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), F.name(player.getName()) + " hit you with " + F.skill(GetName(level)) + "."));
|
||||
}
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), F.name(player.getName()) + " hit you with " + F.skill(GetName(level)) + "."));
|
||||
|
||||
//Lightning
|
||||
cur.getWorld().strikeLightning(cur.getLocation());
|
||||
cur.getWorld().strikeLightningEffect(cur.getLocation());
|
||||
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(cur, player, null,
|
||||
DamageCause.LIGHTNING, 4 + level, false, true, false,
|
||||
player.getName(), GetName());
|
||||
|
||||
struck.add(cur);
|
||||
}
|
||||
@ -180,18 +176,19 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
continue;
|
||||
|
||||
Factory.Condition().Factory().Slow(GetName(), cur, player, 4, 1, false, true, true, true);
|
||||
Factory.Condition().Factory().Shock(GetName(), cur, player, 1, false, true);
|
||||
}
|
||||
|
||||
Bukkit.getPluginManager().callEvent(new LightningOrbEvent(player, struck));
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void CancelFire(BlockIgniteEvent event)
|
||||
{
|
||||
if (event.getCause() == IgniteCause.LIGHTNING)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
@ -167,7 +167,7 @@ public class Rupture extends SkillActiveCharge
|
||||
|
||||
public void MoveRupture(Player cur)
|
||||
{
|
||||
Block targetBlock = cur.getTargetBlock((HashSet<Byte>)null, 0);
|
||||
Block targetBlock = cur.getTargetBlock((HashSet<Byte>)null, 150);
|
||||
if (targetBlock == null) return;
|
||||
|
||||
//Aiming at sky
|
||||
|
@ -105,6 +105,26 @@ public class Void extends Skill
|
||||
_active.remove(cur);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void inWater(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (cur.getLocation().getBlock().getTypeId() == 8 || cur.getLocation().getBlock().getTypeId() == 9)
|
||||
{
|
||||
UtilPlayer.message(cur, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
_active.remove(cur);
|
||||
Factory.Condition().EndCondition(cur, null, GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Audio(UpdateEvent event)
|
||||
|
@ -32,7 +32,7 @@ public class Barrage extends SkillChargeBow
|
||||
SkillType skillType, int cost, int maxLevel)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, maxLevel,
|
||||
0.012f, 0.006f, false, true);
|
||||
0.016f, 0.008f, false, true);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
|
@ -67,6 +67,12 @@ public class Disengage extends SkillActive
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.getLocation().getBlock().getType() == Material.WEB)
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " while trapped in a cobweb!"));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -122,7 +128,7 @@ public class Disengage extends SkillActive
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Slow(GetName(), damager, damagee, 2.5 + (0.5 * level), 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 1, false, false);
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.3, false, false);
|
||||
|
||||
_fall.put(damagee, System.currentTimeMillis());
|
||||
|
||||
|
@ -55,10 +55,15 @@ public class HealingShot extends SkillActive
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Prepare a healing shot;",
|
||||
"Prepare a Healing Shot;",
|
||||
"",
|
||||
"Your next arrow will give its target",
|
||||
"Regeneration 2 for #5#1 seconds,",
|
||||
"and remove all negative effects."
|
||||
"Regeneration 3 for #3#1 seconds,",
|
||||
"and remove all negative effects.",
|
||||
"",
|
||||
"Self hits give Regeneration 2.",
|
||||
"",
|
||||
"Gives Nausea to enemies for #5#1 seconds.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -109,7 +114,7 @@ public class HealingShot extends SkillActive
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void ArrowHit(EntityDamageEvent event)
|
||||
public void arrowHit(EntityDamageEvent event)
|
||||
{
|
||||
if (event.getCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
@ -128,10 +133,10 @@ public class HealingShot extends SkillActive
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
return;
|
||||
|
||||
if (!(event.getEntity() instanceof LivingEntity))
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
LivingEntity damagee = (LivingEntity)event.getEntity();
|
||||
Player damagee = (Player)event.getEntity();
|
||||
|
||||
if (projectile.getShooter() == null)
|
||||
return;
|
||||
@ -150,14 +155,21 @@ public class HealingShot extends SkillActive
|
||||
projectile.remove();
|
||||
|
||||
//Regen
|
||||
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + 2 * level, 1, false, true, true);
|
||||
|
||||
//Remove Bad
|
||||
damagee.setFireTicks(0);
|
||||
damagee.removePotionEffect(PotionEffectType.SLOW);
|
||||
damagee.removePotionEffect(PotionEffectType.POISON);
|
||||
damagee.removePotionEffect(PotionEffectType.CONFUSION);
|
||||
damagee.removePotionEffect(PotionEffectType.WEAKNESS);
|
||||
if (!Factory.Relation().canHurt(damager, damagee) || damager.equals(damagee))
|
||||
{
|
||||
Factory.Condition().Factory().Regen(GetName(), damagee, damager, 3 + level, damager.equals(damagee) ? 1 : 2, false, false, false);
|
||||
|
||||
//Remove Bad
|
||||
damagee.setFireTicks(0);
|
||||
damagee.removePotionEffect(PotionEffectType.SLOW);
|
||||
damagee.removePotionEffect(PotionEffectType.POISON);
|
||||
damagee.removePotionEffect(PotionEffectType.CONFUSION);
|
||||
damagee.removePotionEffect(PotionEffectType.WEAKNESS);
|
||||
}
|
||||
else
|
||||
{
|
||||
Factory.Condition().Factory().Confuse(GetName(), damagee, damager, 5 + level, 2, false, false, false);
|
||||
}
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.LEVEL_UP, 1f, 1.5f);
|
||||
@ -181,7 +193,7 @@ public class HealingShot extends SkillActive
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
public void particle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
@ -194,7 +206,7 @@ public class HealingShot extends SkillActive
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Clean(UpdateEvent event)
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
@ -40,8 +40,9 @@ public class HeavyArrows extends Skill
|
||||
"an additional #10#10 % knockback",
|
||||
"as well as #1#1 additional damage.",
|
||||
"",
|
||||
"You also receive #10#10 % knockback",
|
||||
"when firing arrows if not sneaking.",
|
||||
"You also receive #12#6 % reversed",
|
||||
"velocity of your arrows while not",
|
||||
"sneaking.",
|
||||
});
|
||||
}
|
||||
|
||||
@ -63,7 +64,7 @@ public class HeavyArrows extends Skill
|
||||
//Backboost
|
||||
if (!player.isSneaking() && Recharge.Instance.use(player, GetName(), 750, false, false))
|
||||
{
|
||||
double vel = (event.getProjectile().getVelocity().length() * (0.1 + 0.1 * level));
|
||||
double vel = (event.getProjectile().getVelocity().length() * (0.12 + 0.06 * level));
|
||||
UtilAction.velocity(player, player.getLocation().getDirection().multiply(-1), vel,
|
||||
false, 0, 0.3, 0.6, true);
|
||||
}
|
||||
|
@ -1,178 +1,178 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class IncendiaryShot extends SkillActive
|
||||
{
|
||||
private HashSet<Entity> _arrows = new HashSet<Entity>();
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
|
||||
public IncendiaryShot(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
int energy, int energyMod,
|
||||
long recharge, long rechargeMod, boolean rechargeInform,
|
||||
Material[] itemArray,
|
||||
Action[] actionArray)
|
||||
{
|
||||
super(skills, name, classType, skillType,
|
||||
cost, levels,
|
||||
energy, energyMod,
|
||||
recharge, rechargeMod, rechargeInform,
|
||||
itemArray,
|
||||
actionArray);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Prepare an incendiary shot;",
|
||||
"Your next arrow will ignite",
|
||||
"its target for #2#1 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Skill(Player player, int level)
|
||||
{
|
||||
//Action
|
||||
_active.add(player);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared " + F.skill(GetName(level)) + "."));
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ShootBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getProjectile() instanceof Arrow))
|
||||
return;
|
||||
|
||||
