Add more details to /game
Fix NPE with /game set
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6c8c3946a3
commit
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@ -19,6 +19,7 @@
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<element id="extracted-dir" path="$PROJECT_DIR$/Libraries/gson-2.2.1.jar" path-in-jar="/" />
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<element id="module-output" name="Mineplex.Database" />
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<element id="extracted-dir" path="$PROJECT_DIR$/Libraries/jooq-3.5.2.jar" path-in-jar="/" />
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<element id="extracted-dir" path="$PROJECT_DIR$/Libraries/commons-dbcp2-2.0.1.jar" path-in-jar="/" />
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</root>
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</artifact>
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</component>
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@ -37,7 +37,6 @@
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</codeStyleSettings>
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</value>
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</option>
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<option name="USE_PER_PROJECT_SETTINGS" value="true" />
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<option name="PREFERRED_PROJECT_CODE_STYLE" value="Mineplex" />
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</component>
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</project>
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@ -1,5 +1,7 @@
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package nautilus.game.arcade.command;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import org.bukkit.entity.Player;
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import nautilus.game.arcade.ArcadeManager;
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@ -20,6 +22,10 @@ public class GameCommand extends MultiCommandBase<ArcadeManager>
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@Override
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protected void Help(Player caller, String[] args)
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{
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UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:"));
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UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN));
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UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN));
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UtilPlayer.message(caller, F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN));
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UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!"));
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}
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}
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@ -1,19 +1,18 @@
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package nautilus.game.arcade.command;
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import java.util.ArrayList;
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import java.util.List;
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import mineplex.core.command.CommandBase;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.Game.GameState;
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import mineplex.core.command.CommandBase;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilPlayer;
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import java.util.ArrayList;
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import java.util.List;
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public class SetCommand extends CommandBase<ArcadeManager>
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{
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@ -28,9 +27,9 @@ public class SetCommand extends CommandBase<ArcadeManager>
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if (Plugin.GetGame() == null)
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return;
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if (args.length == 0)
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if (args == null || args.length == 0)
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{
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caller.sendMessage("/game set <GameType> (Map)");
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caller.sendMessage(F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN));
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return;
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}
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@ -43,7 +42,7 @@ public class SetCommand extends CommandBase<ArcadeManager>
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}
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//Parse Game
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ArrayList<GameType> matches = new ArrayList<GameType>();
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ArrayList<GameType> matches = new ArrayList<>();
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for (GameType type : GameType.values())
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{
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if (type.toString().toLowerCase().equals(game))
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