Modifided output of friends list
- buttons to left side for alignment - sorted by sent>offline>pending>online - improved 'no friends' message
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4bed45c48c
commit
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@ -1,5 +1,6 @@
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package mineplex.core.friend;
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package mineplex.core.friend;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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@ -263,6 +264,11 @@ public class FriendManager extends MiniClientPlugin<FriendData>
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caller.sendMessage(C.cAqua + C.Strike + "======================[" + ChatColor.RESET + C.cWhite + C.Bold + "Friends" + ChatColor.RESET + C.cAqua + C.Strike + "]======================");
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caller.sendMessage(C.cAqua + C.Strike + "======================[" + ChatColor.RESET + C.cWhite + C.Bold + "Friends" + ChatColor.RESET + C.cAqua + C.Strike + "]======================");
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ArrayList<ChildJsonMessage> sentLines = new ArrayList<ChildJsonMessage>();
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ArrayList<ChildJsonMessage> pendingLines = new ArrayList<ChildJsonMessage>();
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ArrayList<ChildJsonMessage> onlineLines = new ArrayList<ChildJsonMessage>();
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ArrayList<ChildJsonMessage> offlineLines = new ArrayList<ChildJsonMessage>();
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for (FriendStatus friend : friendStatuses)
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for (FriendStatus friend : friendStatuses)
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{
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{
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if (friend.Status == FriendStatusType.Blocked || friend.Status == FriendStatusType.Denied)
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if (friend.Status == FriendStatusType.Blocked || friend.Status == FriendStatusType.Denied)
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@ -273,37 +279,79 @@ public class FriendManager extends MiniClientPlugin<FriendData>
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gotAFriend = true;
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gotAFriend = true;
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ChildJsonMessage message = new JsonMessage(friend.Name).color(friend.Online ? "green" : "gray").extra(" - ").color("white");
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ChildJsonMessage message = new JsonMessage("").color("white").extra("").color("white");
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if (friend.Status == FriendStatusType.Accepted)
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if (friend.Status == FriendStatusType.Accepted)
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{
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{
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//Online Friend
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if (friend.Online)
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if (friend.Online)
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{
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{
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message.add(friend.ServerName).color("dark_green").add(" - ").color("white");
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message.add("Teleport").color("green").bold().click("run_command", "/server " + friend.ServerName).hover("show_text", "Teleport to " + friend.Name + "'s server.");
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message.add("Teleport").color("green").bold().click("run_command", "/server " + friend.ServerName).hover("show_text", "Change to " + friend.Name + "'s server.").add(" - ").color("white");
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message.add(" - ").color("white");
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}
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message.add("Delete").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Remove " + friend.Name + " from your friends list.");
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else
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message.add(" - ").color("white");
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message.add("Last online : ").color("gray").add(UtilTime.MakeStr(friend.LastSeenOnline)).color("gray").add(" - ").color("white");
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message.add(friend.Name).color(friend.Online ? "green" : "gray");
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message.add(" - ").color("white");
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message.add(friend.ServerName).color("dark_green");
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message.add("Unfriend").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Remove " + friend.Name + " from your friends list.").sendToPlayer(caller);
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onlineLines.add(message);
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}
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}
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//Offline Friend
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else
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{
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message.add("Delete").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Remove " + friend.Name + " from your friends list.");
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message.add(" - ").color("white");
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message.add(friend.Name).color(friend.Online ? "green" : "gray");
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message.add(" - ").color("white");
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message.add("Offline for ").color("gray").add(UtilTime.MakeStr(friend.LastSeenOnline)).color("gray");
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offlineLines.add(message);
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}
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}
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//Pending
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else if (friend.Status == FriendStatusType.Pending)
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else if (friend.Status == FriendStatusType.Pending)
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{
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{
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message.add("Friendship Pending").color("gray").add(" - ").color("white");
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message.add("Accept").color("green").bold().click("run_command", "/friend " + friend.Name).hover("show_text", "Accept " + friend.Name + "'s friend request.");
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message.add("Accept").color("green").bold().click("run_command", "/friend " + friend.Name).hover("show_text", "Accept " + friend.Name + "'s friend request.").add(" - ").color("white");
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message.add(" - ").color("white");
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message.add("Deny").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Deny " + friend.Name + "'s friend request.").sendToPlayer(caller);
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message.add("Deny").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Deny " + friend.Name + "'s friend request.");
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message.add(" - ").color("white");
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message.add(friend.Name + " Requested Friendship").color("gray");
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pendingLines.add(message);
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}
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}
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//Sent
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else if (friend.Status == FriendStatusType.Sent)
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else if (friend.Status == FriendStatusType.Sent)
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{
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{
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message.add("Friendship Requested").color("gray").add(" - ").color("white");
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message.add("Cancel").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Cancel friend request to " + friend.Name);
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message.add("Cancel").color("red").bold().click("run_command", "/unfriend " + friend.Name).hover("show_text", "Cancel friend request to " + friend.Name).sendToPlayer(caller);
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message.add(" - ").color("white");
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message.add(friend.Name + " Friendship Request").color("gray");
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sentLines.add(message);
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}
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}
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}
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}
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//Send In Order
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for (JsonMessage msg : sentLines)
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msg.sendToPlayer(caller);
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for (JsonMessage msg : offlineLines)
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msg.sendToPlayer(caller);
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for (JsonMessage msg : pendingLines)
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msg.sendToPlayer(caller);
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for (JsonMessage msg : onlineLines)
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msg.sendToPlayer(caller);
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if (!gotAFriend)
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if (!gotAFriend)
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{
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{
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caller.sendMessage(C.cGray + "You don't have any friends. Type " + ChatColor.GREEN + "/friend name" + ChatColor.GRAY + " to add someone!");
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caller.sendMessage(" ");
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caller.sendMessage("Welcome to your Friends List!");
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caller.sendMessage(" ");
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caller.sendMessage("To add friends, type " + C.cGreen + "/friend <Player Name>");
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caller.sendMessage(" ");
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caller.sendMessage("Type " + C.cGreen + "/friend" + ChatColor.RESET + " at any time to interact with your friends!");
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caller.sendMessage(" ");
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}
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}
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caller.sendMessage(C.cAqua + C.Strike + "=====================================================");
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caller.sendMessage(C.cAqua + C.Strike + "=====================================================");
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@ -8,6 +8,6 @@
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Core"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Core"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/jooq-3.4.2.jar"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/jooq-3.4.2.jar"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Database"/>
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<classpathentry combineaccessrules="false" kind="src" path="/Mineplex.Database"/>
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<classpathentry kind="lib" path="C:/Users/CJ/Desktop/craftbukkit.jar"/>
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<classpathentry kind="var" path="REPO_DIR/Plugins/Libraries/craftbukkit.jar"/>
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<classpathentry kind="output" path="bin"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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</classpath>
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