Player player = (Player)event.getEntity();
|
||||
|
||||
if (!_active.remove(player))
|
||||
return;
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You fired " + F.skill(GetName(getLevel(player))) + "."));
|
||||
|
||||
_arrows.add(event.getProjectile());
|
||||
event.getProjectile().setFireTicks(200);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void ArrowHit(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null) return;
|
||||
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null) return;
|
||||
|
||||
//Level
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
|
||||
//Ignite
|
||||
Factory.Condition().Factory().Ignite(GetName(), damagee, damager, 2 + level, true, true);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.FIZZ, 2f, 1.5f);
|
||||
|
||||
//Remove
|
||||
projectile.remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Entity ent : _arrows)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.FLAME, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Entity> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
{
|
||||
Entity arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
{
|
||||
arrowIterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
_active.remove(player);
|
||||
}
|
||||
}
|
||||
//package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
//
|
||||
//import java.util.HashSet;
|
||||
//import java.util.Iterator;
|
||||
//
|
||||
//import org.bukkit.Material;
|
||||
//import org.bukkit.Sound;
|
||||
//import org.bukkit.entity.Arrow;
|
||||
//import org.bukkit.entity.Entity;
|
||||
//import org.bukkit.entity.LivingEntity;
|
||||
//import org.bukkit.entity.Player;
|
||||
//import org.bukkit.entity.Projectile;
|
||||
//import org.bukkit.event.EventHandler;
|
||||
//import org.bukkit.event.EventPriority;
|
||||
//import org.bukkit.event.block.Action;
|
||||
//import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
//import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
//
|
||||
//import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
//import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
//import mineplex.core.common.util.F;
|
||||
//import mineplex.core.common.util.UtilParticle;
|
||||
//import mineplex.core.common.util.UtilServer;
|
||||
//import mineplex.core.updater.event.UpdateEvent;
|
||||
//import mineplex.core.updater.UpdateType;
|
||||
//import mineplex.core.common.util.UtilPlayer;
|
||||
//import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
//import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
//import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
//import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
//
|
||||
//public class IncendiaryShot extends SkillActive
|
||||
//{
|
||||
// private HashSet<Entity> _arrows = new HashSet<Entity>();
|
||||
// private HashSet<Player> _active = new HashSet<Player>();
|
||||
//
|
||||
// public IncendiaryShot(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
// int cost, int levels,
|
||||
// int energy, int energyMod,
|
||||
// long recharge, long rechargeMod, boolean rechargeInform,
|
||||
// Material[] itemArray,
|
||||
// Action[] actionArray)
|
||||
// {
|
||||
// super(skills, name, classType, skillType,
|
||||
// cost, levels,
|
||||
// energy, energyMod,
|
||||
// recharge, rechargeMod, rechargeInform,
|
||||
// itemArray,
|
||||
// actionArray);
|
||||
//
|
||||
// SetDesc(new String[]
|
||||
// {
|
||||
// "Prepare an incendiary shot;",
|
||||
// "Your next arrow will ignite",
|
||||
// "its target for #2#1 seconds."
|
||||
// });
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean CustomCheck(Player player, int level)
|
||||
// {
|
||||
// if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
// {
|
||||
// UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// return true;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void Skill(Player player, int level)
|
||||
// {
|
||||
// //Action
|
||||
// _active.add(player);
|
||||
//
|
||||
// //Inform
|
||||
// UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared " + F.skill(GetName(level)) + "."));
|
||||
//
|
||||
// //Effect
|
||||
// player.getWorld().playSound(player.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
|
||||
// }
|
||||
//
|
||||
// @EventHandler
|
||||
// public void ShootBow(EntityShootBowEvent event)
|
||||
// {
|
||||
// if (!(event.getEntity() instanceof Player))
|
||||
// return;
|
||||
//
|
||||
// if (!(event.getProjectile() instanceof Arrow))
|
||||
// return;
|
||||
//
|
||||
// Player player = (Player)event.getEntity();
|
||||
//
|
||||
// if (!_active.remove(player))
|
||||
// return;
|
||||
//
|
||||
// //Inform
|
||||
// UtilPlayer.message(player, F.main(GetClassType().name(), "You fired " + F.skill(GetName(getLevel(player))) + "."));
|
||||
//
|
||||
// _arrows.add(event.getProjectile());
|
||||
// event.getProjectile().setFireTicks(200);
|
||||
// }
|
||||
//
|
||||
// @EventHandler(priority = EventPriority.HIGH)
|
||||
// public void ArrowHit(CustomDamageEvent event)
|
||||
// {
|
||||
// if (event.IsCancelled())
|
||||
// return;
|
||||
//
|
||||
// if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
// return;
|
||||
//
|
||||
// Projectile projectile = event.GetProjectile();
|
||||
// if (projectile == null) return;
|
||||
//
|
||||
// if (!_arrows.contains((Entity)projectile))
|
||||
// return;
|
||||
//
|
||||
// LivingEntity damagee = event.GetDamageeEntity();
|
||||
// if (damagee == null) return;
|
||||
//
|
||||
// Player damager = event.GetDamagerPlayer(true);
|
||||
// if (damager == null) return;
|
||||
//
|
||||
// //Level
|
||||
// int level = getLevel(damager);
|
||||
// if (level == 0) return;
|
||||
//
|
||||
// //Ignite
|
||||
// Factory.Condition().Factory().Ignite(GetName(), damagee, damager, 2 + level, true, true);
|
||||
//
|
||||
// //Damage
|
||||
// event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
//
|
||||
// //Effect
|
||||
// damagee.getWorld().playSound(damagee.getLocation(), Sound.FIZZ, 2f, 1.5f);
|
||||
//
|
||||
// //Remove
|
||||
// projectile.remove();
|
||||
// }
|
||||
//
|
||||
// @EventHandler
|
||||
// public void Particle(UpdateEvent event)
|
||||
// {
|
||||
// if (event.getType() != UpdateType.TICK)
|
||||
// return;
|
||||
//
|
||||
// for (Entity ent : _arrows)
|
||||
// {
|
||||
// UtilParticle.PlayParticle(ParticleType.FLAME, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
// ViewDist.MAX, UtilServer.getPlayers());
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @EventHandler
|
||||
// public void Clean(UpdateEvent event)
|
||||
// {
|
||||
// if (event.getType() != UpdateType.SEC)
|
||||
// return;
|
||||
//
|
||||
// for (Iterator<Entity> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
// {
|
||||
// Entity arrow = arrowIterator.next();
|
||||
//
|
||||
// if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
// {
|
||||
// arrowIterator.remove();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void Reset(Player player)
|
||||
// {
|
||||
// _active.remove(player);
|
||||
// }
|
||||
//}
|
||||
|
@ -25,7 +25,7 @@ public class Longshot extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Arrows do an additional 1 damage",
|
||||
"for every #4#-0.5 Blocks they travelled,",
|
||||
"for every #4.5#-0.5 Blocks they travelled,",
|
||||
"however, their base damage is",
|
||||
"reduced by 5.",
|
||||
"",
|
||||
@ -74,7 +74,7 @@ public class Longshot extends Skill
|
||||
double length = UtilMath.offset(loc, projectile.getLocation());
|
||||
|
||||
// Damage
|
||||
double damage = Math.min(6 + 6 * level, (length / (4 - 0.5 * level)) - 5);
|
||||
double damage = Math.min(6 + 6 * level, (length / (4.5 - 0.5 * level)) - 5);
|
||||
|
||||
if (damage < 0)
|
||||
damage = 0;
|
||||
|
@ -9,12 +9,15 @@ import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
@ -31,6 +34,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class NapalmShot extends SkillActive
|
||||
{
|
||||
@ -53,9 +57,13 @@ public class NapalmShot extends SkillActive
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Prepare a napalm shot;",
|
||||
"Prepare a Napalm Shot;",
|
||||
"",
|
||||
"Your next arrow will burst into",
|
||||
"#8#8 flames on impact."
|
||||
"#8#8 flames on impact.",
|
||||
"",
|
||||
"If your arrow hit an enemy, it",
|
||||
"will ignite them for #2#1 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@ -85,7 +93,7 @@ public class NapalmShot extends SkillActive
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void BowShoot(EntityShootBowEvent event)
|
||||
public void bowShoot(EntityShootBowEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
@ -105,12 +113,50 @@ public class NapalmShot extends SkillActive
|
||||
event.getProjectile().setFireTicks(120);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ProjectileHit(ProjectileHitEvent event)
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void arrowDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null) return;
|
||||
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null) return;
|
||||
|
||||
//Level
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
|
||||
//Ignite
|
||||
Factory.Condition().Factory().Ignite(GetName(), damagee, damager, 2 + level, true, true);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.FIZZ, 2f, 1.5f);
|
||||
|
||||
//Remove
|
||||
projectile.remove();
|
||||
}
|
||||
|
||||
@EventHandler(priority=EventPriority.MONITOR) //make it happen after the damage event ^
|
||||
public void projectileHit(ProjectileHitEvent event)
|
||||
{
|
||||
Projectile proj = event.getEntity();
|
||||
|
||||
if (!_arrows.remove(proj))
|
||||
if (!_arrows.contains(proj))
|
||||
return;
|
||||
|
||||
if (proj.getShooter() == null)
|
||||
@ -133,7 +179,7 @@ public class NapalmShot extends SkillActive
|
||||
itemStack.setItemMeta(meta);
|
||||
|
||||
Item fire = proj.getWorld().dropItemNaturally(proj.getLocation(), itemStack);
|
||||
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0, GetName());
|
||||
Factory.Fire().Add(fire, damager, 16, 0.25, 2, 0.25, GetName(), true);
|
||||
fire.setVelocity(fire.getVelocity().multiply(1 + (0.15 * level)));
|
||||
}
|
||||
|
||||
@ -142,20 +188,20 @@ public class NapalmShot extends SkillActive
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
public void particle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Entity ent : _arrows)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.LAVA, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
UtilParticle.PlayParticle(ParticleType.FLAME, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Clean(UpdateEvent event)
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
@ -34,7 +34,7 @@ public class Overcharge extends SkillChargeBow
|
||||
SkillType skillType, int cost, int maxLevel)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, maxLevel,
|
||||
0.012f, 0.006f, false, true);
|
||||
0.016f, 0.008f, false, true);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
@ -49,7 +49,7 @@ public class Overcharge extends SkillChargeBow
|
||||
@Override
|
||||
public void DoSkillCustom(Player player, float charge, Arrow arrow)
|
||||
{
|
||||
double damage = charge * (getLevel(player));
|
||||
double damage = charge * (1.5 + 1.5 * getLevel(player));
|
||||
_arrows.put(arrow, damage);
|
||||
}
|
||||
|
||||
|
@ -2,18 +2,22 @@ package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilTextMiddle;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
@ -33,17 +37,16 @@ public class Sharpshooter extends Skill
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Consecutive arrow hits deal an",
|
||||
"additional #1#0.5 damage.",
|
||||
"Hitting with arrows increases",
|
||||
"arrow damage by 1 for 5 seconds.",
|
||||
"",
|
||||
"Stacks up to #1#1 times",
|
||||
"",
|
||||
"Missing an arrow resets the bonus.",
|
||||
"Stacks up to #0#2 times, and each",
|
||||
"hit sets duration to 5 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ShootBow(EntityShootBowEvent event)
|
||||
public void shootBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
@ -56,7 +59,7 @@ public class Sharpshooter extends Skill
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
public void damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
@ -76,48 +79,70 @@ public class Sharpshooter extends Skill
|
||||
if (event.GetDamagerEntity(true) != null && event.GetDamagerEntity(true).equals(event.GetDamageeEntity()))
|
||||
return;
|
||||
|
||||
int bonus = 0;
|
||||
if (_hitCount.containsKey(player))
|
||||
{
|
||||
//Damage
|
||||
event.AddMod(player.getName(), GetName(), _hitCount.get(player) * (1 + 0.5 * level), true);
|
||||
|
||||
int limit = Math.min(1 + level, _hitCount.get(player) + 1);
|
||||
|
||||
_hitCount.put(player, limit);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message((Entity)projectile.getShooter(), F.main(GetClassType().name(), GetName() + ": " +
|
||||
F.elem(_hitCount.get(player) + " Consecutive Hits") + C.cGray + " (" + F.skill("+"+ (1 + 0.5 * limit) + "Damage" ) + C.cGray + ")" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
_hitCount.put(player, 1);
|
||||
}
|
||||
bonus = _hitCount.get(player);
|
||||
|
||||
//Increase
|
||||
bonus = Math.min(bonus + 1, 2 * level);
|
||||
_hitCount.put(player, bonus);
|
||||
|
||||
//Damage
|
||||
event.AddMod(player.getName(), GetName(), bonus, true);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(event.GetDamagerPlayer(true), F.main(GetClassType().name(), GetName() + ": " +
|
||||
F.elem(bonus + " Consecutive Hits") + C.cGray + " (" + F.skill("+" + bonus + " Damage" ) + C.cGray + ")" ) );
|
||||
|
||||
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 0.8f + (float)(bonus * 0.2));
|
||||
|
||||
projectile.remove();
|
||||
|
||||
Recharge.Instance.useForce(player, GetName() + " Timer", 5000);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Clean(UpdateEvent event)
|
||||
public void resetViaTime(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
HashSet<Entity> remove = new HashSet<Entity>();
|
||||
|
||||
for (Entity cur : _arrows.keySet())
|
||||
if (cur.isDead() || !cur.isValid() || cur.isOnGround())
|
||||
remove.add(cur);
|
||||
|
||||
for (Entity cur : remove)
|
||||
|
||||
Iterator<Player> playerIter = _hitCount.keySet().iterator();
|
||||
|
||||
while (playerIter.hasNext())
|
||||
{
|
||||
Player player = _arrows.remove(cur);
|
||||
|
||||
if (player != null)
|
||||
if (_hitCount.remove(player) != null)
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), GetName() + ": " + F.elem("0 Consecutive Hits")));
|
||||
}
|
||||
Player player = playerIter.next();
|
||||
|
||||
if (Recharge.Instance.usable(player, GetName() + " Timer"))
|
||||
{
|
||||
playerIter.remove();
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), GetName() + ": " + F.elem("Damage Bonus Reset")));
|
||||
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 0.75f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// @EventHandler
|
||||
// public void resetViaMiss(UpdateEvent event)
|
||||
// {
|
||||
// if (event.getType() != UpdateType.FAST)
|
||||
// return;
|
||||
//
|
||||
// HashSet<Entity> remove = new HashSet<Entity>();
|
||||
//
|
||||
// for (Entity cur : _arrows.keySet())
|
||||
// if (cur.isDead() || !cur.isValid() || cur.isOnGround())
|
||||
// remove.add(cur);
|
||||
//
|
||||
// for (Entity cur : remove)
|
||||
// {
|
||||
// Player player = _arrows.remove(cur);
|
||||
//
|
||||
// if (player != null)
|
||||
// if (_hitCount.remove(player) != null)
|
||||
// UtilPlayer.message(player, F.main(GetClassType().name(), GetName() + ": " + F.elem("0 Consecutive Hits")));
|
||||
// }
|
||||
// }
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
|
@ -1,12 +1,16 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
@ -18,24 +22,30 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class VitalitySpores extends Skill
|
||||
{
|
||||
private HashMap<Player, Long> _lastMove = new HashMap<Player, Long>();
|
||||
|
||||
public VitalitySpores(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, levels);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"After #5#-1 seconds of not taking damage,",
|
||||
"forest spores surround you, restoring",
|
||||
"1 health per second.",
|
||||
"",
|
||||
"This remains until you take damage."
|
||||
"While standing still, forest spores",
|
||||
"heal you for #0#0.5 health per 2 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Update(UpdateEvent event)
|
||||
public void playerMove(PlayerMoveEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
if (doesUserHaveSkill(event.getPlayer()) && UtilMath.offset(event.getFrom(), event.getTo()) > 0)
|
||||
_lastMove.put(event.getPlayer(), System.currentTimeMillis());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void update(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
@ -43,13 +53,17 @@ public class VitalitySpores extends Skill
|
||||
int level = getLevel(cur);
|
||||
if (level == 0) continue;
|
||||
|
||||
if (UtilTime.elapsed(Factory.Combat().Get(cur).GetLastDamaged(), 5000 - 1000*level))
|
||||
if (!_lastMove.containsKey(cur))
|
||||
continue;
|
||||
|
||||
if (UtilTime.elapsed(_lastMove.get(cur), 2000))
|
||||
{
|
||||
//Factory.Condition().Factory().Regen(GetName(), cur, cur, 3.9 + 2*level, 0, false, true, true);
|
||||
UtilPlayer.health(cur, 1);
|
||||
UtilPlayer.health(cur, 0.5 * level);
|
||||
|
||||
UtilParticle.PlayParticle(ParticleType.HEART, cur.getEyeLocation().add(UtilAlg.getBehind(cur.getLocation().getDirection().multiply(0.5))), 0, 0.2f, 0, 0, 1,
|
||||
ViewDist.LONG, UtilServer.getPlayers());
|
||||
|
||||
_lastMove.put(cur, System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -57,6 +71,6 @@ public class VitalitySpores extends Skill
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
||||
_lastMove.remove(player);
|
||||
}
|
||||
}
|
||||
|
@ -44,8 +44,8 @@ public class WolfsPounce extends SkillChargeSword
|
||||
GetChargeString(),
|
||||
"Taking damage cancels charge.",
|
||||
"",
|
||||
"Colliding with another monster",
|
||||
"mid-air deals up to 6 damage",
|
||||
"Colliding with another player",
|
||||
"mid-air deals up to #4#1 damage",
|
||||
"and Slow 2 for 3 seconds."
|
||||
|
||||
});
|
||||
@ -61,7 +61,7 @@ public class WolfsPounce extends SkillChargeSword
|
||||
public void DoSkillCustom(Player player, float charge)
|
||||
{
|
||||
//Action
|
||||
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.3 + (0.8*charge), true);
|
||||
UtilAction.velocity(player, 0.4 + (1.4*charge), 0.2, 0.4 + (0.9*charge), true);
|
||||
_live.put(player, System.currentTimeMillis());
|
||||
|
||||
//Inform
|
||||
@ -100,7 +100,7 @@ public class WolfsPounce extends SkillChargeSword
|
||||
if (!_live.containsKey(player))
|
||||
continue;
|
||||
|
||||
for (LivingEntity other : player.getWorld().getLivingEntities())
|
||||
for (Player other : player.getWorld().getPlayers())
|
||||
{
|
||||
if (UtilPlayer.isSpectator(other))
|
||||
continue;
|
||||
@ -108,7 +108,7 @@ public class WolfsPounce extends SkillChargeSword
|
||||
if (other.equals(player))
|
||||
continue;
|
||||
|
||||
if (other instanceof Player && !Factory.Relation().canHurt(player, (Player)other))
|
||||
if (!Factory.Relation().canHurt(player, other))
|
||||
continue;
|
||||
|
||||
if (UtilMath.offset(player, other) > 2)
|
||||
@ -128,7 +128,7 @@ public class WolfsPounce extends SkillChargeSword
|
||||
if (_chargeStore.containsKey(damager))
|
||||
charge = _chargeStore.remove(damager);
|
||||
|
||||
int damage = (int)(6 * charge);
|
||||
int damage = (int)((4 + getLevel(damager)) * charge);
|
||||
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(damagee, damager, null,
|
||||
|
@ -258,6 +258,11 @@ public abstract class Skill implements ISkill, Listener
|
||||
return null;
|
||||
}
|
||||
|
||||
protected boolean doesUserHaveSkill(Player player)
|
||||
{
|
||||
return _users.containsKey(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Player> GetUsers()
|
||||
{
|
||||
|
@ -118,7 +118,7 @@ public abstract class SkillChargeBow extends SkillCharge implements Listener
|
||||
continue;
|
||||
|
||||
//Delay
|
||||
if (!UtilTime.elapsed(_chargeStart.get(cur), 1200))
|
||||
if (!UtilTime.elapsed(_chargeStart.get(cur), 1000))
|
||||
continue;
|
||||
|
||||
float charge = _charge.get(cur);
|
||||
|
@ -8,7 +8,6 @@ import java.util.List;
|
||||
|
||||
import mineplex.core.MiniPlugin;
|
||||
import mineplex.core.blockrestore.BlockRestore;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.core.disguise.DisguiseManager;
|
||||
import mineplex.core.donation.repository.GameSalesPackageToken;
|
||||
import mineplex.core.energy.Energy;
|
||||
@ -18,17 +17,91 @@ import mineplex.core.teleport.Teleport;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.ISkill.SkillType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Assassin;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.BackStab;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Blink;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ComboAttack;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Evade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Flash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Illusion;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Leap;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.MarkedForDeath;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.Recall;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ShockingStrikes;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SilencingArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.SmokeBomb;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Assassin.ViperStrikes;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.BlockToss;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Bloodlust;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Brute;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Colossus;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.CripplingBlow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.DwarfToss;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.FleshHook;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Intimidation;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Overwhelm;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.SeismicSlam;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Stampede;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.Takedown;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Brute.WhirlwindAxe;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.BreakFall;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Fitness;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Global.Resistance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.AxeThrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.BullsCharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Cleave;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.DefensiveStance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Deflection;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Fortitude;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.HiltSmash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.HoldPosition;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Knight;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.LevelField;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Riposte;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.ShieldSmash;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Swordsmanship;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Knight.Vengeance;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.ArcticArmor;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Blizzard;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.FireBlast;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Fissure;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.GlacialBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.IcePrison;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Immolate;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Inferno;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.LifeBonds;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.LightningOrb;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Mage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.MagmaBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.NullBlade;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Rupture;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.StaticLazer;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Mage.Void;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.*;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Agility;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.BarbedArrows;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Barrage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Disengage;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.ExplosiveShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.HealingShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.HeavyArrows;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Longshot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.NapalmShot;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Overcharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.PinDown;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Ranger;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.RopedArrow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.Sharpshooter;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.VitalitySpores;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsFury;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Ranger.WolfsPounce;
|
||||
import mineplex.minecraft.game.classcombat.Skill.repository.SkillRepository;
|
||||
import mineplex.minecraft.game.classcombat.Skill.repository.token.SkillToken;
|
||||
import mineplex.minecraft.game.classcombat.item.Throwable.ProximityManager;
|
||||
import mineplex.minecraft.game.core.IRelation;
|
||||
import mineplex.minecraft.game.core.combat.CombatManager;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.minecraft.game.core.damage.DamageManager;
|
||||
import mineplex.minecraft.game.core.fire.Fire;
|
||||
|
||||
@ -40,7 +113,6 @@ import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
{
|
||||
|
||||
private DamageManager _damageManager;
|
||||
private IRelation _relation;
|
||||
private CombatManager _combatManager;
|
||||
@ -164,14 +236,14 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Sword
|
||||
AddSkill(new Evade(this, "Evade", ClassType.Assassin, SkillType.Sword,
|
||||
1, 4,
|
||||
26, -2,
|
||||
0, 0, true,
|
||||
0, 0,
|
||||
6500, -500, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Illusion(this, "Illusion", ClassType.Assassin, SkillType.Sword,
|
||||
1, 4,
|
||||
50, -4,
|
||||
0, 0,
|
||||
17000, -1000, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
@ -179,21 +251,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Axe
|
||||
AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
64, -4,
|
||||
0, 0,
|
||||
12000, 0, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Flash(this, "Flash", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
30, -2,
|
||||
0, 0,
|
||||
0, 0, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Leap(this, "Leap", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
36, -3,
|
||||
0, 0,
|
||||
10500, -1500, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
@ -201,22 +273,22 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Bow
|
||||
AddSkill(new MarkedForDeath(this, "Marked for Death", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
20000, 0, true,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new SmokeArrow(this, "Smoke Arrow", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
20000, 0, true,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new SilencingArrow(this, "Silencing Arrow", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
40, 0,
|
||||
20000, 0, true,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
@ -239,9 +311,9 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
|
||||
//Sword
|
||||
AddSkill(new DwarfToss(this, "Dwarf Toss", ClassType.Brute, SkillType.Sword,
|
||||
1, 5,
|
||||
2, 1,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
16000, 0, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -258,21 +330,21 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new SeismicSlam(this, "Seismic Slam", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
30000, -2000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new Takedown(this, "Takedown", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
30000, -3000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new WhirlwindAxe(this, "Whirlwind Axe", ClassType.Brute, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
30000, -3000, true,
|
||||
21000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -283,7 +355,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
|
||||
//Passive B
|
||||
AddSkill(new CripplingBlow(this, "Crippling Blow", ClassType.Brute, SkillType.PassiveB, 2, 1));
|
||||
AddSkill(new Colossus(this, "Colossus", ClassType.Brute, SkillType.PassiveB, 1, 3));
|
||||
AddSkill(new Colossus(this, "Colossus", ClassType.Brute, SkillType.PassiveB, 2, 1));
|
||||
AddSkill(new Overwhelm(this, "Overwhelm", ClassType.Brute, SkillType.PassiveB, 1, 3));
|
||||
}
|
||||
|
||||
@ -332,14 +404,14 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new ShieldSmash(this, "Shield Smash", ClassType.Knight, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
10000, -1000, true,
|
||||
15000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new AxeThrow(this, "Roped Axe Throw", ClassType.Knight, SkillType.Axe,
|
||||
1, 5,
|
||||
0, 0,
|
||||
2200, -200, true,
|
||||
3300, -300, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -401,7 +473,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new LightningOrb(this, "Lightning Orb", ClassType.Mage, SkillType.Axe,
|
||||
1, 5,
|
||||
60, -2,
|
||||
11000, -1000, true,
|
||||
13000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -409,7 +481,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new Fissure(this, "Fissure", ClassType.Mage, SkillType.Axe,
|
||||
1, 5,
|
||||
60, -3,
|
||||
14000, -1000, true,
|
||||
13000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -435,13 +507,12 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new GlacialBlade(this, "Glacial Blade", ClassType.Mage, SkillType.PassiveB,
|
||||
1, 3,
|
||||
16, -2,
|
||||
1200, -200, false,
|
||||
1200, -250, false,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new MagmaBlade(this, "Magma Blade", ClassType.Mage, SkillType.PassiveB, 1, 3));
|
||||
AddSkill(new NullBlade(this, "Null Blade", ClassType.Mage, SkillType.PassiveB, 1, 3));
|
||||
//AddSkill(new RootingAxe(this, "Rooting Axe", ClassType.Mage, SkillType.PassiveB, 5, 3));
|
||||
}
|
||||
|
||||
public void AddRanger()
|
||||
@ -452,7 +523,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new Disengage(this, "Disengage", ClassType.Ranger, SkillType.Sword,
|
||||
1, 4,
|
||||
0, 0,
|
||||
18000, -2000, true,
|
||||
16000, -1000, true,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -481,12 +552,12 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new IncendiaryShot(this, "Incendiary Shot", ClassType.Ranger, SkillType.Bow,
|
||||
1, 4,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
// AddSkill(new IncendiaryShot(this, "Incendiary Shot", ClassType.Ranger, SkillType.Bow,
|
||||
// 1, 4,
|
||||
// 0, 0,
|
||||
// 20000, -2000, true,
|
||||
// new Material[] {Material.BOW},
|
||||
// new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
AddSkill(new NapalmShot(this, "Napalm Shot", ClassType.Ranger, SkillType.Bow,
|
||||
1, 4,
|
||||
@ -524,9 +595,9 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Passive B
|
||||
AddSkill(new BarbedArrows(this, "Barbed Arrows", ClassType.Ranger, SkillType.PassiveB, 1, 3));
|
||||
AddSkill(new HeavyArrows(this, "Heavy Arrows", ClassType.Ranger, SkillType.PassiveB, 1, 3));
|
||||
//AddSkill(new Shadowmeld(this, "Shadowmeld", ClassType.Ranger, SkillType.PassiveB, 5, 3));
|
||||
AddSkill(new Longshot(this, "Longshot", ClassType.Ranger, SkillType.PassiveB, 1, 3));
|
||||
AddSkill(new Sharpshooter(this, "Sharpshooter", ClassType.Ranger, SkillType.PassiveB, 1, 3));
|
||||
//AddSkill(new Shadowmeld(this, "Shadowmeld", ClassType.Ranger, SkillType.PassiveB, 5, 3));
|
||||
//AddSkill(new Fletcher(this, "Fletcher", ClassType.Ranger, SkillType.PassiveB, 5, 3));
|
||||
}
|
||||
|
||||
@ -582,11 +653,6 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
|
||||
System.out.println("Skill Factory: Removed " + remove.GetName() + " from SkillMap.");
|
||||
}
|
||||
|
||||
public void removeSkill(String skillName)
|
||||
{
|
||||
RemoveSkill(skillName, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ISkill> GetGlobalSkillsFor(IPvpClass gameClass)
|
||||
|
@ -28,6 +28,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
private Energy _energy;
|
||||
private Fire _fire;
|
||||
private ProjectileManager _projectileManager;
|
||||
private ProximityManager _proxyManager;
|
||||
private java.lang.reflect.Field _itemMaxDurability;
|
||||
private HashMap<String, Item> _items;
|
||||
private HashSet<String> _ignore;
|
||||
@ -47,6 +48,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
_energy = energy;
|
||||
_fire = fire;
|
||||
_projectileManager = projectileManager;
|
||||
_proxyManager = new ProximityManager();
|
||||
|
||||
_items = new HashMap<String, Item>();
|
||||
_ignore = ignore;
|
||||
@ -240,6 +242,8 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
|
||||
for (Item item : _items.values())
|
||||
registerEvents(item);
|
||||
|
||||
registerEvents(_proxyManager);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -249,5 +253,12 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
|
||||
for (Item item : _items.values())
|
||||
HandlerList.unregisterAll(item);
|
||||
|
||||
HandlerList.unregisterAll(_proxyManager);
|
||||
}
|
||||
|
||||
public ProximityManager getProximityManager()
|
||||
{
|
||||
return _proxyManager;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,17 @@
|
||||
package mineplex.minecraft.game.classcombat.item;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
@ -9,21 +21,6 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.classcombat.item.Item;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
|
||||
|
||||
public abstract class ItemUsable extends Item implements IThrown
|
||||
{
|
||||
private ActionType _useAction;
|
||||
@ -156,12 +153,12 @@ public abstract class ItemUsable extends Item implements IThrown
|
||||
//Throw
|
||||
long expire = -1;
|
||||
if (_throwExpire >= 0)
|
||||
expire = System.currentTimeMillis() + _throwExpire;
|
||||
expire = _throwExpire;
|
||||
|
||||
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(GetType()));
|
||||
UtilAction.velocity(ent, player.getLocation().getDirection(), _throwPower, false, 0, 0.2, 10, false);
|
||||
Factory.Throw().AddThrow(ent, player, this, expire, _throwPlayer, _throwBlock, _throwIdle, _throwPickup, 0.5f);
|
||||
|
||||
Factory.Throw().AddThrow(ent, player, this, expire, _throwPlayer, _throwPlayer, _throwBlock, _throwIdle, _throwPickup, 0.5f);
|
||||
|
||||
ThrowCustom(event, ent);
|
||||
}
|
||||
|
||||
|
@ -2,9 +2,10 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
@ -34,6 +35,7 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
public class ProximityExplosive extends ItemUsable
|
||||
{
|
||||
@ -63,19 +65,36 @@ public class ProximityExplosive extends ItemUsable
|
||||
@Override
|
||||
public void UseAction(PlayerInteractEvent event)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
|
||||
{
|
||||
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
|
||||
Bukkit.getServer().getPluginManager().callEvent(useEvent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
|
||||
//Arm
|
||||
_armed.put(data.GetThrown(), data.GetThrower());
|
||||
|
||||
//Effect
|
||||
data.GetThrown().getWorld().playEffect(data.GetThrown().getLocation(), Effect.STEP_SOUND, 7);
|
||||
data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.NOTE_PLING, 0.5f, 2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
|
||||
//Arm
|
||||
_armed.put(data.GetThrown(), data.GetThrower());
|
||||
|
||||
//Effect
|
||||
data.GetThrown().getWorld().playEffect(data.GetThrown().getLocation(), Effect.STEP_SOUND, 7);
|
||||
data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.NOTE_PLING, 0.5f, 2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -150,19 +169,22 @@ public class ProximityExplosive extends ItemUsable
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
Iterator<Entity> armedIter = _armed.keySet().iterator();
|
||||
|
||||
HashSet<Entity> expired = new HashSet<Entity>();
|
||||
|
||||
for (Entity ent : _armed.keySet())
|
||||
while (armedIter.hasNext())
|
||||
{
|
||||
Entity ent = armedIter.next();
|
||||
|
||||
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
|
||||
expired.add(ent);
|
||||
}
|
||||
|
||||
for (Entity ent : expired)
|
||||
{
|
||||
Detonate(ent);
|
||||
}
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
ent.remove();
|
||||
armedIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,104 @@
|
||||
package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import java.util.AbstractMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class ProximityManager implements Listener
|
||||
{
|
||||
private int _proxyLimit = 6;
|
||||
|
||||
private HashMap<Player, ArrayList<Entry<String, Entity>>> _proxyMap = new HashMap<Player, ArrayList<Entry<String, Entity>>>();
|
||||
|
||||
public void setProxyLimit(int limit)
|
||||
{
|
||||
_proxyLimit = limit;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void proximityThrownEvent(ProximityUseEvent event)
|
||||
{
|
||||
//Don't bother if the proxy has been disallowed
|
||||
if (!event.getEntity().isValid())
|
||||
return;
|
||||
|
||||
if (!_proxyMap.containsKey(event.getPlayer()))
|
||||
_proxyMap.put(event.getPlayer(), new ArrayList<Entry<String,Entity>>());
|
||||
|
||||
ArrayList<Entry<String, Entity>> proxies = _proxyMap.get(event.getPlayer());
|
||||
|
||||
//Store New
|
||||
proxies.add(new AbstractMap.SimpleEntry<String, Entity>(event.getItemType().GetName(), event.getEntity()));
|
||||
|
||||
//Clean Excess
|
||||
while (proxies.size() > _proxyLimit)
|
||||
{
|
||||
Entry<String, Entity> entry = proxies.remove(0);
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "Your old " + entry.getKey() + " was removed. Limit of " + _proxyLimit + "."));
|
||||
entry.getValue().remove();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
clean(null, 0);
|
||||
}
|
||||
|
||||
public void clean(Location loc, int radius)
|
||||
{
|
||||
Iterator<Player> playerIter = _proxyMap.keySet().iterator();
|
||||
|
||||
while (playerIter.hasNext())
|
||||
{
|
||||
Player player = playerIter.next();
|
||||
|
||||
//Clean Offline Players
|
||||
if (!player.isOnline())
|
||||
{
|
||||
playerIter.remove();
|
||||
continue;
|
||||
}
|
||||
|
||||
ArrayList<Entry<String,Entity>> proxies = _proxyMap.get(player);
|
||||
|
||||
Iterator<Entry<String,Entity>> proxyIter = proxies.iterator();
|
||||
|
||||
//Clean Dead Proxies
|
||||
while (proxyIter.hasNext())
|
||||
{
|
||||
Entry<String,Entity> proxy = proxyIter.next();
|
||||
|
||||
if (!proxy.getValue().isValid() || //Dead
|
||||
(loc != null && UtilMath.offset(proxy.getValue().getLocation(), loc) < radius)) //Around Radius
|
||||
{
|
||||
proxy.getValue().remove();
|
||||
proxyIter.remove();
|
||||
}
|
||||
}
|
||||
|
||||
//Clean Empty Entries
|
||||
if (proxies.isEmpty())
|
||||
playerIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,9 @@ package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
@ -31,6 +33,7 @@ import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ProximityUseEvent;
|
||||
|
||||
public class ProximityZapper extends ItemUsable
|
||||
{
|
||||
@ -62,17 +65,34 @@ public class ProximityZapper extends ItemUsable
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ThrowCustom(PlayerInteractEvent event, org.bukkit.entity.Item ent)
|
||||
{
|
||||
ProximityUseEvent useEvent = new ProximityUseEvent(event.getPlayer(), this, ent);
|
||||
Bukkit.getServer().getPluginManager().callEvent(useEvent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
//Arm
|
||||
_armed.put(data.GetThrown(), data.GetThrower());
|
||||
|
||||
//Effect
|
||||
data.GetThrown().getWorld().playEffect(data.GetThrown().getLocation(), Effect.STEP_SOUND, 7);
|
||||
data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.NOTE_PLING, 0.5f, 2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
//Arm
|
||||
_armed.put(data.GetThrown(), data.GetThrower());
|
||||
|
||||
//Effect
|
||||
data.GetThrown().getWorld().playEffect(data.GetThrown().getLocation(), Effect.STEP_SOUND, 7);
|
||||
data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.NOTE_PLING, 0.5f, 2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -144,18 +164,21 @@ public class ProximityZapper extends ItemUsable
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
return;
|
||||
|
||||
HashSet<Entity> expired = new HashSet<Entity>();
|
||||
|
||||
for (Entity ent : _armed.keySet())
|
||||
Iterator<Entity> armedIter = _armed.keySet().iterator();
|
||||
|
||||
while (armedIter.hasNext())
|
||||
{
|
||||
Entity ent = armedIter.next();
|
||||
|
||||
if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
|
||||
expired.add(ent);
|
||||
}
|
||||
|
||||
for (Entity ent : expired)
|
||||
{
|
||||
Detonate(ent, null);
|
||||
}
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.EXPLODE, ent.getLocation(), 0.1f, 0.1f, 0.1f, 0, 10,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
|
||||
ent.remove();
|
||||
armedIter.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,48 @@
|
||||
package mineplex.minecraft.game.classcombat.item.event;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.item.Item;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ProximityUseEvent extends Event
|
||||
{
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
private Player _player;
|
||||
private Item _item;
|
||||
private org.bukkit.entity.Item _entity;
|
||||
|
||||
public ProximityUseEvent(Player player, Item item, org.bukkit.entity.Item ent)
|
||||
{
|
||||
_player = player;
|
||||
_item = item;
|
||||
_entity = ent;
|
||||
}
|
||||
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public Player getPlayer()
|
||||
{
|
||||
return _player;
|
||||
}
|
||||
|
||||
public Item getItemType()
|
||||
{
|
||||
return _item;
|
||||
}
|
||||
|
||||
public org.bukkit.entity.Item getEntity()
|
||||
{
|
||||
return _entity;
|
||||
}
|
||||
}
|
@ -28,6 +28,7 @@ public class ClassCombatShop extends ShopBase<ClassShopManager>
|
||||
private IPvpClass _gameClass;
|
||||
private boolean _takeAwayStuff;
|
||||
private boolean _skillsOnly;
|
||||
private boolean _hub;
|
||||
|
||||
public ClassCombatShop(ClassShopManager plugin, CoreClientManager clientManager, DonationManager donationManager, boolean skillsOnly, String name)
|
||||
{
|
||||
@ -36,12 +37,13 @@ public class ClassCombatShop extends ShopBase<ClassShopManager>
|
||||
_skillsOnly = skillsOnly;
|
||||
}
|
||||
|
||||
public ClassCombatShop(ClassShopManager plugin, CoreClientManager clientManager, DonationManager donationManager, boolean skillsOnly, String name, IPvpClass iPvpClass)
|
||||
public ClassCombatShop(ClassShopManager plugin, CoreClientManager clientManager, DonationManager donationManager, boolean skillsOnly, String name, IPvpClass iPvpClass, boolean hub)
|
||||
{
|
||||
super(plugin, clientManager, donationManager, name, CurrencyType.Gems);
|
||||
_gameClass = iPvpClass;
|
||||
_takeAwayStuff = true;
|
||||
_skillsOnly = skillsOnly;
|
||||
_hub = hub;
|
||||
}
|
||||
|
||||
protected void openShopForPlayer(Player player)
|
||||
@ -65,15 +67,22 @@ public class ClassCombatShop extends ShopBase<ClassShopManager>
|
||||
|
||||
ShopPageBase<ClassShopManager, ClassCombatShop> page = null;
|
||||
|
||||
if (getPlugin().GetClassManager().Get(player).GetGameClass() == null)
|
||||
{
|
||||
// page = new ArmorPage(_plugin, this, _clientManager, _donationManager, player);
|
||||
UtilPlayer.message(player, F.main(getPlugin().getName(), ChatColor.RED + "You need to have an armor set on to modify class builds."));
|
||||
player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1, .6f);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
page = new CustomBuildPage(getPlugin(), this, getClientManager(), getDonationManager(), player);
|
||||
if (!_hub)
|
||||
{
|
||||
if (getPlugin().GetClassManager().Get(player).GetGameClass() == null)
|
||||
{
|
||||
// page = new ArmorPage(_plugin, this, _clientManager, _donationManager, player);
|
||||
UtilPlayer.message(player, F.main(getPlugin().getName(), ChatColor.RED + "You need to have an armor set on to modify class builds."));
|
||||
player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1, .6f);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
page = new CustomBuildPage(getPlugin(), this, getClientManager(), getDonationManager(), player);
|
||||
}
|
||||
else
|
||||
{
|
||||
page = new CustomBuildPage(getPlugin(), this, getClientManager(), getDonationManager(), player, _gameClass);
|
||||
}
|
||||
|
||||
getOpenedShop().add(player.getName());
|
||||
openShopForPlayer(player);
|
||||
|
@ -60,6 +60,9 @@ public class ClassShopManager extends MiniPlugin
|
||||
Achievement.CHAMPIONS_MASS_ELECTROCUTION,
|
||||
Achievement.CHAMPIONS_THE_LONGEST_SHOT,
|
||||
Achievement.CHAMPIONS_WINS,
|
||||
Achievement.CHAMPIONS_CAPTURES,
|
||||
Achievement.CHAMPIONS_CLUTCH,
|
||||
Achievement.CHAMPIONS_SPECIAL_WIN
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,10 @@
|
||||
package mineplex.minecraft.game.classcombat.shop.page;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.item.ShopItem;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
import mineplex.minecraft.game.classcombat.Class.ClientClass;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass;
|
||||
import mineplex.minecraft.game.classcombat.Class.event.ClassSetupEvent;
|
||||
@ -14,11 +15,10 @@ import mineplex.minecraft.game.classcombat.shop.ClassShopManager;
|
||||
import mineplex.minecraft.game.classcombat.shop.button.DeleteCustomBuildButton;
|
||||
import mineplex.minecraft.game.classcombat.shop.button.EditAndSaveCustomBuildButton;
|
||||
import mineplex.minecraft.game.classcombat.shop.button.SelectCustomBuildButton;
|
||||
import mineplex.core.account.CoreClientManager;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.shop.item.ShopItem;
|
||||
import mineplex.core.shop.page.ShopPageBase;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class CustomBuildPage extends ShopPageBase<ClassShopManager, ClassCombatShop>
|
||||
{
|
||||
@ -31,6 +31,14 @@ public class CustomBuildPage extends ShopPageBase<ClassShopManager, ClassCombatS
|
||||
|
||||
buildPage();
|
||||
}
|
||||
|
||||
public CustomBuildPage(ClassShopManager shopManager, ClassCombatShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player, IPvpClass kit)
|
||||
{
|
||||
super(shopManager, shop, clientManager, donationManager, " Custom Build", player);
|
||||
_pvpClass = kit;
|
||||
|
||||
buildPage();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void buildPage()
|
||||
|
@ -14,6 +14,7 @@ public class Condition
|
||||
{
|
||||
CLOAK,
|
||||
SHOCK,
|
||||
POISON_SHOCK,
|
||||
SILENCE,
|
||||
BURNING,
|
||||
FALLING,
|
||||
@ -21,6 +22,7 @@ public class Condition
|
||||
INVULNERABLE,
|
||||
EXPLOSION,
|
||||
FIRE_ITEM_IMMUNITY,
|
||||
ARCADE_HUNGER_DISABLE,
|
||||
|
||||
CUSTOM,
|
||||
|
||||
|
@ -2,6 +2,7 @@ package mineplex.minecraft.game.core.condition;
|
||||
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.visibility.VisibilityManager;
|
||||
@ -253,6 +254,15 @@ public class ConditionEffect implements Listener
|
||||
|
||||
Condition condition = Manager.GetActiveCondition(ent, ConditionType.LIGHTNING);
|
||||
if (condition == null) return;
|
||||
|
||||
if (event.GetDamageePlayer() != null)
|
||||
{
|
||||
if (!Recharge.Instance.use(event.GetDamageePlayer(), "Lightning by " + UtilEnt.getName(condition.GetSource()), 1000, false, false))
|
||||
{
|
||||
event.SetCancelled("Lightning Rate");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Damage
|
||||
event.SetDamager(condition.GetSource());
|
||||
@ -336,16 +346,42 @@ public class ConditionEffect implements Listener
|
||||
|
||||
LivingEntity ent = event.GetDamageeEntity();
|
||||
if (ent == null) return;
|
||||
|
||||
|
||||
//Ignore Poison Shock
|
||||
Condition poisonShock = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
|
||||
if (poisonShock != null)
|
||||
{
|
||||
event.SetCancelled("Poison Shock - Poison Cancel");
|
||||
return;
|
||||
}
|
||||
|
||||
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON);
|
||||
if (condition == null) return;
|
||||
|
||||
if (condition == null)
|
||||
return;
|
||||
//Damage
|
||||
event.SetDamager(condition.GetSource());
|
||||
event.AddMod(UtilEnt.getName(condition.GetSource()), condition.GetReason(), 0, true);
|
||||
event.SetIgnoreArmor(true);
|
||||
event.SetKnockback(false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void PoisonShock(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (LivingEntity ent : Manager.GetActiveConditions().keySet())
|
||||
{
|
||||
Condition condition = Manager.GetActiveCondition(ent, ConditionType.POISON_SHOCK);
|
||||
if (condition == null)
|
||||
continue;
|
||||
|
||||
Manager.getDamagerManager().NewDamageEvent(ent, condition.GetSource(), null,
|
||||
DamageCause.CUSTOM, 0.1, false, true, false,
|
||||
condition.GetSource().getName(), "Poison");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Fall(CustomDamageEvent event)
|
||||
|
@ -245,6 +245,14 @@ public class ConditionFactory
|
||||
Material.SLIME_BALL, (byte)14, showIndicator, ambient));
|
||||
}
|
||||
|
||||
public Condition PoisonShock(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, boolean extend)
|
||||
{
|
||||
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
|
||||
ConditionType.POISON_SHOCK, 0, (int)(20 * duration), extend,
|
||||
Material.SLIME_BALL, (byte)14, false, false));
|
||||
}
|
||||
|
||||
public Condition Confuse(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, int mult, boolean extend, boolean showIndicator, boolean ambient)
|
||||
{
|
||||
@ -276,4 +284,12 @@ public class ConditionFactory
|
||||
ConditionType.HEALTH_BOOST, mult, (int)(20 * duration), extend,
|
||||
Material.APPLE, (byte)0, showIndicator, ambient));
|
||||
}
|
||||
|
||||
public Condition ArcadeHungerDisable(String reason, LivingEntity ent, LivingEntity source,
|
||||
double duration, boolean extend)
|
||||
{
|
||||
return Manager.AddCondition(new Condition(Manager, reason, ent, source,
|
||||
ConditionType.ARCADE_HUNGER_DISABLE, 0, (int)(20 * duration), extend,
|
||||
Material.COAL, (byte)0, false, false));
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilTime.TimeUnit;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.condition.events.ConditionApplyEvent;
|
||||
import mineplex.minecraft.game.core.damage.DamageManager;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
@ -39,6 +40,8 @@ public class ConditionManager extends MiniPlugin
|
||||
private ConditionFactory _factory;
|
||||
private ConditionApplicator _applicator;
|
||||
protected ConditionEffect Effect;
|
||||
|
||||
private DamageManager _damageManager;
|
||||
|
||||
private WeakHashMap<LivingEntity, LinkedList<Condition>> _conditions = new WeakHashMap<LivingEntity, LinkedList<Condition>>();
|
||||
private WeakHashMap<LivingEntity, LinkedList<ConditionActive>> _activeConditions = new WeakHashMap<LivingEntity, LinkedList<ConditionActive>>();
|
||||
@ -53,6 +56,16 @@ public class ConditionManager extends MiniPlugin
|
||||
Applicator();
|
||||
Effect();
|
||||
}
|
||||
|
||||
public void setDamageManager(DamageManager damageManager)
|
||||
{
|
||||
_damageManager = damageManager;
|
||||
}
|
||||
|
||||
public DamageManager getDamagerManager()
|
||||
{
|
||||
return _damageManager;
|
||||
}
|
||||
|
||||
public ConditionFactory Factory()
|
||||
{
|
||||
|
@ -173,15 +173,7 @@ public class DamageManager extends MiniPlugin
|
||||
{
|
||||
NewDamageEvent(damagee, damager, proj, null, cause, damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled);
|
||||
}
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason, boolean cancelled)
|
||||
{
|
||||
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
|
||||
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
|
||||
}
|
||||
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason)
|
||||
@ -190,6 +182,14 @@ public class DamageManager extends MiniPlugin
|
||||
reason, false);
|
||||
}
|
||||
|
||||
public void NewDamageEvent(LivingEntity damagee, LivingEntity damager, Projectile proj, Location knockbackOrigin,
|
||||
DamageCause cause, double damage, boolean knockback, boolean ignoreRate, boolean ignoreArmor,
|
||||
String source, String reason, boolean cancelled)
|
||||
{
|
||||
_plugin.getServer().getPluginManager().callEvent(new CustomDamageEvent(damagee, damager, proj, knockbackOrigin, cause,
|
||||
damage, knockback, ignoreRate, ignoreArmor, source, reason, cancelled));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void CancelDamageEvent(CustomDamageEvent event)
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user